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/****************************************************************************
**
** Copyright (C) 2008-2012 NVIDIA Corporation.
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QT3DS_FOUNDATION_QT3DS_INTRINSICS_H
#define QT3DS_FOUNDATION_QT3DS_INTRINSICS_H

#include "foundation/Qt3DSPreprocessor.h"

#if defined QT3DS_WINDOWS || defined QT3DS_WIN8ARM
#include "windows/Qt3DSWindowsIntrinsics.h"
#elif defined QT3DS_X360
#include "xbox360/NVXbox360Intrinsics.h"
#elif (defined QT3DS_LINUX || defined QT3DS_ANDROID || defined QT3DS_APPLE || defined QT3DS_QNX)
#include "linux/Qt3DSLinuxIntrinsics.h"
#elif defined QT3DS_PS3
#include "ps3/NVPS3Intrinsics.h"
#elif defined QT3DS_PSP2
#include "psp2/NVPSP2Intrinsics.h"
#else
#error "Platform not supported!"
#endif

#endif // QT3DS_FOUNDATION_QT3DS_INTRINSICS_H