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+/****************************************************************************
+**
+** This file is a part of QtChickenWranglers.
+**
+** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).*
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions
+** are met:
+**
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+**
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in the
+** documentation and/or other materials provided with the distribution.
+**
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+** FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+** COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+** BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+** LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+** CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+** LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+** ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+** POSSIBILITY OF SUCH DAMAGE."
+**
+****************************************************************************/
+
+
+import Qt 4.7
+
+import game.types 1.0
+import "widgets"
+import "common.js" as Common
+
+Screen {
+ property string characterPath: ""
+
+ signal back
+
+ anchors.fill: parent
+
+ Image {
+ id: background
+
+ source: {
+ if (game.environment() == Global.Symbian)
+ "qrc:/images/general/symbian/bg_selectcharacter.png"
+ else
+ "qrc:/images/general/bg_selectcharacter.png"
+ }
+ anchors.fill: parent
+ }
+
+
+ Image {
+ id: title
+
+ anchors {
+ top: parent.top
+ horizontalCenter: parent.horizontalCenter
+ margins: 40
+ }
+
+ source: "qrc:/images/general/you_are_ready.png"
+ smooth: true
+ }
+
+ Image {
+ anchors.centerIn: parent
+
+ smooth: true
+ source: Common.getImagePath(characterPath, "select_character.png")
+ }
+
+ Button {
+ text: "Start"
+ width: 200
+
+ // TODO: Enable this button if this client is P1
+ opacity: 0
+
+ anchors {
+ horizontalCenter: parent.horizontalCenter
+ bottom: parent.bottom
+ margins: 20
+ }
+
+ onClicked: console.log("Start game via P1 client")
+ }
+
+ ImageButton {
+ name: "back"
+ onClicked: back()
+
+ anchors {
+ top: parent.top
+ right: parent.right
+ margins: 15
+ }
+ }
+}