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-// Copyright 2012 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-
-// Declares a Simulator for ARM instructions if we are not generating a native
-// ARM binary. This Simulator allows us to run and debug ARM code generation on
-// regular desktop machines.
-// V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro,
-// which will start execution in the Simulator or forwards to the real entry
-// on a ARM HW platform.
-
-#ifndef V8_ARM_SIMULATOR_ARM_H_
-#define V8_ARM_SIMULATOR_ARM_H_
-
-#include "allocation.h"
-
-#if !defined(USE_SIMULATOR)
-// Running without a simulator on a native arm platform.
-
-namespace v8 {
-namespace internal {
-
-// When running without a simulator we call the entry directly.
-#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
- (entry(p0, p1, p2, p3, p4))
-
-typedef int (*arm_regexp_matcher)(String*, int, const byte*, const byte*,
- void*, int*, int, Address, int, Isolate*);
-
-
-// Call the generated regexp code directly. The code at the entry address
-// should act as a function matching the type arm_regexp_matcher.
-// The fifth argument is a dummy that reserves the space used for
-// the return address added by the ExitFrame in native calls.
-#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7, p8) \
- (FUNCTION_CAST<arm_regexp_matcher>(entry)( \
- p0, p1, p2, p3, NULL, p4, p5, p6, p7, p8))
-
-#define TRY_CATCH_FROM_ADDRESS(try_catch_address) \
- reinterpret_cast<TryCatch*>(try_catch_address)
-
-// The stack limit beyond which we will throw stack overflow errors in
-// generated code. Because generated code on arm uses the C stack, we
-// just use the C stack limit.
-class SimulatorStack : public v8::internal::AllStatic {
- public:
- static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate,
- uintptr_t c_limit) {
- USE(isolate);
- return c_limit;
- }
-
- static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
- return try_catch_address;
- }
-
- static inline void UnregisterCTryCatch() { }
-};
-
-} } // namespace v8::internal
-
-#else // !defined(USE_SIMULATOR)
-// Running with a simulator.
-
-#include "constants-arm.h"
-#include "hashmap.h"
-#include "assembler.h"
-
-namespace v8 {
-namespace internal {
-
-class CachePage {
- public:
- static const int LINE_VALID = 0;
- static const int LINE_INVALID = 1;
-
- static const int kPageShift = 12;
- static const int kPageSize = 1 << kPageShift;
- static const int kPageMask = kPageSize - 1;
- static const int kLineShift = 2; // The cache line is only 4 bytes right now.
- static const int kLineLength = 1 << kLineShift;
- static const int kLineMask = kLineLength - 1;
-
- CachePage() {
- memset(&validity_map_, LINE_INVALID, sizeof(validity_map_));
- }
-
- char* ValidityByte(int offset) {
- return &validity_map_[offset >> kLineShift];
- }
-
- char* CachedData(int offset) {
- return &data_[offset];
- }
-
- private:
- char data_[kPageSize]; // The cached data.
- static const int kValidityMapSize = kPageSize >> kLineShift;
- char validity_map_[kValidityMapSize]; // One byte per line.
-};
-
-
-class Simulator {
- public:
- friend class ArmDebugger;
- enum Register {
- no_reg = -1,
- r0 = 0, r1, r2, r3, r4, r5, r6, r7,
- r8, r9, r10, r11, r12, r13, r14, r15,
- num_registers,
- sp = 13,
- lr = 14,
- pc = 15,
- s0 = 0, s1, s2, s3, s4, s5, s6, s7,
- s8, s9, s10, s11, s12, s13, s14, s15,
- s16, s17, s18, s19, s20, s21, s22, s23,
- s24, s25, s26, s27, s28, s29, s30, s31,
- num_s_registers = 32,
- d0 = 0, d1, d2, d3, d4, d5, d6, d7,
- d8, d9, d10, d11, d12, d13, d14, d15,
- d16, d17, d18, d19, d20, d21, d22, d23,
- d24, d25, d26, d27, d28, d29, d30, d31,
- num_d_registers = 32
- };
-
- explicit Simulator(Isolate* isolate);
- ~Simulator();
-
- // The currently executing Simulator instance. Potentially there can be one
- // for each native thread.
- static Simulator* current(v8::internal::Isolate* isolate);
-
- // Accessors for register state. Reading the pc value adheres to the ARM
- // architecture specification and is off by a 8 from the currently executing
- // instruction.
- void set_register(int reg, int32_t value);
- int32_t get_register(int reg) const;
- double get_double_from_register_pair(int reg);
- void set_dw_register(int dreg, const int* dbl);
-
- // Support for VFP.
- void set_s_register(int reg, unsigned int value);
- unsigned int get_s_register(int reg) const;
-
- void set_d_register_from_double(int dreg, const double& dbl) {
- SetVFPRegister<double, 2>(dreg, dbl);
- }
-
- double get_double_from_d_register(int dreg) {
- return GetFromVFPRegister<double, 2>(dreg);
- }
-
- void set_s_register_from_float(int sreg, const float flt) {
- SetVFPRegister<float, 1>(sreg, flt);
- }
-
- float get_float_from_s_register(int sreg) {
- return GetFromVFPRegister<float, 1>(sreg);
- }
-
- void set_s_register_from_sinteger(int sreg, const int sint) {
- SetVFPRegister<int, 1>(sreg, sint);
- }
-
- int get_sinteger_from_s_register(int sreg) {
- return GetFromVFPRegister<int, 1>(sreg);
- }
-
- // Special case of set_register and get_register to access the raw PC value.
- void set_pc(int32_t value);
- int32_t get_pc() const;
-
- // Accessor to the internal simulator stack area.
- uintptr_t StackLimit() const;
-
- // Executes ARM instructions until the PC reaches end_sim_pc.
- void Execute();
-
- // Call on program start.
- static void Initialize(Isolate* isolate);
-
- // V8 generally calls into generated JS code with 5 parameters and into
- // generated RegExp code with 7 parameters. This is a convenience function,
- // which sets up the simulator state and grabs the result on return.
- int32_t Call(byte* entry, int argument_count, ...);
- // Alternative: call a 2-argument double function.
- double CallFP(byte* entry, double d0, double d1);
-
- // Push an address onto the JS stack.
- uintptr_t PushAddress(uintptr_t address);
-
- // Pop an address from the JS stack.
- uintptr_t PopAddress();
-
- // Debugger input.
- void set_last_debugger_input(char* input);
- char* last_debugger_input() { return last_debugger_input_; }
-
- // ICache checking.
- static void FlushICache(v8::internal::HashMap* i_cache, void* start,
- size_t size);
-
- // Returns true if pc register contains one of the 'special_values' defined
- // below (bad_lr, end_sim_pc).
- bool has_bad_pc() const;
-
- // EABI variant for double arguments in use.
- bool use_eabi_hardfloat() {
-#if USE_EABI_HARDFLOAT
- return true;
-#else
- return false;
-#endif
- }
-
- private:
- enum special_values {
- // Known bad pc value to ensure that the simulator does not execute
- // without being properly setup.
- bad_lr = -1,
- // A pc value used to signal the simulator to stop execution. Generally
- // the lr is set to this value on transition from native C code to
- // simulated execution, so that the simulator can "return" to the native
- // C code.
- end_sim_pc = -2
- };
-
- // Unsupported instructions use Format to print an error and stop execution.
- void Format(Instruction* instr, const char* format);
-
- // Checks if the current instruction should be executed based on its
- // condition bits.
- bool ConditionallyExecute(Instruction* instr);
-
- // Helper functions to set the conditional flags in the architecture state.
- void SetNZFlags(int32_t val);
- void SetCFlag(bool val);
- void SetVFlag(bool val);
- bool CarryFrom(int32_t left, int32_t right, int32_t carry = 0);
- bool BorrowFrom(int32_t left, int32_t right);
- bool OverflowFrom(int32_t alu_out,
- int32_t left,
- int32_t right,
- bool addition);
-
- inline int GetCarry() {
- return c_flag_ ? 1 : 0;
- };
-
- // Support for VFP.
- void Compute_FPSCR_Flags(double val1, double val2);
- void Copy_FPSCR_to_APSR();
-
- // Helper functions to decode common "addressing" modes
- int32_t GetShiftRm(Instruction* instr, bool* carry_out);
- int32_t GetImm(Instruction* instr, bool* carry_out);
- void ProcessPUW(Instruction* instr,
- int num_regs,
- int operand_size,
- intptr_t* start_address,
- intptr_t* end_address);
- void HandleRList(Instruction* instr, bool load);
- void HandleVList(Instruction* inst);
- void SoftwareInterrupt(Instruction* instr);
-
- // Stop helper functions.
- inline bool isStopInstruction(Instruction* instr);
- inline bool isWatchedStop(uint32_t bkpt_code);
- inline bool isEnabledStop(uint32_t bkpt_code);
- inline void EnableStop(uint32_t bkpt_code);
- inline void DisableStop(uint32_t bkpt_code);
- inline void IncreaseStopCounter(uint32_t bkpt_code);
- void PrintStopInfo(uint32_t code);
-
- // Read and write memory.
- inline uint8_t ReadBU(int32_t addr);
- inline int8_t ReadB(int32_t addr);
- inline void WriteB(int32_t addr, uint8_t value);
- inline void WriteB(int32_t addr, int8_t value);
-
- inline uint16_t ReadHU(int32_t addr, Instruction* instr);
- inline int16_t ReadH(int32_t addr, Instruction* instr);
- // Note: Overloaded on the sign of the value.
- inline void WriteH(int32_t addr, uint16_t value, Instruction* instr);
- inline void WriteH(int32_t addr, int16_t value, Instruction* instr);
-
- inline int ReadW(int32_t addr, Instruction* instr);
- inline void WriteW(int32_t addr, int value, Instruction* instr);
-
- int32_t* ReadDW(int32_t addr);
- void WriteDW(int32_t addr, int32_t value1, int32_t value2);
-
- // Executing is handled based on the instruction type.
- // Both type 0 and type 1 rolled into one.
- void DecodeType01(Instruction* instr);
- void DecodeType2(Instruction* instr);
- void DecodeType3(Instruction* instr);
- void DecodeType4(Instruction* instr);
- void DecodeType5(Instruction* instr);
- void DecodeType6(Instruction* instr);
- void DecodeType7(Instruction* instr);
-
- // Support for VFP.
- void DecodeTypeVFP(Instruction* instr);
- void DecodeType6CoprocessorIns(Instruction* instr);
-
- void DecodeVMOVBetweenCoreAndSinglePrecisionRegisters(Instruction* instr);
- void DecodeVCMP(Instruction* instr);
- void DecodeVCVTBetweenDoubleAndSingle(Instruction* instr);
- void DecodeVCVTBetweenFloatingPointAndInteger(Instruction* instr);
-
- // Executes one instruction.
- void InstructionDecode(Instruction* instr);
-
- // ICache.
- static void CheckICache(v8::internal::HashMap* i_cache, Instruction* instr);
- static void FlushOnePage(v8::internal::HashMap* i_cache, intptr_t start,
- int size);
- static CachePage* GetCachePage(v8::internal::HashMap* i_cache, void* page);
-
- // Runtime call support.
- static void* RedirectExternalReference(
- void* external_function,
- v8::internal::ExternalReference::Type type);
-
- // For use in calls that take double value arguments.
- void GetFpArgs(double* x, double* y);
- void GetFpArgs(double* x);
- void GetFpArgs(double* x, int32_t* y);
- void SetFpResult(const double& result);
- void TrashCallerSaveRegisters();
-
- template<class ReturnType, int register_size>
- ReturnType GetFromVFPRegister(int reg_index);
-
- template<class InputType, int register_size>
- void SetVFPRegister(int reg_index, const InputType& value);
-
- void CallInternal(byte* entry);
-
- // Architecture state.
- // Saturating instructions require a Q flag to indicate saturation.
- // There is currently no way to read the CPSR directly, and thus read the Q
- // flag, so this is left unimplemented.
- int32_t registers_[16];
- bool n_flag_;
- bool z_flag_;
- bool c_flag_;
- bool v_flag_;
-
- // VFP architecture state.
- unsigned int vfp_registers_[num_d_registers * 2];
- bool n_flag_FPSCR_;
- bool z_flag_FPSCR_;
- bool c_flag_FPSCR_;
- bool v_flag_FPSCR_;
-
- // VFP rounding mode. See ARM DDI 0406B Page A2-29.
- VFPRoundingMode FPSCR_rounding_mode_;
-
- // VFP FP exception flags architecture state.
- bool inv_op_vfp_flag_;
- bool div_zero_vfp_flag_;
- bool overflow_vfp_flag_;
- bool underflow_vfp_flag_;
- bool inexact_vfp_flag_;
-
- // Simulator support.
- char* stack_;
- bool pc_modified_;
- int icount_;
-
- // Debugger input.
- char* last_debugger_input_;
-
- // Icache simulation
- v8::internal::HashMap* i_cache_;
-
- // Registered breakpoints.
- Instruction* break_pc_;
- Instr break_instr_;
-
- v8::internal::Isolate* isolate_;
-
- // A stop is watched if its code is less than kNumOfWatchedStops.
- // Only watched stops support enabling/disabling and the counter feature.
- static const uint32_t kNumOfWatchedStops = 256;
-
- // Breakpoint is disabled if bit 31 is set.
- static const uint32_t kStopDisabledBit = 1 << 31;
-
- // A stop is enabled, meaning the simulator will stop when meeting the
- // instruction, if bit 31 of watched_stops[code].count is unset.
- // The value watched_stops[code].count & ~(1 << 31) indicates how many times
- // the breakpoint was hit or gone through.
- struct StopCountAndDesc {
- uint32_t count;
- char* desc;
- };
- StopCountAndDesc watched_stops[kNumOfWatchedStops];
-};
-
-
-// When running with the simulator transition into simulated execution at this
-// point.
-#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
- reinterpret_cast<Object*>(Simulator::current(Isolate::Current())->Call( \
- FUNCTION_ADDR(entry), 5, p0, p1, p2, p3, p4))
-
-#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7, p8) \
- Simulator::current(Isolate::Current())->Call( \
- entry, 10, p0, p1, p2, p3, NULL, p4, p5, p6, p7, p8)
-
-#define TRY_CATCH_FROM_ADDRESS(try_catch_address) \
- try_catch_address == NULL ? \
- NULL : *(reinterpret_cast<TryCatch**>(try_catch_address))
-
-
-// The simulator has its own stack. Thus it has a different stack limit from
-// the C-based native code. Setting the c_limit to indicate a very small
-// stack cause stack overflow errors, since the simulator ignores the input.
-// This is unlikely to be an issue in practice, though it might cause testing
-// trouble down the line.
-class SimulatorStack : public v8::internal::AllStatic {
- public:
- static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate,
- uintptr_t c_limit) {
- return Simulator::current(isolate)->StackLimit();
- }
-
- static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
- Simulator* sim = Simulator::current(Isolate::Current());
- return sim->PushAddress(try_catch_address);
- }
-
- static inline void UnregisterCTryCatch() {
- Simulator::current(Isolate::Current())->PopAddress();
- }
-};
-
-} } // namespace v8::internal
-
-#endif // !defined(USE_SIMULATOR)
-#endif // V8_ARM_SIMULATOR_ARM_H_