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/****************************************************************************
**
** Copyright (C) 2008-2012 NVIDIA Corporation.
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#pragma once
#ifndef QT3DS_OLD_N_BUSTED_RENDER_PLUGIN_H
#define QT3DS_OLD_N_BUSTED_RENDER_PLUGIN_H

#include "Qt3DSOffscreenRenderManager.h"
#include "Qt3DSRenderContextCore.h"
#include "foundation/Qt3DSVec4.h"
#include "foundation/Qt3DSSimpleTypes.h"
#include "foundation/Qt3DSRefCounted.h"
#include "foundation/Qt3DSAtomic.h"
#include "foundation/StringTable.h"
#include "render/Qt3DSRenderBaseTypes.h"
#include "Qt3DSPluginDLL.h"

namespace qt3ds {
namespace render {

    class COldNBustedPluginRenderer;

    class COldNBustedPluginRenderer : public IOffscreenRenderer
    {
    public:
        IQt3DSRenderContext &m_RenderContext;
        long m_DLLHandle;
        volatile QT3DSI32 mRefCount;
        SOffscreenRendererEnvironment m_LastRenderedEnvironment;
        CRegisteredString m_OffscreenRendererType;

        PROC_GetDesiredTextureSize m_GetTextureSizeProc;
        PROC_Render m_RenderProc;

        COldNBustedPluginRenderer(IQt3DSRenderContext &inRenderContext, long inDLLHandle);

        QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE_OVERRIDE(m_RenderContext.GetAllocator())

        SOffscreenRendererEnvironment GetDesiredEnvironment(QT3DSVec2 inPresScale) override;
        virtual SOffscreenRenderFlags
        NeedsRender(const SOffscreenRendererEnvironment &inEnvironment, QT3DSVec2 inPresScale,
                    const SRenderInstanceId instanceId) override;
        void Render(const SOffscreenRendererEnvironment &inEnvironment,
                    NVRenderContext & /*inRenderContext*/,
                    QT3DSVec2 inPresScale, SScene::RenderClearCommand inClearBuffer,
                    const SRenderInstanceId instanceId) override;
        void RenderWithClear(const SOffscreenRendererEnvironment &/*inEnvironment*/,
                             NVRenderContext &/*inRenderContext*/,
                             QT3DSVec2 /*inPresentationScaleFactor*/,
                             SScene::RenderClearCommand /*inColorBufferNeedsClear*/,
                             QT3DSVec3 /*inclearColor*/,
                             const SRenderInstanceId /*instanceId*/) override {}
        IGraphObjectPickQuery *GetGraphObjectPickQuery(const SRenderInstanceId instanceId) override
        {
            Q_UNUSED(instanceId);
            return NULL;
        }
        bool Pick(const QT3DSVec2 & /*inMouseCoords*/, const QT3DSVec2 & /*inViewportDimensions*/,
                  const SRenderInstanceId instanceId) override
        {
            Q_UNUSED(instanceId);
            return false;
        }
        void addCallback(IOffscreenRendererCallback *cb) override
        {

        }
        // Used for RTTI purposes so we can safely static-cast an offscreen renderer to a
        // CPluginRenderer
        static const char *GetRendererName() { return "Plugin"; }
        CRegisteredString GetOffscreenRendererType() override { return m_OffscreenRendererType; }
    };
}
}

#endif