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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef Q3DSFONTDATABASE_P_H
#define Q3DSFONTDATABASE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of a number of Qt sources files. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/qvector.h>
#include <QtGui/qrawfont.h>
#if QT_VERSION >= QT_VERSION_CHECK(5,12,2)
QT_BEGIN_NAMESPACE
class Q3DSSceneManager;
class Q3DSFontDatabase
{
public:
Q3DSFontDatabase();
void registerFonts(const QStringList &directories);
void unregisterFonts(const QStringList &directories);
QRawFont findFont(const QString &fontId);
private:
struct Font {
Font() = default;
Font(const QString &id, const QString &path)
: fontId(id)
, filePath(path)
{}
QString fontId;
QString filePath;
QRawFont rawFont;
};
QVector<Font> m_fonts;
};
QT_END_NAMESPACE
#endif // QT_VERSION >= QT_VERSION_CHECK(5,12,2)
#endif // Q3DSFONTDATABASE_P_H
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