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/****************************************************************************
**
** Copyright (c) 2016 NVIDIA CORPORATION.
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef Q3DS_STUDIO3D_H
#define Q3DS_STUDIO3D_H
#include <QtStudio3D/private/q3dscommandqueue_p.h>
#include <QtGui/qopenglframebufferobject.h>
#include <QtQuick/qquickframebufferobject.h>
QT_BEGIN_NAMESPACE
class Q3DSRenderer;
class Q3DSViewerSettings;
class Q3DSPresentationItem;
class Q3DSStudio3D : public QQuickFramebufferObject
{
Q_OBJECT
Q_PROPERTY(bool running READ isRunning NOTIFY runningChanged)
Q_PROPERTY(Q3DSPresentationItem *presentation READ presentation CONSTANT)
Q_PROPERTY(Q3DSViewerSettings *viewerSettings READ viewerSettings CONSTANT)
Q_PROPERTY(QString error READ error NOTIFY errorChanged)
public:
Q3DSStudio3D();
virtual ~Q3DSStudio3D();
QQuickFramebufferObject::Renderer *createRenderer() const override;
bool isRunning() const;
Q3DSPresentationItem *presentation() const;
Q3DSViewerSettings *viewerSettings() const;
QString error() const;
void setError(const QString &error);
void getCommands(bool emitInitialize, CommandQueue &renderQueue);
void mousePressEvent(QMouseEvent *event) override;
void mouseReleaseEvent(QMouseEvent *event) override;
void mouseMoveEvent(QMouseEvent *event) override;
void wheelEvent(QWheelEvent *event) override;
void keyPressEvent(QKeyEvent *event) override;
void keyReleaseEvent(QKeyEvent *event) override;
void setIgnoreEvents(bool mouse, bool wheel, bool keyboard);
void componentComplete() override;
Q_SIGNALS:
void frameUpdate();
void runningChanged(bool initialized);
void errorChanged(const QString &error);
void presentationReady();
void presentationLoaded();
public Q_SLOTS:
void reset();
protected Q_SLOTS:
void handleWindowChanged(QQuickWindow *window);
void handleVisibleChanged();
void tick();
void requestResponseHandler(const QString &elementPath, CommandType commandType,
void *requestData);
protected:
Q3DSViewerSettings *m_viewerSettings;
Q3DSPresentationItem *m_presentation;
bool m_emitRunningChange;
bool m_isRunning;
bool m_ignoreMouseEvents;
bool m_ignoreWheelEvents;
bool m_ignoreKeyboardEvents;
CommandQueue m_pendingCommands;
qreal m_pixelRatio;
QString m_error;
};
QT_END_NAMESPACE
#endif // Q3DS_STUDIO3D_H
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