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authorAdriano Rezende <adriano.rezende@openbossa.org>2009-10-29 21:14:22 -0300
committerAdriano Rezende <adriano.rezende@openbossa.org>2009-10-29 22:36:50 -0300
commitc95329ef791f589570991a5bead175af1e46c1ed (patch)
treef1de18065eb50f7af4e5fefd23f3e032732a1b81 /hyperui
parentb2d50aeb85aa7142eae8cebe3e8502662e093e51 (diff)
HyperUI: Use linear transition by default
The flip transition should be used only with opengl, since it's not smooth yet via software rendering.
Diffstat (limited to 'hyperui')
-rw-r--r--hyperui/pageview.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/hyperui/pageview.cpp b/hyperui/pageview.cpp
index 219dd83..f68a982 100644
--- a/hyperui/pageview.cpp
+++ b/hyperui/pageview.cpp
@@ -42,6 +42,9 @@
#include "pagemenu.h"
#include "pageview.h"
+// XXX: adjust to false when opengl is available
+#define USE_LINEAR_TRANSITION true
+
class PageSlot : public QGraphicsWidget
{
@@ -89,7 +92,7 @@ PageSlot::PageSlot(QGraphicsItem *parent)
#ifdef Q_OS_SYMBIAN
m_isLinearTransition = true;
#else
- m_isLinearTransition = false;
+ m_isLinearTransition = USE_LINEAR_TRANSITION;
#endif
m_rotation->setAxis(Qt::YAxis);