blob: 6a9f061281ce0a4ac97489e0b1d0d9f3c7ff004c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
|
/****************************************************************************
**
** Copyright (C) 2013 - 2016 NVIDIA Corporation.
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QtWidgets/QMainWindow>
#include <QtQuickWidgets/QQuickWidget>
#include "remotedeploymentreceiver.h"
QT_BEGIN_NAMESPACE
namespace Ui {
class MainWindow;
}
class QMimeData;
class Q3DSView;
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(bool generatorMode, QWidget *parent = nullptr);
~MainWindow();
void loadFile(const QString &filename);
void loadProject(const QByteArray &data);
void updateProgress(int percent);
void setGeneratorDetails(const QString &filename);
protected:
void dragEnterEvent(QDragEnterEvent *event) override;
void dropEvent(QDropEvent *event) override;
void showEvent(QShowEvent *event) override;
void closeEvent(QCloseEvent *event) override;
#ifdef Q_OS_ANDROID
void mousePressEvent(QMouseEvent *event) override;
void mouseReleaseEvent(QMouseEvent *event) override;
void mouseMoveEvent(QMouseEvent *event) override;
#endif
private:
Q3DSView *viewer() const;
QString convertMimeDataToFilename(const QMimeData *mimeData);
void setupGeneratorUI();
public Q_SLOTS:
void generatorProgress(int totalFrames, int frameCount);
void generatorFinished(bool success, const QString &details);
private Q_SLOTS:
void on_actionToggle_Scale_Mode_triggered();
void on_actionToggle_Shade_Mode_triggered();
void on_actionBorder_triggered();
void on_actionFull_Screen_triggered();
void on_actionShowOnScreenStats_triggered();
void on_actionQuit_triggered();
void on_actionOpen_triggered();
void on_actionConnect_triggered();
void on_actionReload_triggered();
void on_actionCenter_triggered();
void on_actionScale_To_Fit_triggered();
void on_actionScale_To_Fill_triggered();
void updateUI();
void loadRemoteDeploymentReceiver();
void remoteProjectChanging();
void remoteConnected();
void remoteDisconnected();
void onErrorChanged(const QString &error);
private:
Ui::MainWindow *ui;
Q3DSView *m_studio3D = nullptr;
QQuickItem *m_connectionInfo = nullptr;
QString m_openFileDir;
bool m_embeddedMode;
QPoint m_swipeStart;
RemoteDeploymentReceiver *m_remoteDeploymentReceiver = nullptr;
bool m_generatorMode;
QQuickItem *m_generatorInfo = nullptr;
QQuickItem *m_errorInfo = nullptr;
};
#endif // MAINWINDOW_H
|