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/***************************************************************************
**
** This file is part of the qmlogre example on http://qt.gitorious.org.
**
** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).*
**
** All rights reserved.
** Contact:  Nokia Corporation (qt-info@nokia.com)
**
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are met:
**
**  * Redistributions of source code must retain the above copyright notice,
**    this list of conditions and the following disclaimer.
**  * Redistributions in binary form must reproduce the above copyright notice,
**    this list of conditions and the following disclaimer in the documentation
**    and/or other materials provided with ** the distribution.
**  * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor the
**    names of its contributors may be used to endorse or promote products
**    derived from this software without specific ** prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
** DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
** SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
** CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
** OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
**************************************************************************/

#ifndef CAMERANODEOBJECT_H
#define CAMERANODEOBJECT_H

#include <QObject>

namespace Ogre {
class SceneNode;
class Camera;
}

class CameraNodeObject : public QObject
{
    Q_OBJECT
    Q_PROPERTY(qreal yaw READ yaw WRITE setYaw)
    Q_PROPERTY(qreal pitch READ pitch WRITE setPitch)
    Q_PROPERTY(qreal zoom READ zoom WRITE setZoom)
public:
    explicit CameraNodeObject(Ogre::Camera *cam, QObject *parent = 0);

    Ogre::SceneNode *sceneNode() const
    { return m_node; }
    Ogre::Camera *camera() const
    { return m_camera; }

    qreal yaw() const
    { return m_yaw; }
    qreal pitch() const
    { return m_pitch; }
    qreal zoom() const
    { return m_zoom; }
    void setYaw(qreal y)
    { m_yaw = y; updateRotation(); }
    void setPitch(qreal p)
    { m_pitch = p; updateRotation(); }
    void setZoom(qreal z);

private:
    void updateRotation();

    Ogre::SceneNode *m_node;
    Ogre::Camera *m_camera;

    qreal m_yaw;
    qreal m_pitch;
    qreal m_zoom;
};

#endif // CAMERANODEOBJECT_H