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+/****************************************************************************
+**
+** This file is a part of QtChickenWranglers.
+**
+** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).*
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions
+** are met:
+**
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+**
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in the
+** documentation and/or other materials provided with the distribution.
+**
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+** FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+** COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+** BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+** LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+** CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+** LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+** ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+** POSSIBILITY OF SUCH DAMAGE."
+**
+****************************************************************************/
+
+
+import Qt 4.7
+import game.types 1.0
+
+import "client.js" as Client
+import "host.js" as Host
+import "widgets"
+
+Screen {
+ id: screen
+
+ signal hostSelected
+ signal clientSelected
+ signal clientDiscoveryCanceled
+
+ function showStartServerDialog() {
+ startServerDialog.show()
+ }
+
+ function hideStartServerDialog() {
+ startServerDialog.hide()
+ }
+
+ function showStartClientDialog() {
+ if (game.connectivity == "bluetooth") {
+ connectivityDialog.model = connectivityListModel
+ connectivityDialog.show()
+ } else {
+ startClientDialog.show()
+ }
+ }
+
+ function hideStartClientDialog() {
+ if (game.connectivity == "bluetooth") {
+ gameClient.scanCanceled()
+ connectivityDialog.hide()
+ } else
+ startClientDialog.hide()
+ }
+
+ function showErrorDialog(msg) {
+ errorDialog.text = msg
+ errorDialog.show()
+ }
+
+ function hideErrorDialog() {
+ errorDialog.hide()
+ }
+
+ onHostSelected: Host.start()
+ onClientSelected: Client.start()
+
+ Image {
+ id: background
+
+ smooth: true
+ anchors.fill: parent
+
+ source: {
+ if (game.environment() == Global.Symbian)
+ "qrc:/images/general/symbian/bg_640x360.png"
+ else if (game.environment() == Global.Maemo)
+ "qrc:/images/general/bg_800x480.png"
+ else
+ "qrc:/images/general/bg_1280x768.png"
+ }
+ }
+
+ FeatherFall {
+ id: featherFall
+ number: {
+ if (game.environment() == Global.Symbian)
+ 2
+ else if (game.environment() == Global.Maemo)
+ 3
+ else
+ 5
+ }
+ fallWidth:{
+ if (game.environment() == Global.Symbian)
+ 640
+ else
+ 800
+ }
+ fallHeight:{
+ if (game.environment() == Global.Symbian)
+ 360
+ else
+ 768
+ }
+
+ anchors.fill: parent
+ }
+
+ Item {
+ anchors {
+ centerIn: parent
+ horizontalCenterOffset: 90
+ verticalCenterOffset: 120
+ margins: 100
+ }
+
+ Button {
+ id: hostGameButton
+
+ anchors {
+ right: parent.right
+ bottom: parent.bottom
+ }
+
+ text: "Host game"
+ width: 200
+ onClicked: hostSelected()
+ }
+
+ Button {
+ id: joinGameButton
+
+ anchors {
+ left: parent.left
+ leftMargin: 10
+ bottom: parent.bottom
+ }
+
+ text: "Join game"
+ width: 200
+ onClicked: clientSelected()
+ }
+ }
+
+ ImageButton {
+ anchors {
+ top: parent.top
+ left: parent.left
+ margins: 15
+ }
+
+ name: "close"
+ onClicked: Qt.quit()
+ }
+
+ ToggleButton {
+ anchors {
+ top: parent.top
+ right: parent.right
+ margins: 15
+ }
+ }
+
+ MessageDialog {
+ id: startClientDialog
+
+ text: "Searching for server"
+ buttonText: "Cancel"
+ opacity: 0
+
+ Loading {
+ anchors.horizontalCenter: startClientDialog.box.horizontalCenter
+ anchors.bottom: startClientDialog.box.bottom
+ anchors.bottomMargin: 100
+ }
+
+ onButtonClicked: clientDiscoveryCanceled()
+ }
+
+ ConnectivityDialog {
+ id: connectivityDialog
+
+ opacity: 0
+ onCancel: {
+ connectivityDialog.hide()
+ gameClient.scanCanceled()
+ }
+ }
+
+ MessageDialog {
+ id: startServerDialog
+
+ text: "Creating server"
+ opacity: 0
+
+ Loading {
+ anchors.horizontalCenter: startServerDialog.box.horizontalCenter
+ anchors.bottom: startServerDialog.box.bottom
+ anchors.bottomMargin: 100
+ }
+ }
+
+ MessageDialog {
+ id: errorDialog
+
+ text: "error"
+ buttonText: "Close"
+ opacity: 0
+
+ onButtonClicked: hideErrorDialog()
+ }
+
+ onOpacityChanged: {
+ if (opacity == 1)
+ featherFall.start()
+ else if (opacity == 0)
+ featherFall.stop()
+ }
+}