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Diffstat (limited to 'chicken-wranglers/src/main/gameclient.h')
-rw-r--r-- | chicken-wranglers/src/main/gameclient.h | 156 |
1 files changed, 156 insertions, 0 deletions
diff --git a/chicken-wranglers/src/main/gameclient.h b/chicken-wranglers/src/main/gameclient.h new file mode 100644 index 0000000..7e9e7ad --- /dev/null +++ b/chicken-wranglers/src/main/gameclient.h @@ -0,0 +1,156 @@ +/**************************************************************************** +** +** This file is a part of QtChickenWranglers. +** +** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).* +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions +** are met: +** +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in the +** documentation and/or other materials provided with the distribution. +** +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS +** FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE +** COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, +** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, +** BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +** LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +** CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +** LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN +** ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +** POSSIBILITY OF SUCH DAMAGE." +** +****************************************************************************/ + + +#ifndef GAMECLIENT_H +#define GAMECLIENT_H + +#include <QtCore/QObject> +#include <QtCore/QTimer> +#include <QtNetwork/QHostAddress> + +#include "global.h" +#include "networkmessage.h" + +class CharacterListModel; +class ConnectivityListModel; +class Control; +class NetworkClient; +class QDeclarativeContext; + +class GameClient : public QObject +{ + Q_OBJECT + + Q_PROPERTY(Status status READ status WRITE setStatus NOTIFY statusChanged) + Q_PROPERTY(bool isLeader READ isLeader WRITE setLeader NOTIFY isLeaderChanged) + Q_PROPERTY(ErrorType error READ error NOTIFY errorChanged) + Q_ENUMS(Status ErrorType) + +public: + GameClient(QObject *parent = 0); + GameClient(QDeclarativeContext *context, const QString &connectivity = "lan", + QObject *parent = 0); + + enum Status { + NoStatus, + Joined, + LeftMatch, + Ready, + Playing, + Error + }; + + enum ErrorType { + NoError, + ServerDiscoveryTimeoutError, + SocketError, + UnknownError + }; + + Status status() { return m_status; } + void setStatus(Status status); + + void setLeader(bool isLeader); + bool isLeader() const { return m_isLeader; } + + ErrorType error() { return m_error; } + +public slots: + void startConnection(); + + void scanCanceled(); + + // TODO: Use a single toggle laser method with direction parameter + void toggleLaserUp(); + void toggleLaserDown(); + void toggleLaserLeft(); + void toggleLaserRight(); + + // TODO: Use a single move method with direction parameter + void moveUp(); + void moveDown(); + void moveLeft(); + void moveRight(); + void moveStop(); + + void quit(); + +signals: + void statusChanged(); + void errorChanged(); + void isLeaderChanged(); + void ended(); + +private slots: + void onServerDiscoveryTimeout(); + void onConnected(); + void onDisconnected(); + void onMessageReceived(const NetworkMessage &message); + void onSocketError(QAbstractSocket::SocketError error); + void onModelSelectedIndexChanged(); + void onControlDirectionChanged(Global::Direction direction); + void forceBackLightOn(); + +private: + void loadCharacters(); + + void handleCharacterMessage(const NetworkMessage &message); + void handleMatchMessage(const NetworkMessage &message); + void handlePlayerInfoMessage(const NetworkMessage &message); + + void notifyCharacterSelected(const QString &characterName); + void notifyCharacterReleased(); + void notifyDirectionChanged(Global::Direction); + void notifyPlayerControlLaser(CW::PlayerControl laserDirection); + + QDeclarativeContext *m_declarativeContext; + NetworkClient *m_networkClient; + CharacterListModel *m_characterListModel; + ConnectivityListModel *m_connectivityListModel; + Control *m_control; + Status m_status; + ErrorType m_error; + bool m_isLeader; + QTimer m_backlightTimer; +}; + +#endif |