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/****************************************************************************
**
** This file is a part of QtChickenWranglers.
**
** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).*
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
**
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
**
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
** FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
** COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
** BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
** LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
** CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
** LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
** ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
** POSSIBILITY OF SUCH DAMAGE."
**
****************************************************************************/
import Qt 4.7
import "widgets"
import "match.js" as MatchLogic
import "common.js" as Common
Item {
id: score
property int numberOfPlayers: playerListModel.count()
property int scoreBoxTick: width / (numberOfPlayers + 1)
signal close
anchors.fill: parent
z: 10
function sortScore(scoreBox1, scoreBox2) {
return (scoreBox2.score - scoreBox1.score)
}
function createScore() {
var scoreBoxList = []
for (var i = 0; i < numberOfPlayers; i++) {
var scoreBox
scoreBox = MatchLogic.createScoreBox()
if (scoreBox == undefined)
continue
var player = playerListModel.get(i)
if (player == null)
continue
scoreBox.source = Common.getImagePath(player.characterPath, "score.png")
scoreBox.score = player.score
scoreBox.z = 15
scoreBox.y = 0
scoreBoxList.push(scoreBox)
}
scoreBoxList.sort(sortScore)
for (var i = 0; i < scoreBoxList.length; i++)
scoreBoxList[i].x = (scoreBoxTick * (i + 1)) - (scoreBoxList[i].width / 2)
closeTimer.start()
}
function show() {
opacity = 1
}
function hide() {
opacity = 0
}
Behavior on opacity {
NumberAnimation { duration: 500 }
}
Rectangle {
anchors.fill: parent
color: "black"
opacity: 0.8
MouseArea {
anchors.fill: parent
}
}
Timer {
id: closeTimer
interval: 5000
onTriggered: close()
}
onOpacityChanged: {
if (opacity == 1) {
createScore()
}
}
}
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