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From 6aa9001064c19e75e58c830eedc583e2342a7f20 Mon Sep 17 00:00:00 2001
From: Shawn Rutledge <shawn.rutledge@qt.io>
Date: Wed, 1 Feb 2017 12:06:26 +0100
Subject: [PATCH 3/3] fix memory leak in
 QQuickWindowPrivate::deliverTouchAsMouse
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit

A QTouchEvent is allocated with a reduced subset of TouchPoints for
each Item to which we attempt to deliver it, and thrown away afterwards.
(Ιt's not efficient to heap-allocate it, but we can't avoid doing it
at all without changing behavior.)  So now it's stored in a QScopedPointer.

Change-Id: I48badb493610d0a715e582a2eedae95e2006eb2b
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Signed-off-by: Gordan Markuš <gordan.markus@pelagicore.com>
---
 src/quick/items/qquickwindow.cpp | 14 +++++++-------
 1 file changed, 7 insertions(+), 7 deletions(-)

diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp
index 1297dde..c130aec 100644
--- a/src/quick/items/qquickwindow.cpp
+++ b/src/quick/items/qquickwindow.cpp
@@ -629,8 +629,8 @@ bool QQuickWindowPrivate::deliverTouchAsMouse(QQuickItem *item, QQuickPointerEve
 
     // FIXME: make this work for mouse events too and get rid of the asTouchEvent in here.
     Q_ASSERT(pointerEvent->asPointerTouchEvent());
-    QTouchEvent *event = pointerEvent->asPointerTouchEvent()->touchEventForItem(item);
-    if (!event)
+    QScopedPointer<QTouchEvent> event(pointerEvent->asPointerTouchEvent()->touchEventForItem(item));
+    if (event.isNull())
         return false;
 
     // For each point, check if it is accepted, if not, try the next point.
@@ -647,7 +647,7 @@ bool QQuickWindowPrivate::deliverTouchAsMouse(QQuickItem *item, QQuickPointerEve
                 break;
 
             qCDebug(DBG_TOUCH_TARGET) << "TP (mouse)" << p.id() << "->" << item;
-            QScopedPointer<QMouseEvent> mousePress(touchToMouseEvent(QEvent::MouseButtonPress, p, event, item, false));
+            QScopedPointer<QMouseEvent> mousePress(touchToMouseEvent(QEvent::MouseButtonPress, p, event.data(), item, false));
 
             // Send a single press and see if that's accepted
             QCoreApplication::sendEvent(item, mousePress.data());
@@ -661,7 +661,7 @@ bool QQuickWindowPrivate::deliverTouchAsMouse(QQuickItem *item, QQuickPointerEve
                 pointerEventPoint->setGrabber(item);
 
                 if (checkIfDoubleClicked(event->timestamp())) {
-                    QScopedPointer<QMouseEvent> mouseDoubleClick(touchToMouseEvent(QEvent::MouseButtonDblClick, p, event, item, false));
+                    QScopedPointer<QMouseEvent> mouseDoubleClick(touchToMouseEvent(QEvent::MouseButtonDblClick, p, event.data(), item, false));
                     QCoreApplication::sendEvent(item, mouseDoubleClick.data());
                     event->setAccepted(mouseDoubleClick->isAccepted());
                     if (!mouseDoubleClick->isAccepted()) {
@@ -678,7 +678,7 @@ bool QQuickWindowPrivate::deliverTouchAsMouse(QQuickItem *item, QQuickPointerEve
         } else if (touchMouseDevice == device && p.id() == touchMouseId) {
             if (p.state() & Qt::TouchPointMoved) {
                 if (QQuickItem *mouseGrabberItem = q->mouseGrabberItem()) {
-                    QScopedPointer<QMouseEvent> me(touchToMouseEvent(QEvent::MouseMove, p, event, mouseGrabberItem, false));
+                    QScopedPointer<QMouseEvent> me(touchToMouseEvent(QEvent::MouseMove, p, event.data(), mouseGrabberItem, false));
                     QCoreApplication::sendEvent(item, me.data());
                     event->setAccepted(me->isAccepted());
                     if (me->isAccepted()) {
@@ -689,7 +689,7 @@ bool QQuickWindowPrivate::deliverTouchAsMouse(QQuickItem *item, QQuickPointerEve
                     // no grabber, check if we care about mouse hover
                     // FIXME: this should only happen once, not recursively... I'll ignore it just ignore hover now.
                     // hover for touch???
-                    QScopedPointer<QMouseEvent> me(touchToMouseEvent(QEvent::MouseMove, p, event, item, false));
+                    QScopedPointer<QMouseEvent> me(touchToMouseEvent(QEvent::MouseMove, p, event.data(), item, false));
                     if (lastMousePosition.isNull())
                         lastMousePosition = me->windowPos();
                     QPointF last = lastMousePosition;
@@ -707,7 +707,7 @@ bool QQuickWindowPrivate::deliverTouchAsMouse(QQuickItem *item, QQuickPointerEve
             } else if (p.state() & Qt::TouchPointReleased) {
                 // currently handled point was released
                 if (QQuickItem *mouseGrabberItem = q->mouseGrabberItem()) {
-                    QScopedPointer<QMouseEvent> me(touchToMouseEvent(QEvent::MouseButtonRelease, p, event, mouseGrabberItem, false));
+                    QScopedPointer<QMouseEvent> me(touchToMouseEvent(QEvent::MouseButtonRelease, p, event.data(), mouseGrabberItem, false));
                     QCoreApplication::sendEvent(item, me.data());
 
                     if (item->acceptHoverEvents() && p.screenPos() != QGuiApplicationPrivate::lastCursorPosition) {
-- 
2.9.3