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/****************************************************************************
**
** Copyright (C) 2002 NVIDIA Corporation.
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
//==============================================================================
// Prefix
//==============================================================================
#ifndef INCLUDED_VIEW_MANAGER_H
#define INCLUDED_VIEW_MANAGER_H 1
//==============================================================================
// Includes
//==============================================================================
#include <QtWidgets/qdockwidget.h>
#include <QtCore/qobject.h>
//==============================================================================
// Forwards
//==============================================================================
class CMainFrame;
class WidgetControl;
class TimeLineToolbar;
class TimelineView;
class ProjectView;
class TimelineWidget;
class SceneCameraView;
QT_FORWARD_DECLARE_CLASS(QDockWidget)
//==============================================================================
/**
* @class CPaletteManager
*/
class CPaletteManager : public QObject
{
Q_OBJECT
public:
enum EControlTypes {
CONTROLTYPE_NONE = 0,
CONTROLTYPE_ACTION,
CONTROLTYPE_BASICOBJECTS,
CONTROLTYPE_INSPECTOR,
CONTROLTYPE_SLIDE,
CONTROLTYPE_TIMELINE,
CONTROLTYPE_PROJECT,
CONTROLTYPE_SCENECAMERA,
};
protected:
typedef std::map<long, QDockWidget *> TControlMap;
protected:
CMainFrame *m_MainFrame;
TControlMap m_ControlList;
QDockWidget *m_basicObjectsDock;
QDockWidget *m_projectDock;
QDockWidget *m_slideDock;
QDockWidget *m_timelineQmlDock;
QDockWidget *m_timelineDock;
QDockWidget *m_actionDock;
QDockWidget *m_inspectorDock;
QDockWidget *m_cameraDock;
TimelineView *m_timelineView;
ProjectView *m_projectView = nullptr;
TimelineWidget *m_timelineWidget;
SceneCameraView *m_cameraWidget;
public:
CPaletteManager(CMainFrame *inMainFrame, QObject *parent = nullptr);
virtual ~CPaletteManager();
// Access
void HideControl(long inType);
bool IsControlVisible(long inType) const;
void ShowControl(long inType);
void ToggleControl(long inType);
QDockWidget *GetControl(long inType) const;
QWidget *getFocusWidget() const;
bool tabNavigateFocusedWidget(bool tabForward);
ProjectView *projectView() const;
// Commands
void EnablePalettes();
};
#endif // INCLUDED_VIEW_MANAGER_H
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