summaryrefslogtreecommitdiffstats
path: root/src/Runtime/Source/DataModel/Include/Qt3DSMetadata.h
blob: a90d4fd60c0a59cb8a9fd6a442864aaeb289a0ef (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
/****************************************************************************
**
** Copyright (C) 1993-2009 NVIDIA Corporation.
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#pragma once

#include "foundation/Qt3DSRefCounted.h"
#include "foundation/Qt3DSOption.h"
#include "foundation/Qt3DSVec3.h"
#include <EASTL/string.h>
#include <EASTL/vector.h>
#include "foundation/StringTable.h"
#include <memory>

namespace qt3ds {
namespace foundation {
}
}

namespace qt3dsdm {
class IStringTable;
struct SMetaDataEffect;
struct SMetaDataCustomMaterial;
}

namespace qt3ds {
namespace render {
    class IInputStreamFactory;
}
}

//==============================================================================
//	Namespace
//==============================================================================
namespace Q3DStudio {

using namespace qt3ds::foundation;

//==============================================================================
// Redifinition of qt3dsdm::DataModelDataType::Value
//==============================================================================
enum ERuntimeDataModelDataType {
    ERuntimeDataModelDataTypeNone,
    ERuntimeDataModelDataTypeFloat,
    ERuntimeDataModelDataTypeFloat2,
    ERuntimeDataModelDataTypeFloat3,
    ERuntimeDataModelDataTypeLong,
    ERuntimeDataModelDataTypeString,
    ERuntimeDataModelDataTypeBool,
    ERuntimeDataModelDataTypeLong4,
    ERuntimeDataModelDataTypeStringRef,
    ERuntimeDataModelDataTypeObjectRef,
    ERuntimeDataModelDataTypeStringOrInt,
};

//==============================================================================
// Redifinition of qt3dsdm::AdditionalMetaDataType
//==============================================================================
enum ERuntimeAdditionalMetaDataType {
    ERuntimeAdditionalMetaDataTypeNone,
    ERuntimeAdditionalMetaDataTypeStringList,
    ERuntimeAdditionalMetaDataTypeRange,
    ERuntimeAdditionalMetaDataTypeImage,
    ERuntimeAdditionalMetaDataTypeColor,
    ERuntimeAdditionalMetaDataTypeRotation,
    ERuntimeAdditionalMetaDataTypeFont,
    ERuntimeAdditionalMetaDataTypeFontSize,
    ERuntimeAdditionalMetaDataTypeMultiLine,
    ERuntimeAdditionalMetaDataTypeObjectRef,
    ERuntimeAdditionalMetaDataTypeMesh,
    ERuntimeAdditionalMetaDataTypeImport,
    ERuntimeAdditionalMetaDataTypeTexture,
    ERuntimeAdditionalMetaDataTypeRenderable,
    ERuntimeAdditionalMetaDataTypePathBuffer,
    ERuntimeAdditionalMetaDataTypeShadowMapResolution,
    ERuntimeAdditionalMetaDataTypeString,
};

typedef eastl::basic_string<char8_t> TRuntimeMetaDataStrType;
typedef qt3ds::foundation::CRegisteredString TStrTableStr;

struct SAttOrArg
{
    TRuntimeMetaDataStrType m_Name;
    TRuntimeMetaDataStrType m_FormalName;
    ERuntimeDataModelDataType m_DataType;
    ERuntimeAdditionalMetaDataType m_MetaType;
    eastl::vector<TRuntimeMetaDataStrType> m_MetaDataList;
    eastl::pair<float, float> m_MetaDataRange;
};

typedef eastl::vector<SAttOrArg> TAttOrArgList;
struct SHandler
{
    TRuntimeMetaDataStrType m_Name;
    TRuntimeMetaDataStrType m_FormalName;
    TAttOrArgList m_Arguments;
};

typedef eastl::vector<SHandler> THandlerList;

struct SVisualEvent
{
    TRuntimeMetaDataStrType m_Name;
    TRuntimeMetaDataStrType m_FormalName;
};

typedef eastl::vector<SVisualEvent> TVisualEventList;

struct SElementInfo
{
    TRuntimeMetaDataStrType m_ClassName;
    bool m_IsComponent;
    TAttOrArgList m_Attributes;
};

//==============================================================================
/**
 *	@class	IRuntimeMetaData
 *	@brief	Declare interfaces for querying meta data values
 */
class QT3DS_AUTOTEST_EXPORT IRuntimeMetaData : public NVReleasable
{

public:
    static const char *GetMetaDataDirectory()
    {
        return ":/res/DataModelMetadata/en-us/MetaData.xml";
    }
    //==============================================================================
    /**
     *	Check if a property for the specified type or id exists
     *	@param inType          default object type
     *  @param inProperty      the property to query
     *	@param inId            object id. if this value is not trivial, the query is based on inId
     *instead of inType
     *  @param return property value type
     */
    virtual bool IsPropertyExist(TStrTableStr inType, TStrTableStr inProperty,
                                 TStrTableStr inId = TStrTableStr()) = 0;

    //==============================================================================
    /**
     *	Get property value type
     *	@param inType          default object type
     *  @param inProperty      the property to query
     *	@param inId            object id. if this value is not trivial, the query is based on inId
     *instead of inType
     *  @param return property value type
     */
    virtual ERuntimeDataModelDataType GetPropertyType(TStrTableStr inType, TStrTableStr inProperty,
                                                      TStrTableStr inId = TStrTableStr()) = 0;

    //==============================================================================
    /**
     *	Get additional metadata type
     *	@param inType          default object type
     *	@param inProperty      the property to query
     *	@param inId            object id. if this value is not trivial, the query is based on inId
     *instead of inType
     *	@param return property meta data type
     */
    virtual ERuntimeAdditionalMetaDataType
    GetAdditionalType(TStrTableStr inType, TStrTableStr inProperty,
                      TStrTableStr inId = TStrTableStr()) = 0;

    //==============================================================================
    /**
     *	Get property value as float
     *	@param inType          default object type
     *  @param inProperty      the property to query
     *	@param inId            object id. if this value is not trivial, the query is based on inId
     *instead of inType
     *  @param return property value
     */
    virtual Option<float> GetPropertyValueFloat(TStrTableStr inType, TStrTableStr inProperty,
                                                TStrTableStr inId = TStrTableStr()) = 0;

    //==============================================================================
    /**
     *	Get property value as QT3DSVec3
     *	@param inType          default object type
     *  @param inProperty      the property to query
     *	@param inId            object id. if this value is not trivial, the query is based on inId
     *instead of inType
     *  @param return property value
     */
    virtual Option<qt3ds::QT3DSVec3> GetPropertyValueVector2(TStrTableStr inType, TStrTableStr inProperty,
                                                       TStrTableStr inId = TStrTableStr()) = 0;

    //==============================================================================
    /**
     *	Get property value as QT3DSVec3
     *	@param inType          default object type
     *  @param inProperty      the property to query
     *	@param inId            object id. if this value is not trivial, the query is based on inId
     *instead of inType
     *  @param return property value
     */
    virtual Option<qt3ds::QT3DSVec3> GetPropertyValueVector3(TStrTableStr inType, TStrTableStr inProperty,
                                                       TStrTableStr inId = TStrTableStr()) = 0;

    //==============================================================================
    /**
     *	Get property value as long
     *	@param inType          default object type
     *  @param inProperty      the property to query
     *	@param inId            object id. if this value is not trivial, the query is based on inId
     *instead of inType
     *  @param return property value
     */
    virtual Option<qt3ds::QT3DSI32> GetPropertyValueLong(TStrTableStr inType, TStrTableStr inProperty,
                                              TStrTableStr inId = TStrTableStr()) = 0;

    //==============================================================================
    /**
     *	Get property value as string
     *	@param inType          default object type
     *  @param inProperty      the property to query
     *	@param inId            object id. if this value is not trivial, the query is based on inId
     *instead of inType
     *  @param return property value
     */
    virtual Option<TRuntimeMetaDataStrType>
    GetPropertyValueString(TStrTableStr inType, TStrTableStr inProperty,
                           TStrTableStr inId = TStrTableStr()) = 0;

    //==============================================================================
    /**
     *	Get object ref property value as string
     *	@param inType          default object type
     *  @param inProperty      the property to query
     *	@param inId            object id. if this value is not trivial, the query is based on inId
     *instead of inType
     *  @param return property value
     */
    virtual Option<TRuntimeMetaDataStrType>
    GetPropertyValueObjectRef(TStrTableStr inType, TStrTableStr inProperty,
                              TStrTableStr inId = TStrTableStr()) = 0;

    //==============================================================================
    /**
     *	Get property value as bool
     *	@param inType          default object type
     *  @param inProperty      the property to query
     *	@param inId            object id. if this value is not trivial, the query is based on inId
     *instead of inType
     *  @param return property value
     */
    virtual Option<bool> GetPropertyValueBool(TStrTableStr inType, TStrTableStr inProperty,
                                              TStrTableStr inId = TStrTableStr()) = 0;

    //==============================================================================
    /**
     *	Get references
     *	@param inType          default object type
     *  @param outReferences   References of the object
     *	@param inId            object id. if this value is not trivial, the query is based on inId
     *instead of inType
     */
    virtual void GetReferences(const char *inType,
                               eastl::vector<TRuntimeMetaDataStrType> &outReferences,
                               const char *inId = NULL) = 0;

    //==============================================================================
    /**
     *	Check if the property is custom or built in (canonical)
     *	@param inId            object id
     *  @param inProperty      the property to query
     */
    virtual bool IsCustomProperty(const char *inId, const char *inProperty) = 0;

    //==============================================================================
    /**
     *	Check if the handle is custom or built in (canonical)
     *	@param inId            object id
     *  @param inHandlerName   the handler name
     */
    virtual bool IsCustomHandler(const char *inId, const char *inHandlerName) = 0;

    virtual THandlerList GetCustomHandlers(const char *inId) = 0;

    virtual TVisualEventList GetVisualEvents(const char *inId) = 0;

    virtual SElementInfo LoadElement(const char *clsName, const char *clsRef, const char *inId) = 0;

    virtual TAttOrArgList GetSlideAttributes() = 0;

    //==============================================================================
    /**
     *	Get the data type and additional type of the custom handler
     *	@param inId                object id
     *  @param inHandlerName       the handler name
     *  @param inArgumentName      the handler argument name
     *  @param outType             the type
     *  @param outAdditionalType   the additional type
     */
    virtual void GetHandlerArgumentType(const char *inId, const char *inHandlerName,
                                        const char *inArgumentName,
                                        ERuntimeDataModelDataType &outType,
                                        ERuntimeAdditionalMetaDataType &outAdditionalType) = 0;

    //==============================================================================
    /**
     *	Get properties of the object with the given id, with the option of searching the parent or
     *only specific to this object.
     *	@param inType          default object type
     *	@param inId            object id. if this value is not trivial, the query is based on inId
     *instead of inType
     *  @param outProperties   the list of property names
     *  @param inSearchParent  if true, get the properties defined on the object or its derivation
     *parents
     *                         else, get only the properties defined on the object, not properties
     *derived from the parent.
     */
    virtual void GetInstanceProperties(const char *inType, const char *inId,
                                       eastl::vector<TRuntimeMetaDataStrType> &outProperties,
                                       bool inSearchParent) = 0;

    virtual bool LoadScriptFile(const char *inType, const char *inId, const char *inName,
                                const char *inSourcePath) = 0;

    virtual bool LoadEffectXMLFile(const char *inType, const char *inId, const char *inName,
                                   const char *inSourcePath) = 0;

    virtual bool LoadMaterialXMLFile(const char *inType, const char *inId, const char *inName,
                                     const char *inSourcePath) = 0;

    virtual bool LoadPluginXMLFile(const char *inType, const char *inId, const char *inName,
                                   const char *inSourcePath) = 0;

    virtual Option<qt3dsdm::SMetaDataEffect> GetEffectMetaDataBySourcePath(const char *inName) = 0;

    virtual Option<qt3dsdm::SMetaDataCustomMaterial>
    GetMaterialMetaDataBySourcePath(const char *inSourcePath) = 0;

    virtual std::shared_ptr<qt3dsdm::IStringTable> GetStringTable() = 0;

    virtual TStrTableStr Register(const char *inStr) = 0;

    // Clear data that affects project loading (mainly id->instance map)
    virtual void ClearPerProjectData() = 0;

public:
    //==============================================================================
    /**
     *	Creation function creates an object implements the IRuntimeMetaData interface
     *	This takes an input stream factory because on android the metadata is installed
     *	in the APK file, so we don't have exact access to it on the filesystem.
     */
    static IRuntimeMetaData &Create(qt3ds::render::IInputStreamFactory &inInputStreamFactory);
};

} // namespace Q3DStudio