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Diffstat (limited to 'src/3rdparty/v8/src/arm/simulator-arm.h')
-rw-r--r-- | src/3rdparty/v8/src/arm/simulator-arm.h | 468 |
1 files changed, 0 insertions, 468 deletions
diff --git a/src/3rdparty/v8/src/arm/simulator-arm.h b/src/3rdparty/v8/src/arm/simulator-arm.h deleted file mode 100644 index 907a590..0000000 --- a/src/3rdparty/v8/src/arm/simulator-arm.h +++ /dev/null @@ -1,468 +0,0 @@ -// Copyright 2012 the V8 project authors. All rights reserved. -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions are -// met: -// -// * Redistributions of source code must retain the above copyright -// notice, this list of conditions and the following disclaimer. -// * Redistributions in binary form must reproduce the above -// copyright notice, this list of conditions and the following -// disclaimer in the documentation and/or other materials provided -// with the distribution. -// * Neither the name of Google Inc. nor the names of its -// contributors may be used to endorse or promote products derived -// from this software without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - - -// Declares a Simulator for ARM instructions if we are not generating a native -// ARM binary. This Simulator allows us to run and debug ARM code generation on -// regular desktop machines. -// V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro, -// which will start execution in the Simulator or forwards to the real entry -// on a ARM HW platform. - -#ifndef V8_ARM_SIMULATOR_ARM_H_ -#define V8_ARM_SIMULATOR_ARM_H_ - -#include "allocation.h" - -#if !defined(USE_SIMULATOR) -// Running without a simulator on a native arm platform. - -namespace v8 { -namespace internal { - -// When running without a simulator we call the entry directly. -#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ - (entry(p0, p1, p2, p3, p4)) - -typedef int (*arm_regexp_matcher)(String*, int, const byte*, const byte*, - void*, int*, int, Address, int, Isolate*); - - -// Call the generated regexp code directly. The code at the entry address -// should act as a function matching the type arm_regexp_matcher. -// The fifth argument is a dummy that reserves the space used for -// the return address added by the ExitFrame in native calls. -#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7, p8) \ - (FUNCTION_CAST<arm_regexp_matcher>(entry)( \ - p0, p1, p2, p3, NULL, p4, p5, p6, p7, p8)) - -#define TRY_CATCH_FROM_ADDRESS(try_catch_address) \ - reinterpret_cast<TryCatch*>(try_catch_address) - -// The stack limit beyond which we will throw stack overflow errors in -// generated code. Because generated code on arm uses the C stack, we -// just use the C stack limit. -class SimulatorStack : public v8::internal::AllStatic { - public: - static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate, - uintptr_t c_limit) { - USE(isolate); - return c_limit; - } - - static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) { - return try_catch_address; - } - - static inline void UnregisterCTryCatch() { } -}; - -} } // namespace v8::internal - -#else // !defined(USE_SIMULATOR) -// Running with a simulator. - -#include "constants-arm.h" -#include "hashmap.h" -#include "assembler.h" - -namespace v8 { -namespace internal { - -class CachePage { - public: - static const int LINE_VALID = 0; - static const int LINE_INVALID = 1; - - static const int kPageShift = 12; - static const int kPageSize = 1 << kPageShift; - static const int kPageMask = kPageSize - 1; - static const int kLineShift = 2; // The cache line is only 4 bytes right now. - static const int kLineLength = 1 << kLineShift; - static const int kLineMask = kLineLength - 1; - - CachePage() { - memset(&validity_map_, LINE_INVALID, sizeof(validity_map_)); - } - - char* ValidityByte(int offset) { - return &validity_map_[offset >> kLineShift]; - } - - char* CachedData(int offset) { - return &data_[offset]; - } - - private: - char data_[kPageSize]; // The cached data. - static const int kValidityMapSize = kPageSize >> kLineShift; - char validity_map_[kValidityMapSize]; // One byte per line. -}; - - -class Simulator { - public: - friend class ArmDebugger; - enum Register { - no_reg = -1, - r0 = 0, r1, r2, r3, r4, r5, r6, r7, - r8, r9, r10, r11, r12, r13, r14, r15, - num_registers, - sp = 13, - lr = 14, - pc = 15, - s0 = 0, s1, s2, s3, s4, s5, s6, s7, - s8, s9, s10, s11, s12, s13, s14, s15, - s16, s17, s18, s19, s20, s21, s22, s23, - s24, s25, s26, s27, s28, s29, s30, s31, - num_s_registers = 32, - d0 = 0, d1, d2, d3, d4, d5, d6, d7, - d8, d9, d10, d11, d12, d13, d14, d15, - d16, d17, d18, d19, d20, d21, d22, d23, - d24, d25, d26, d27, d28, d29, d30, d31, - num_d_registers = 32 - }; - - explicit Simulator(Isolate* isolate); - ~Simulator(); - - // The currently executing Simulator instance. Potentially there can be one - // for each native thread. - static Simulator* current(v8::internal::Isolate* isolate); - - // Accessors for register state. Reading the pc value adheres to the ARM - // architecture specification and is off by a 8 from the currently executing - // instruction. - void set_register(int reg, int32_t value); - int32_t get_register(int reg) const; - double get_double_from_register_pair(int reg); - void set_dw_register(int dreg, const int* dbl); - - // Support for VFP. - void set_s_register(int reg, unsigned int value); - unsigned int get_s_register(int reg) const; - - void set_d_register_from_double(int dreg, const double& dbl) { - SetVFPRegister<double, 2>(dreg, dbl); - } - - double get_double_from_d_register(int dreg) { - return GetFromVFPRegister<double, 2>(dreg); - } - - void set_s_register_from_float(int sreg, const float flt) { - SetVFPRegister<float, 1>(sreg, flt); - } - - float get_float_from_s_register(int sreg) { - return GetFromVFPRegister<float, 1>(sreg); - } - - void set_s_register_from_sinteger(int sreg, const int sint) { - SetVFPRegister<int, 1>(sreg, sint); - } - - int get_sinteger_from_s_register(int sreg) { - return GetFromVFPRegister<int, 1>(sreg); - } - - // Special case of set_register and get_register to access the raw PC value. - void set_pc(int32_t value); - int32_t get_pc() const; - - // Accessor to the internal simulator stack area. - uintptr_t StackLimit() const; - - // Executes ARM instructions until the PC reaches end_sim_pc. - void Execute(); - - // Call on program start. - static void Initialize(Isolate* isolate); - - // V8 generally calls into generated JS code with 5 parameters and into - // generated RegExp code with 7 parameters. This is a convenience function, - // which sets up the simulator state and grabs the result on return. - int32_t Call(byte* entry, int argument_count, ...); - // Alternative: call a 2-argument double function. - double CallFP(byte* entry, double d0, double d1); - - // Push an address onto the JS stack. - uintptr_t PushAddress(uintptr_t address); - - // Pop an address from the JS stack. - uintptr_t PopAddress(); - - // Debugger input. - void set_last_debugger_input(char* input); - char* last_debugger_input() { return last_debugger_input_; } - - // ICache checking. - static void FlushICache(v8::internal::HashMap* i_cache, void* start, - size_t size); - - // Returns true if pc register contains one of the 'special_values' defined - // below (bad_lr, end_sim_pc). - bool has_bad_pc() const; - - // EABI variant for double arguments in use. - bool use_eabi_hardfloat() { -#if USE_EABI_HARDFLOAT - return true; -#else - return false; -#endif - } - - private: - enum special_values { - // Known bad pc value to ensure that the simulator does not execute - // without being properly setup. - bad_lr = -1, - // A pc value used to signal the simulator to stop execution. Generally - // the lr is set to this value on transition from native C code to - // simulated execution, so that the simulator can "return" to the native - // C code. - end_sim_pc = -2 - }; - - // Unsupported instructions use Format to print an error and stop execution. - void Format(Instruction* instr, const char* format); - - // Checks if the current instruction should be executed based on its - // condition bits. - bool ConditionallyExecute(Instruction* instr); - - // Helper functions to set the conditional flags in the architecture state. - void SetNZFlags(int32_t val); - void SetCFlag(bool val); - void SetVFlag(bool val); - bool CarryFrom(int32_t left, int32_t right, int32_t carry = 0); - bool BorrowFrom(int32_t left, int32_t right); - bool OverflowFrom(int32_t alu_out, - int32_t left, - int32_t right, - bool addition); - - inline int GetCarry() { - return c_flag_ ? 1 : 0; - }; - - // Support for VFP. - void Compute_FPSCR_Flags(double val1, double val2); - void Copy_FPSCR_to_APSR(); - - // Helper functions to decode common "addressing" modes - int32_t GetShiftRm(Instruction* instr, bool* carry_out); - int32_t GetImm(Instruction* instr, bool* carry_out); - void ProcessPUW(Instruction* instr, - int num_regs, - int operand_size, - intptr_t* start_address, - intptr_t* end_address); - void HandleRList(Instruction* instr, bool load); - void HandleVList(Instruction* inst); - void SoftwareInterrupt(Instruction* instr); - - // Stop helper functions. - inline bool isStopInstruction(Instruction* instr); - inline bool isWatchedStop(uint32_t bkpt_code); - inline bool isEnabledStop(uint32_t bkpt_code); - inline void EnableStop(uint32_t bkpt_code); - inline void DisableStop(uint32_t bkpt_code); - inline void IncreaseStopCounter(uint32_t bkpt_code); - void PrintStopInfo(uint32_t code); - - // Read and write memory. - inline uint8_t ReadBU(int32_t addr); - inline int8_t ReadB(int32_t addr); - inline void WriteB(int32_t addr, uint8_t value); - inline void WriteB(int32_t addr, int8_t value); - - inline uint16_t ReadHU(int32_t addr, Instruction* instr); - inline int16_t ReadH(int32_t addr, Instruction* instr); - // Note: Overloaded on the sign of the value. - inline void WriteH(int32_t addr, uint16_t value, Instruction* instr); - inline void WriteH(int32_t addr, int16_t value, Instruction* instr); - - inline int ReadW(int32_t addr, Instruction* instr); - inline void WriteW(int32_t addr, int value, Instruction* instr); - - int32_t* ReadDW(int32_t addr); - void WriteDW(int32_t addr, int32_t value1, int32_t value2); - - // Executing is handled based on the instruction type. - // Both type 0 and type 1 rolled into one. - void DecodeType01(Instruction* instr); - void DecodeType2(Instruction* instr); - void DecodeType3(Instruction* instr); - void DecodeType4(Instruction* instr); - void DecodeType5(Instruction* instr); - void DecodeType6(Instruction* instr); - void DecodeType7(Instruction* instr); - - // Support for VFP. - void DecodeTypeVFP(Instruction* instr); - void DecodeType6CoprocessorIns(Instruction* instr); - - void DecodeVMOVBetweenCoreAndSinglePrecisionRegisters(Instruction* instr); - void DecodeVCMP(Instruction* instr); - void DecodeVCVTBetweenDoubleAndSingle(Instruction* instr); - void DecodeVCVTBetweenFloatingPointAndInteger(Instruction* instr); - - // Executes one instruction. - void InstructionDecode(Instruction* instr); - - // ICache. - static void CheckICache(v8::internal::HashMap* i_cache, Instruction* instr); - static void FlushOnePage(v8::internal::HashMap* i_cache, intptr_t start, - int size); - static CachePage* GetCachePage(v8::internal::HashMap* i_cache, void* page); - - // Runtime call support. - static void* RedirectExternalReference( - void* external_function, - v8::internal::ExternalReference::Type type); - - // For use in calls that take double value arguments. - void GetFpArgs(double* x, double* y); - void GetFpArgs(double* x); - void GetFpArgs(double* x, int32_t* y); - void SetFpResult(const double& result); - void TrashCallerSaveRegisters(); - - template<class ReturnType, int register_size> - ReturnType GetFromVFPRegister(int reg_index); - - template<class InputType, int register_size> - void SetVFPRegister(int reg_index, const InputType& value); - - void CallInternal(byte* entry); - - // Architecture state. - // Saturating instructions require a Q flag to indicate saturation. - // There is currently no way to read the CPSR directly, and thus read the Q - // flag, so this is left unimplemented. - int32_t registers_[16]; - bool n_flag_; - bool z_flag_; - bool c_flag_; - bool v_flag_; - - // VFP architecture state. - unsigned int vfp_registers_[num_d_registers * 2]; - bool n_flag_FPSCR_; - bool z_flag_FPSCR_; - bool c_flag_FPSCR_; - bool v_flag_FPSCR_; - - // VFP rounding mode. See ARM DDI 0406B Page A2-29. - VFPRoundingMode FPSCR_rounding_mode_; - - // VFP FP exception flags architecture state. - bool inv_op_vfp_flag_; - bool div_zero_vfp_flag_; - bool overflow_vfp_flag_; - bool underflow_vfp_flag_; - bool inexact_vfp_flag_; - - // Simulator support. - char* stack_; - bool pc_modified_; - int icount_; - - // Debugger input. - char* last_debugger_input_; - - // Icache simulation - v8::internal::HashMap* i_cache_; - - // Registered breakpoints. - Instruction* break_pc_; - Instr break_instr_; - - v8::internal::Isolate* isolate_; - - // A stop is watched if its code is less than kNumOfWatchedStops. - // Only watched stops support enabling/disabling and the counter feature. - static const uint32_t kNumOfWatchedStops = 256; - - // Breakpoint is disabled if bit 31 is set. - static const uint32_t kStopDisabledBit = 1 << 31; - - // A stop is enabled, meaning the simulator will stop when meeting the - // instruction, if bit 31 of watched_stops[code].count is unset. - // The value watched_stops[code].count & ~(1 << 31) indicates how many times - // the breakpoint was hit or gone through. - struct StopCountAndDesc { - uint32_t count; - char* desc; - }; - StopCountAndDesc watched_stops[kNumOfWatchedStops]; -}; - - -// When running with the simulator transition into simulated execution at this -// point. -#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ - reinterpret_cast<Object*>(Simulator::current(Isolate::Current())->Call( \ - FUNCTION_ADDR(entry), 5, p0, p1, p2, p3, p4)) - -#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7, p8) \ - Simulator::current(Isolate::Current())->Call( \ - entry, 10, p0, p1, p2, p3, NULL, p4, p5, p6, p7, p8) - -#define TRY_CATCH_FROM_ADDRESS(try_catch_address) \ - try_catch_address == NULL ? \ - NULL : *(reinterpret_cast<TryCatch**>(try_catch_address)) - - -// The simulator has its own stack. Thus it has a different stack limit from -// the C-based native code. Setting the c_limit to indicate a very small -// stack cause stack overflow errors, since the simulator ignores the input. -// This is unlikely to be an issue in practice, though it might cause testing -// trouble down the line. -class SimulatorStack : public v8::internal::AllStatic { - public: - static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate, - uintptr_t c_limit) { - return Simulator::current(isolate)->StackLimit(); - } - - static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) { - Simulator* sim = Simulator::current(Isolate::Current()); - return sim->PushAddress(try_catch_address); - } - - static inline void UnregisterCTryCatch() { - Simulator::current(Isolate::Current())->PopAddress(); - } -}; - -} } // namespace v8::internal - -#endif // !defined(USE_SIMULATOR) -#endif // V8_ARM_SIMULATOR_ARM_H_ |