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#include "pixmaploader.h"
#include "settings.h"
#include <QMutexLocker>
#include "settings.h"
// PixmapLoaderThread
PixmapLoaderThread::PixmapLoaderThread(PixmapLoader *loader)
: QThread(loader)
, m_loader(loader)
{
}
void PixmapLoaderThread::run()
{
static const qreal widthFactor = Settings::widthFactor();
static const qreal heightFactor = Settings::heightFactor();
QString name = m_loader->dequeue();
while (!name.isEmpty()) {
QImage image(":images/weather_elements/" + name + ".png");
if (!image.isNull()) {
QSize size(widthFactor * image.size().width(), heightFactor * image.size().height());
if (size.width() && size.height())
image = image.scaled(size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
}
emit imageIsReady(name, image);
name = m_loader->dequeue();
}
deleteLater();
}
// PixmapLoader
PixmapLoader::PixmapLoader(QObject *parent)
: QObject(parent)
, m_thread(0)
{
}
void PixmapLoader::load(const QString &name)
{
instance()->enqueue(name);
}
PixmapLoader *PixmapLoader::instance()
{
static PixmapLoader * const result(new PixmapLoader());
return result;
}
void PixmapLoader::connectToOnIdleSignal(QObject *receiver, const char *method)
{
QObject::connect(instance(), SIGNAL(onIdle()), receiver, method, Qt::QueuedConnection);
}
void PixmapLoader::disconnectReceiver(QObject *receiver)
{
instance()->disconnect(receiver);
}
QPixmap PixmapLoader::getPic(const QString &name)
{
PixmapLoader *obj = instance();
QMutexLocker locker(&obj->m_mutex);
return obj->m_store.contains(name) ? obj->m_store[name] : QPixmap();
}
void PixmapLoader::enqueue(const QString &name)
{
QMutexLocker locker(&m_mutex);
if (m_queue.indexOf(name) >= 0 || m_currentImages.indexOf(name) >= 0 || m_store.contains(name))
return;
m_queue.append(name);
if (!m_thread) {
m_thread = new PixmapLoaderThread(this);
connect(m_thread, SIGNAL(imageIsReady(QString,QImage)),
this, SLOT(imageIsReady(QString,QImage)));
m_thread->start();
}
m_condition.wakeOne();
}
QString PixmapLoader::doDequeue()
{
QString name = m_queue.isEmpty() ? QString() : m_queue.takeAt(0);
while (!name.isEmpty() && (m_currentImages.indexOf(name) >= 0 || m_store.contains(name)))
name = m_queue.isEmpty() ? QString() : m_queue.takeAt(0);
if (!name.isEmpty())
m_currentImages.append(name);
return name;
}
QString PixmapLoader::dequeue()
{
static const int waitTime = 60000;
QMutexLocker locker(&m_mutex);
QString result;
do
result = doDequeue();
while (result.isEmpty() && m_condition.wait(&m_mutex, waitTime));
if (result.isEmpty()) {
m_thread = 0;
}
return result;
}
void PixmapLoader::imageIsReady(const QString &name, QImage image)
{
QMutexLocker locker(&m_mutex);
QPixmap pixmap = QPixmap::fromImage(image, Qt::ColorOnly);
if (!pixmap.isNull())
m_store[name] = pixmap;
m_currentImages.removeAll(name);
if (m_currentImages.isEmpty() && m_queue.isEmpty())
emit onIdle();
}
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