From 1b2862e896e31c89459f3186b7e9fdbd64d72bdd Mon Sep 17 00:00:00 2001 From: Mikko Gronoff Date: Mon, 24 Jun 2019 10:49:59 +0300 Subject: qt3d-runtime: update to ogl-runtime v2.4 Qt 3D Studio Runtime 2.x switches/upgrades to OpenGL Runtime with version update 2.3 -> 2.4. * Contains new 3rdparty submodule EASTL (Electronic Arts Standard Template Library), recipe adjusted accordingly. * format-security, examples & musl libc build issues fixed Signed-off-by: Mikko Gronoff --- .../0002-Fix-format-security-issues.patch | 75 ++++++++++++++++++++++ 1 file changed, 75 insertions(+) create mode 100644 recipes-qt/qt5/ogl-runtime/0002-Fix-format-security-issues.patch (limited to 'recipes-qt/qt5/ogl-runtime/0002-Fix-format-security-issues.patch') diff --git a/recipes-qt/qt5/ogl-runtime/0002-Fix-format-security-issues.patch b/recipes-qt/qt5/ogl-runtime/0002-Fix-format-security-issues.patch new file mode 100644 index 00000000..fcf6915d --- /dev/null +++ b/recipes-qt/qt5/ogl-runtime/0002-Fix-format-security-issues.patch @@ -0,0 +1,75 @@ +From c80b588cc3e11a80ffedd778fab3f19c686552f7 Mon Sep 17 00:00:00 2001 +From: Samuli Piippo +Date: Mon, 5 Aug 2019 14:24:44 +0300 +Subject: [PATCH] Fix format-security issues + +format not a string literal and no format arguments [-Wformat-security] + +Change-Id: I04c1d1598948b664b9d85036030c6f89fcf3c8b7 +--- + src/render/backends/gl/Q3DSRenderBackendGLES2.cpp | 4 ++-- + src/render/backends/gl/Qt3DSRenderBackendGLBase.cpp | 8 ++++---- + 2 files changed, 6 insertions(+), 6 deletions(-) + +diff --git a/src/render/backends/gl/Q3DSRenderBackendGLES2.cpp b/src/render/backends/gl/Q3DSRenderBackendGLES2.cpp +index ac5b992..02046ac 100644 +--- a/src/render/backends/gl/Q3DSRenderBackendGLES2.cpp ++++ b/src/render/backends/gl/Q3DSRenderBackendGLES2.cpp +@@ -663,7 +663,7 @@ NVRenderBackendGLES2Impl::CreateRenderbuffer(NVRenderRenderBufferFormats::Enum s + // check for error + GLenum error = m_glFunctions->glGetError(); + if (error != GL_NO_ERROR) { +- qCCritical(GL_ERROR, GLConversion::processGLError(error)); ++ qCCritical(GL_ERROR) << GLConversion::processGLError(error); + QT3DS_ASSERT(false); + GL_CALL_EXTRA_FUNCTION(glDeleteRenderbuffers(1, &bufID)); + bufID = 0; +@@ -699,7 +699,7 @@ bool NVRenderBackendGLES2Impl::ResizeRenderbuffer(NVRenderBackendRenderbufferObj + // check for error + GLenum error = m_glFunctions->glGetError(); + if (error != GL_NO_ERROR) { +- qCCritical(GL_ERROR, GLConversion::processGLError(error)); ++ qCCritical(GL_ERROR) << GLConversion::processGLError(error); + QT3DS_ASSERT(false); + success = false; + } +diff --git a/src/render/backends/gl/Qt3DSRenderBackendGLBase.cpp b/src/render/backends/gl/Qt3DSRenderBackendGLBase.cpp +index 0fe6e0f..5dfe9d1 100644 +--- a/src/render/backends/gl/Qt3DSRenderBackendGLBase.cpp ++++ b/src/render/backends/gl/Qt3DSRenderBackendGLBase.cpp +@@ -604,7 +604,7 @@ NVRenderBackendGLBase::CreateBuffer(size_t size, NVRenderBufferBindFlags bindFla + } else { + GL_CALL_FUNCTION(glDeleteBuffers(1, &bufID)); + bufID = 0; +- qCCritical(GL_ERROR, GLConversion::processGLError(target)); ++ qCCritical(GL_ERROR) << GLConversion::processGLError(target); + } + } + +@@ -832,7 +832,7 @@ NVRenderBackendGLBase::CreateRenderbuffer(NVRenderRenderBufferFormats::Enum stor + // check for error + GLenum error = m_glFunctions->glGetError(); + if (error != GL_NO_ERROR) { +- qCCritical(GL_ERROR, GLConversion::processGLError(error)); ++ qCCritical(GL_ERROR) << GLConversion::processGLError(error); + QT3DS_ASSERT(false); + GL_CALL_FUNCTION(glDeleteRenderbuffers(1, &bufID)); + bufID = 0; +@@ -869,7 +869,7 @@ bool NVRenderBackendGLBase::ResizeRenderbuffer(NVRenderBackendRenderbufferObject + // check for error + GLenum error = m_glFunctions->glGetError(); + if (error != GL_NO_ERROR) { +- qCCritical(GL_ERROR, GLConversion::processGLError(error)); ++ qCCritical(GL_ERROR) << GLConversion::processGLError(error); + QT3DS_ASSERT(false); + success = false; + } +@@ -1306,7 +1306,7 @@ bool NVRenderBackendGLBase::compileSource(GLuint shaderID, NVConstDataRefglGetError(); + if (binaryError != GL_NO_ERROR) { + shaderStatus = GL_FALSE; +- qCCritical(GL_ERROR, GLConversion::processGLError(binaryError)); ++ qCCritical(GL_ERROR) << GLConversion::processGLError(binaryError); + } + } + -- cgit v1.2.3