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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt3Support module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qglobal.h"
+#if defined(Q_CC_BOR)
+// needed for qsort() because of a std namespace problem on Borland
+#include "qplatformdefs.h"
+#endif
+
+#include "q3table.h"
+
+
+#include <qpainter.h>
+#include <qlineedit.h>
+#include <qcursor.h>
+#include <qapplication.h>
+#include <qtimer.h>
+#include <qicon.h>
+#include <q3combobox.h>
+#include <qstyleoption.h>
+#include <qcheckbox.h>
+#include <q3dragobject.h>
+#include <qevent.h>
+#include <q3listbox.h>
+#include <qstyle.h>
+#include <q3datatable.h>
+#include <qvalidator.h>
+#include <q3button.h>
+
+#include <stdlib.h>
+#include <limits.h>
+
+QT_BEGIN_NAMESPACE
+
+using namespace Qt;
+
+class Q3HeaderData;
+extern bool qt_get_null_label_bit(Q3HeaderData *data, int section);
+extern void qt_set_null_label_bit(Q3HeaderData *data, int section, bool b);
+
+static bool qt_update_cell_widget = true;
+static bool qt_table_clipper_enabled = true;
+#ifndef QT_INTERNAL_TABLE
+Q_COMPAT_EXPORT
+#endif
+void qt_set_table_clipper_enabled(bool enabled)
+{
+ qt_table_clipper_enabled = enabled;
+}
+
+class Q_COMPAT_EXPORT Q3TableHeader : public Q3Header
+{
+ friend class Q3Table;
+ Q_OBJECT
+
+public:
+ enum SectionState {
+ Normal,
+ Bold,
+ Selected
+ };
+
+ Q3TableHeader(int, Q3Table *t, QWidget* parent=0, const char* name=0);
+ ~Q3TableHeader() {};
+ void addLabel(const QString &s, int size);
+ void setLabel(int section, const QString & s, int size = -1);
+ void setLabel(int section, const QIconSet & iconset, const QString & s,
+ int size = -1);
+
+ void setLabels(const QStringList & labels);
+
+ void removeLabel(int section);
+
+ void setSectionState(int s, SectionState state);
+ void setSectionStateToAll(SectionState state);
+ SectionState sectionState(int s) const;
+
+ int sectionSize(int section) const;
+ int sectionPos(int section) const;
+ int sectionAt(int section) const;
+
+ void setSectionStretchable(int s, bool b);
+ bool isSectionStretchable(int s) const;
+
+ void updateCache();
+
+signals:
+ void sectionSizeChanged(int s);
+
+protected:
+ void paintEvent(QPaintEvent *e);
+ void paintSection(QPainter *p, int index, const QRect& fr);
+ void mousePressEvent(QMouseEvent *e);
+ void mouseMoveEvent(QMouseEvent *e);
+ void mouseReleaseEvent(QMouseEvent *e);
+ void mouseDoubleClickEvent(QMouseEvent *e);
+ void resizeEvent(QResizeEvent *e);
+
+private slots:
+ void doAutoScroll();
+ void sectionWidthChanged(int col, int os, int ns);
+ void indexChanged(int sec, int oldIdx, int newIdx);
+ void updateStretches();
+ void updateWidgetStretches();
+
+private:
+ void updateSelections();
+ void saveStates();
+ void setCaching(bool b);
+ void swapSections(int oldIdx, int newIdx, bool swapTable = true);
+ bool doSelection(QMouseEvent *e);
+ void sectionLabelChanged(int section);
+ void resizeArrays(int n);
+
+private:
+ Q3MemArray<int> states, oldStates;
+ Q3MemArray<bool> stretchable;
+ Q3MemArray<int> sectionSizes, sectionPoses;
+ bool mousePressed;
+ int pressPos, startPos, endPos;
+ Q3Table *table;
+ QTimer *autoScrollTimer;
+ QWidget *line1, *line2;
+ bool caching;
+ int resizedSection;
+ bool isResizing;
+ int numStretches;
+ QTimer *stretchTimer, *widgetStretchTimer;
+ Q3TableHeaderPrivate *d;
+
+ Q_DISABLE_COPY(Q3TableHeader)
+};
+
+#ifdef _WS_QWS_
+# define NO_LINE_WIDGET
+#endif
+
+
+
+struct Q3TablePrivate
+{
+ Q3TablePrivate() : hasRowSpan(false), hasColSpan(false),
+ inMenuMode(false), redirectMouseEvent(false)
+ {
+ hiddenRows.setAutoDelete(true);
+ hiddenCols.setAutoDelete(true);
+ }
+ uint hasRowSpan : 1;
+ uint hasColSpan : 1;
+ uint inMenuMode : 1;
+ uint redirectMouseEvent : 1;
+ Q3IntDict<int> hiddenRows, hiddenCols;
+ QTimer *geomTimer;
+ int lastVisRow;
+ int lastVisCol;
+};
+
+struct Q3TableHeaderPrivate
+{
+#ifdef NO_LINE_WIDGET
+ int oldLinePos;
+#endif
+};
+
+static bool isRowSelection(Q3Table::SelectionMode selMode)
+{
+ return selMode == Q3Table::SingleRow || selMode == Q3Table::MultiRow;
+}
+
+/*!
+ \class Q3TableSelection
+ \brief The Q3TableSelection class provides access to a selected area in a
+ Q3Table.
+
+ \compat
+
+ The selection is a rectangular set of cells in a Q3Table. One of
+ the rectangle's cells is called the anchor cell; this is the cell
+ that was selected first. The init() function sets the anchor and
+ the selection rectangle to exactly this cell; the expandTo()
+ function expands the selection rectangle to include additional
+ cells.
+
+ There are various access functions to find out about the area:
+ anchorRow() and anchorCol() return the anchor's position;
+ leftCol(), rightCol(), topRow() and bottomRow() return the
+ rectangle's four edges. All four are part of the selection.
+
+ A newly created Q3TableSelection is inactive -- isActive() returns
+ false. You must use init() and expandTo() to activate it.
+
+ \sa Q3Table Q3Table::addSelection() Q3Table::selection()
+ Q3Table::selectCells() Q3Table::selectRow() Q3Table::selectColumn()
+*/
+
+/*!
+ Creates an inactive selection. Use init() and expandTo() to
+ activate it.
+*/
+
+Q3TableSelection::Q3TableSelection()
+ : active(false), inited(false), tRow(-1), lCol(-1),
+ bRow(-1), rCol(-1), aRow(-1), aCol(-1)
+{
+}
+
+/*!
+ Creates an active selection, starting at \a start_row and \a
+ start_col, ending at \a end_row and \a end_col.
+*/
+
+Q3TableSelection::Q3TableSelection(int start_row, int start_col, int end_row, int end_col)
+ : active(false), inited(false), tRow(-1), lCol(-1),
+ bRow(-1), rCol(-1), aRow(-1), aCol(-1)
+{
+ init(start_row, start_col);
+ expandTo(end_row, end_col);
+}
+
+/*!
+ Sets the selection anchor to cell \a row, \a col and the selection
+ to only contain this cell. The selection is not active until
+ expandTo() is called.
+
+ To extend the selection to include additional cells, call
+ expandTo().
+
+ \sa isActive()
+*/
+
+void Q3TableSelection::init(int row, int col)
+{
+ aCol = lCol = rCol = col;
+ aRow = tRow = bRow = row;
+ active = false;
+ inited = true;
+}
+
+/*!
+ Expands the selection to include cell \a row, \a col. The new
+ selection rectangle is the bounding rectangle of \a row, \a col
+ and the previous selection rectangle. After calling this function
+ the selection is active.
+
+ If you haven't called init(), this function does nothing.
+
+ \sa init() isActive()
+*/
+
+void Q3TableSelection::expandTo(int row, int col)
+{
+ if (!inited)
+ return;
+ active = true;
+
+ if (row < aRow) {
+ tRow = row;
+ bRow = aRow;
+ } else {
+ tRow = aRow;
+ bRow = row;
+ }
+
+ if (col < aCol) {
+ lCol = col;
+ rCol = aCol;
+ } else {
+ lCol = aCol;
+ rCol = col;
+ }
+}
+
+/*!
+ Returns true if \a s includes the same cells as the selection;
+ otherwise returns false.
+*/
+
+bool Q3TableSelection::operator==(const Q3TableSelection &s) const
+{
+ return (s.active == active &&
+ s.tRow == tRow && s.bRow == bRow &&
+ s.lCol == lCol && s.rCol == rCol);
+}
+
+/*!
+ \fn bool Q3TableSelection::operator!=(const Q3TableSelection &s) const
+
+ Returns true if \a s does not include the same cells as the
+ selection; otherwise returns false.
+*/
+
+
+/*!
+ \fn int Q3TableSelection::topRow() const
+
+ Returns the top row of the selection.
+
+ \sa bottomRow() leftCol() rightCol()
+*/
+
+/*!
+ \fn int Q3TableSelection::bottomRow() const
+
+ Returns the bottom row of the selection.
+
+ \sa topRow() leftCol() rightCol()
+*/
+
+/*!
+ \fn int Q3TableSelection::leftCol() const
+
+ Returns the left column of the selection.
+
+ \sa topRow() bottomRow() rightCol()
+*/
+
+/*!
+ \fn int Q3TableSelection::rightCol() const
+
+ Returns the right column of the selection.
+
+ \sa topRow() bottomRow() leftCol()
+*/
+
+/*!
+ \fn int Q3TableSelection::anchorRow() const
+
+ Returns the anchor row of the selection.
+
+ \sa anchorCol() expandTo()
+*/
+
+/*!
+ \fn int Q3TableSelection::anchorCol() const
+
+ Returns the anchor column of the selection.
+
+ \sa anchorRow() expandTo()
+*/
+
+/*!
+ \fn int Q3TableSelection::numRows() const
+
+ Returns the number of rows in the selection.
+
+ \sa numCols()
+*/
+int Q3TableSelection::numRows() const
+{
+ return (tRow < 0) ? 0 : bRow - tRow + 1;
+}
+
+/*!
+ Returns the number of columns in the selection.
+
+ \sa numRows()
+*/
+int Q3TableSelection::numCols() const
+{
+ return (lCol < 0) ? 0 : rCol - lCol + 1;
+}
+
+/*!
+ \fn bool Q3TableSelection::isActive() const
+
+ Returns whether the selection is active or not. A selection is
+ active after init() \e and expandTo() have been called.
+*/
+
+/*!
+ \fn bool Q3TableSelection::isEmpty() const
+
+ Returns whether the selection is empty or not.
+
+ \sa numRows(), numCols()
+*/
+
+/*!
+ \class Q3TableItem
+ \brief The Q3TableItem class provides the cell content for Q3Table cells.
+
+ \compat
+
+ For many applications Q3TableItems are ideal for presenting and
+ editing the contents of Q3Table cells. In situations where you need
+ to create very large tables you may prefer an alternative approach
+ to using Q3TableItems: see the notes on large tables.
+
+ A Q3TableItem contains a cell's data, by default, a string and a
+ pixmap. The table item also holds the cell's display size and how
+ the data should be aligned. The table item specifies the cell's
+ \l EditType and the editor used for in-place editing (by default a
+ QLineEdit). If you want checkboxes use \l{Q3CheckTableItem}, and if
+ you want comboboxes use \l{Q3ComboTableItem}. The \l EditType (set
+ in the constructor) determines whether the cell's contents may be
+ edited.
+
+ If a pixmap is specified it is displayed to the left of any text.
+ You can change the text or pixmap with setText() and setPixmap()
+ respectively. For text you can use setWordWrap().
+
+ When sorting table items the key() function is used; by default
+ this returns the table item's text(). Reimplement key() to
+ customize how your table items will sort.
+
+ Table items are inserted into a table using Q3Table::setItem(). If
+ you insert an item into a cell that already contains a table item
+ the original item will be deleted.
+
+ Example:
+ \snippet doc/src/snippets/code/src_qt3support_itemviews_q3table.cpp 0
+
+ You can move a table item from one cell to another, in the same or
+ a different table, using Q3Table::takeItem() and Q3Table::setItem()
+ but see also Q3Table::swapCells().
+
+ Table items can be deleted with delete in the standard way; the
+ table and cell will be updated accordingly.
+
+ Note, that if you have a table item that is not currently in a table
+ then anything you do to that item other than insert it into a table
+ will result in undefined behaviour.
+
+ Reimplement createEditor() and setContentFromEditor() if you want
+ to use your own widget instead of a QLineEdit for editing cell
+ contents. Reimplement paint() if you want to display custom
+ content.
+
+ It is important to ensure that your custom widget can accept the
+ keyboard focus, so that the user can use the tab key to navigate the
+ table as normal. Therefore, if the widget returned by createEditor()
+ does not itself accept the keyboard focus, it is necessary to
+ nominate a child widget to do so on its behalf. For example, a
+ QHBox with two child QLineEdit widgets may use one of them to
+ accept the keyboard focus:
+
+ \snippet doc/src/snippets/code/src_qt3support_itemviews_q3table.cpp 1
+
+ By default, table items may be replaced by new Q3TableItems
+ during the lifetime of a Q3Table. Therefore, if you create your
+ own subclass of Q3TableItem, and you want to ensure that
+ this does not happen, you must call setReplaceable(false)
+ in the constructor of your subclass.
+
+ \img qtableitems.png Table Items
+
+ \sa Q3CheckTableItem Q3ComboTableItem
+
+*/
+
+/*!
+ \fn Q3Table *Q3TableItem::table() const
+
+ Returns the Q3Table the table item belongs to.
+
+ \sa Q3Table::setItem() Q3TableItem()
+*/
+
+/*!
+ \enum Q3TableItem::EditType
+
+ \target wheneditable
+ This enum is used to define whether a cell is editable or
+ read-only (in conjunction with other settings), and how the cell
+ should be displayed.
+
+ \value Always
+ The cell always \e looks editable.
+
+ Using this EditType ensures that the editor created with
+ createEditor() (by default a QLineEdit) is always visible. This
+ has implications for the alignment of the content: the default
+ editor aligns everything (even numbers) to the left whilst
+ numerical values in the cell are by default aligned to the right.
+
+ If a cell with the edit type \c Always looks misaligned you could
+ reimplement createEditor() for these items.
+
+ \value WhenCurrent
+ The cell \e looks editable only when it has keyboard focus (see
+ Q3Table::setCurrentCell()).
+
+ \value OnTyping
+ The cell \e looks editable only when the user types in it or
+ double-clicks it. It resembles the \c WhenCurrent functionality
+ but is, perhaps, nicer.
+
+ The \c OnTyping edit type is the default when Q3TableItem objects
+ are created by the convenience functions Q3Table::setText() and
+ Q3Table::setPixmap().
+
+ \value Never The cell is not editable.
+
+ The cell is actually editable only if Q3Table::isRowReadOnly() is
+ false for its row, Q3Table::isColumnReadOnly() is false for its
+ column, and Q3Table::isReadOnly() is false.
+
+ Q3ComboTableItems have an isEditable() property. This property is
+ used to indicate whether the user may enter their own text or are
+ restricted to choosing one of the choices in the list.
+ Q3ComboTableItems may be interacted with only if they are editable
+ in accordance with their EditType as described above.
+
+*/
+
+/*!
+ Creates a table item that is a child of table \a table with no
+ text. The item has the \l EditType \a et.
+
+ The table item will use a QLineEdit for its editor, will not
+ word-wrap and will occupy a single cell. Insert the table item
+ into a table with Q3Table::setItem().
+
+ The table takes ownership of the table item, so a table item
+ should not be inserted into more than one table at a time.
+*/
+
+Q3TableItem::Q3TableItem(Q3Table *table, EditType et)
+ : txt(), pix(), t(table), edType(et), wordwrap(false),
+ tcha(true), rw(-1), cl(-1), rowspan(1), colspan(1)
+{
+ enabled = true;
+}
+
+/*!
+ Creates a table item that is a child of table \a table with text
+ \a text. The item has the \l EditType \a et.
+
+ The table item will use a QLineEdit for its editor, will not
+ word-wrap and will occupy a single cell. Insert the table item
+ into a table with Q3Table::setItem().
+
+ The table takes ownership of the table item, so a table item
+ should not be inserted into more than one table at a time.
+*/
+
+Q3TableItem::Q3TableItem(Q3Table *table, EditType et, const QString &text)
+ : txt(text), pix(), t(table), edType(et), wordwrap(false),
+ tcha(true), rw(-1), cl(-1), rowspan(1), colspan(1)
+{
+ enabled = true;
+}
+
+/*!
+ Creates a table item that is a child of table \a table with text
+ \a text and pixmap \a p. The item has the \l EditType \a et.
+
+ The table item will display the pixmap to the left of the text. It
+ will use a QLineEdit for editing the text, will not word-wrap and
+ will occupy a single cell. Insert the table item into a table with
+ Q3Table::setItem().
+
+ The table takes ownership of the table item, so a table item
+ should not be inserted in more than one table at a time.
+*/
+
+Q3TableItem::Q3TableItem(Q3Table *table, EditType et,
+ const QString &text, const QPixmap &p)
+ : txt(text), pix(p), t(table), edType(et), wordwrap(false),
+ tcha(true), rw(-1), cl(-1), rowspan(1), colspan(1)
+{
+ enabled = true;
+}
+
+/*!
+ The destructor deletes this item and frees all allocated
+ resources.
+
+ If the table item is in a table (i.e. was inserted with
+ setItem()), it will be removed from the table and the cell it
+ occupied.
+*/
+
+Q3TableItem::~Q3TableItem()
+{
+ if (table())
+ table()->takeItem(this);
+}
+
+int Q3TableItem::RTTI = 0;
+
+/*!
+ Returns the Run Time Type Identification value for this table item
+ which for Q3TableItems is 0.
+
+ When you create subclasses based on Q3TableItem make sure that each
+ subclass returns a unique rtti() value. It is advisable to use
+ values greater than 1000, preferably large random numbers, to
+ allow for extensions to this class.
+
+ \sa Q3CheckTableItem::rtti() Q3ComboTableItem::rtti()
+*/
+
+int Q3TableItem::rtti() const
+{
+ return RTTI;
+}
+
+/*!
+ Returns the table item's pixmap or a null pixmap if no pixmap has
+ been set.
+
+ \sa setPixmap() text()
+*/
+
+QPixmap Q3TableItem::pixmap() const
+{
+ return pix;
+}
+
+
+/*!
+ Returns the text of the table item or an empty string if there is
+ no text.
+
+ To ensure that the current value of the editor is returned,
+ setContentFromEditor() is called:
+ \list 1
+ \i if the editMode() is \c Always, or
+ \i if editMode() is \e not \c Always but the editor of the cell is
+ active and the editor is not a QLineEdit.
+ \endlist
+
+ This means that text() returns the original text value of the item
+ if the editor is a line edit, until the user commits an edit (e.g.
+ by pressing Enter or Tab) in which case the new text is returned.
+ For other editors (e.g. a combobox) setContentFromEditor() is
+ always called so the currently display value is the one returned.
+
+ \sa setText() pixmap()
+*/
+
+QString Q3TableItem::text() const
+{
+ QWidget *w = table()->cellWidget(rw, cl);
+ if (w && (edType == Always ||
+ rtti() == Q3ComboTableItem::RTTI ||
+ rtti() == Q3CheckTableItem::RTTI))
+ ((Q3TableItem*)this)->setContentFromEditor(w);
+ return txt;
+}
+
+/*!
+ Sets pixmap \a p to be this item's pixmap.
+
+ Note that setPixmap() does not update the cell the table item
+ belongs to. Use Q3Table::updateCell() to repaint the cell's
+ contents.
+
+ For \l{Q3ComboTableItem}s and \l{Q3CheckTableItem}s this function
+ has no visible effect.
+
+ \sa Q3Table::setPixmap() pixmap() setText()
+*/
+
+void Q3TableItem::setPixmap(const QPixmap &p)
+{
+ pix = p;
+}
+
+/*!
+ Changes the table item's text to \a str.
+
+ Note that setText() does not update the cell the table item
+ belongs to. Use Q3Table::updateCell() to repaint the cell's
+ contents.
+
+ \sa Q3Table::setText() text() setPixmap() Q3Table::updateCell()
+*/
+
+void Q3TableItem::setText(const QString &str)
+{
+ txt = str;
+}
+
+/*!
+ This virtual function is used to paint the contents of an item
+ using the painter \a p in the rectangular area \a cr using the
+ color group \a cg.
+
+ If \a selected is true the cell is displayed in a way that
+ indicates that it is highlighted.
+
+ You don't usually need to use this function but if you want to
+ draw custom content in a cell you will need to reimplement it.
+
+ The painter passed to this function is translated so that 0, 0
+ is the top-left corner of the item that is being painted.
+
+ Note that the painter is not clipped by default in order to get
+ maximum efficiency. If you want clipping, use
+
+ \snippet doc/src/snippets/code/src_qt3support_itemviews_q3table.cpp 2
+
+*/
+
+void Q3TableItem::paint(QPainter *p, const QColorGroup &cg,
+ const QRect &cr, bool selected)
+{
+ p->fillRect(0, 0, cr.width(), cr.height(),
+ selected ? cg.brush(QColorGroup::Highlight)
+ : cg.brush(QColorGroup::Base));
+
+ int w = cr.width();
+ int h = cr.height();
+
+ int x = 0;
+ if (!pix.isNull()) {
+ p->drawPixmap(0, (cr.height() - pix.height()) / 2, pix);
+ x = pix.width() + 2;
+ }
+
+ if (selected)
+ p->setPen(cg.highlightedText());
+ else
+ p->setPen(cg.text());
+ p->drawText(x + 2, 0, w - x - 4, h,
+ wordwrap ? (alignment() | WordBreak) : alignment(), text());
+}
+
+/*!
+This virtual function creates an editor which the user can
+interact with to edit the cell's contents. The default
+implementation creates a QLineEdit.
+
+If the function returns 0, the cell is read-only.
+
+The returned widget should preferably be invisible, ideally with
+Q3Table::viewport() as parent.
+
+If you reimplement this function you'll almost certainly need to
+reimplement setContentFromEditor(), and may need to reimplement
+sizeHint().
+
+\sa Q3Table::createEditor() setContentFromEditor() Q3Table::viewport() setReplaceable()
+*/
+
+QWidget *Q3TableItem::createEditor() const
+{
+ QLineEdit *e = new QLineEdit(table()->viewport(), "qt_tableeditor");
+ e->setFrame(false);
+ e->setText(text());
+ return e;
+}
+
+/*!
+Whenever the content of a cell has been edited by the editor \a w,
+Q3Table calls this virtual function to copy the new values into the
+Q3TableItem.
+
+If you reimplement createEditor() and return something that is not
+a QLineEdit you will need to reimplement this function.
+
+\sa Q3Table::setCellContentFromEditor()
+*/
+
+void Q3TableItem::setContentFromEditor(QWidget *w)
+{
+ QLineEdit *le = qobject_cast<QLineEdit*>(w);
+ if (le) {
+ QString input = le->text();
+ if (le->validator())
+ le->validator()->fixup(input);
+ setText(input);
+ }
+}
+
+/*!
+ The alignment function returns how the text contents of the cell
+ are aligned when drawn. The default implementation aligns numbers
+ to the right and any other text to the left.
+
+ \sa Qt::Alignment
+*/
+
+// ed: For consistency reasons a setAlignment() should be provided
+// as well.
+
+int Q3TableItem::alignment() const
+{
+ bool num;
+ bool ok1 = false, ok2 = false;
+ (void)text().toInt(&ok1);
+ if (!ok1)
+ (void)text().toDouble(&ok2); // ### should be .-aligned
+ num = ok1 || ok2;
+
+ return (num ? AlignRight : AlignLeft) | AlignVCenter;
+}
+
+/*!
+ If \a b is true, the cell's text will be wrapped over multiple
+ lines, when necessary, to fit the width of the cell; otherwise the
+ text will be written as a single line.
+
+ \sa wordWrap() Q3Table::adjustColumn() Q3Table::setColumnStretchable()
+*/
+
+void Q3TableItem::setWordWrap(bool b)
+{
+ wordwrap = b;
+}
+
+/*!
+ Returns true if word wrap is enabled for the cell; otherwise
+ returns false.
+
+ \sa setWordWrap()
+*/
+
+bool Q3TableItem::wordWrap() const
+{
+ return wordwrap;
+}
+
+/*! \internal */
+
+void Q3TableItem::updateEditor(int oldRow, int oldCol)
+{
+ if (edType != Always)
+ return;
+ if (oldRow != -1 && oldCol != -1)
+ table()->clearCellWidget(oldRow, oldCol);
+ if (rw != -1 && cl != -1)
+ table()->setCellWidget(rw, cl, createEditor());
+}
+
+/*!
+ Returns the table item's edit type.
+
+ This is set when the table item is constructed.
+
+ \sa EditType Q3TableItem()
+*/
+
+Q3TableItem::EditType Q3TableItem::editType() const
+{
+ return edType;
+}
+
+/*!
+ If \a b is true it is acceptable to replace the contents of the
+ cell with the contents of another Q3TableItem. If \a b is false the
+ contents of the cell may not be replaced by the contents of
+ another table item. Table items that span more than one cell may
+ not have their contents replaced by another table item.
+
+ (This differs from \l EditType because EditType is concerned with
+ whether the \e user is able to change the contents of a cell.)
+
+ \sa isReplaceable()
+*/
+
+void Q3TableItem::setReplaceable(bool b)
+{
+ tcha = b;
+}
+
+/*!
+ This function returns whether the contents of the cell may be
+ replaced with the contents of another table item. Regardless of
+ this setting, table items that span more than one cell may not
+ have their contents replaced by another table item.
+
+ (This differs from \l EditType because EditType is concerned with
+ whether the \e user is able to change the contents of a cell.)
+
+ \sa setReplaceable() EditType
+*/
+
+bool Q3TableItem::isReplaceable() const
+{
+ if (rowspan > 1 || colspan > 1)
+ return false;
+ return tcha;
+}
+
+/*!
+ This virtual function returns the key that should be used for
+ sorting. The default implementation returns the text() of the
+ relevant item.
+
+ \sa Q3Table::setSorting()
+*/
+
+QString Q3TableItem::key() const
+{
+ return text();
+}
+
+/*!
+ This virtual function returns the size a cell needs to show its
+ entire content.
+
+ If you subclass Q3TableItem you will often need to reimplement this
+ function.
+*/
+
+QSize Q3TableItem::sizeHint() const
+{
+ QSize strutSize = QApplication::globalStrut();
+ if (edType == Always && table()->cellWidget(rw, cl))
+ return table()->cellWidget(rw, cl)->sizeHint().expandedTo(strutSize);
+
+ QSize s;
+ int x = 0;
+ if (!pix.isNull()) {
+ s = pix.size();
+ s.setWidth(s.width() + 2);
+ x = pix.width() + 2;
+ }
+
+ QString t = text();
+ if (!wordwrap && t.find(QLatin1Char('\n')) == -1)
+ return QSize(s.width() + table()->fontMetrics().width(text()) + 10,
+ QMAX(s.height(), table()->fontMetrics().height())).expandedTo(strutSize);
+
+ QRect r = table()->fontMetrics().boundingRect(x + 2, 0, table()->columnWidth(col()) - x - 4, 0,
+ wordwrap ? (alignment() | WordBreak) : alignment(),
+ text());
+ r.setWidth(QMAX(r.width() + 10, table()->columnWidth(col())));
+ return QSize(r.width(), QMAX(s.height(), r.height())).expandedTo(strutSize);
+}
+
+/*!
+ Changes the extent of the Q3TableItem so that it spans multiple
+ cells covering \a rs rows and \a cs columns. The top left cell is
+ the original cell.
+
+ \warning This function only works if the item has already been
+ inserted into the table using e.g. Q3Table::setItem(). This
+ function also checks to make sure if \a rs and \a cs are within
+ the bounds of the table and returns without changing the span if
+ they are not. In addition swapping, inserting or removing rows and
+ columns that cross Q3TableItems spanning more than one cell is not
+ supported.
+
+ \sa rowSpan() colSpan()
+*/
+
+void Q3TableItem::setSpan(int rs, int cs)
+{
+ if (rs == rowspan && cs == colspan)
+ return;
+
+ if (!table()->d->hasRowSpan)
+ table()->d->hasRowSpan = rs > 1;
+ if (!table()->d->hasColSpan)
+ table()->d->hasColSpan = cs > 1;
+ // return if we are thinking too big...
+ if (rw + rs > table()->numRows())
+ return;
+
+ if (cl + cs > table()->numCols())
+ return;
+
+ if (rw == -1 || cl == -1)
+ return;
+
+ int rrow = rw;
+ int rcol = cl;
+ if (rowspan > 1 || colspan > 1) {
+ Q3Table* t = table();
+ t->takeItem(this);
+ t->setItem(rrow, rcol, this);
+ }
+
+ rowspan = rs;
+ colspan = cs;
+
+ for (int r = 0; r < rowspan; ++r) {
+ for (int c = 0; c < colspan; ++c) {
+ if (r == 0 && c == 0)
+ continue;
+ qt_update_cell_widget = false;
+ table()->setItem(r + rw, c + cl, this);
+ qt_update_cell_widget = true;
+ rw = rrow;
+ cl = rcol;
+ }
+ }
+
+ table()->updateCell(rw, cl);
+ QWidget *w = table()->cellWidget(rw, cl);
+ if (w)
+ w->resize(table()->cellGeometry(rw, cl).size());
+}
+
+/*!
+ Returns the row span of the table item, usually 1.
+
+ \sa setSpan() colSpan()
+*/
+
+int Q3TableItem::rowSpan() const
+{
+ return rowspan;
+}
+
+/*!
+ Returns the column span of the table item, usually 1.
+
+ \sa setSpan() rowSpan()
+*/
+
+int Q3TableItem::colSpan() const
+{
+ return colspan;
+}
+
+/*!
+ Sets row \a r as the table item's row. Usually you do not need to
+ call this function.
+
+ If the cell spans multiple rows, this function sets the top row
+ and retains the height of the multi-cell table item.
+
+ \sa row() setCol() rowSpan()
+*/
+
+void Q3TableItem::setRow(int r)
+{
+ rw = r;
+}
+
+/*!
+ Sets column \a c as the table item's column. Usually you will not
+ need to call this function.
+
+ If the cell spans multiple columns, this function sets the
+ left-most column and retains the width of the multi-cell table
+ item.
+
+ \sa col() setRow() colSpan()
+*/
+
+void Q3TableItem::setCol(int c)
+{
+ cl = c;
+}
+
+/*!
+ Returns the row where the table item is located. If the cell spans
+ multiple rows, this function returns the top-most row.
+
+ \sa col() setRow()
+*/
+
+int Q3TableItem::row() const
+{
+ return rw;
+}
+
+/*!
+ Returns the column where the table item is located. If the cell
+ spans multiple columns, this function returns the left-most
+ column.
+
+ \sa row() setCol()
+*/
+
+int Q3TableItem::col() const
+{
+ return cl;
+}
+
+/*!
+ If \a b is true, the table item is enabled; if \a b is false the
+ table item is disabled.
+
+ A disabled item doesn't respond to user interaction.
+
+ \sa isEnabled()
+*/
+
+void Q3TableItem::setEnabled(bool b)
+{
+ if (b == (bool)enabled)
+ return;
+ enabled = b;
+ table()->updateCell(row(), col());
+}
+
+/*!
+ Returns true if the table item is enabled; otherwise returns false.
+
+ \sa setEnabled()
+*/
+
+bool Q3TableItem::isEnabled() const
+{
+ return (bool)enabled;
+}
+
+/*!
+ \class Q3ComboTableItem
+ \brief The Q3ComboTableItem class provides a means of using
+ comboboxes in Q3Tables.
+
+ \compat
+
+ A Q3ComboTableItem is a table item which looks and behaves like a
+ combobox. The advantage of using Q3ComboTableItems rather than real
+ comboboxes is that a Q3ComboTableItem uses far less resources than
+ real comboboxes in \l{Q3Table}s. When the cell has the focus it
+ displays a real combobox which the user can interact with. When
+ the cell does not have the focus the cell \e looks like a
+ combobox. Only text items (i.e. no pixmaps) may be used in
+ Q3ComboTableItems.
+
+ Q3ComboTableItem items have the edit type \c WhenCurrent (see
+ \l{EditType}). The Q3ComboTableItem's list of items is provided by
+ a QStringList passed to the constructor.
+
+ The list of items may be changed using setStringList(). The
+ current item can be set with setCurrentItem() and retrieved with
+ currentItem(). The text of the current item can be obtained with
+ currentText(), and the text of a particular item can be retrieved
+ with text().
+
+ If isEditable() is true the Q3ComboTableItem will permit the user
+ to either choose an existing list item, or create a new list item
+ by entering their own text; otherwise the user may only choose one
+ of the existing list items.
+
+ To populate a table cell with a Q3ComboTableItem use
+ Q3Table::setItem().
+
+ Q3ComboTableItems may be deleted with Q3Table::clearCell().
+
+ Q3ComboTableItems can be distinguished from \l{Q3TableItem}s and
+ \l{Q3CheckTableItem}s using their Run Time Type Identification
+ number (see rtti()).
+
+ \img qtableitems.png Table Items
+
+ \sa Q3CheckTableItem Q3TableItem Q3ComboBox
+*/
+
+Q3ComboBox *Q3ComboTableItem::fakeCombo = 0;
+QWidget *Q3ComboTableItem::fakeComboWidget = 0;
+int Q3ComboTableItem::fakeRef = 0;
+
+/*!
+ Creates a combo table item for the table \a table. The combobox's
+ list of items is passed in the \a list argument. If \a editable is
+ true the user may type in new list items; if \a editable is false
+ the user may only select from the list of items provided.
+
+ By default Q3ComboTableItems cannot be replaced by other table
+ items since isReplaceable() returns false by default.
+
+ \sa Q3Table::clearCell() EditType
+*/
+
+Q3ComboTableItem::Q3ComboTableItem(Q3Table *table, const QStringList &list, bool editable)
+ : Q3TableItem(table, WhenCurrent, QLatin1String("")), entries(list), current(0), edit(editable)
+{
+ setReplaceable(false);
+ if (!Q3ComboTableItem::fakeCombo) {
+ Q3ComboTableItem::fakeComboWidget = new QWidget(0, 0);
+ Q3ComboTableItem::fakeCombo = new Q3ComboBox(false, Q3ComboTableItem::fakeComboWidget, 0);
+ Q3ComboTableItem::fakeCombo->hide();
+ }
+ ++Q3ComboTableItem::fakeRef;
+ if (entries.count())
+ setText(entries.at(current));
+}
+
+/*!
+ Q3ComboTableItem destructor.
+*/
+Q3ComboTableItem::~Q3ComboTableItem()
+{
+ if (--Q3ComboTableItem::fakeRef <= 0) {
+ delete Q3ComboTableItem::fakeComboWidget;
+ Q3ComboTableItem::fakeComboWidget = 0;
+ Q3ComboTableItem::fakeCombo = 0;
+ }
+}
+
+/*!
+ Sets the list items of this Q3ComboTableItem to the strings in the
+ string list \a l.
+*/
+
+void Q3ComboTableItem::setStringList(const QStringList &l)
+{
+ entries = l;
+ current = 0;
+ if (entries.count())
+ setText(entries.at(current));
+ if (table()->cellWidget(row(), col())) {
+ cb->clear();
+ cb->insertStringList(entries);
+ }
+ table()->updateCell(row(), col());
+}
+
+/*! \reimp */
+
+QWidget *Q3ComboTableItem::createEditor() const
+{
+ // create an editor - a combobox in our case
+ ((Q3ComboTableItem*)this)->cb = new Q3ComboBox(edit, table()->viewport(), "qt_editor_cb");
+ cb->insertStringList(entries);
+ cb->setCurrentItem(current);
+ QObject::connect(cb, SIGNAL(activated(int)), table(), SLOT(doValueChanged()));
+ return cb;
+}
+
+/*! \reimp */
+
+void Q3ComboTableItem::setContentFromEditor(QWidget *w)
+{
+ Q3ComboBox *cb = qobject_cast<Q3ComboBox*>(w);
+ if (cb) {
+ entries.clear();
+ for (int i = 0; i < cb->count(); ++i)
+ entries << cb->text(i);
+ current = cb->currentItem();
+ setText(cb->currentText());
+ }
+}
+
+/*! \reimp */
+
+void Q3ComboTableItem::paint(QPainter *p, const QColorGroup &cg,
+ const QRect &cr, bool selected)
+{
+ fakeCombo->resize(cr.width(), cr.height());
+
+ QPalette pal2(cg);
+ if (selected) {
+ pal2.setBrush(QPalette::Base, cg.QPalette::brush(QPalette::Highlight));
+ pal2.setColor(QPalette::Text, cg.highlightedText());
+ }
+
+ QStyle::State flags = QStyle::State_None;
+ if(isEnabled() && table()->isEnabled())
+ flags |= QStyle::State_Enabled;
+ // Since we still have the "fakeCombo" may as well use it in this case.
+ QStyleOptionComboBox opt;
+ opt.initFrom(table());
+ opt.rect = fakeCombo->rect();
+ opt.palette = pal2;
+ opt.state &= ~QStyle::State_HasFocus;
+ opt.state &= ~QStyle::State_MouseOver;
+ opt.state |= flags;
+ opt.subControls = QStyle::SC_All;
+ opt.activeSubControls = QStyle::SC_None;
+ opt.editable = fakeCombo->editable();
+ table()->style()->drawComplexControl(QStyle::CC_ComboBox, &opt, p, fakeCombo);
+
+ p->save();
+ QRect textR = table()->style()->subControlRect(QStyle::CC_ComboBox, &opt,
+ QStyle::SC_ComboBoxEditField, fakeCombo);
+ int align = alignment(); // alignment() changes entries
+ p->drawText(textR, wordWrap() ? (align | Qt::WordBreak) : align, entries.value(current));
+ p->restore();
+}
+
+/*!
+ Sets the list item \a i to be the combo table item's current list
+ item.
+
+ \sa currentItem()
+*/
+
+void Q3ComboTableItem::setCurrentItem(int i)
+{
+ QWidget *w = table()->cellWidget(row(), col());
+ Q3ComboBox *cb = qobject_cast<Q3ComboBox*>(w);
+ if (cb) {
+ cb->setCurrentItem(i);
+ current = cb->currentItem();
+ setText(cb->currentText());
+ } else {
+ if (i < 0 || i >= entries.count())
+ return;
+ current = i;
+ setText(entries.at(i));
+ table()->updateCell(row(), col());
+ }
+}
+
+/*!
+ \overload
+
+ Sets the list item whose text is \a s to be the combo table item's
+ current list item. Does nothing if no list item has the text \a s.
+
+ \sa currentItem()
+*/
+
+void Q3ComboTableItem::setCurrentItem(const QString &s)
+{
+ int i = entries.findIndex(s);
+ if (i != -1)
+ setCurrentItem(i);
+}
+
+/*!
+ Returns the index of the combo table item's current list item.
+
+ \sa setCurrentItem()
+*/
+
+int Q3ComboTableItem::currentItem() const
+{
+ QWidget *w = table()->cellWidget(row(), col());
+ Q3ComboBox *cb = qobject_cast<Q3ComboBox*>(w);
+ if (cb)
+ return cb->currentItem();
+ return current;
+}
+
+/*!
+ Returns the text of the combo table item's current list item.
+
+ \sa currentItem() text()
+*/
+
+QString Q3ComboTableItem::currentText() const
+{
+ QWidget *w = table()->cellWidget(row(), col());
+ Q3ComboBox *cb = qobject_cast<Q3ComboBox*>(w);
+ if (cb)
+ return cb->currentText();
+ return entries.value(current);
+}
+
+/*!
+ Returns the total number of list items in the combo table item.
+*/
+
+int Q3ComboTableItem::count() const
+{
+ QWidget *w = table()->cellWidget(row(), col());
+ Q3ComboBox *cb = qobject_cast<Q3ComboBox*>(w);
+ if (cb)
+ return cb->count();
+ return (int)entries.count();
+}
+
+/*!
+ Returns the text of the combo's list item at index \a i.
+
+ \sa currentText()
+*/
+
+QString Q3ComboTableItem::text(int i) const
+{
+ QWidget *w = table()->cellWidget(row(), col());
+ Q3ComboBox *cb = qobject_cast<Q3ComboBox*>(w);
+ if (cb)
+ return cb->text(i);
+ return entries.value(i);
+}
+
+/*!
+ If \a b is true the combo table item can be edited, i.e. the user
+ may enter a new text item themselves. If \a b is false the user may
+ may only choose one of the existing items.
+
+ \sa isEditable()
+*/
+
+void Q3ComboTableItem::setEditable(bool b)
+{
+ edit = b;
+}
+
+/*!
+ Returns true if the user can add their own list items to the
+ combobox's list of items; otherwise returns false.
+
+ \sa setEditable()
+*/
+
+bool Q3ComboTableItem::isEditable() const
+{
+ return edit;
+}
+
+int Q3ComboTableItem::RTTI = 1;
+
+/*!
+ \fn int Q3ComboTableItem::rtti() const
+
+ Returns 1.
+
+ Make your derived classes return their own values for rtti()to
+ distinguish between different table item subclasses. You should
+ use values greater than 1000, preferably a large random number, to
+ allow for extensions to this class.
+
+
+ \sa Q3TableItem::rtti()
+*/
+
+int Q3ComboTableItem::rtti() const
+{
+ return RTTI;
+}
+
+/*! \reimp */
+
+QSize Q3ComboTableItem::sizeHint() const
+{
+ fakeCombo->insertItem(currentText());
+ fakeCombo->setCurrentItem(fakeCombo->count() - 1);
+ QSize sh = fakeCombo->sizeHint();
+ fakeCombo->removeItem(fakeCombo->count() - 1);
+ return sh.expandedTo(QApplication::globalStrut());
+}
+
+/*!
+ \fn QString Q3ComboTableItem::text() const
+
+ Returns the text of the table item or an empty string if there is
+ no text.
+
+ \sa Q3TableItem::text()
+*/
+
+/*!
+ \class Q3CheckTableItem
+ \brief The Q3CheckTableItem class provides checkboxes in Q3Tables.
+
+ \compat
+
+ A Q3CheckTableItem is a table item which looks and behaves like a
+ checkbox. The advantage of using Q3CheckTableItems rather than real
+ checkboxes is that a Q3CheckTableItem uses far less resources than
+ a real checkbox would in a \l{Q3Table}. When the cell has the focus
+ it displays a real checkbox which the user can interact with. When
+ the cell does not have the focus the cell \e looks like a
+ checkbox. Pixmaps may not be used in Q3CheckTableItems.
+
+ Q3CheckTableItem items have the edit type \c WhenCurrent (see
+ \l{EditType}).
+
+ To change the checkbox's label use setText(). The checkbox can be
+ checked and unchecked with setChecked() and its state retrieved
+ using isChecked().
+
+ To populate a table cell with a Q3CheckTableItem use
+ Q3Table::setItem().
+
+ Q3CheckTableItems can be distinguished from \l{Q3TableItem}s and
+ \l{Q3ComboTableItem}s using their Run Time Type Identification
+ (rtti) value.
+
+ \img qtableitems.png Table Items
+
+ \sa rtti() EditType Q3ComboTableItem Q3TableItem QCheckBox
+*/
+
+/*!
+ Creates a Q3CheckTableItem with an \l{EditType} of \c WhenCurrent
+ as a child of \a table. The checkbox is initially unchecked and
+ its label is set to the string \a txt.
+*/
+
+Q3CheckTableItem::Q3CheckTableItem(Q3Table *table, const QString &txt)
+ : Q3TableItem(table, WhenCurrent, txt), checked(false)
+{
+}
+
+/*! \reimp */
+
+void Q3CheckTableItem::setText(const QString &t)
+{
+ Q3TableItem::setText(t);
+ QWidget *w = table()->cellWidget(row(), col());
+ QCheckBox *cb = qobject_cast<QCheckBox*>(w);
+ if (cb)
+ cb->setText(t);
+}
+
+
+/*! \reimp */
+
+QWidget *Q3CheckTableItem::createEditor() const
+{
+ // create an editor - a combobox in our case
+ ((Q3CheckTableItem*)this)->cb = new QCheckBox(table()->viewport(), "qt_editor_checkbox");
+ cb->setChecked(checked);
+ cb->setText(text());
+ cb->setBackgroundColor(table()->viewport()->backgroundColor());
+ cb->setAutoFillBackground(true);
+ QObject::connect(cb, SIGNAL(toggled(bool)), table(), SLOT(doValueChanged()));
+ return cb;
+}
+
+/*! \reimp */
+
+void Q3CheckTableItem::setContentFromEditor(QWidget *w)
+{
+ QCheckBox *cb = qobject_cast<QCheckBox*>(w);
+ if (cb)
+ checked = cb->isChecked();
+}
+
+/*! \reimp */
+
+void Q3CheckTableItem::paint(QPainter *p, const QColorGroup &cg,
+ const QRect &cr, bool selected)
+{
+ QPalette pal = cg;
+
+ p->fillRect(0, 0, cr.width(), cr.height(),
+ selected ? pal.brush(QPalette::Highlight)
+ : pal.brush(QPalette::Base));
+
+ QSize sz = QSize(table()->style()->pixelMetric(QStyle::PM_IndicatorWidth),
+ table()->style()->pixelMetric(QStyle::PM_IndicatorHeight));
+ QPalette pal2(pal);
+ pal2.setBrush(QPalette::Window, pal.brush(QPalette::Base));
+ QStyleOptionButton opt;
+ opt.initFrom(table());
+ opt.rect.setRect(0, (cr.height() - sz.height()) / 2, sz.width(), sz.height());
+ opt.palette = pal2;
+ opt.state &= ~QStyle::State_HasFocus;
+ opt.state &= ~QStyle::State_MouseOver;
+ if(isEnabled())
+ opt.state |= QStyle::State_Enabled;
+ if (checked)
+ opt.state |= QStyle::State_On;
+ else
+ opt.state |= QStyle::State_Off;
+ if (isEnabled() && table()->isEnabled())
+ opt.state |= QStyle::State_Enabled;
+ table()->style()->drawPrimitive(QStyle::PE_IndicatorCheckBox, &opt, p, table());
+ if (selected)
+ p->setPen(pal.highlightedText().color());
+ else
+ p->setPen(pal.text().color());
+ opt.rect.setRect(0, 0, cr.width(), cr.height());
+ QRect textRect = table()->style()->subElementRect(QStyle::SE_CheckBoxContents, &opt, table());
+ p->drawText(textRect, wordWrap() ? (alignment() | Qt::WordBreak) : alignment(), text());
+}
+
+/*!
+ If \a b is true the checkbox is checked; if \a b is false the
+ checkbox is unchecked.
+
+ \sa isChecked()
+*/
+
+void Q3CheckTableItem::setChecked(bool b)
+{
+ checked = b;
+ table()->updateCell(row(), col());
+ QWidget *w = table()->cellWidget(row(), col());
+ QCheckBox *cb = qobject_cast<QCheckBox*>(w);
+ if (cb)
+ cb->setChecked(b);
+}
+
+/*!
+ Returns true if the checkbox table item is checked; otherwise
+ returns false.
+
+ \sa setChecked()
+*/
+
+bool Q3CheckTableItem::isChecked() const
+{
+ // #### why was this next line here. It must not be here, as
+ // #### people want to call isChecked() from within paintCell()
+ // #### and end up in an infinite loop that way
+ // table()->updateCell(row(), col());
+ QWidget *w = table()->cellWidget(row(), col());
+ QCheckBox *cb = qobject_cast<QCheckBox*>(w);
+ if (cb)
+ return cb->isChecked();
+ return checked;
+}
+
+int Q3CheckTableItem::RTTI = 2;
+
+/*!
+ \fn int Q3CheckTableItem::rtti() const
+
+ Returns 2.
+
+ Make your derived classes return their own values for rtti()to
+ distinguish between different table item subclasses. You should
+ use values greater than 1000, preferably a large random number, to
+ allow for extensions to this class.
+
+ \sa Q3TableItem::rtti()
+*/
+
+int Q3CheckTableItem::rtti() const
+{
+ return RTTI;
+}
+
+/*! \reimp */
+
+QSize Q3CheckTableItem::sizeHint() const
+{
+ QSize sz = QSize(table()->style()->pixelMetric(QStyle::PM_IndicatorWidth),
+ table()->style()->pixelMetric(QStyle::PM_IndicatorHeight));
+ sz.setWidth(sz.width() + 6);
+ QSize sh(Q3TableItem::sizeHint());
+ return QSize(sh.width() + sz.width(), QMAX(sh.height(), sz.height())).
+ expandedTo(QApplication::globalStrut());
+}
+
+/*!
+ \class Q3Table
+ \brief The Q3Table class provides a flexible editable table widget.
+
+ \compat
+
+ Q3Table is easy to use, although it does have a large API because
+ of the comprehensive functionality that it provides. Q3Table
+ includes functions for manipulating \link #headers
+ headers\endlink, \link #columnsrows rows and columns\endlink,
+ \link #cells cells\endlink and \link #selections
+ selections\endlink. Q3Table also provides in-place editing and
+ drag and drop, as well as a useful set of
+ \link #signals signals\endlink. Q3Table efficiently supports very
+ large tables, for example, tables one million by one million cells
+ are perfectly possible. Q3Table is economical with memory, using
+ none for unused cells.
+
+ \snippet doc/src/snippets/code/src_qt3support_itemviews_q3table.cpp 3
+
+ The first line constructs the table specifying its size in rows
+ and columns. We then insert a pixmap and some text into the \e
+ same \link #cells cell\endlink, with the pixmap appearing to the
+ left of the text. Q3Table cells can be populated with
+ \l{Q3TableItem}s, \l{Q3ComboTableItem}s or by \l{Q3CheckTableItem}s.
+ By default a vertical header appears at the left of the table
+ showing row numbers and a horizontal header appears at the top of
+ the table showing column numbers. (The numbers displayed start at
+ 1, although row and column numbers within Q3Table begin at 0.)
+
+ If you want to use mouse tracking call setMouseTracking(true) on
+ the \e viewport.
+
+ \img qtableitems.png Table Items
+
+ \target headers
+ \section1 Headers
+
+ Q3Table supports a header column, e.g. to display row numbers, and
+ a header row, e.g to display column titles. To set row or column
+ labels use Q3Header::setLabel() on the pointers returned by
+ verticalHeader() and horizontalHeader() respectively. The vertical
+ header is displayed within the table's left margin whose width is
+ set with setLeftMargin(). The horizontal header is displayed
+ within the table's top margin whose height is set with
+ setTopMargin(). The table's grid can be switched off with
+ setShowGrid(). If you want to hide a horizontal header call
+ hide(), and call setTopMargin(0) so that the area the header
+ would have occupied is reduced to zero size.
+
+ Header labels are indexed via their section numbers. Note that the
+ default behavior of Q3Header regarding section numbers is overridden
+ for Q3Table. See the explanation below in the Rows and Columns
+ section in the discussion of moving columns and rows.
+
+ \target columnsrows
+ \section1 Rows and Columns
+
+ Row and column sizes are set with setRowHeight() and
+ setColumnWidth(). If you want a row high enough to show the
+ tallest item in its entirety, use adjustRow(). Similarly, to make
+ a column wide enough to show the widest item use adjustColumn().
+ If you want the row height and column width to adjust
+ automatically as the height and width of the table changes use
+ setRowStretchable() and setColumnStretchable().
+
+ Rows and columns can be hidden and shown with hideRow(),
+ hideColumn(), showRow() and showColumn(). New rows and columns are
+ inserted using insertRows() and insertColumns(). Additional rows
+ and columns are added at the bottom (rows) or right (columns) if
+ you set setNumRows() or setNumCols() to be larger than numRows()
+ or numCols(). Existing rows and columns are removed with
+ removeRow() and removeColumn(). Multiple rows and columns can be
+ removed with removeRows() and removeColumns().
+
+ Rows and columns can be set to be movable using
+ rowMovingEnabled() and columnMovingEnabled(). The user can drag
+ them to reorder them holding down the Ctrl key and dragging the
+ mouse. For performance reasons, the default behavior of Q3Header
+ section numbers is overridden by Q3Table. Currently in Q3Table, when
+ a row or column is dragged and reordered, the section number is
+ also changed to its new position. Therefore, there is no
+ difference between the section and the index fields in Q3Header.
+ The Q3Table Q3Header classes do not provide a mechanism for indexing
+ independently of the user interface ordering.
+
+ The table can be sorted using sortColumn(). Users can sort a
+ column by clicking its header if setSorting() is set to true. Rows
+ can be swapped with swapRows(), columns with swapColumns() and
+ cells with swapCells().
+
+ For editable tables (see setReadOnly()) you can set the read-only
+ property of individual rows and columns with setRowReadOnly() and
+ setColumnReadOnly(). (Whether a cell is editable or read-only
+ depends on these settings and the cell's Q3TableItem.
+
+ The row and column which have the focus are returned by
+ currentRow() and currentColumn() respectively.
+
+ Although many Q3Table functions operate in terms of rows and
+ columns the indexOf() function returns a single integer
+ identifying a particular cell.
+
+ \target cells
+ \section1 Cells
+
+ All of a Q3Table's cells are empty when the table is constructed.
+
+ There are two approaches to populating the table's cells. The
+ first and simplest approach is to use Q3TableItems or Q3TableItem
+ subclasses. The second approach doesn't use Q3TableItems at all
+ which is useful for very large sparse tables but requires you to
+ reimplement a number of functions. We'll look at each approach in
+ turn.
+
+ To put a string in a cell use setText(). This function will create
+ a new Q3TableItem for the cell if one doesn't already exist, and
+ displays the text in it. By default the table item's widget will
+ be a QLineEdit. A pixmap may be put in a cell with setPixmap(),
+ which also creates a table item if required. A cell may contain \e
+ both a pixmap and text; the pixmap is displayed to the left of the
+ text. Another approach is to construct a Q3TableItem or Q3TableItem
+ subclass, set its properties, then insert it into a cell with
+ setItem().
+
+ If you want cells which contain comboboxes use the Q3ComboTableItem
+ class. Similarly if you require cells containing checkboxes use
+ the Q3CheckTableItem class. These table items look and behave just
+ like the combobox or checkbox widgets but consume far less memory.
+
+ Q3Table takes ownership of its Q3TableItems and will delete them
+ when the table itself is destroyed. You can take ownership of a
+ table item using takeItem() which you use to move a cell's
+ contents from one cell to another, either within the same table,
+ or from one table to another. (See also, swapCells()).
+
+ In-place editing of the text in Q3TableItems, and the values in
+ Q3ComboTableItems and Q3CheckTableItems works automatically. Cells
+ may be editable or read-only, see Q3TableItem::EditType. If you
+ want fine control over editing see beginEdit() and endEdit().
+
+ The contents of a cell can be retrieved as a Q3TableItem using
+ item(), or as a string with text() or as a pixmap (if there is
+ one) with pixmap(). A cell's bounding rectangle is given by
+ cellGeometry(). Use updateCell() to repaint a cell, for example to
+ clear away a cell's visual representation after it has been
+ deleted with clearCell(). The table can be forced to scroll to
+ show a particular cell with ensureCellVisible(). The isSelected()
+ function indicates if a cell is selected.
+
+ It is possible to use your own widget as a cell's widget using
+ setCellWidget(), but subclassing Q3TableItem might be a simpler
+ approach. The cell's widget (if there is one) can be removed with
+ clearCellWidget().
+
+ \keyword notes on large tables
+ \target bigtables
+ \section2 Large tables
+
+ For large, sparse, tables using Q3TableItems or other widgets is
+ inefficient. The solution is to \e draw the cell as it should
+ appear and to create and destroy cell editors on demand.
+
+ This approach requires that you reimplement various functions.
+ Reimplement paintCell() to display your data, and createEditor()
+ and setCellContentFromEditor() to support in-place editing. It
+ is very important to reimplement resizeData() to have no
+ functionality, to prevent Q3Table from attempting to create a huge
+ array. You will also need to reimplement item(), setItem(),
+ takeItem(), clearCell(), and insertWidget(), cellWidget() and
+ clearCellWidget(). In almost every circumstance (for sorting,
+ removing and inserting columns and rows, etc.), you also need
+ to reimplement swapRows(), swapCells() and swapColumns(), including
+ header handling.
+
+ If you represent active cells with a dictionary of Q3TableItems and
+ QWidgets, i.e. only store references to cells that are actually
+ used, many of the functions can be implemented with a single line
+ of code.
+
+ For more information on cells see the Q3TableItem documenation.
+
+ \target selections
+ \section1 Selections
+
+ Q3Table's support single selection, multi-selection (multiple
+ cells) or no selection. The selection mode is set with
+ setSelectionMode(). Use isSelected() to determine if a particular
+ cell is selected, and isRowSelected() and isColumnSelected() to
+ see if a row or column is selected.
+
+ Q3Table's support many simultaneous selections. You can
+ programmatically select cells with addSelection(). The number of
+ selections is given by numSelections(). The current selection is
+ returned by currentSelection(). You can remove a selection with
+ removeSelection() and remove all selections with
+ clearSelection(). Selections are Q3TableSelection objects.
+
+ To easily add a new selection use selectCells(), selectRow() or
+ selectColumn().
+
+ Alternatively, use addSelection() to add new selections using
+ Q3TableSelection objects. The advantage of using Q3TableSelection
+ objects is that you can call Q3TableSelection::expandTo() to resize
+ the selection and can query and compare them.
+
+ The number of selections is given by numSelections(). The current
+ selection is returned by currentSelection(). You can remove a
+ selection with removeSelection() and remove all selections with
+ clearSelection().
+
+ \target signals
+ \section1 Signals
+
+ When the user clicks a cell the currentChanged() signal is
+ emitted. You can also connect to the lower level clicked(),
+ doubleClicked() and pressed() signals. If the user changes the
+ selection the selectionChanged() signal is emitted; similarly if
+ the user changes a cell's value the valueChanged() signal is
+ emitted. If the user right-clicks (or presses the appropriate
+ platform-specific key sequence) the contextMenuRequested() signal
+ is emitted. If the user drops a drag and drop object the dropped()
+ signal is emitted with the drop event.
+*/
+
+/*!
+ \fn void Q3Table::currentChanged(int row, int col)
+
+ This signal is emitted when the current cell has changed to \a
+ row, \a col.
+*/
+
+/*!
+ \fn void Q3Table::valueChanged(int row, int col)
+
+ This signal is emitted when the user changed the value in the cell
+ at \a row, \a col.
+*/
+
+/*!
+ \fn int Q3Table::currentRow() const
+
+ Returns the current row.
+
+ \sa currentColumn()
+*/
+
+/*!
+ \fn int Q3Table::currentColumn() const
+
+ Returns the current column.
+
+ \sa currentRow()
+*/
+
+/*!
+ \enum Q3Table::EditMode
+
+ \value NotEditing No cell is currently being edited.
+
+ \value Editing A cell is currently being edited. The editor was
+ initialised with the cell's contents.
+
+ \value Replacing A cell is currently being edited. The editor was
+ not initialised with the cell's contents.
+*/
+
+/*!
+ \enum Q3Table::SelectionMode
+
+ \value NoSelection No cell can be selected by the user.
+
+ \value Single The user may only select a single range of cells.
+
+ \value Multi The user may select multiple ranges of cells.
+
+ \value SingleRow The user may select one row at once.
+
+ \value MultiRow The user may select multiple rows.
+*/
+
+/*!
+ \enum Q3Table::FocusStyle
+
+ Specifies how the current cell (focus cell) is drawn.
+
+ \value FollowStyle The current cell is drawn according to the
+ current style and the cell's background is also drawn selected, if
+ the current cell is within a selection
+
+ \value SpreadSheet The current cell is drawn as in a spreadsheet.
+ This means, it is signified by a black rectangle around the cell,
+ and the background of the current cell is always drawn with the
+ widget's base color - even when selected.
+
+*/
+
+/*!
+ \fn void Q3Table::clicked(int row, int col, int button, const QPoint &mousePos)
+
+ This signal is emitted when mouse button \a button is clicked. The
+ cell where the event took place is at \a row, \a col, and the
+ mouse's position is in \a mousePos.
+
+ \sa Qt::MouseButton
+*/
+
+/*!
+ \fn void Q3Table::doubleClicked(int row, int col, int button, const QPoint &mousePos)
+
+ This signal is emitted when mouse button \a button is
+ double-clicked. The cell where the event took place is at \a row,
+ \a col, and the mouse's position is in \a mousePos.
+
+ \sa Qt::MouseButton
+*/
+
+/*!
+ \fn void Q3Table::pressed(int row, int col, int button, const QPoint &mousePos)
+
+ This signal is emitted when mouse button \a button is pressed. The
+ cell where the event took place is at \a row, \a col, and the
+ mouse's position is in \a mousePos.
+
+ \sa Qt::MouseButton
+*/
+
+/*!
+ \fn void Q3Table::selectionChanged()
+
+ This signal is emitted whenever a selection changes.
+
+ \sa Q3TableSelection
+*/
+
+/*!
+ \fn void Q3Table::contextMenuRequested(int row, int col, const QPoint & pos)
+
+ This signal is emitted when the user invokes a context menu with
+ the right mouse button (or with a system-specific keypress). The
+ cell where the event took place is at \a row, \a col. \a pos is
+ the position where the context menu will appear in the global
+ coordinate system. This signal is always emitted, even if the
+ contents of the cell are disabled.
+*/
+
+/*!
+ Creates an empty table object called \a name as a child of \a
+ parent.
+
+ Call setNumRows() and setNumCols() to set the table size before
+ populating the table if you're using Q3TableItems.
+*/
+
+Q3Table::Q3Table(QWidget *parent, const char *name)
+ : Q3ScrollView(parent, name, WNoAutoErase | WStaticContents),
+ leftHeader(0), topHeader(0),
+ currentSel(0), lastSortCol(-1), sGrid(true), mRows(false), mCols(false),
+ asc(true), doSort(true), readOnly(false)
+{
+ init(0, 0);
+}
+
+/*!
+ Constructs an empty table called \a name with \a numRows rows and
+ \a numCols columns. The table is a child of \a parent.
+
+ If you're using \l{Q3TableItem}s to populate the table's cells, you
+ can create Q3TableItem, Q3ComboTableItem and Q3CheckTableItem items
+ and insert them into the table using setItem(). (See the notes on
+ large tables for an alternative to using Q3TableItems.)
+*/
+
+Q3Table::Q3Table(int numRows, int numCols, QWidget *parent, const char *name)
+ : Q3ScrollView(parent, name, WNoAutoErase | WStaticContents),
+ leftHeader(0), topHeader(0),
+ currentSel(0), lastSortCol(-1), sGrid(true), mRows(false), mCols(false),
+ asc(true), doSort(true), readOnly(false)
+{
+ init(numRows, numCols);
+}
+
+/*! \internal
+*/
+
+void Q3Table::init(int rows, int cols)
+{
+#ifndef QT_NO_DRAGANDDROP
+ setDragAutoScroll(false);
+#endif
+ d = new Q3TablePrivate;
+ d->geomTimer = new QTimer(this);
+ d->lastVisCol = 0;
+ d->lastVisRow = 0;
+ connect(d->geomTimer, SIGNAL(timeout()), this, SLOT(updateGeometriesSlot()));
+ shouldClearSelection = false;
+ dEnabled = false;
+ roRows.setAutoDelete(true);
+ roCols.setAutoDelete(true);
+ setSorting(false);
+
+ unused = true; // It's unused, ain't it? :)
+
+ selMode = Multi;
+
+ contents.setAutoDelete(true);
+ widgets.setAutoDelete(true);
+
+ // Enable clipper and set background mode
+ enableClipper(qt_table_clipper_enabled);
+
+ viewport()->setFocusProxy(this);
+ viewport()->setFocusPolicy(Qt::WheelFocus);
+ setFocusPolicy(Qt::WheelFocus);
+
+ viewport()->setBackgroundMode(PaletteBase);
+ setBackgroundMode(PaletteBackground, PaletteBase);
+ setResizePolicy(Manual);
+ selections.setAutoDelete(true);
+
+ // Create headers
+ leftHeader = new Q3TableHeader(rows, this, this, "left table header");
+ leftHeader->setOrientation(Vertical);
+ leftHeader->setTracking(true);
+ leftHeader->setMovingEnabled(true);
+ topHeader = new Q3TableHeader(cols, this, this, "right table header");
+ topHeader->setOrientation(Horizontal);
+ topHeader->setTracking(true);
+ topHeader->setMovingEnabled(true);
+ if (QApplication::reverseLayout())
+ setMargins(0, fontMetrics().height() + 4, 30, 0);
+ else
+ setMargins(30, fontMetrics().height() + 4, 0, 0);
+
+ topHeader->setUpdatesEnabled(false);
+ leftHeader->setUpdatesEnabled(false);
+ // Initialize headers
+ int i = 0;
+ for (i = 0; i < numCols(); ++i)
+ topHeader->resizeSection(i, QMAX(100, QApplication::globalStrut().height()));
+ for (i = 0; i < numRows(); ++i)
+ leftHeader->resizeSection(i, QMAX(20, QApplication::globalStrut().width()));
+ topHeader->setUpdatesEnabled(true);
+ leftHeader->setUpdatesEnabled(true);
+
+ // Prepare for contents
+ contents.setAutoDelete(false);
+
+ // Connect header, table and scroll bars
+ connect(horizontalScrollBar(), SIGNAL(valueChanged(int)),
+ topHeader, SLOT(setOffset(int)));
+ connect(verticalScrollBar(), SIGNAL(valueChanged(int)),
+ leftHeader, SLOT(setOffset(int)));
+ connect(topHeader, SIGNAL(sectionSizeChanged(int)),
+ this, SLOT(columnWidthChanged(int)));
+ connect(topHeader, SIGNAL(indexChange(int,int,int)),
+ this, SLOT(columnIndexChanged(int,int,int)));
+ connect(topHeader, SIGNAL(sectionClicked(int)),
+ this, SLOT(columnClicked(int)));
+ connect(leftHeader, SIGNAL(sectionSizeChanged(int)),
+ this, SLOT(rowHeightChanged(int)));
+ connect(leftHeader, SIGNAL(indexChange(int,int,int)),
+ this, SLOT(rowIndexChanged(int,int,int)));
+
+ // Initialize variables
+ autoScrollTimer = new QTimer(this);
+ connect(autoScrollTimer, SIGNAL(timeout()),
+ this, SLOT(doAutoScroll()));
+ curRow = curCol = 0;
+ topHeader->setSectionState(curCol, Q3TableHeader::Bold);
+ leftHeader->setSectionState(curRow, Q3TableHeader::Bold);
+ edMode = NotEditing;
+ editRow = editCol = -1;
+
+ drawActiveSelection = true;
+
+ installEventFilter(this);
+
+ focusStl = SpreadSheet;
+
+ was_visible = false;
+
+ // initial size
+ resize(640, 480);
+}
+
+/*!
+ Releases all the resources used by the Q3Table object,
+ including all \l{Q3TableItem}s and their widgets.
+*/
+
+Q3Table::~Q3Table()
+{
+ setUpdatesEnabled(false);
+ contents.setAutoDelete(true);
+ contents.clear();
+ widgets.clear();
+
+ delete d;
+}
+
+void Q3Table::setReadOnly(bool b)
+{
+ readOnly = b;
+
+ Q3TableItem *i = item(curRow, curCol);
+ if (readOnly && isEditing()) {
+ endEdit(editRow, editCol, true, false);
+ } else if (!readOnly && i && (i->editType() == Q3TableItem::WhenCurrent
+ || i->editType() == Q3TableItem::Always)) {
+ editCell(curRow, curCol);
+ }
+}
+
+/*!
+ If \a ro is true, row \a row is set to be read-only; otherwise the
+ row is set to be editable.
+
+ Whether a cell in this row is editable or read-only depends on the
+ cell's EditType, and this setting.
+
+ \sa isRowReadOnly() setColumnReadOnly() setReadOnly()
+*/
+
+void Q3Table::setRowReadOnly(int row, bool ro)
+{
+ if (ro)
+ roRows.replace(row, new int(0));
+ else
+ roRows.remove(row);
+
+ if (curRow == row) {
+ Q3TableItem *i = item(curRow, curCol);
+ if (ro && isEditing()) {
+ endEdit(editRow, editCol, true, false);
+ } else if (!ro && i && (i->editType() == Q3TableItem::WhenCurrent
+ || i->editType() == Q3TableItem::Always)) {
+ editCell(curRow, curCol);
+ }
+ }
+}
+
+/*!
+ If \a ro is true, column \a col is set to be read-only; otherwise
+ the column is set to be editable.
+
+ Whether a cell in this column is editable or read-only depends on
+ the cell's EditType, and this setting.
+
+ \sa isColumnReadOnly() setRowReadOnly() setReadOnly()
+
+*/
+
+void Q3Table::setColumnReadOnly(int col, bool ro)
+{
+ if (ro)
+ roCols.replace(col, new int(0));
+ else
+ roCols.remove(col);
+
+ if (curCol == col) {
+ Q3TableItem *i = item(curRow, curCol);
+ if (ro && isEditing()) {
+ endEdit(editRow, editCol, true, false);
+ } else if (!ro && i && (i->editType() == Q3TableItem::WhenCurrent
+ || i->editType() == Q3TableItem::Always)) {
+ editCell(curRow, curCol);
+ }
+ }
+}
+
+/*!
+ \property Q3Table::readOnly
+ \brief whether the table is read-only
+
+ Whether a cell in the table is editable or read-only depends on
+ the cell's \link Q3TableItem::EditType EditType\endlink, and this setting.
+
+ \sa QWidget::enabled setColumnReadOnly() setRowReadOnly()
+*/
+
+bool Q3Table::isReadOnly() const
+{
+ return readOnly;
+}
+
+/*!
+ Returns true if row \a row is read-only; otherwise returns false.
+
+ Whether a cell in this row is editable or read-only depends on the
+ cell's \link Q3TableItem::EditType EditType\endlink, and this
+ setting.
+
+ \sa setRowReadOnly() isColumnReadOnly()
+*/
+
+bool Q3Table::isRowReadOnly(int row) const
+{
+ return (roRows.find(row) != 0);
+}
+
+/*!
+ Returns true if column \a col is read-only; otherwise returns
+ false.
+
+ Whether a cell in this column is editable or read-only depends on
+ the cell's EditType, and this setting.
+
+ \sa setColumnReadOnly() isRowReadOnly()
+*/
+
+bool Q3Table::isColumnReadOnly(int col) const
+{
+ return (roCols.find(col) != 0);
+}
+
+void Q3Table::setSelectionMode(SelectionMode mode)
+{
+ if (mode == selMode)
+ return;
+ selMode = mode;
+ clearSelection();
+ if (isRowSelection(selMode) && numRows() > 0 && numCols() > 0) {
+ currentSel = new Q3TableSelection();
+ selections.append(currentSel);
+ currentSel->init(curRow, 0);
+ currentSel->expandTo(curRow, numCols() - 1);
+ repaintSelections(0, currentSel);
+ }
+}
+
+/*!
+ \property Q3Table::selectionMode
+ \brief the current selection mode
+
+ The default mode is \c Multi which allows the user to select
+ multiple ranges of cells.
+*/
+
+Q3Table::SelectionMode Q3Table::selectionMode() const
+{
+ return selMode;
+}
+
+/*!
+ \property Q3Table::focusStyle
+ \brief how the current (focus) cell is drawn
+
+ The default style is \c SpreadSheet.
+
+ \sa Q3Table::FocusStyle
+*/
+
+void Q3Table::setFocusStyle(FocusStyle fs)
+{
+ focusStl = fs;
+ updateCell(curRow, curCol);
+}
+
+Q3Table::FocusStyle Q3Table::focusStyle() const
+{
+ return focusStl;
+}
+
+/*!
+ This functions updates all the header states to be in sync with
+ the current selections. This should be called after
+ programmatically changing, adding or removing selections, so that
+ the headers are updated.
+*/
+
+void Q3Table::updateHeaderStates()
+{
+ horizontalHeader()->setUpdatesEnabled(false);
+ verticalHeader()->setUpdatesEnabled(false);
+
+ ((Q3TableHeader*)verticalHeader())->setSectionStateToAll(Q3TableHeader::Normal);
+ ((Q3TableHeader*)horizontalHeader())->setSectionStateToAll(Q3TableHeader::Normal);
+
+ Q3PtrListIterator<Q3TableSelection> it(selections);
+ Q3TableSelection *s;
+ while ((s = it.current()) != 0) {
+ ++it;
+ if (s->isActive()) {
+ if (s->leftCol() == 0 &&
+ s->rightCol() == numCols() - 1) {
+ for (int i = 0; i < s->bottomRow() - s->topRow() + 1; ++i)
+ leftHeader->setSectionState(s->topRow() + i, Q3TableHeader::Selected);
+ }
+ if (s->topRow() == 0 &&
+ s->bottomRow() == numRows() - 1) {
+ for (int i = 0; i < s->rightCol() - s->leftCol() + 1; ++i)
+ topHeader->setSectionState(s->leftCol() + i, Q3TableHeader::Selected);
+ }
+ }
+ }
+
+ horizontalHeader()->setUpdatesEnabled(true);
+ verticalHeader()->setUpdatesEnabled(true);
+ horizontalHeader()->repaint(false);
+ verticalHeader()->repaint(false);
+}
+
+/*!
+ Returns the table's top Q3Header.
+
+ This header contains the column labels.
+
+ To modify a column label use Q3Header::setLabel().
+
+ \sa verticalHeader() setTopMargin() Q3Header
+*/
+
+Q3Header *Q3Table::horizontalHeader() const
+{
+ return (Q3Header*)topHeader;
+}
+
+/*!
+ Returns the table's vertical Q3Header.
+
+ This header contains the row labels.
+
+ \sa horizontalHeader() setLeftMargin() Q3Header
+*/
+
+Q3Header *Q3Table::verticalHeader() const
+{
+ return (Q3Header*)leftHeader;
+}
+
+void Q3Table::setShowGrid(bool b)
+{
+ if (sGrid == b)
+ return;
+ sGrid = b;
+ updateContents();
+}
+
+/*!
+ \property Q3Table::showGrid
+ \brief whether the table's grid is displayed
+
+ The grid is shown by default.
+*/
+
+bool Q3Table::showGrid() const
+{
+ return sGrid;
+}
+
+/*!
+ \property Q3Table::columnMovingEnabled
+ \brief whether columns can be moved by the user
+
+ The default is false. Columns are moved by dragging whilst holding
+ down the Ctrl key.
+
+ \sa rowMovingEnabled
+*/
+
+void Q3Table::setColumnMovingEnabled(bool b)
+{
+ mCols = b;
+}
+
+bool Q3Table::columnMovingEnabled() const
+{
+ return mCols;
+}
+
+/*!
+ \property Q3Table::rowMovingEnabled
+ \brief whether rows can be moved by the user
+
+ The default is false. Rows are moved by dragging whilst holding
+ down the Ctrl key.
+
+
+ \sa columnMovingEnabled
+*/
+
+void Q3Table::setRowMovingEnabled(bool b)
+{
+ mRows = b;
+}
+
+bool Q3Table::rowMovingEnabled() const
+{
+ return mRows;
+}
+
+/*!
+ This is called when Q3Table's internal array needs to be resized to
+ \a len elements.
+
+ If you don't use Q3TableItems you should reimplement this as an
+ empty method to avoid wasting memory. See the notes on large
+ tables for further details.
+*/
+
+void Q3Table::resizeData(int len)
+{
+ contents.resize(len);
+ widgets.resize(len);
+}
+
+/*!
+ Swaps the data in \a row1 and \a row2.
+
+ This function is used to swap the positions of two rows. It is
+ called when the user changes the order of rows (see
+ setRowMovingEnabled()), and when rows are sorted.
+
+ If you don't use \l{Q3TableItem}s and want your users to be able to
+ swap rows, e.g. for sorting, you will need to reimplement this
+ function. (See the notes on large tables.)
+
+ If \a swapHeader is true, the rows' header contents is also
+ swapped.
+
+ This function will not update the Q3Table, you will have to do
+ this manually, e.g. by calling updateContents().
+
+ \sa swapColumns() swapCells()
+*/
+
+void Q3Table::swapRows(int row1, int row2, bool swapHeader)
+{
+ if (swapHeader)
+ leftHeader->swapSections(row1, row2, false);
+
+ Q3PtrVector<Q3TableItem> tmpContents;
+ tmpContents.resize(numCols());
+ Q3PtrVector<QWidget> tmpWidgets;
+ tmpWidgets.resize(numCols());
+ int i;
+
+ contents.setAutoDelete(false);
+ widgets.setAutoDelete(false);
+ for (i = 0; i < numCols(); ++i) {
+ Q3TableItem *i1, *i2;
+ i1 = item(row1, i);
+ i2 = item(row2, i);
+ if (i1 || i2) {
+ tmpContents.insert(i, i1);
+ contents.remove(indexOf(row1, i));
+ contents.insert(indexOf(row1, i), i2);
+ contents.remove(indexOf(row2, i));
+ contents.insert(indexOf(row2, i), tmpContents[ i ]);
+ if (contents[ indexOf(row1, i) ])
+ contents[ indexOf(row1, i) ]->setRow(row1);
+ if (contents[ indexOf(row2, i) ])
+ contents[ indexOf(row2, i) ]->setRow(row2);
+ }
+
+ QWidget *w1, *w2;
+ w1 = cellWidget(row1, i);
+ w2 = cellWidget(row2, i);
+ if (w1 || w2) {
+ tmpWidgets.insert(i, w1);
+ widgets.remove(indexOf(row1, i));
+ widgets.insert(indexOf(row1, i), w2);
+ widgets.remove(indexOf(row2, i));
+ widgets.insert(indexOf(row2, i), tmpWidgets[ i ]);
+ }
+ }
+ contents.setAutoDelete(false);
+ widgets.setAutoDelete(true);
+
+ updateRowWidgets(row1);
+ updateRowWidgets(row2);
+ if (curRow == row1)
+ curRow = row2;
+ else if (curRow == row2)
+ curRow = row1;
+ if (editRow == row1)
+ editRow = row2;
+ else if (editRow == row2)
+ editRow = row1;
+}
+
+/*!
+ Sets the left margin to be \a m pixels wide.
+
+ The verticalHeader(), which displays row labels, occupies this
+ margin.
+
+ In an Arabic or Hebrew localization, the verticalHeader() will
+ appear on the right side of the table, and this call will set the
+ right margin.
+
+ \sa leftMargin() setTopMargin() verticalHeader()
+*/
+
+void Q3Table::setLeftMargin(int m)
+{
+ if (QApplication::reverseLayout())
+ setMargins(leftMargin(), topMargin(), m, bottomMargin());
+ else
+ setMargins(m, topMargin(), rightMargin(), bottomMargin());
+ updateGeometries();
+}
+
+/*!
+ Sets the top margin to be \a m pixels high.
+
+ The horizontalHeader(), which displays column labels, occupies
+ this margin.
+
+ \sa topMargin() setLeftMargin()
+*/
+
+void Q3Table::setTopMargin(int m)
+{
+ setMargins(leftMargin(), m, rightMargin(), bottomMargin());
+ updateGeometries();
+}
+
+/*!
+ Swaps the data in \a col1 with \a col2.
+
+ This function is used to swap the positions of two columns. It is
+ called when the user changes the order of columns (see
+ setColumnMovingEnabled(), and when columns are sorted.
+
+ If you don't use \l{Q3TableItem}s and want your users to be able to
+ swap columns you will need to reimplement this function. (See the
+ notes on large tables.)
+
+ If \a swapHeader is true, the columns' header contents is also
+ swapped.
+
+ \sa swapCells()
+*/
+
+void Q3Table::swapColumns(int col1, int col2, bool swapHeader)
+{
+ if (swapHeader)
+ topHeader->swapSections(col1, col2, false);
+
+ Q3PtrVector<Q3TableItem> tmpContents;
+ tmpContents.resize(numRows());
+ Q3PtrVector<QWidget> tmpWidgets;
+ tmpWidgets.resize(numRows());
+ int i;
+
+ contents.setAutoDelete(false);
+ widgets.setAutoDelete(false);
+ for (i = 0; i < numRows(); ++i) {
+ Q3TableItem *i1, *i2;
+ i1 = item(i, col1);
+ i2 = item(i, col2);
+ if (i1 || i2) {
+ tmpContents.insert(i, i1);
+ contents.remove(indexOf(i, col1));
+ contents.insert(indexOf(i, col1), i2);
+ contents.remove(indexOf(i, col2));
+ contents.insert(indexOf(i, col2), tmpContents[ i ]);
+ if (contents[ indexOf(i, col1) ])
+ contents[ indexOf(i, col1) ]->setCol(col1);
+ if (contents[ indexOf(i, col2) ])
+ contents[ indexOf(i, col2) ]->setCol(col2);
+ }
+
+ QWidget *w1, *w2;
+ w1 = cellWidget(i, col1);
+ w2 = cellWidget(i, col2);
+ if (w1 || w2) {
+ tmpWidgets.insert(i, w1);
+ widgets.remove(indexOf(i, col1));
+ widgets.insert(indexOf(i, col1), w2);
+ widgets.remove(indexOf(i, col2));
+ widgets.insert(indexOf(i, col2), tmpWidgets[ i ]);
+ }
+ }
+ contents.setAutoDelete(false);
+ widgets.setAutoDelete(true);
+
+ columnWidthChanged(col1);
+ columnWidthChanged(col2);
+ if (curCol == col1)
+ curCol = col2;
+ else if (curCol == col2)
+ curCol = col1;
+ if (editCol == col1)
+ editCol = col2;
+ else if (editCol == col2)
+ editCol = col1;
+}
+
+/*!
+ Swaps the contents of the cell at \a row1, \a col1 with the
+ contents of the cell at \a row2, \a col2.
+
+ This function is also called when the table is sorted.
+
+ If you don't use \l{Q3TableItem}s and want your users to be able to
+ swap cells, you will need to reimplement this function. (See the
+ notes on large tables.)
+
+ \sa swapColumns() swapRows()
+*/
+
+void Q3Table::swapCells(int row1, int col1, int row2, int col2)
+{
+ contents.setAutoDelete(false);
+ widgets.setAutoDelete(false);
+ Q3TableItem *i1, *i2;
+ i1 = item(row1, col1);
+ i2 = item(row2, col2);
+ if (i1 || i2) {
+ Q3TableItem *tmp = i1;
+ contents.remove(indexOf(row1, col1));
+ contents.insert(indexOf(row1, col1), i2);
+ contents.remove(indexOf(row2, col2));
+ contents.insert(indexOf(row2, col2), tmp);
+ if (contents[ indexOf(row1, col1) ]) {
+ contents[ indexOf(row1, col1) ]->setRow(row1);
+ contents[ indexOf(row1, col1) ]->setCol(col1);
+ }
+ if (contents[ indexOf(row2, col2) ]) {
+ contents[ indexOf(row2, col2) ]->setRow(row2);
+ contents[ indexOf(row2, col2) ]->setCol(col2);
+ }
+ }
+
+ QWidget *w1, *w2;
+ w1 = cellWidget(row1, col1);
+ w2 = cellWidget(row2, col2);
+ if (w1 || w2) {
+ QWidget *tmp = w1;
+ widgets.remove(indexOf(row1, col1));
+ widgets.insert(indexOf(row1, col1), w2);
+ widgets.remove(indexOf(row2, col2));
+ widgets.insert(indexOf(row2, col2), tmp);
+ }
+
+ updateRowWidgets(row1);
+ updateRowWidgets(row2);
+ updateColWidgets(col1);
+ updateColWidgets(col2);
+ contents.setAutoDelete(false);
+ widgets.setAutoDelete(true);
+}
+
+static bool is_child_of(QWidget *child, QWidget *parent)
+{
+ while (child) {
+ if (child == parent)
+ return true;
+ child = child->parentWidget();
+ }
+ return false;
+}
+
+/*!
+ Draws the table contents on the painter \a p. This function is
+ optimized so that it only draws the cells inside the \a cw pixels
+ wide and \a ch pixels high clipping rectangle at position \a cx,
+ \a cy.
+
+ Additionally, drawContents() highlights the current cell.
+*/
+
+void Q3Table::drawContents(QPainter *p, int cx, int cy, int cw, int ch)
+{
+ int colfirst = columnAt(cx);
+ int collast = columnAt(cx + cw);
+ int rowfirst = rowAt(cy);
+ int rowlast = rowAt(cy + ch);
+
+ if (rowfirst == -1 || colfirst == -1) {
+ paintEmptyArea(p, cx, cy, cw, ch);
+ return;
+ }
+
+ drawActiveSelection = hasFocus() || viewport()->hasFocus() || d->inMenuMode
+ || is_child_of(qApp->focusWidget(), viewport())
+ || !style()->styleHint(QStyle::SH_ItemView_ChangeHighlightOnFocus, 0, this);
+ if (rowlast == -1)
+ rowlast = numRows() - 1;
+ if (collast == -1)
+ collast = numCols() - 1;
+
+ bool currentInSelection = false;
+
+ Q3PtrListIterator<Q3TableSelection> it( selections );
+ Q3TableSelection *s;
+ while ( ( s = it.current() ) != 0 ) {
+ ++it;
+ if (s->isActive() &&
+ curRow >= s->topRow() &&
+ curRow <= s->bottomRow() &&
+ curCol >= s->leftCol() &&
+ curCol <= s->rightCol()) {
+ currentInSelection = s->topRow() != curRow || s->bottomRow() != curRow || s->leftCol() != curCol || s->rightCol() != curCol;
+ break;
+ }
+ }
+
+ // Go through the rows
+ for (int r = rowfirst; r <= rowlast; ++r) {
+ // get row position and height
+ int rowp = rowPos(r);
+ int rowh = rowHeight(r);
+
+ // Go through the columns in row r
+ // if we know from where to where, go through [colfirst, collast],
+ // else go through all of them
+ for (int c = colfirst; c <= collast; ++c) {
+ // get position and width of column c
+ int colp, colw;
+ colp = columnPos(c);
+ colw = columnWidth(c);
+ int oldrp = rowp;
+ int oldrh = rowh;
+
+ Q3TableItem *itm = item(r, c);
+ if (itm &&
+ (itm->colSpan() > 1 || itm->rowSpan() > 1)) {
+ bool goon = (r == itm->row() && c == itm->col())
+ || (r == rowfirst && c == itm->col())
+ || (r == itm->row() && c == colfirst);
+ if (!goon)
+ continue;
+ rowp = rowPos(itm->row());
+ rowh = 0;
+ int i;
+ for (i = 0; i < itm->rowSpan(); ++i)
+ rowh += rowHeight(i + itm->row());
+ colp = columnPos(itm->col());
+ colw = 0;
+ for (i = 0; i < itm->colSpan(); ++i)
+ colw += columnWidth(i + itm->col());
+ }
+
+ // Translate painter and draw the cell
+ p->translate(colp, rowp);
+ bool selected = isSelected(r, c);
+ if (focusStl != FollowStyle && selected && !currentInSelection &&
+ r == curRow && c == curCol )
+ selected = false;
+ paintCell(p, r, c, QRect(colp, rowp, colw, rowh), selected);
+ p->translate(-colp, -rowp);
+
+ rowp = oldrp;
+ rowh = oldrh;
+
+ QWidget *w = cellWidget(r, c);
+ QRect cg(cellGeometry(r, c));
+ if (w && w->geometry() != QRect(contentsToViewport(cg.topLeft()), cg.size() - QSize(1, 1))) {
+ moveChild(w, colp, rowp);
+ w->resize(cg.size() - QSize(1, 1));
+ }
+ }
+ }
+ d->lastVisCol = collast;
+ d->lastVisRow = rowlast;
+
+ // draw indication of current cell
+ QRect focusRect = cellGeometry(curRow, curCol);
+ p->translate(focusRect.x(), focusRect.y());
+ paintFocus(p, focusRect);
+ p->translate(-focusRect.x(), -focusRect.y());
+
+ // Paint empty rects
+ paintEmptyArea(p, cx, cy, cw, ch);
+
+ drawActiveSelection = true;
+}
+
+/*!
+ \reimp
+
+ (Implemented to get rid of a compiler warning.)
+*/
+
+void Q3Table::drawContents(QPainter *)
+{
+}
+
+/*!
+ Returns the geometry of cell \a row, \a col in the cell's
+ coordinate system. This is a convenience function useful in
+ paintCell(). It is equivalent to QRect(QPoint(0,0), cellGeometry(
+ row, col).size());
+
+ \sa cellGeometry()
+*/
+
+QRect Q3Table::cellRect(int row, int col) const
+{
+ return QRect(QPoint(0,0), cellGeometry(row, col).size());
+}
+
+/*!
+ \overload
+
+ Use the other paintCell() function. This function is only included
+ for backwards compatibility.
+*/
+
+void Q3Table::paintCell(QPainter* p, int row, int col,
+ const QRect &cr, bool selected)
+{
+ if (cr.width() == 0 || cr.height() == 0)
+ return;
+#if defined(Q_WS_WIN)
+ const QColorGroup &cg = (!drawActiveSelection && style()->styleHint(QStyle::SH_ItemView_ChangeHighlightOnFocus) ? palette().inactive() : colorGroup());
+#else
+ const QColorGroup &cg = colorGroup();
+#endif
+
+ Q3TableItem *itm = item(row, col);
+ QColorGroup cg2(cg);
+ if (itm && !itm->isEnabled())
+ cg2 = palette().disabled();
+
+ paintCell(p, row, col, cr, selected, cg2);
+}
+
+/*!
+ Paints the cell at \a row, \a col on the painter \a p. The painter
+ has already been translated to the cell's origin. \a cr describes
+ the cell coordinates in the content coordinate system.
+
+ If \a selected is true the cell is highlighted.
+
+ \a cg is the colorgroup which should be used to draw the cell
+ content.
+
+ If you want to draw custom cell content, for example right-aligned
+ text, you must either reimplement paintCell(), or subclass
+ Q3TableItem and reimplement Q3TableItem::paint() to do the custom
+ drawing.
+
+ If you're using a Q3TableItem subclass, for example, to store a
+ data structure, then reimplementing Q3TableItem::paint() may be the
+ best approach. For data you want to draw immediately, e.g. data
+ retrieved from a database, it is probably best to reimplement
+ paintCell(). Note that if you reimplement paintCell(), i.e. don't
+ use \l{Q3TableItem}s, you must reimplement other functions: see the
+ notes on large tables.
+
+ Note that the painter is not clipped by default in order to get
+ maximum efficiency. If you want clipping, use code like this:
+
+ \snippet doc/src/snippets/code/src_qt3support_itemviews_q3table.cpp 4
+*/
+
+void Q3Table::paintCell(QPainter *p, int row, int col,
+ const QRect &cr, bool selected, const QColorGroup &cg)
+{
+ if (focusStl == SpreadSheet && selected &&
+ row == curRow &&
+ col == curCol && (hasFocus() || viewport()->hasFocus()))
+ selected = false;
+
+ QPalette pal = cg;
+ int w = cr.width();
+ int h = cr.height();
+ int x2 = w - 1;
+ int y2 = h - 1;
+
+
+ Q3TableItem *itm = item(row, col);
+ if (itm) {
+ p->save();
+ itm->paint(p, pal, cr, selected);
+ p->restore();
+ } else {
+ p->fillRect(0, 0, w, h, selected ? pal.brush(QPalette::Highlight) : pal.brush(QPalette::Base));
+ }
+
+ if (sGrid) {
+ // Draw our lines
+ QPen pen(p->pen());
+ int gridColor = style()->styleHint(QStyle::SH_Table_GridLineColor, 0, this);
+ if (gridColor != -1) {
+ if (palette() != pal)
+ p->setPen(pal.mid().color());
+ else
+ p->setPen((QRgb)gridColor);
+ } else {
+ p->setPen(pal.mid().color());
+ }
+ p->drawLine(x2, 0, x2, y2);
+ p->drawLine(0, y2, x2, y2);
+ p->setPen(pen);
+ }
+}
+
+/*!
+ Draws the focus rectangle of the current cell (see currentRow(),
+ currentColumn()).
+
+ The painter \a p is already translated to the cell's origin, while
+ \a cr specifies the cell's geometry in content coordinates.
+*/
+
+void Q3Table::paintFocus(QPainter *p, const QRect &cr)
+{
+ if (!hasFocus() && !viewport()->hasFocus())
+ return;
+ QRect focusRect(0, 0, cr.width(), cr.height());
+ if (focusStyle() == SpreadSheet) {
+ p->setPen(QPen(Qt::black, 1));
+ p->setBrush(Qt::NoBrush);
+ p->drawRect(focusRect.x(), focusRect.y(), focusRect.width() - 1, focusRect.height() - 1);
+ p->drawRect(focusRect.x() - 1, focusRect.y() - 1, focusRect.width() + 1, focusRect.height() + 1);
+ } else {
+ QStyleOptionFocusRect opt;
+ opt.init(this);
+ opt.rect = focusRect;
+ opt.palette = palette();
+ opt.state |= QStyle::State_KeyboardFocusChange;
+ if (isSelected(curRow, curCol, false)) {
+ opt.state |= QStyle::State_FocusAtBorder;
+ opt.backgroundColor = palette().highlight().color();
+ } else {
+ opt.state |= QStyle::State_None;
+ opt.backgroundColor = palette().base().color();
+ }
+ style()->drawPrimitive(QStyle::PE_FrameFocusRect, &opt, p, this);
+ }
+}
+
+/*!
+ This function fills the \a cw pixels wide and \a ch pixels high
+ rectangle starting at position \a cx, \a cy with the background
+ color using the painter \a p.
+
+ paintEmptyArea() is invoked by drawContents() to erase or fill
+ unused areas.
+*/
+
+void Q3Table::paintEmptyArea(QPainter *p, int cx, int cy, int cw, int ch)
+{
+ // Regions work with shorts, so avoid an overflow and adjust the
+ // table size to the visible size
+ QSize ts(tableSize());
+ ts.setWidth(QMIN(ts.width(), visibleWidth()));
+ ts.setHeight(QMIN(ts.height(), visibleHeight()));
+
+ // Region of the rect we should draw, calculated in viewport
+ // coordinates, as a region can't handle bigger coordinates
+ contentsToViewport2(cx, cy, cx, cy);
+ QRegion reg(QRect(cx, cy, cw, ch));
+
+ // Subtract the table from it
+ reg = reg.subtracted(QRect(QPoint(0, 0), ts));
+
+ // And draw the rectangles (transformed inc contents coordinates as needed)
+ Q3MemArray<QRect> r = reg.rects();
+ for (int i = 0; i < (int)r.count(); ++i)
+ p->fillRect(QRect(viewportToContents2(r[i].topLeft()),r[i].size()), viewport()->backgroundBrush());
+}
+
+/*!
+ Returns the Q3TableItem representing the contents of the cell at \a
+ row, \a col.
+
+ If \a row or \a col are out of range or no content has been set
+ for this cell, item() returns 0.
+
+ If you don't use \l{Q3TableItem}s you may need to reimplement this
+ function: see the notes on large tables.
+
+ \sa setItem()
+*/
+
+Q3TableItem *Q3Table::item(int row, int col) const
+{
+ if (row < 0 || col < 0 || row > numRows() - 1 ||
+ col > numCols() - 1 || row * col >= (int)contents.size())
+ return 0;
+
+ return contents[ indexOf(row, col) ]; // contents array lookup
+}
+
+/*!
+ Inserts the table item \a item into the table at row \a row,
+ column \a col, and repaints the cell. If a table item already
+ exists in this cell it is deleted and replaced with \a item. The
+ table takes ownership of the table item.
+
+ If you don't use \l{Q3TableItem}s you may need to reimplement this
+ function: see the notes on large tables.
+
+ \sa item() takeItem()
+*/
+
+void Q3Table::setItem(int row, int col, Q3TableItem *item)
+{
+ if (!item)
+ return;
+
+ if ((int)contents.size() != numRows() * numCols())
+ resizeData(numRows() * numCols());
+
+ int orow = item->row();
+ int ocol = item->col();
+ clearCell(row, col);
+
+ contents.insert(indexOf(row, col), item);
+ item->setRow(row);
+ item->setCol(col);
+ item->t = this;
+ updateCell(row, col);
+ if (qt_update_cell_widget)
+ item->updateEditor(orow, ocol);
+
+ if (row == curRow && col == curCol && item->editType() == Q3TableItem::WhenCurrent) {
+ if (beginEdit(row, col, false))
+ setEditMode(Editing, row, col);
+ }
+}
+
+/*!
+ Removes the Q3TableItem at \a row, \a col.
+
+ If you don't use \l{Q3TableItem}s you may need to reimplement this
+ function: see the notes on large tables.
+*/
+
+void Q3Table::clearCell(int row, int col)
+{
+ if ((int)contents.size() != numRows() * numCols())
+ resizeData(numRows() * numCols());
+ clearCellWidget(row, col);
+ contents.setAutoDelete(true);
+ contents.remove(indexOf(row, col));
+ contents.setAutoDelete(false);
+}
+
+/*!
+ Sets the text in the cell at \a row, \a col to \a text.
+
+ If the cell does not contain a table item a Q3TableItem is created
+ with an \link Q3TableItem::EditType EditType\endlink of \c OnTyping,
+ otherwise the existing table item's text (if any) is replaced with
+ \a text.
+
+ \sa text() setPixmap() setItem() Q3TableItem::setText()
+*/
+
+void Q3Table::setText(int row, int col, const QString &text)
+{
+ Q3TableItem *itm = item(row, col);
+ if (itm) {
+ itm->setText(text);
+ itm->updateEditor(row, col);
+ updateCell(row, col);
+ } else {
+ Q3TableItem *i = new Q3TableItem(this, Q3TableItem::OnTyping,
+ text, QPixmap());
+ setItem(row, col, i);
+ }
+}
+
+/*!
+ Sets the pixmap in the cell at \a row, \a col to \a pix.
+
+ If the cell does not contain a table item a Q3TableItem is created
+ with an \link Q3TableItem::EditType EditType\endlink of \c OnTyping,
+ otherwise the existing table item's pixmap (if any) is replaced
+ with \a pix.
+
+ Note that \l{Q3ComboTableItem}s and \l{Q3CheckTableItem}s don't show
+ pixmaps.
+
+ \sa pixmap() setText() setItem() Q3TableItem::setPixmap()
+*/
+
+void Q3Table::setPixmap(int row, int col, const QPixmap &pix)
+{
+ Q3TableItem *itm = item(row, col);
+ if (itm) {
+ itm->setPixmap(pix);
+ updateCell(row, col);
+ } else {
+ Q3TableItem *i = new Q3TableItem(this, Q3TableItem::OnTyping,
+ QString(), pix);
+ setItem(row, col, i);
+ }
+}
+
+/*!
+ Returns the text in the cell at \a row, \a col, or an empty string
+ if the relevant item does not exist or has no text.
+
+ \sa setText() setPixmap()
+*/
+
+QString Q3Table::text(int row, int col) const
+{
+ Q3TableItem *itm = item(row, col);
+ if (itm)
+ return itm->text();
+ return QString();
+}
+
+/*!
+ Returns the pixmap set for the cell at \a row, \a col, or a
+ null-pixmap if the cell contains no pixmap.
+
+ \sa setPixmap()
+*/
+
+QPixmap Q3Table::pixmap(int row, int col) const
+{
+ Q3TableItem *itm = item(row, col);
+ if (itm)
+ return itm->pixmap();
+ return QPixmap();
+}
+
+/*!
+ Moves the focus to the cell at \a row, \a col.
+
+ \sa currentRow() currentColumn()
+*/
+
+void Q3Table::setCurrentCell(int row, int col)
+{
+ setCurrentCell(row, col, true, true);
+}
+
+// need to use a define, as leftMargin() is protected
+#define VERTICALMARGIN \
+(QApplication::reverseLayout() ? \
+ rightMargin() \
+ : \
+ leftMargin() \
+)
+
+/*!
+ \reimp
+*/
+QVariant Q3Table::inputMethodQuery(Qt::InputMethodQuery query) const
+{
+ if (query == Qt::ImMicroFocus)
+ return QRect(columnPos(curCol) + leftMargin() - contentsX(), rowPos(curRow) + topMargin() - contentsY(),
+ columnWidth(curCol), rowHeight(curRow));
+ return QWidget::inputMethodQuery(query);
+
+}
+
+/*! \internal */
+
+void Q3Table::setCurrentCell(int row, int col, bool updateSelections, bool ensureVisible)
+{
+ Q3TableItem *oldItem = item(curRow, curCol);
+
+ if (row > numRows() - 1)
+ row = numRows() - 1;
+ if (col > numCols() - 1)
+ col = numCols() - 1;
+
+ if (curRow == row && curCol == col)
+ return;
+
+
+ Q3TableItem *itm = oldItem;
+ if (itm && itm->editType() != Q3TableItem::Always && itm->editType() != Q3TableItem::Never)
+ endEdit(curRow, curCol, true, false);
+ int oldRow = curRow;
+ int oldCol = curCol;
+ curRow = row;
+ curCol = col;
+ repaintCell(oldRow, oldCol);
+ repaintCell(curRow, curCol);
+ if (ensureVisible)
+ ensureCellVisible(curRow, curCol);
+ emit currentChanged(row, col);
+
+ if (oldCol != curCol) {
+ if (!isColumnSelected(oldCol))
+ topHeader->setSectionState(oldCol, Q3TableHeader::Normal);
+ else if (isRowSelection(selectionMode()))
+ topHeader->setSectionState(oldCol, Q3TableHeader::Selected);
+ topHeader->setSectionState(curCol, isColumnSelected(curCol, true) ?
+ Q3TableHeader::Selected : Q3TableHeader::Bold);
+ }
+
+ if (oldRow != curRow) {
+ if (!isRowSelected(oldRow))
+ leftHeader->setSectionState(oldRow, Q3TableHeader::Normal);
+ leftHeader->setSectionState(curRow, isRowSelected(curRow, true) ?
+ Q3TableHeader::Selected : Q3TableHeader::Bold);
+ }
+
+ itm = item(curRow, curCol);
+
+
+ if (cellWidget(oldRow, oldCol) &&
+ cellWidget(oldRow, oldCol)->hasFocus())
+ viewport()->setFocus();
+
+ if (itm && itm->editType() == Q3TableItem::WhenCurrent) {
+ if (beginEdit(curRow, curCol, false))
+ setEditMode(Editing, row, col);
+ } else if (itm && itm->editType() == Q3TableItem::Always) {
+ if (cellWidget(itm->row(), itm->col()))
+ cellWidget(itm->row(), itm->col())->setFocus();
+ }
+
+ if (updateSelections && isRowSelection(selectionMode()) &&
+ !isSelected(curRow, curCol, false)) {
+ if (selectionMode() == Q3Table::SingleRow)
+ clearSelection();
+ currentSel = new Q3TableSelection();
+ selections.append(currentSel);
+ currentSel->init(curRow, 0);
+ currentSel->expandTo(curRow, numCols() - 1);
+ repaintSelections(0, currentSel);
+ }
+}
+
+/*!
+ Scrolls the table until the cell at \a row, \a col becomes
+ visible.
+*/
+
+void Q3Table::ensureCellVisible(int row, int col)
+{
+ if (!updatesEnabled() || !viewport()->updatesEnabled())
+ return;
+ int cw = columnWidth(col);
+ int rh = rowHeight(row);
+ if (cw < visibleWidth())
+ ensureVisible(columnPos(col) + cw / 2, rowPos(row) + rh / 2, cw / 2, rh / 2);
+ else
+ ensureVisible(columnPos(col), rowPos(row) + rh / 2, 0, rh / 2);
+}
+
+/*!
+ Returns true if the cell at \a row, \a col is selected; otherwise
+ returns false.
+
+ \sa isRowSelected() isColumnSelected()
+*/
+
+bool Q3Table::isSelected(int row, int col) const
+{
+ return isSelected(row, col, true);
+}
+
+/*! \internal */
+
+bool Q3Table::isSelected(int row, int col, bool includeCurrent) const
+{
+ Q3PtrListIterator<Q3TableSelection> it(selections);
+ Q3TableSelection *s;
+ while ((s = it.current()) != 0) {
+ ++it;
+ if (s->isActive() &&
+ row >= s->topRow() &&
+ row <= s->bottomRow() &&
+ col >= s->leftCol() &&
+ col <= s->rightCol())
+ return true;
+ if (includeCurrent && row == currentRow() && col == currentColumn())
+ return true;
+ }
+ return false;
+}
+
+/*!
+ Returns true if row \a row is selected; otherwise returns false.
+
+ If \a full is false (the default), 'row is selected' means that at
+ least one cell in the row is selected. If \a full is true, then 'row
+ is selected' means every cell in the row is selected.
+
+ \sa isColumnSelected() isSelected()
+*/
+
+bool Q3Table::isRowSelected(int row, bool full) const
+{
+ if (!full) {
+ Q3PtrListIterator<Q3TableSelection> it(selections);
+ Q3TableSelection *s;
+ while ((s = it.current()) != 0) {
+ ++it;
+ if (s->isActive() &&
+ row >= s->topRow() &&
+ row <= s->bottomRow())
+ return true;
+ if (row == currentRow())
+ return true;
+ }
+ } else {
+ Q3PtrListIterator<Q3TableSelection> it(selections);
+ Q3TableSelection *s;
+ while ((s = it.current()) != 0) {
+ ++it;
+ if (s->isActive() &&
+ row >= s->topRow() &&
+ row <= s->bottomRow() &&
+ s->leftCol() == 0 &&
+ s->rightCol() == numCols() - 1)
+ return true;
+ }
+ }
+ return false;
+}
+
+/*!
+ Returns true if column \a col is selected; otherwise returns false.
+
+ If \a full is false (the default), 'column is selected' means that
+ at least one cell in the column is selected. If \a full is true,
+ then 'column is selected' means every cell in the column is
+ selected.
+
+ \sa isRowSelected() isSelected()
+*/
+
+bool Q3Table::isColumnSelected(int col, bool full) const
+{
+ if (!full) {
+ Q3PtrListIterator<Q3TableSelection> it(selections);
+ Q3TableSelection *s;
+ while ((s = it.current()) != 0) {
+ ++it;
+ if (s->isActive() &&
+ col >= s->leftCol() &&
+ col <= s->rightCol())
+ return true;
+ if (col == currentColumn())
+ return true;
+ }
+ } else {
+ Q3PtrListIterator<Q3TableSelection> it(selections);
+ Q3TableSelection *s;
+ while ((s = it.current()) != 0) {
+ ++it;
+ if (s->isActive() &&
+ col >= s->leftCol() &&
+ col <= s->rightCol() &&
+ s->topRow() == 0 &&
+ s->bottomRow() == numRows() - 1)
+ return true;
+ }
+ }
+ return false;
+}
+
+/*!
+ \property Q3Table::numSelections
+ \brief The number of selections.
+
+ \sa currentSelection()
+*/
+
+int Q3Table::numSelections() const
+{
+ return selections.count();
+}
+
+/*!
+ Returns selection number \a num, or an inactive Q3TableSelection if \a
+ num is out of range (see Q3TableSelection::isActive()).
+*/
+
+Q3TableSelection Q3Table::selection(int num) const
+{
+ if (num < 0 || num >= (int)selections.count())
+ return Q3TableSelection();
+
+ Q3TableSelection *s = ((Q3Table*)this)->selections.at(num);
+ return *s;
+}
+
+/*!
+ Adds a selection described by \a s to the table and returns its
+ number or -1 if the selection is invalid.
+
+ Remember to call Q3TableSelection::init() and
+ Q3TableSelection::expandTo() to make the selection valid (see also
+ Q3TableSelection::isActive(), or use the
+ Q3TableSelection(int,int,int,int) constructor).
+
+ \sa numSelections() removeSelection() clearSelection()
+*/
+
+int Q3Table::addSelection(const Q3TableSelection &s)
+{
+ if (!s.isActive())
+ return -1;
+
+ const int maxr = numRows()-1;
+ const int maxc = numCols()-1;
+ currentSel = new Q3TableSelection(QMIN(s.anchorRow(), maxr), QMIN(s.anchorCol(), maxc),
+ QMIN(s.bottomRow(), maxr), QMIN(s.rightCol(), maxc));
+
+ selections.append(currentSel);
+
+ repaintSelections(0, currentSel, true, true);
+
+ emit selectionChanged();
+
+ return selections.count() - 1;
+}
+
+/*!
+ If the table has a selection, \a s, this selection is removed from
+ the table.
+
+ \sa addSelection() numSelections()
+*/
+
+void Q3Table::removeSelection(const Q3TableSelection &s)
+{
+ selections.setAutoDelete(false);
+ for (Q3TableSelection *sel = selections.first(); sel; sel = selections.next()) {
+ if (s == *sel) {
+ selections.removeRef(sel);
+ repaintSelections(sel, 0, true, true);
+ if (sel == currentSel)
+ currentSel = 0;
+ delete sel;
+ }
+ }
+ selections.setAutoDelete(true);
+ emit selectionChanged();
+}
+
+/*!
+ \overload
+
+ Removes selection number \a num from the table.
+
+ \sa numSelections() addSelection() clearSelection()
+*/
+
+void Q3Table::removeSelection(int num)
+{
+ if (num < 0 || num >= (int)selections.count())
+ return;
+
+ Q3TableSelection *s = selections.at(num);
+ if (s == currentSel)
+ currentSel = 0;
+ selections.removeRef(s);
+ repaintContents(false);
+}
+
+/*!
+ Returns the number of the current selection or -1 if there is no
+ current selection.
+
+ \sa numSelections()
+*/
+
+int Q3Table::currentSelection() const
+{
+ if (!currentSel)
+ return -1;
+ return ((Q3Table*)this)->selections.findRef(currentSel);
+}
+
+/*! Selects the range starting at \a start_row and \a start_col and
+ ending at \a end_row and \a end_col.
+
+ \sa Q3TableSelection
+*/
+
+void Q3Table::selectCells(int start_row, int start_col, int end_row, int end_col)
+{
+ const int maxr = numRows()-1;
+ const int maxc = numCols()-1;
+
+ start_row = QMIN(maxr, QMAX(0, start_row));
+ start_col = QMIN(maxc, QMAX(0, start_col));
+ end_row = QMIN(maxr, end_row);
+ end_col = QMIN(maxc, end_col);
+ Q3TableSelection sel(start_row, start_col, end_row, end_col);
+ addSelection(sel);
+}
+
+/*! Selects the row \a row.
+
+ \sa Q3TableSelection
+*/
+
+void Q3Table::selectRow(int row)
+{
+ row = QMIN(numRows()-1, row);
+ if (row < 0)
+ return;
+ if (selectionMode() == SingleRow) {
+ setCurrentCell(row, currentColumn());
+ } else {
+ Q3TableSelection sel(row, 0, row, numCols() - 1);
+ addSelection(sel);
+ }
+}
+
+/*! Selects the column \a col.
+
+ \sa Q3TableSelection
+*/
+
+void Q3Table::selectColumn(int col)
+{
+ col = QMIN(numCols()-1, col);
+ if (col < 0)
+ return;
+ Q3TableSelection sel(0, col, numRows() - 1, col);
+ addSelection(sel);
+}
+
+/*! \reimp
+*/
+void Q3Table::contentsMousePressEvent(QMouseEvent* e)
+{
+ contentsMousePressEventEx(e);
+}
+
+void Q3Table::contentsMousePressEventEx(QMouseEvent* e)
+{
+ shouldClearSelection = false;
+ if (isEditing()) {
+ if (!cellGeometry(editRow, editCol).contains(e->pos())) {
+ endEdit(editRow, editCol, true, edMode != Editing);
+ } else {
+ e->ignore();
+ return;
+ }
+ }
+
+ d->redirectMouseEvent = false;
+
+ int tmpRow = rowAt(e->pos().y());
+ int tmpCol = columnAt(e->pos().x());
+ pressedRow = tmpRow;
+ pressedCol = tmpCol;
+ fixRow(tmpRow, e->pos().y());
+ fixCol(tmpCol, e->pos().x());
+ startDragCol = -1;
+ startDragRow = -1;
+
+ if (isSelected(tmpRow, tmpCol)) {
+ startDragCol = tmpCol;
+ startDragRow = tmpRow;
+ dragStartPos = e->pos();
+ }
+
+ Q3TableItem *itm = item(pressedRow, pressedCol);
+ if (itm && !itm->isEnabled()) {
+ emit pressed(tmpRow, tmpCol, e->button(), e->pos());
+ return;
+ }
+
+ if ((e->state() & ShiftButton) == ShiftButton) {
+ int oldRow = curRow;
+ int oldCol = curCol;
+ setCurrentCell(tmpRow, tmpCol, selMode == SingleRow, true);
+ if (selMode != NoSelection && selMode != SingleRow) {
+ if (!currentSel) {
+ currentSel = new Q3TableSelection();
+ selections.append(currentSel);
+ if (!isRowSelection(selectionMode()))
+ currentSel->init(oldRow, oldCol);
+ else
+ currentSel->init(oldRow, 0);
+ }
+ Q3TableSelection oldSelection = *currentSel;
+ if (!isRowSelection(selectionMode()))
+ currentSel->expandTo(tmpRow, tmpCol);
+ else
+ currentSel->expandTo(tmpRow, numCols() - 1);
+ repaintSelections(&oldSelection, currentSel);
+ emit selectionChanged();
+ }
+ } else if ((e->state() & ControlButton) == ControlButton) {
+ setCurrentCell(tmpRow, tmpCol, false, true);
+ if (selMode != NoSelection) {
+ if (selMode == Single || (selMode == SingleRow && !isSelected(tmpRow, tmpCol, false)))
+ clearSelection();
+ if (!(selMode == SingleRow && isSelected(tmpRow, tmpCol, false))) {
+ currentSel = new Q3TableSelection();
+ selections.append(currentSel);
+ if (!isRowSelection(selectionMode())) {
+ currentSel->init(tmpRow, tmpCol);
+ currentSel->expandTo(tmpRow, tmpCol);
+ } else {
+ currentSel->init(tmpRow, 0);
+ currentSel->expandTo(tmpRow, numCols() - 1);
+ repaintSelections(0, currentSel);
+ }
+ emit selectionChanged();
+ }
+ }
+ } else {
+ setCurrentCell(tmpRow, tmpCol, false, true);
+ Q3TableItem *itm = item(tmpRow, tmpCol);
+ if (itm && itm->editType() == Q3TableItem::WhenCurrent) {
+ QWidget *w = cellWidget(tmpRow, tmpCol);
+ if (qobject_cast<Q3ComboBox*>(w) || qobject_cast<QAbstractButton*>(w)) {
+ QMouseEvent ev(e->type(), w->mapFromGlobal(e->globalPos()),
+ e->globalPos(), e->button(), e->state());
+ QApplication::sendPostedEvents(w, 0);
+ QApplication::sendEvent(w, &ev);
+ d->redirectMouseEvent = true;
+ }
+ }
+ if (isSelected(tmpRow, tmpCol, false)) {
+ shouldClearSelection = true;
+ } else {
+ bool b = signalsBlocked();
+ if (selMode != NoSelection)
+ blockSignals(true);
+ clearSelection();
+ blockSignals(b);
+ if (selMode != NoSelection) {
+ currentSel = new Q3TableSelection();
+ selections.append(currentSel);
+ if (!isRowSelection(selectionMode())) {
+ currentSel->init(tmpRow, tmpCol);
+ currentSel->expandTo(tmpRow, tmpCol);
+ } else {
+ currentSel->init(tmpRow, 0);
+ currentSel->expandTo(tmpRow, numCols() - 1);
+ repaintSelections(0, currentSel);
+ }
+ emit selectionChanged();
+ }
+ }
+ }
+
+ emit pressed(tmpRow, tmpCol, e->button(), e->pos());
+}
+
+/*! \reimp
+*/
+
+void Q3Table::contentsMouseDoubleClickEvent(QMouseEvent *e)
+{
+ if (e->button() != LeftButton)
+ return;
+ if (!isRowSelection(selectionMode()))
+ clearSelection();
+ int tmpRow = rowAt(e->pos().y());
+ int tmpCol = columnAt(e->pos().x());
+ Q3TableItem *itm = item(tmpRow, tmpCol);
+ if (itm && !itm->isEnabled())
+ return;
+ if (tmpRow != -1 && tmpCol != -1) {
+ if (beginEdit(tmpRow, tmpCol, false))
+ setEditMode(Editing, tmpRow, tmpCol);
+ }
+
+ emit doubleClicked(tmpRow, tmpCol, e->button(), e->pos());
+}
+
+/*!
+ Sets the current edit mode to \a mode, the current edit row to \a
+ row and the current edit column to \a col.
+
+ \sa EditMode
+*/
+
+void Q3Table::setEditMode(EditMode mode, int row, int col)
+{
+ edMode = mode;
+ editRow = row;
+ editCol = col;
+}
+
+
+/*! \reimp
+*/
+
+void Q3Table::contentsMouseMoveEvent(QMouseEvent *e)
+{
+ if ((e->state() & MouseButtonMask) == NoButton)
+ return;
+ int tmpRow = rowAt(e->pos().y());
+ int tmpCol = columnAt(e->pos().x());
+ fixRow(tmpRow, e->pos().y());
+ fixCol(tmpCol, e->pos().x());
+
+#ifndef QT_NO_DRAGANDDROP
+ if (dragEnabled() && startDragRow != -1 && startDragCol != -1) {
+ if (QPoint(dragStartPos - e->pos()).manhattanLength() > QApplication::startDragDistance())
+ startDrag();
+ return;
+ }
+#endif
+ if (selectionMode() == MultiRow && (e->state() & ControlButton) == ControlButton)
+ shouldClearSelection = false;
+
+ if (shouldClearSelection) {
+ clearSelection();
+ if (selMode != NoSelection) {
+ currentSel = new Q3TableSelection();
+ selections.append(currentSel);
+ if (!isRowSelection(selectionMode()))
+ currentSel->init(tmpRow, tmpCol);
+ else
+ currentSel->init(tmpRow, 0);
+ emit selectionChanged();
+ }
+ shouldClearSelection = false;
+ }
+
+ QPoint pos = mapFromGlobal(e->globalPos());
+ pos -= QPoint(leftHeader->width(), topHeader->height());
+ autoScrollTimer->stop();
+ doAutoScroll();
+ if (pos.x() < 0 || pos.x() > visibleWidth() || pos.y() < 0 || pos.y() > visibleHeight())
+ autoScrollTimer->start(100, true);
+}
+
+/*! \internal
+ */
+
+void Q3Table::doValueChanged()
+{
+ emit valueChanged(editRow, editCol);
+}
+
+/*! \internal
+*/
+
+void Q3Table::doAutoScroll()
+{
+ QPoint pos = QCursor::pos();
+ pos = mapFromGlobal(pos);
+ pos -= QPoint(leftHeader->width(), topHeader->height());
+
+ int tmpRow = curRow;
+ int tmpCol = curCol;
+ if (pos.y() < 0)
+ tmpRow--;
+ else if (pos.y() > visibleHeight())
+ tmpRow++;
+ if (pos.x() < 0)
+ tmpCol--;
+ else if (pos.x() > visibleWidth())
+ tmpCol++;
+
+ pos += QPoint(contentsX(), contentsY());
+ if (tmpRow == curRow)
+ tmpRow = rowAt(pos.y());
+ if (tmpCol == curCol)
+ tmpCol = columnAt(pos.x());
+ pos -= QPoint(contentsX(), contentsY());
+
+ fixRow(tmpRow, pos.y());
+ fixCol(tmpCol, pos.x());
+
+ if (tmpRow < 0 || tmpRow > numRows() - 1)
+ tmpRow = currentRow();
+ if (tmpCol < 0 || tmpCol > numCols() - 1)
+ tmpCol = currentColumn();
+
+ ensureCellVisible(tmpRow, tmpCol);
+
+ if (currentSel && selMode != NoSelection) {
+ Q3TableSelection oldSelection = *currentSel;
+ bool useOld = true;
+ if (selMode != SingleRow) {
+ if (!isRowSelection(selectionMode())) {
+ currentSel->expandTo(tmpRow, tmpCol);
+ } else {
+ currentSel->expandTo(tmpRow, numCols() - 1);
+ }
+ } else {
+ bool currentInSelection = tmpRow == curRow && isSelected(tmpRow, tmpCol);
+ if (!currentInSelection) {
+ useOld = false;
+ clearSelection();
+ currentSel = new Q3TableSelection();
+ selections.append(currentSel);
+ currentSel->init(tmpRow, 0);
+ currentSel->expandTo(tmpRow, numCols() - 1);
+ repaintSelections(0, currentSel);
+ } else {
+ currentSel->expandTo(tmpRow, numCols() - 1);
+ }
+ }
+ setCurrentCell(tmpRow, tmpCol, false, true);
+ repaintSelections(useOld ? &oldSelection : 0, currentSel);
+ if (currentSel && oldSelection != *currentSel)
+ emit selectionChanged();
+ } else {
+ setCurrentCell(tmpRow, tmpCol, false, true);
+ }
+
+ if (pos.x() < 0 || pos.x() > visibleWidth() || pos.y() < 0 || pos.y() > visibleHeight())
+ autoScrollTimer->start(100, true);
+}
+
+/*! \reimp
+*/
+
+void Q3Table::contentsMouseReleaseEvent(QMouseEvent *e)
+{
+ if (pressedRow == curRow && pressedCol == curCol)
+ emit clicked(curRow, curCol, e->button(), e->pos());
+
+ if (e->button() != LeftButton)
+ return;
+ if (shouldClearSelection) {
+ int tmpRow = rowAt(e->pos().y());
+ int tmpCol = columnAt(e->pos().x());
+ fixRow(tmpRow, e->pos().y());
+ fixCol(tmpCol, e->pos().x());
+ clearSelection();
+ if (selMode != NoSelection) {
+ currentSel = new Q3TableSelection();
+ selections.append(currentSel);
+ if (!isRowSelection(selectionMode())) {
+ currentSel->init(tmpRow, tmpCol);
+ } else {
+ currentSel->init(tmpRow, 0);
+ currentSel->expandTo(tmpRow, numCols() - 1);
+ repaintSelections(0, currentSel);
+ }
+ emit selectionChanged();
+ }
+ shouldClearSelection = false;
+ }
+ autoScrollTimer->stop();
+
+ if (d->redirectMouseEvent && pressedRow == curRow && pressedCol == curCol &&
+ item(pressedRow, pressedCol) && item(pressedRow, pressedCol)->editType() ==
+ Q3TableItem::WhenCurrent) {
+ QWidget *w = cellWidget(pressedRow, pressedCol);
+ if (w) {
+ QMouseEvent ev(e->type(), w->mapFromGlobal(e->globalPos()),
+ e->globalPos(), e->button(), e->state());
+ QApplication::sendPostedEvents(w, 0);
+ bool old = w->testAttribute(Qt::WA_NoMousePropagation);
+ w->setAttribute(Qt::WA_NoMousePropagation, true);
+ QApplication::sendEvent(w, &ev);
+ w->setAttribute(Qt::WA_NoMousePropagation, old);
+ }
+ }
+}
+
+/*!
+ \reimp
+*/
+
+void Q3Table::contentsContextMenuEvent(QContextMenuEvent *e)
+{
+ if (!receivers(SIGNAL(contextMenuRequested(int,int,QPoint)))) {
+ e->ignore();
+ return;
+ }
+ if (e->reason() == QContextMenuEvent::Keyboard) {
+ QRect r = cellGeometry(curRow, curCol);
+ emit contextMenuRequested(curRow, curCol, viewport()->mapToGlobal(contentsToViewport(r.center())));
+ } else {
+ int tmpRow = rowAt(e->pos().y());
+ int tmpCol = columnAt(e->pos().x());
+ emit contextMenuRequested(tmpRow, tmpCol, e->globalPos());
+ }
+}
+
+
+/*! \reimp
+*/
+
+bool Q3Table::eventFilter(QObject *o, QEvent *e)
+{
+ switch (e->type()) {
+ case QEvent::KeyPress: {
+ Q3TableItem *itm = item(curRow, curCol);
+ QWidget *editorWidget = cellWidget(editRow, editCol);
+
+ if (isEditing() && editorWidget && o == editorWidget) {
+ itm = item(editRow, editCol);
+ QKeyEvent *ke = (QKeyEvent*)e;
+ if (ke->key() == Key_Escape) {
+ if (!itm || itm->editType() == Q3TableItem::OnTyping)
+ endEdit(editRow, editCol, false, edMode != Editing);
+ return true;
+ }
+
+ if ((ke->state() == NoButton || ke->state() == Keypad)
+ && (ke->key() == Key_Return || ke->key() == Key_Enter)) {
+ if (!itm || itm->editType() == Q3TableItem::OnTyping)
+ endEdit(editRow, editCol, true, edMode != Editing);
+ activateNextCell();
+ return true;
+ }
+
+ if (ke->key() == Key_Tab || ke->key() == Key_BackTab) {
+ if (ke->state() & Qt::ControlButton)
+ return false;
+ if (!itm || itm->editType() == Q3TableItem::OnTyping)
+ endEdit(editRow, editCol, true, edMode != Editing);
+ if ((ke->key() == Key_Tab) && !(ke->state() & ShiftButton)) {
+ if (currentColumn() >= numCols() - 1)
+ return true;
+ int cc = QMIN(numCols() - 1, currentColumn() + 1);
+ while (cc < numCols()) {
+ Q3TableItem *i = item(currentRow(), cc);
+ if (!d->hiddenCols.find(cc) && !isColumnReadOnly(cc) && (!i || i->isEnabled()))
+ break;
+ ++cc;
+ }
+ setCurrentCell(currentRow(), cc);
+ } else { // Key_BackTab
+ if (currentColumn() == 0)
+ return true;
+ int cc = QMAX(0, currentColumn() - 1);
+ while (cc >= 0) {
+ Q3TableItem *i = item(currentRow(), cc);
+ if (!d->hiddenCols.find(cc) && !isColumnReadOnly(cc) && (!i || i->isEnabled()))
+ break;
+ --cc;
+ }
+ setCurrentCell(currentRow(), cc);
+ }
+ itm = item(curRow, curCol);
+ if (beginEdit(curRow, curCol, false))
+ setEditMode(Editing, curRow, curCol);
+ return true;
+ }
+
+ if ((edMode == Replacing ||
+ (itm && itm->editType() == Q3TableItem::WhenCurrent)) &&
+ (ke->key() == Key_Up || ke->key() == Key_Prior ||
+ ke->key() == Key_Home || ke->key() == Key_Down ||
+ ke->key() == Key_Next || ke->key() == Key_End ||
+ ke->key() == Key_Left || ke->key() == Key_Right)) {
+ if (!itm || itm->editType() == Q3TableItem::OnTyping) {
+ endEdit(editRow, editCol, true, edMode != Editing);
+ }
+ keyPressEvent(ke);
+ return true;
+ }
+ } else {
+ QObjectList l = viewport()->queryList("QWidget");
+ if (l.contains(o)) {
+ QKeyEvent *ke = (QKeyEvent*)e;
+ if ((ke->state() & ControlButton) == ControlButton ||
+ (ke->key() != Key_Left && ke->key() != Key_Right &&
+ ke->key() != Key_Up && ke->key() != Key_Down &&
+ ke->key() != Key_Prior && ke->key() != Key_Next &&
+ ke->key() != Key_Home && ke->key() != Key_End))
+ return false;
+ keyPressEvent((QKeyEvent*)e);
+ return true;
+ }
+ }
+
+ } break;
+ case QEvent::FocusOut: {
+ QWidget *editorWidget = cellWidget(editRow, editCol);
+ if (isEditing() && editorWidget && o == editorWidget && ((QFocusEvent*)e)->reason() != Qt::PopupFocusReason) {
+ // if the editor is the parent of the new focus widget, do nothing
+ QWidget *w = QApplication::focusWidget();
+ while (w) {
+ w = w->parentWidget();
+ if (w == editorWidget)
+ break;
+ }
+ if (w)
+ break;
+ // otherwise, end editing
+ Q3TableItem *itm = item(editRow, editCol);
+ if (!itm || itm->editType() == Q3TableItem::OnTyping) {
+ endEdit(editRow, editCol, true, edMode != Editing);
+ return true;
+ }
+ }
+ break;
+ }
+#ifndef QT_NO_WHEELEVENT
+ case QEvent::Wheel:
+ if (o == this || o == viewport()) {
+ QWheelEvent* we = (QWheelEvent*)e;
+ scrollBy(0, -we->delta());
+ we->accept();
+ return true;
+ }
+#endif
+ default:
+ break;
+ }
+
+ return Q3ScrollView::eventFilter(o, e);
+}
+
+void Q3Table::fixCell(int &row, int &col, int key)
+{
+ if (rowHeight(row) > 0 && columnWidth(col) > 0)
+ return;
+ if (rowHeight(row) <= 0) {
+ if (key == Key_Down ||
+ key == Key_Next ||
+ key == Key_End) {
+ while (row < numRows() && rowHeight(row) <= 0)
+ row++;
+ if (rowHeight(row) <= 0)
+ row = curRow;
+ } else if (key == Key_Up ||
+ key == Key_Prior ||
+ key == Key_Home)
+ while (row >= 0 && rowHeight(row) <= 0)
+ row--;
+ if (rowHeight(row) <= 0)
+ row = curRow;
+ } else if (columnWidth(col) <= 0) {
+ if (key == Key_Left) {
+ while (col >= 0 && columnWidth(col) <= 0)
+ col--;
+ if (columnWidth(col) <= 0)
+ col = curCol;
+ } else if (key == Key_Right) {
+ while (col < numCols() && columnWidth(col) <= 0)
+ col++;
+ if (columnWidth(col) <= 0)
+ col = curCol;
+ }
+ }
+}
+
+/*! \reimp
+*/
+
+void Q3Table::keyPressEvent(QKeyEvent* e)
+{
+ if (isEditing() && item(editRow, editCol) &&
+ item(editRow, editCol)->editType() == Q3TableItem::OnTyping)
+ return;
+
+ int tmpRow = curRow;
+ int tmpCol = curCol;
+ int oldRow = tmpRow;
+ int oldCol = tmpCol;
+
+ bool navigationKey = false;
+ int r;
+ switch (e->key()) {
+ case Key_Left:
+ tmpCol = QMAX(0, tmpCol - 1);
+ navigationKey = true;
+ break;
+ case Key_Right:
+ tmpCol = QMIN(numCols() - 1, tmpCol + 1);
+ navigationKey = true;
+ break;
+ case Key_Up:
+ tmpRow = QMAX(0, tmpRow - 1);
+ navigationKey = true;
+ break;
+ case Key_Down:
+ tmpRow = QMIN(numRows() - 1, tmpRow + 1);
+ navigationKey = true;
+ break;
+ case Key_Prior:
+ r = QMAX(0, rowAt(rowPos(tmpRow) - visibleHeight()));
+ if (r < tmpRow || tmpRow < 0)
+ tmpRow = r;
+ navigationKey = true;
+ break;
+ case Key_Next:
+ r = QMIN(numRows() - 1, rowAt(rowPos(tmpRow) + visibleHeight()));
+ if (r > tmpRow)
+ tmpRow = r;
+ else
+ tmpRow = numRows() - 1;
+ navigationKey = true;
+ break;
+ case Key_Home:
+ tmpRow = 0;
+ navigationKey = true;
+ break;
+ case Key_End:
+ tmpRow = numRows() - 1;
+ navigationKey = true;
+ break;
+ case Key_F2:
+ if (beginEdit(tmpRow, tmpCol, false))
+ setEditMode(Editing, tmpRow, tmpCol);
+ break;
+ case Key_Enter: case Key_Return:
+ activateNextCell();
+ return;
+ case Key_Tab: case Key_BackTab:
+ if ((e->key() == Key_Tab) && !(e->state() & ShiftButton)) {
+ if (currentColumn() >= numCols() - 1)
+ return;
+ int cc = QMIN(numCols() - 1, currentColumn() + 1);
+ while (cc < numCols()) {
+ Q3TableItem *i = item(currentRow(), cc);
+ if (!d->hiddenCols.find(cc) && !isColumnReadOnly(cc) && (!i || i->isEnabled()))
+ break;
+ ++cc;
+ }
+ setCurrentCell(currentRow(), cc);
+ } else { // Key_BackTab
+ if (currentColumn() == 0)
+ return;
+ int cc = QMAX(0, currentColumn() - 1);
+ while (cc >= 0) {
+ Q3TableItem *i = item(currentRow(), cc);
+ if (!d->hiddenCols.find(cc) && !isColumnReadOnly(cc) && (!i || i->isEnabled()))
+ break;
+ --cc;
+ }
+ setCurrentCell(currentRow(), cc);
+ }
+ return;
+ case Key_Escape:
+ e->ignore();
+ return;
+ default: // ... or start in-place editing
+ if (e->text()[ 0 ].isPrint()) {
+ Q3TableItem *itm = item(tmpRow, tmpCol);
+ if (!itm || itm->editType() == Q3TableItem::OnTyping) {
+ QWidget *w = beginEdit(tmpRow, tmpCol,
+ itm ? itm->isReplaceable() : true);
+ if (w) {
+ setEditMode((!itm || (itm && itm->isReplaceable())
+ ? Replacing : Editing), tmpRow, tmpCol);
+ QApplication::sendEvent(w, e);
+ return;
+ }
+ }
+ }
+ e->ignore();
+ return;
+ }
+
+ if (navigationKey) {
+ fixCell(tmpRow, tmpCol, e->key());
+ if ((e->state() & ShiftButton) == ShiftButton &&
+ selMode != NoSelection && selMode != SingleRow) {
+ bool justCreated = false;
+ setCurrentCell(tmpRow, tmpCol, false, true);
+ if (!currentSel) {
+ justCreated = true;
+ currentSel = new Q3TableSelection();
+ selections.append(currentSel);
+ if (!isRowSelection(selectionMode()))
+ currentSel->init(oldRow, oldCol);
+ else
+ currentSel->init(oldRow < 0 ? 0 : oldRow, 0);
+ }
+ Q3TableSelection oldSelection = *currentSel;
+ if (!isRowSelection(selectionMode()))
+ currentSel->expandTo(tmpRow, tmpCol);
+ else
+ currentSel->expandTo(tmpRow, numCols() - 1);
+ repaintSelections(justCreated ? 0 : &oldSelection, currentSel);
+ emit selectionChanged();
+ } else {
+ setCurrentCell(tmpRow, tmpCol, false, true);
+ if (!isRowSelection(selectionMode())) {
+ clearSelection();
+ } else {
+ bool currentInSelection = tmpRow == oldRow && isSelected(tmpRow, tmpCol, false);
+ if (!currentInSelection) {
+ bool hasOldSel = false;
+ Q3TableSelection oldSelection;
+ if (selectionMode() == MultiRow) {
+ bool b = signalsBlocked();
+ blockSignals(true);
+ clearSelection();
+ blockSignals(b);
+ } else {
+ if (currentSel) {
+ oldSelection = *currentSel;
+ hasOldSel = true;
+ selections.removeRef(currentSel);
+ leftHeader->setSectionState(oldSelection.topRow(), Q3TableHeader::Normal);
+ }
+ }
+ currentSel = new Q3TableSelection();
+ selections.append(currentSel);
+ currentSel->init(tmpRow, 0);
+ currentSel->expandTo(tmpRow, numCols() - 1);
+ repaintSelections(hasOldSel ? &oldSelection : 0, currentSel, !hasOldSel);
+ emit selectionChanged();
+ }
+ }
+ }
+ } else {
+ setCurrentCell(tmpRow, tmpCol, false, true);
+ }
+}
+
+/*! \reimp
+*/
+
+void Q3Table::focusInEvent(QFocusEvent*)
+{
+ d->inMenuMode = false;
+ QWidget *editorWidget = cellWidget(editRow, editCol);
+ updateCell(curRow, curCol);
+ if (style()->styleHint(QStyle::SH_ItemView_ChangeHighlightOnFocus, 0, this))
+ repaintSelections();
+ if (isEditing() && editorWidget)
+ editorWidget->setFocus();
+
+}
+
+
+/*! \reimp
+*/
+
+void Q3Table::focusOutEvent(QFocusEvent *e)
+{
+ updateCell(curRow, curCol);
+ if (style()->styleHint(QStyle::SH_ItemView_ChangeHighlightOnFocus, 0, this)) {
+ d->inMenuMode =
+ e->reason() == Qt::PopupFocusReason ||
+ (qApp->focusWidget() && qApp->focusWidget()->inherits("QMenuBar"));
+ if (!d->inMenuMode)
+ repaintSelections();
+ }
+}
+
+/*! \reimp
+*/
+
+QSize Q3Table::sizeHint() const
+{
+ if (cachedSizeHint().isValid())
+ return cachedSizeHint();
+
+ constPolish();
+
+ QSize s = tableSize();
+ QSize sh;
+ if (s.width() < 500 && s.height() < 500) {
+ sh = QSize(tableSize().width() + VERTICALMARGIN + 5,
+ tableSize().height() + topMargin() + 5);
+ } else {
+ sh = Q3ScrollView::sizeHint();
+ if (!topHeader->isHidden())
+ sh.setHeight(sh.height() + topHeader->height());
+ if (!leftHeader->isHidden())
+ sh.setWidth(sh.width() + leftHeader->width());
+ }
+ setCachedSizeHint(sh);
+ return sh;
+}
+
+/*! \reimp
+*/
+
+void Q3Table::viewportResizeEvent(QResizeEvent *e)
+{
+ Q3ScrollView::viewportResizeEvent(e);
+ updateGeometries();
+}
+
+/*! \reimp
+*/
+
+void Q3Table::showEvent(QShowEvent *e)
+{
+ Q3ScrollView::showEvent(e);
+ QRect r(cellGeometry(numRows() - 1, numCols() - 1));
+ resizeContents(r.right() + 1, r.bottom() + 1);
+ updateGeometries();
+}
+
+/*! \reimp
+*/
+
+void Q3Table::paintEvent(QPaintEvent *e)
+{
+ QRect topLeftCorner = QStyle::visualRect(layoutDirection(), rect(), QRect(frameWidth(), frameWidth(), VERTICALMARGIN, topMargin()));
+ erase(topLeftCorner); // erase instead of widget on top
+ Q3ScrollView::paintEvent(e);
+
+#ifdef Q_OS_WINCE
+ QPainter p(this);
+ p.drawLine(topLeftCorner.bottomLeft(), topLeftCorner.bottomRight());
+ p.drawLine(topLeftCorner.bottomRight(), topLeftCorner.topRight());
+#endif
+}
+
+static bool inUpdateCell = false;
+
+/*!
+ Repaints the cell at \a row, \a col.
+*/
+
+void Q3Table::updateCell(int row, int col)
+{
+ if (inUpdateCell || row < 0 || col < 0)
+ return;
+ inUpdateCell = true;
+ QRect cg = cellGeometry(row, col);
+ QRect r(contentsToViewport(QPoint(cg.x() - 2, cg.y() - 2)),
+ QSize(cg.width() + 4, cg.height() + 4));
+ viewport()->update(r);
+ inUpdateCell = false;
+}
+
+void Q3Table::repaintCell(int row, int col)
+{
+ if (row == -1 || col == -1)
+ return;
+ QRect cg = cellGeometry(row, col);
+ QRect r(QPoint(cg.x() - 2, cg.y() - 2),
+ QSize(cg.width() + 4, cg.height() + 4));
+ repaintContents(r, false);
+}
+
+void Q3Table::contentsToViewport2(int x, int y, int& vx, int& vy)
+{
+ const QPoint v = contentsToViewport2(QPoint(x, y));
+ vx = v.x();
+ vy = v.y();
+}
+
+QPoint Q3Table::contentsToViewport2(const QPoint &p)
+{
+ return QPoint(p.x() - contentsX(),
+ p.y() - contentsY());
+}
+
+QPoint Q3Table::viewportToContents2(const QPoint& vp)
+{
+ return QPoint(vp.x() + contentsX(),
+ vp.y() + contentsY());
+}
+
+void Q3Table::viewportToContents2(int vx, int vy, int& x, int& y)
+{
+ const QPoint c = viewportToContents2(QPoint(vx, vy));
+ x = c.x();
+ y = c.y();
+}
+
+/*!
+ This function should be called whenever the column width of \a col
+ has been changed. It updates the geometry of any affected columns
+ and repaints the table to reflect the changes it has made.
+*/
+
+void Q3Table::columnWidthChanged(int col)
+{
+ int p = columnPos(col);
+ if (d->hasColSpan)
+ p = contentsX();
+ updateContents(p, contentsY(), contentsWidth(), visibleHeight());
+ QSize s(tableSize());
+ int w = contentsWidth();
+ resizeContents(s.width(), s.height());
+ if (contentsWidth() < w)
+ repaintContents(s.width(), contentsY(),
+ w - s.width() + 1, visibleHeight(), true);
+ else
+ repaintContents(w, contentsY(),
+ s.width() - w + 1, visibleHeight(), false);
+
+ // update widgets that are affected by this change
+ if (widgets.size()) {
+ int last = isHidden() ? numCols() - 1 : d->lastVisCol;
+ for (int c = col; c <= last; ++c)
+ updateColWidgets(c);
+ }
+ delayedUpdateGeometries();
+}
+
+/*!
+ This function should be called whenever the row height of \a row
+ has been changed. It updates the geometry of any affected rows and
+ repaints the table to reflect the changes it has made.
+*/
+
+void Q3Table::rowHeightChanged(int row)
+{
+ int p = rowPos(row);
+ if (d->hasRowSpan)
+ p = contentsY();
+ updateContents(contentsX(), p, visibleWidth(), contentsHeight());
+ QSize s(tableSize());
+ int h = contentsHeight();
+ resizeContents(s.width(), s.height());
+ if (contentsHeight() < h) {
+ repaintContents(contentsX(), contentsHeight(),
+ visibleWidth(), h - s.height() + 1, true);
+ } else {
+ repaintContents(contentsX(), h,
+ visibleWidth(), s.height() - h + 1, false);
+ }
+
+ // update widgets that are affected by this change
+ if (widgets.size()) {
+ d->lastVisRow = rowAt(contentsY() + visibleHeight() + (s.height() - h + 1));
+ int last = isHidden() ? numRows() - 1 : d->lastVisRow;
+ for (int r = row; r <= last; ++r)
+ updateRowWidgets(r);
+ }
+ delayedUpdateGeometries();
+}
+
+/*! \internal */
+
+void Q3Table::updateRowWidgets(int row)
+{
+ for (int i = 0; i < numCols(); ++i) {
+ QWidget *w = cellWidget(row, i);
+ if (!w)
+ continue;
+ moveChild(w, columnPos(i), rowPos(row));
+ w->resize(columnWidth(i) - 1, rowHeight(row) - 1);
+ }
+}
+
+/*! \internal */
+
+void Q3Table::updateColWidgets(int col)
+{
+ for (int i = 0; i < numRows(); ++i) {
+ QWidget *w = cellWidget(i, col);
+ if (!w)
+ continue;
+ moveChild(w, columnPos(col), rowPos(i));
+ w->resize(columnWidth(col) - 1, rowHeight(i) - 1);
+ }
+}
+
+/*!
+ This function is called when column order is to be changed, i.e.
+ when the user moved the column header \a section from \a fromIndex
+ to \a toIndex.
+
+ If you want to change the column order programmatically, call
+ swapRows() or swapColumns();
+
+ \sa Q3Header::indexChange() rowIndexChanged()
+*/
+
+void Q3Table::columnIndexChanged(int, int fromIndex, int toIndex)
+{
+ if (doSort && lastSortCol == fromIndex && topHeader)
+ topHeader->setSortIndicator(toIndex, topHeader->sortIndicatorOrder());
+ repaintContents(contentsX(), contentsY(),
+ visibleWidth(), visibleHeight(), false);
+}
+
+/*!
+ This function is called when the order of the rows is to be
+ changed, i.e. the user moved the row header section \a section
+ from \a fromIndex to \a toIndex.
+
+ If you want to change the order programmatically, call swapRows()
+ or swapColumns();
+
+ \sa Q3Header::indexChange() columnIndexChanged()
+*/
+
+void Q3Table::rowIndexChanged(int, int, int)
+{
+ repaintContents(contentsX(), contentsY(),
+ visibleWidth(), visibleHeight(), false);
+}
+
+/*!
+ This function is called when the column \a col has been clicked.
+ The default implementation sorts this column if sorting() is true.
+*/
+
+void Q3Table::columnClicked(int col)
+{
+ if (!sorting())
+ return;
+
+ if (col == lastSortCol) {
+ asc = !asc;
+ } else {
+ lastSortCol = col;
+ asc = true;
+ }
+ sortColumn(lastSortCol, asc);
+}
+
+/*!
+ \property Q3Table::sorting
+ \brief whether a click on the header of a column sorts that column
+
+ \sa sortColumn()
+*/
+
+void Q3Table::setSorting(bool b)
+{
+ doSort = b;
+ if (topHeader)
+ topHeader->setSortIndicator(b ? lastSortCol : -1);
+}
+
+bool Q3Table::sorting() const
+{
+ return doSort;
+}
+
+static bool inUpdateGeometries = false;
+
+void Q3Table::delayedUpdateGeometries()
+{
+ d->geomTimer->start(0, true);
+}
+
+void Q3Table::updateGeometriesSlot()
+{
+ updateGeometries();
+}
+
+/*!
+ This function updates the geometries of the left and top header.
+ You do not normally need to call this function.
+*/
+
+void Q3Table::updateGeometries()
+{
+ if (inUpdateGeometries)
+ return;
+ inUpdateGeometries = true;
+ QSize ts = tableSize();
+ if (topHeader->offset() &&
+ ts.width() < topHeader->offset() + topHeader->width())
+ horizontalScrollBar()->setValue(ts.width() - topHeader->width());
+ if (leftHeader->offset() &&
+ ts.height() < leftHeader->offset() + leftHeader->height())
+ verticalScrollBar()->setValue(ts.height() - leftHeader->height());
+
+ leftHeader->setGeometry(QStyle::visualRect(layoutDirection(), rect(), QRect(frameWidth(), topMargin() + frameWidth(),
+ VERTICALMARGIN, visibleHeight())));
+ topHeader->setGeometry(QStyle::visualRect(layoutDirection(), rect(), QRect(VERTICALMARGIN + frameWidth(), frameWidth(),
+ visibleWidth(), topMargin())));
+ horizontalScrollBar()->raise();
+ verticalScrollBar()->raise();
+ topHeader->updateStretches();
+ leftHeader->updateStretches();
+ inUpdateGeometries = false;
+}
+
+/*!
+ Returns the width of column \a col.
+
+ \sa setColumnWidth() rowHeight()
+*/
+
+int Q3Table::columnWidth(int col) const
+{
+ return topHeader->sectionSize(col);
+}
+
+/*!
+ Returns the height of row \a row.
+
+ \sa setRowHeight() columnWidth()
+*/
+
+int Q3Table::rowHeight(int row) const
+{
+ return leftHeader->sectionSize(row);
+}
+
+/*!
+ Returns the x-coordinate of the column \a col in content
+ coordinates.
+
+ \sa columnAt() rowPos()
+*/
+
+int Q3Table::columnPos(int col) const
+{
+ return topHeader->sectionPos(col);
+}
+
+/*!
+ Returns the y-coordinate of the row \a row in content coordinates.
+
+ \sa rowAt() columnPos()
+*/
+
+int Q3Table::rowPos(int row) const
+{
+ return leftHeader->sectionPos(row);
+}
+
+/*!
+ Returns the number of the column at position \a x. \a x must be
+ given in content coordinates.
+
+ \sa columnPos() rowAt()
+*/
+
+int Q3Table::columnAt(int x) const
+{
+ return topHeader->sectionAt(x);
+}
+
+/*!
+ Returns the number of the row at position \a y. \a y must be given
+ in content coordinates.
+
+ \sa rowPos() columnAt()
+*/
+
+int Q3Table::rowAt(int y) const
+{
+ return leftHeader->sectionAt(y);
+}
+
+/*!
+ Returns the bounding rectangle of the cell at \a row, \a col in
+ content coordinates.
+*/
+
+QRect Q3Table::cellGeometry(int row, int col) const
+{
+ Q3TableItem *itm = item(row, col);
+
+ if (!itm || (itm->rowSpan() == 1 && itm->colSpan() == 1))
+ return QRect(columnPos(col), rowPos(row),
+ columnWidth(col), rowHeight(row));
+
+ while (row != itm->row())
+ row--;
+ while (col != itm->col())
+ col--;
+
+ QRect rect(columnPos(col), rowPos(row),
+ columnWidth(col), rowHeight(row));
+
+ for (int r = 1; r < itm->rowSpan(); ++r)
+ rect.setHeight(rect.height() + rowHeight(r + row));
+
+ for (int c = 1; c < itm->colSpan(); ++c)
+ rect.setWidth(rect.width() + columnWidth(c + col));
+
+ return rect;
+}
+
+/*!
+ Returns the size of the table.
+
+ This is the same as the coordinates of the bottom-right edge of
+ the last table cell.
+*/
+
+QSize Q3Table::tableSize() const
+{
+ return QSize(columnPos(numCols() - 1) + columnWidth(numCols() - 1),
+ rowPos(numRows() - 1) + rowHeight(numRows() - 1));
+}
+
+/*!
+ \property Q3Table::numRows
+ \brief The number of rows in the table
+
+ \sa numCols
+*/
+
+int Q3Table::numRows() const
+{
+ return leftHeader->count();
+}
+
+/*!
+ \property Q3Table::numCols
+ \brief The number of columns in the table
+
+ \sa numRows
+*/
+
+int Q3Table::numCols() const
+{
+ return topHeader->count();
+}
+
+void Q3Table::saveContents(Q3PtrVector<Q3TableItem> &tmp,
+ Q3PtrVector<Q3Table::TableWidget> &tmp2)
+{
+ int nCols = numCols();
+ if (editRow != -1 && editCol != -1)
+ endEdit(editRow, editCol, false, edMode != Editing);
+ tmp.resize(contents.size());
+ tmp2.resize(widgets.size());
+ int i;
+ for (i = 0; i < (int)tmp.size(); ++i) {
+ Q3TableItem *item = contents[ i ];
+ if (item && (item->row() * nCols) + item->col() == i)
+ tmp.insert(i, item);
+ else
+ tmp.insert(i, 0);
+ }
+ for (i = 0; i < (int)tmp2.size(); ++i) {
+ QWidget *w = widgets[ i ];
+ if (w)
+ tmp2.insert(i, new TableWidget(w, i / nCols, i % nCols));
+ else
+ tmp2.insert(i, 0);
+ }
+}
+
+void Q3Table::updateHeaderAndResizeContents(Q3TableHeader *header,
+ int num, int rowCol,
+ int width, bool &updateBefore)
+{
+ updateBefore = rowCol < num;
+ if (rowCol > num) {
+ header->Q3Header::resizeArrays(rowCol);
+ header->Q3TableHeader::resizeArrays(rowCol);
+ int old = num;
+ clearSelection(false);
+ int i = 0;
+ for (i = old; i < rowCol; ++i)
+ header->addLabel(QString(), width);
+ } else {
+ clearSelection(false);
+ if (header == leftHeader) {
+ while (numRows() > rowCol)
+ header->removeLabel(numRows() - 1);
+ } else {
+ while (numCols() > rowCol)
+ header->removeLabel(numCols() - 1);
+ }
+ }
+
+ contents.setAutoDelete(false);
+ contents.clear();
+ contents.setAutoDelete(true);
+ widgets.setAutoDelete(false);
+ widgets.clear();
+ widgets.setAutoDelete(true);
+ resizeData(numRows() * numCols());
+
+ // keep numStretches in sync
+ int n = 0;
+ for (uint i = 0; i < header->stretchable.size(); i++)
+ n += (header->stretchable.at(i) & 1); // avoid cmp
+ header->numStretches = n;
+}
+
+void Q3Table::restoreContents(Q3PtrVector<Q3TableItem> &tmp,
+ Q3PtrVector<Q3Table::TableWidget> &tmp2)
+{
+ int i;
+ int nCols = numCols();
+ for (i = 0; i < (int)tmp.size(); ++i) {
+ Q3TableItem *it = tmp[ i ];
+ if (it) {
+ int idx = (it->row() * nCols) + it->col();
+ if ((uint)idx < contents.size() &&
+ it->row() == idx / nCols && it->col() == idx % nCols) {
+ contents.insert(idx, it);
+ if (it->rowSpan() > 1 || it->colSpan() > 1) {
+ int ridx, iidx;
+ for (int irow = 0; irow < it->rowSpan(); irow++) {
+ ridx = idx + irow * nCols;
+ for (int icol = 0; icol < it->colSpan(); icol++) {
+ iidx = ridx + icol;
+ if (idx != iidx && (uint)iidx < contents.size())
+ contents.insert(iidx, it);
+ }
+ }
+
+ }
+ } else {
+ delete it;
+ }
+ }
+ }
+ for (i = 0; i < (int)tmp2.size(); ++i) {
+ TableWidget *w = tmp2[ i ];
+ if (w) {
+ int idx = (w->row * nCols) + w->col;
+ if ((uint)idx < widgets.size() &&
+ w->row == idx / nCols && w->col == idx % nCols)
+ widgets.insert(idx, w->wid);
+ else
+ delete w->wid;
+ delete w;
+ }
+ }
+}
+
+void Q3Table::finishContentsResze(bool updateBefore)
+{
+ QRect r(cellGeometry(numRows() - 1, numCols() - 1));
+ resizeContents(r.right() + 1, r.bottom() + 1);
+ updateGeometries();
+ if (updateBefore)
+ repaintContents(contentsX(), contentsY(),
+ visibleWidth(), visibleHeight(), true);
+ else
+ repaintContents(contentsX(), contentsY(),
+ visibleWidth(), visibleHeight(), false);
+
+ if (isRowSelection(selectionMode())) {
+ int r = curRow;
+ curRow = -1;
+ setCurrentCell(r, curCol);
+ }
+}
+
+void Q3Table::setNumRows(int r)
+{
+ if (r < 0)
+ return;
+
+ if (r < numRows()) {
+ // Removed rows are no longer hidden, and should thus be removed from "hiddenRows"
+ for (int rr = numRows()-1; rr >= r; --rr) {
+ if (d->hiddenRows.find(rr))
+ d->hiddenRows.remove(rr);
+ }
+ }
+
+ fontChange(font()); // invalidate the sizeHintCache
+
+ Q3PtrVector<Q3TableItem> tmp;
+ Q3PtrVector<TableWidget> tmp2;
+ saveContents(tmp, tmp2);
+
+ bool updatesEnabled = leftHeader->updatesEnabled();
+ if (updatesEnabled)
+ leftHeader->setUpdatesEnabled(false);
+
+ bool updateBefore;
+ updateHeaderAndResizeContents(leftHeader, numRows(), r, 20, updateBefore);
+
+ int w = fontMetrics().width(QString::number(r) + QLatin1Char('W'));
+ if (VERTICALMARGIN > 0 && w > VERTICALMARGIN)
+ setLeftMargin(w);
+
+ restoreContents(tmp, tmp2);
+
+ leftHeader->calculatePositions();
+ finishContentsResze(updateBefore);
+ if (updatesEnabled) {
+ leftHeader->setUpdatesEnabled(true);
+ leftHeader->update();
+ }
+ leftHeader->updateCache();
+ if (curRow >= numRows()) {
+ curRow = numRows() - 1;
+ if (curRow < 0)
+ curCol = -1;
+ else
+ repaintCell(curRow, curCol);
+ }
+
+ if (curRow > numRows())
+ curRow = numRows();
+}
+
+void Q3Table::setNumCols(int c)
+{
+ if (c < 0)
+ return;
+
+ if (c < numCols()) {
+ // Removed columns are no longer hidden, and should thus be removed from "hiddenCols"
+ for (int cc = numCols()-1; cc >= c; --cc) {
+ if (d->hiddenCols.find(cc))
+ d->hiddenCols.remove(cc);
+ }
+ }
+
+ fontChange(font()); // invalidate the sizeHintCache
+
+ Q3PtrVector<Q3TableItem> tmp;
+ Q3PtrVector<TableWidget> tmp2;
+ saveContents(tmp, tmp2);
+
+ bool updatesEnabled = topHeader->updatesEnabled();
+ if (updatesEnabled)
+ topHeader->setUpdatesEnabled(false);
+
+ bool updateBefore;
+ updateHeaderAndResizeContents(topHeader, numCols(), c, 100, updateBefore);
+
+ restoreContents(tmp, tmp2);
+
+ topHeader->calculatePositions();
+ finishContentsResze(updateBefore);
+ if (updatesEnabled) {
+ topHeader->setUpdatesEnabled(true);
+ topHeader->update();
+ }
+ topHeader->updateCache();
+ if (curCol >= numCols()) {
+ curCol = numCols() - 1;
+ if (curCol < 0)
+ curRow = -1;
+ else
+ repaintCell(curRow, curCol);
+ }
+}
+
+/*! Sets the section labels of the verticalHeader() to \a labels */
+
+void Q3Table::setRowLabels(const QStringList &labels)
+{
+ leftHeader->setLabels(labels);
+}
+
+/*! Sets the section labels of the horizontalHeader() to \a labels */
+
+void Q3Table::setColumnLabels(const QStringList &labels)
+{
+ topHeader->setLabels(labels);
+}
+
+/*!
+ This function returns the widget which should be used as an editor
+ for the contents of the cell at \a row, \a col.
+
+ If \a initFromCell is true, the editor is used to edit the current
+ contents of the cell (so the editor widget should be initialized
+ with this content). If \a initFromCell is false, the content of
+ the cell is replaced with the new content which the user entered
+ into the widget created by this function.
+
+ The default functionality is as follows: if \a initFromCell is
+ true or the cell has a Q3TableItem and the table item's
+ Q3TableItem::isReplaceable() is false then the cell is asked to
+ create an appropriate editor (using Q3TableItem::createEditor()).
+ Otherwise a QLineEdit is used as the editor.
+
+ If you want to create your own editor for certain cells, implement
+ a custom Q3TableItem subclass and reimplement
+ Q3TableItem::createEditor().
+
+ If you are not using \l{Q3TableItem}s and you don't want to use a
+ QLineEdit as the default editor, subclass Q3Table and reimplement
+ this function with code like this:
+ \snippet doc/src/snippets/code/src_qt3support_itemviews_q3table.cpp 5
+ Ownership of the editor widget is transferred to the caller.
+
+ If you reimplement this function return 0 for read-only cells. You
+ will need to reimplement setCellContentFromEditor() to retrieve
+ the data the user entered.
+
+ \sa Q3TableItem::createEditor()
+*/
+
+QWidget *Q3Table::createEditor(int row, int col, bool initFromCell) const
+{
+ if (isReadOnly() || isRowReadOnly(row) || isColumnReadOnly(col))
+ return 0;
+
+ QWidget *e = 0;
+
+ // the current item in the cell should be edited if possible
+ Q3TableItem *i = item(row, col);
+ if (initFromCell || (i && !i->isReplaceable())) {
+ if (i) {
+ if (i->editType() == Q3TableItem::Never)
+ return 0;
+
+ e = i->createEditor();
+ if (!e)
+ return 0;
+ }
+ }
+
+ // no contents in the cell yet, so open the default editor
+ if (!e) {
+ e = new QLineEdit(viewport(), "qt_lineeditor");
+ ((QLineEdit*)e)->setFrame(false);
+ }
+
+ return e;
+}
+
+/*!
+ This function is called to start in-place editing of the cell at
+ \a row, \a col. Editing is achieved by creating an editor
+ (createEditor() is called) and setting the cell's editor with
+ setCellWidget() to the newly created editor. (After editing is
+ complete endEdit() will be called to replace the cell's content
+ with the editor's content.) If \a replace is true the editor will
+ start empty; otherwise it will be initialized with the cell's
+ content (if any), i.e. the user will be modifying the original
+ cell content.
+
+ \sa endEdit()
+*/
+
+QWidget *Q3Table::beginEdit(int row, int col, bool replace)
+{
+ if (isReadOnly() || isRowReadOnly(row) || isColumnReadOnly(col))
+ return 0;
+ if ( row < 0 || row >= numRows() || col < 0 || col >= numCols() )
+ return 0;
+ Q3TableItem *itm = item(row, col);
+ if (itm && !itm->isEnabled())
+ return 0;
+ if (cellWidget(row, col))
+ return 0;
+ ensureCellVisible(row, col);
+ QWidget *e = createEditor(row, col, !replace);
+ if (!e)
+ return 0;
+ setCellWidget(row, col, e);
+ e->setActiveWindow();
+ e->setFocus();
+ updateCell(row, col);
+ return e;
+}
+
+/*!
+ This function is called when in-place editing of the cell at \a
+ row, \a col is requested to stop.
+
+ If the cell is not being edited or \a accept is false the function
+ returns and the cell's contents are left unchanged.
+
+ If \a accept is true the content of the editor must be transferred
+ to the relevant cell. If \a replace is true the current content of
+ this cell should be replaced by the content of the editor (this
+ means removing the current Q3TableItem of the cell and creating a
+ new one for the cell). Otherwise (if possible) the content of the
+ editor should just be set to the existing Q3TableItem of this cell.
+
+ setCellContentFromEditor() is called to replace the contents of
+ the cell with the contents of the cell's editor.
+
+ Finally clearCellWidget() is called to remove the editor widget.
+
+ \sa setCellContentFromEditor(), beginEdit()
+*/
+
+void Q3Table::endEdit(int row, int col, bool accept, bool replace)
+{
+ QWidget *editor = cellWidget(row, col);
+ if (!editor)
+ return;
+
+ if (!accept) {
+ if (row == editRow && col == editCol)
+ setEditMode(NotEditing, -1, -1);
+ clearCellWidget(row, col);
+ updateCell(row, col);
+ viewport()->setFocus();
+ updateCell(row, col);
+ return;
+ }
+
+ Q3TableItem *i = item(row, col);
+ QString oldContent;
+ if (i)
+ oldContent = i->text();
+
+ if (!i || replace) {
+ setCellContentFromEditor(row, col);
+ i = item(row, col);
+ } else {
+ i->setContentFromEditor(editor);
+ }
+
+ if (row == editRow && col == editCol)
+ setEditMode(NotEditing, -1, -1);
+
+ viewport()->setFocus();
+ updateCell(row, col);
+
+ if (!i || (oldContent != i->text()))
+ emit valueChanged(row, col);
+
+ clearCellWidget(row, col);
+}
+
+/*!
+ This function is called to replace the contents of the cell at \a
+ row, \a col with the contents of the cell's editor.
+
+ If there already exists a Q3TableItem for the cell,
+ it calls Q3TableItem::setContentFromEditor() on this Q3TableItem.
+
+ If, for example, you want to create different \l{Q3TableItem}s
+ depending on the contents of the editor, you might reimplement
+ this function.
+
+ If you want to work without \l{Q3TableItem}s, you will need to
+ reimplement this function to save the data the user entered into
+ your data structure. (See the notes on large tables.)
+
+ \sa Q3TableItem::setContentFromEditor() createEditor()
+*/
+
+void Q3Table::setCellContentFromEditor(int row, int col)
+{
+ QWidget *editor = cellWidget(row, col);
+ if (!editor)
+ return;
+
+ Q3TableItem *i = item(row, col);
+ if (i) {
+ i->setContentFromEditor(editor);
+ } else {
+ QLineEdit *le = qobject_cast<QLineEdit*>(editor);
+ if (le)
+ setText(row, col, le->text());
+ }
+}
+
+/*!
+ Returns true if the \l EditMode is \c Editing or \c Replacing;
+ otherwise (i.e. the \l EditMode is \c NotEditing) returns false.
+
+ \sa Q3Table::EditMode
+*/
+
+bool Q3Table::isEditing() const
+{
+ return edMode != NotEditing;
+}
+
+/*!
+ Returns the current edit mode
+
+ \sa Q3Table::EditMode
+*/
+
+Q3Table::EditMode Q3Table::editMode() const
+{
+ return edMode;
+}
+
+/*!
+ Returns the current edited row
+*/
+
+int Q3Table::currEditRow() const
+{
+ return editRow;
+}
+
+/*!
+ Returns the current edited column
+*/
+
+int Q3Table::currEditCol() const
+{
+ return editCol;
+}
+
+/*!
+ Returns a single integer which identifies a particular \a row and \a
+ col by mapping the 2D table to a 1D array.
+
+ This is useful, for example, if you have a sparse table and want to
+ use a Q3IntDict to map integers to the cells that are used.
+*/
+
+int Q3Table::indexOf(int row, int col) const
+{
+ return (row * numCols()) + col;
+}
+
+/*! \internal
+*/
+
+void Q3Table::repaintSelections(Q3TableSelection *oldSelection,
+ Q3TableSelection *newSelection,
+ bool updateVertical, bool updateHorizontal)
+{
+ if (!oldSelection && !newSelection)
+ return;
+ if (oldSelection && newSelection && *oldSelection == *newSelection)
+ return;
+ if (oldSelection && !oldSelection->isActive())
+ oldSelection = 0;
+
+ bool optimizeOld = false;
+ bool optimizeNew = false;
+
+ QRect old;
+ if (oldSelection)
+ old = rangeGeometry(oldSelection->topRow(),
+ oldSelection->leftCol(),
+ oldSelection->bottomRow(),
+ oldSelection->rightCol(),
+ optimizeOld);
+ else
+ old = QRect(0, 0, 0, 0);
+
+ QRect cur;
+ if (newSelection)
+ cur = rangeGeometry(newSelection->topRow(),
+ newSelection->leftCol(),
+ newSelection->bottomRow(),
+ newSelection->rightCol(),
+ optimizeNew);
+ else
+ cur = QRect(0, 0, 0, 0);
+ int i;
+
+ if (!optimizeOld || !optimizeNew ||
+ old.width() > SHRT_MAX || old.height() > SHRT_MAX ||
+ cur.width() > SHRT_MAX || cur.height() > SHRT_MAX) {
+ QRect rr = cur.united(old);
+ repaintContents(rr, false);
+ } else {
+ old = QRect(contentsToViewport2(old.topLeft()), old.size());
+ cur = QRect(contentsToViewport2(cur.topLeft()), cur.size());
+ QRegion r1(old);
+ QRegion r2(cur);
+ QRegion r3 = r1.subtracted(r2);
+ QRegion r4 = r2.subtracted(r1);
+
+ for (i = 0; i < (int)r3.rects().count(); ++i) {
+ QRect r(r3.rects()[ i ]);
+ r = QRect(viewportToContents2(r.topLeft()), r.size());
+ repaintContents(r, false);
+ }
+ for (i = 0; i < (int)r4.rects().count(); ++i) {
+ QRect r(r4.rects()[ i ]);
+ r = QRect(viewportToContents2(r.topLeft()), r.size());
+ repaintContents(r, false);
+ }
+ }
+
+ int top, left, bottom, right;
+ {
+ int oldTopRow = oldSelection ? oldSelection->topRow() : numRows() - 1;
+ int newTopRow = newSelection ? newSelection->topRow() : numRows() - 1;
+ top = QMIN(oldTopRow, newTopRow);
+ }
+
+ {
+ int oldLeftCol = oldSelection ? oldSelection->leftCol() : numCols() - 1;
+ int newLeftCol = newSelection ? newSelection->leftCol() : numCols() - 1;
+ left = QMIN(oldLeftCol, newLeftCol);
+ }
+
+ {
+ int oldBottomRow = oldSelection ? oldSelection->bottomRow() : 0;
+ int newBottomRow = newSelection ? newSelection->bottomRow() : 0;
+ bottom = QMAX(oldBottomRow, newBottomRow);
+ }
+
+ {
+ int oldRightCol = oldSelection ? oldSelection->rightCol() : 0;
+ int newRightCol = newSelection ? newSelection->rightCol() : 0;
+ right = QMAX(oldRightCol, newRightCol);
+ }
+
+ if (updateHorizontal && numCols() > 0 && left >= 0 && !isRowSelection(selectionMode())) {
+ register int *s = &topHeader->states.data()[left];
+ for (i = left; i <= right; ++i) {
+ if (!isColumnSelected(i))
+ *s = Q3TableHeader::Normal;
+ else if (isColumnSelected(i, true))
+ *s = Q3TableHeader::Selected;
+ else
+ *s = Q3TableHeader::Bold;
+ ++s;
+ }
+ topHeader->repaint(false);
+ }
+
+ if (updateVertical && numRows() > 0 && top >= 0) {
+ register int *s = &leftHeader->states.data()[top];
+ for (i = top; i <= bottom; ++i) {
+ if (!isRowSelected(i))
+ *s = Q3TableHeader::Normal;
+ else if (isRowSelected(i, true))
+ *s = Q3TableHeader::Selected;
+ else
+ *s = Q3TableHeader::Bold;
+ ++s;
+ }
+ leftHeader->repaint(false);
+ }
+}
+
+/*!
+ Repaints all selections
+*/
+
+void Q3Table::repaintSelections()
+{
+ if (selections.isEmpty())
+ return;
+
+ QRect r;
+ for (Q3TableSelection *s = selections.first(); s; s = selections.next()) {
+ bool b;
+ r = r.united(rangeGeometry(s->topRow(),
+ s->leftCol(),
+ s->bottomRow(),
+ s->rightCol(), b));
+ }
+
+ repaintContents(r, false);
+}
+
+/*!
+ Clears all selections and repaints the appropriate regions if \a
+ repaint is true.
+
+ \sa removeSelection()
+*/
+
+void Q3Table::clearSelection(bool repaint)
+{
+ if (selections.isEmpty())
+ return;
+ bool needRepaint = !selections.isEmpty();
+
+ QRect r;
+ for (Q3TableSelection *s = selections.first(); s; s = selections.next()) {
+ bool b;
+ r = r.united(rangeGeometry(s->topRow(),
+ s->leftCol(),
+ s->bottomRow(),
+ s->rightCol(), b));
+ }
+
+ currentSel = 0;
+ selections.clear();
+
+ if (needRepaint && repaint)
+ repaintContents(r, false);
+
+ leftHeader->setSectionStateToAll(Q3TableHeader::Normal);
+ leftHeader->repaint(false);
+ if (!isRowSelection(selectionMode())) {
+ topHeader->setSectionStateToAll(Q3TableHeader::Normal);
+ topHeader->repaint(false);
+ }
+ topHeader->setSectionState(curCol, Q3TableHeader::Bold);
+ leftHeader->setSectionState(curRow, Q3TableHeader::Bold);
+ emit selectionChanged();
+}
+
+/*! \internal
+*/
+
+QRect Q3Table::rangeGeometry(int topRow, int leftCol,
+ int bottomRow, int rightCol, bool &optimize)
+{
+ topRow = QMAX(topRow, rowAt(contentsY()));
+ leftCol = QMAX(leftCol, columnAt(contentsX()));
+ int ra = rowAt(contentsY() + visibleHeight());
+ if (ra != -1)
+ bottomRow = QMIN(bottomRow, ra);
+ int ca = columnAt(contentsX() + visibleWidth());
+ if (ca != -1)
+ rightCol = QMIN(rightCol, ca);
+ optimize = true;
+ QRect rect;
+ for (int r = topRow; r <= bottomRow; ++r) {
+ for (int c = leftCol; c <= rightCol; ++c) {
+ rect = rect.united(cellGeometry(r, c));
+ Q3TableItem *i = item(r, c);
+ if (i && (i->rowSpan() > 1 || i->colSpan() > 1))
+ optimize = false;
+ }
+ }
+ return rect;
+}
+
+/*!
+ This function is called to activate the next cell if in-place
+ editing was finished by pressing the Enter key.
+
+ The default behaviour is to move from top to bottom, i.e. move to
+ the cell beneath the cell being edited. Reimplement this function
+ if you want different behaviour, e.g. moving from left to right.
+*/
+
+void Q3Table::activateNextCell()
+{
+ int firstRow = 0;
+ while (d->hiddenRows.find(firstRow))
+ firstRow++;
+ int firstCol = 0;
+ while (d->hiddenCols.find(firstCol))
+ firstCol++;
+ int nextRow = curRow;
+ int nextCol = curCol;
+ while (d->hiddenRows.find(++nextRow)) {}
+ if (nextRow >= numRows()) {
+ nextRow = firstRow;
+ while (d->hiddenCols.find(++nextCol)) {}
+ if (nextCol >= numCols())
+ nextCol = firstCol;
+ }
+
+ if (!currentSel || !currentSel->isActive() ||
+ (currentSel->leftCol() == currentSel->rightCol() &&
+ currentSel->topRow() == currentSel->bottomRow())) {
+ clearSelection();
+ setCurrentCell(nextRow, nextCol);
+ } else {
+ if (curRow < currentSel->bottomRow())
+ setCurrentCell(nextRow, curCol);
+ else if (curCol < currentSel->rightCol())
+ setCurrentCell(currentSel->topRow(), nextCol);
+ else
+ setCurrentCell(currentSel->topRow(), currentSel->leftCol());
+ }
+
+}
+
+/*! \internal
+*/
+
+void Q3Table::fixRow(int &row, int y)
+{
+ if (row == -1) {
+ if (y < 0)
+ row = 0;
+ else
+ row = numRows() - 1;
+ }
+}
+
+/*! \internal
+*/
+
+void Q3Table::fixCol(int &col, int x)
+{
+ if (col == -1) {
+ if (x < 0)
+ col = 0;
+ else
+ col = numCols() - 1;
+ }
+}
+
+struct SortableTableItem
+{
+ Q3TableItem *item;
+};
+
+#if defined(Q_C_CALLBACKS)
+extern "C" {
+#endif
+
+#ifdef Q_OS_WINCE
+static int _cdecl cmpTableItems(const void *n1, const void *n2)
+#else
+static int cmpTableItems(const void *n1, const void *n2)
+#endif
+{
+ if (!n1 || !n2)
+ return 0;
+
+ SortableTableItem *i1 = (SortableTableItem *)n1;
+ SortableTableItem *i2 = (SortableTableItem *)n2;
+
+ return i1->item->key().localeAwareCompare(i2->item->key());
+}
+
+#if defined(Q_C_CALLBACKS)
+}
+#endif
+
+/*!
+ Sorts column \a col. If \a ascending is true the sort is in
+ ascending order, otherwise the sort is in descending order.
+
+ If \a wholeRows is true, entire rows are sorted using swapRows();
+ otherwise only cells in the column are sorted using swapCells().
+
+ Note that if you are not using Q3TableItems you will need to
+ reimplement swapRows() and swapCells(). (See the notes on large
+ tables.)
+
+ \sa swapRows()
+*/
+
+void Q3Table::sortColumn(int col, bool ascending, bool wholeRows)
+{
+ int filledRows = 0, i;
+ for (i = 0; i < numRows(); ++i) {
+ Q3TableItem *itm = item(i, col);
+ if (itm)
+ filledRows++;
+ }
+
+ if (!filledRows)
+ return;
+
+ SortableTableItem *items = new SortableTableItem[ filledRows ];
+ int j = 0;
+ for (i = 0; i < numRows(); ++i) {
+ Q3TableItem *itm = item(i, col);
+ if (!itm)
+ continue;
+ items[ j++ ].item = itm;
+ }
+
+ qsort(items, filledRows, sizeof(SortableTableItem), cmpTableItems);
+
+ bool updatesWereEnabled = updatesEnabled();
+ if (updatesWereEnabled)
+ setUpdatesEnabled(false);
+ for (i = 0; i < numRows(); ++i) {
+ if (i < filledRows) {
+ if (ascending) {
+ if (items[ i ].item->row() == i)
+ continue;
+ if (wholeRows)
+ swapRows(items[ i ].item->row(), i);
+ else
+ swapCells(items[ i ].item->row(), col, i, col);
+ } else {
+ if (items[ i ].item->row() == filledRows - i - 1)
+ continue;
+ if (wholeRows)
+ swapRows(items[ i ].item->row(), filledRows - i - 1);
+ else
+ swapCells(items[ i ].item->row(), col,
+ filledRows - i - 1, col);
+ }
+ }
+ }
+ if (updatesWereEnabled)
+ setUpdatesEnabled(true);
+ if (topHeader)
+ topHeader->setSortIndicator(col, ascending ? Qt::Ascending : Qt::Descending);
+
+ if (!wholeRows)
+ repaintContents(columnPos(col), contentsY(),
+ columnWidth(col), visibleHeight(), false);
+ else
+ repaintContents(contentsX(), contentsY(),
+ visibleWidth(), visibleHeight(), false);
+
+ delete [] items;
+}
+
+/*!
+ Hides row \a row.
+
+ \sa showRow() hideColumn()
+*/
+
+void Q3Table::hideRow(int row)
+{
+ if (d->hiddenRows.find(row))
+ return;
+ d->hiddenRows.replace(row, new int(leftHeader->sectionSize(row)));
+ leftHeader->resizeSection(row, 0);
+ leftHeader->setResizeEnabled(false, row);
+ if (isRowStretchable(row))
+ leftHeader->numStretches--;
+ rowHeightChanged(row);
+ if (curRow == row) {
+ int r = curRow;
+ int c = curCol;
+ int k = (r >= numRows() - 1 ? Key_Up : Key_Down);
+ fixCell(r, c, k);
+ if (numRows() > 0)
+ setCurrentCell(r, c);
+ }
+}
+
+/*!
+ Hides column \a col.
+
+ \sa showColumn() hideRow()
+*/
+
+void Q3Table::hideColumn(int col)
+{
+ if (!numCols() || d->hiddenCols.find(col))
+ return;
+ d->hiddenCols.replace(col, new int(topHeader->sectionSize(col)));
+ topHeader->resizeSection(col, 0);
+ topHeader->setResizeEnabled(false, col);
+ if (isColumnStretchable(col))
+ topHeader->numStretches--;
+ columnWidthChanged(col);
+ if (curCol == col) {
+ int r = curRow;
+ int c = curCol;
+ int k = (c >= numCols() - 1 ? Key_Left : Key_Right);
+ fixCell(r, c, k);
+ if (numCols() > 0)
+ setCurrentCell(r, c);
+ }
+}
+
+/*!
+ Shows row \a row.
+
+ \sa hideRow() showColumn()
+*/
+
+void Q3Table::showRow(int row)
+{
+ int *h = d->hiddenRows.find(row);
+ if (h) {
+ int rh = *h;
+ d->hiddenRows.remove(row);
+ setRowHeight(row, rh);
+ if (isRowStretchable(row))
+ leftHeader->numStretches++;
+ } else if (rowHeight(row) == 0) {
+ setRowHeight(row, 20);
+ }
+ leftHeader->setResizeEnabled(true, row);
+}
+
+/*!
+ Shows column \a col.
+
+ \sa hideColumn() showRow()
+*/
+
+void Q3Table::showColumn(int col)
+{
+ int *w = d->hiddenCols.find(col);
+ if (w) {
+ int cw = *w;
+ d->hiddenCols.remove(col);
+ setColumnWidth(col, cw);
+ if (isColumnStretchable(col))
+ topHeader->numStretches++;
+ } else if (columnWidth(col) == 0) {
+ setColumnWidth(col, 20);
+ }
+ topHeader->setResizeEnabled(true, col);
+}
+
+/*!
+ Returns true if row \a row is hidden; otherwise returns
+ false.
+
+ \sa hideRow(), isColumnHidden()
+*/
+bool Q3Table::isRowHidden(int row) const
+{
+ return d->hiddenRows.find(row);
+}
+
+/*!
+ Returns true if column \a col is hidden; otherwise returns
+ false.
+
+ \sa hideColumn(), isRowHidden()
+*/
+bool Q3Table::isColumnHidden(int col) const
+{
+ return d->hiddenCols.find(col);
+}
+
+/*!
+ Resizes column \a col to be \a w pixels wide.
+
+ \sa columnWidth() setRowHeight()
+*/
+
+void Q3Table::setColumnWidth(int col, int w)
+{
+ int *ow = d->hiddenCols.find(col);
+ if (ow) {
+ d->hiddenCols.replace(col, new int(w));
+ } else {
+ topHeader->resizeSection(col, w);
+ columnWidthChanged(col);
+ }
+}
+
+/*!
+ Resizes row \a row to be \a h pixels high.
+
+ \sa rowHeight() setColumnWidth()
+*/
+
+void Q3Table::setRowHeight(int row, int h)
+{
+ int *oh = d->hiddenRows.find(row);
+ if (oh) {
+ d->hiddenRows.replace(row, new int(h));
+ } else {
+ leftHeader->resizeSection(row, h);
+ rowHeightChanged(row);
+ }
+}
+
+/*!
+ Resizes column \a col so that the column width is wide enough to
+ display the widest item the column contains.
+
+ \sa adjustRow()
+*/
+
+void Q3Table::adjustColumn(int col)
+{
+ int w;
+ if ( currentColumn() == col ) {
+ QFont f = font();
+ f.setBold(true);
+ w = topHeader->sectionSizeHint( col, QFontMetrics(f) ).width();
+ } else {
+ w = topHeader->sectionSizeHint( col, fontMetrics() ).width();
+ }
+ if (topHeader->iconSet(col))
+ w += topHeader->iconSet(col)->pixmap().width();
+ w = QMAX(w, 20);
+ for (int i = 0; i < numRows(); ++i) {
+ Q3TableItem *itm = item(i, col);
+ if (!itm) {
+ QWidget *widget = cellWidget(i, col);
+ if (widget)
+ w = QMAX(w, widget->sizeHint().width());
+ } else {
+ if (itm->colSpan() > 1)
+ w = QMAX(w, itm->sizeHint().width() / itm->colSpan());
+ else
+ w = QMAX(w, itm->sizeHint().width());
+ }
+ }
+ w = QMAX(w, QApplication::globalStrut().width());
+ setColumnWidth(col, w);
+}
+
+/*!
+ Resizes row \a row so that the row height is tall enough to
+ display the tallest item the row contains.
+
+ \sa adjustColumn()
+*/
+
+void Q3Table::adjustRow(int row)
+{
+ int h = 20;
+ h = QMAX(h, leftHeader->sectionSizeHint(row, leftHeader->fontMetrics()).height());
+ if (leftHeader->iconSet(row))
+ h = QMAX(h, leftHeader->iconSet(row)->pixmap().height());
+ for (int i = 0; i < numCols(); ++i) {
+ Q3TableItem *itm = item(row, i);
+ if (!itm) {
+ QWidget *widget = cellWidget(row, i);
+ if (widget)
+ h = QMAX(h, widget->sizeHint().height());
+ } else {
+ if (itm->rowSpan() > 1)
+ h = QMAX(h, itm->sizeHint().height() / itm->rowSpan());
+ else
+ h = QMAX(h, itm->sizeHint().height());
+ }
+ }
+ h = QMAX(h, QApplication::globalStrut().height());
+ setRowHeight(row, h);
+}
+
+/*!
+ If \a stretch is true, column \a col is set to be stretchable;
+ otherwise column \a col is set to be unstretchable.
+
+ If the table widget's width decreases or increases stretchable
+ columns will grow narrower or wider to fit the space available as
+ completely as possible. The user cannot manually resize stretchable
+ columns.
+
+ \sa isColumnStretchable() setRowStretchable() adjustColumn()
+*/
+
+void Q3Table::setColumnStretchable(int col, bool stretch)
+{
+ topHeader->setSectionStretchable(col, stretch);
+
+ if (stretch && d->hiddenCols.find(col))
+ topHeader->numStretches--;
+}
+
+/*!
+ If \a stretch is true, row \a row is set to be stretchable;
+ otherwise row \a row is set to be unstretchable.
+
+ If the table widget's height decreases or increases stretchable
+ rows will grow shorter or taller to fit the space available as
+ completely as possible. The user cannot manually resize
+ stretchable rows.
+
+ \sa isRowStretchable() setColumnStretchable()
+*/
+
+void Q3Table::setRowStretchable(int row, bool stretch)
+{
+ leftHeader->setSectionStretchable(row, stretch);
+
+ if (stretch && d->hiddenRows.find(row))
+ leftHeader->numStretches--;
+}
+
+/*!
+ Returns true if column \a col is stretchable; otherwise returns
+ false.
+
+ \sa setColumnStretchable() isRowStretchable()
+*/
+
+bool Q3Table::isColumnStretchable(int col) const
+{
+ return topHeader->isSectionStretchable(col);
+}
+
+/*!
+ Returns true if row \a row is stretchable; otherwise returns
+ false.
+
+ \sa setRowStretchable() isColumnStretchable()
+*/
+
+bool Q3Table::isRowStretchable(int row) const
+{
+ return leftHeader->isSectionStretchable(row);
+}
+
+/*!
+ Takes the table item \a i out of the table. This function does \e
+ not delete the table item. You must either delete the table item
+ yourself or put it into a table (using setItem()) which will then
+ take ownership of it.
+
+ Use this function if you want to move an item from one cell in a
+ table to another, or to move an item from one table to another,
+ reinserting the item with setItem().
+
+ If you want to exchange two cells use swapCells().
+*/
+
+void Q3Table::takeItem(Q3TableItem *i)
+{
+ if (!i)
+ return;
+ if (i->row() != -1 && i->col() != -1) {
+ QRect rect = cellGeometry(i->row(), i->col());
+ contents.setAutoDelete(false);
+ int bottom = i->row() + i->rowSpan();
+ if (bottom > numRows())
+ bottom = numRows();
+ int right = i->col() + i->colSpan();
+ if (right > numCols())
+ right = numCols();
+ for (int r = i->row(); r < bottom; ++r) {
+ for (int c = i->col(); c < right; ++c)
+ contents.remove(indexOf(r, c));
+ }
+ contents.setAutoDelete(true);
+ repaintContents(rect, false);
+ int orow = i->row();
+ int ocol = i->col();
+ i->setRow(-1);
+ i->setCol(-1);
+ i->updateEditor(orow, ocol);
+ }
+ i->t = 0;
+}
+
+/*!
+ Sets the widget \a e to the cell at \a row, \a col and takes care of
+ placing and resizing the widget when the cell geometry changes.
+
+ By default widgets are inserted into a vector with numRows() *
+ numCols() elements. In very large tables you will probably want to
+ store the widgets in a data structure that consumes less memory (see
+ the notes on large tables). To support the use of your own data
+ structure this function calls insertWidget() to add the widget to
+ the internal data structure. To use your own data structure
+ reimplement insertWidget(), cellWidget() and clearCellWidget().
+
+ Cell widgets are created dynamically with the \c new operator. The
+ cell widgets are destroyed automatically once the table is
+ destroyed; the table takes ownership of the widget when using
+ setCellWidget.
+
+*/
+
+void Q3Table::setCellWidget(int row, int col, QWidget *e)
+{
+ if (!e || row >= numRows() || col >= numCols())
+ return;
+
+ QWidget *w = cellWidget(row, col);
+ if (w && row == editRow && col == editCol)
+ endEdit(editRow, editCol, false, edMode != Editing);
+
+ e->installEventFilter(this);
+ clearCellWidget(row, col);
+ if (e->parent() != viewport())
+ e->reparent(viewport(), QPoint(0,0));
+ Q3TableItem *itm = item(row, col);
+ if (itm && itm->row() >= 0 && itm->col() >= 0) { // get the correct row and col if the item is spanning
+ row = itm->row();
+ col = itm->col();
+ }
+ insertWidget(row, col, e);
+ QRect cr = cellGeometry(row, col);
+ e->resize(cr.size());
+ moveChild(e, cr.x(), cr.y());
+ e->show();
+}
+
+/*!
+ Inserts widget \a w at \a row, \a col into the internal
+ data structure. See the documentation of setCellWidget() for
+ further details.
+
+ If you don't use \l{Q3TableItem}s you may need to reimplement this
+ function: see the notes on large tables.
+*/
+
+void Q3Table::insertWidget(int row, int col, QWidget *w)
+{
+ if (row < 0 || col < 0 || row > numRows() - 1 || col > numCols() - 1)
+ return;
+
+ if ((int)widgets.size() != numRows() * numCols())
+ widgets.resize(numRows() * numCols());
+
+ widgets.insert(indexOf(row, col), w);
+}
+
+/*!
+ Returns the widget that has been set for the cell at \a row, \a
+ col, or 0 if no widget has been set.
+
+ If you don't use \l{Q3TableItem}s you may need to reimplement this
+ function: see the notes on large tables.
+
+ \sa clearCellWidget() setCellWidget()
+*/
+
+QWidget *Q3Table::cellWidget(int row, int col) const
+{
+ if (row < 0 || col < 0 || row > numRows() - 1 || col > numCols() - 1)
+ return 0;
+
+ if ((int)widgets.size() != numRows() * numCols())
+ ((Q3Table*)this)->widgets.resize(numRows() * numCols());
+
+ return widgets[ indexOf(row, col) ];
+}
+
+/*!
+ Removes the widget (if there is one) set for the cell at \a row,
+ \a col.
+
+ If you don't use \l{Q3TableItem}s you may need to reimplement this
+ function: see the notes on large tables.
+
+ This function deletes the widget at \a row, \a col. Note that the
+ widget is not deleted immediately; instead QObject::deleteLater()
+ is called on the widget to avoid problems with timing issues.
+
+ \sa cellWidget() setCellWidget()
+*/
+
+void Q3Table::clearCellWidget(int row, int col)
+{
+ if (row < 0 || col < 0 || row > numRows() - 1 || col > numCols() - 1)
+ return;
+
+ if ((int)widgets.size() != numRows() * numCols())
+ widgets.resize(numRows() * numCols());
+
+ QWidget *w = cellWidget(row, col);
+ if (w) {
+ w->removeEventFilter(this);
+ w->hide();
+ w->deleteLater();
+ }
+ widgets.setAutoDelete(false);
+ widgets.remove(indexOf(row, col));
+ widgets.setAutoDelete(true);
+}
+
+/*!
+ \fn void Q3Table::dropped (QDropEvent * e)
+
+ This signal is emitted when a drop event occurred on the table.
+
+ \a e contains information about the drop.
+*/
+
+/*!
+ If \a b is true, the table starts a drag (see dragObject()) when
+ the user presses and moves the mouse on a selected cell.
+*/
+
+void Q3Table::setDragEnabled(bool b)
+{
+ dEnabled = b;
+}
+
+/*!
+ If this function returns true, the table supports dragging.
+
+ \sa setDragEnabled()
+*/
+
+bool Q3Table::dragEnabled() const
+{
+ return dEnabled;
+}
+
+/*!
+ Inserts \a count empty rows at row \a row. Also clears the selection(s).
+
+ \sa insertColumns() removeRow()
+*/
+
+void Q3Table::insertRows(int row, int count)
+{
+ // special case, so a call like insertRow(currentRow(), 1) also
+ // works, when we have 0 rows and currentRow() is -1
+ if (row == -1 && curRow == -1)
+ row = 0;
+ if (row < 0 || count <= 0)
+ return;
+
+ if (curRow >= row && curRow < row + count)
+ curRow = row + count;
+
+ --row;
+ if (row >= numRows())
+ return;
+
+ bool updatesWereEnabled = updatesEnabled();
+ if (updatesWereEnabled)
+ setUpdatesEnabled(false);
+ bool leftHeaderUpdatesEnabled = leftHeader->updatesEnabled();
+ if (leftHeaderUpdatesEnabled)
+ leftHeader->setUpdatesEnabled(false);
+ int oldLeftMargin = leftMargin();
+
+ setNumRows(numRows() + count);
+
+ for (int i = numRows() - count - 1; i > row; --i)
+ leftHeader->swapSections(i, i + count);
+
+ if (leftHeaderUpdatesEnabled)
+ leftHeader->setUpdatesEnabled(leftHeaderUpdatesEnabled);
+
+ if (updatesWereEnabled)
+ setUpdatesEnabled(true);
+
+ int cr = QMAX(0, currentRow());
+ int cc = QMAX(0, currentColumn());
+ if (curRow > row)
+ curRow -= count; // this is where curRow was
+ setCurrentCell(cr, cc, true, false); // without ensureCellVisible
+
+ // Repaint the header
+ if (leftHeaderUpdatesEnabled) {
+ int y = rowPos(row) - contentsY();
+ if (leftMargin() != oldLeftMargin || d->hasRowSpan)
+ y = 0; // full repaint
+ QRect rect(0, y, leftHeader->width(), contentsHeight());
+ leftHeader->update(rect);
+ }
+
+ if (updatesWereEnabled) {
+ int p = rowPos(row);
+ if (d->hasRowSpan)
+ p = contentsY();
+ updateContents(contentsX(), p, visibleWidth(), contentsHeight() + 1);
+ }
+}
+
+/*!
+ Inserts \a count empty columns at column \a col. Also clears the selection(s).
+
+ \sa insertRows() removeColumn()
+*/
+
+void Q3Table::insertColumns(int col, int count)
+{
+ // see comment in insertRows()
+ if (col == -1 && curCol == -1)
+ col = 0;
+ if (col < 0 || count <= 0)
+ return;
+
+ if (curCol >= col && curCol < col + count)
+ curCol = col + count;
+
+ --col;
+ if (col >= numCols())
+ return;
+
+ bool updatesWereEnabled = updatesEnabled();
+ if (updatesWereEnabled)
+ setUpdatesEnabled(false);
+ bool topHeaderUpdatesEnabled = topHeader->updatesEnabled();
+ if (topHeaderUpdatesEnabled)
+ topHeader->setUpdatesEnabled(false);
+ int oldTopMargin = topMargin();
+
+ setNumCols(numCols() + count);
+
+ for (int i = numCols() - count - 1; i > col; --i)
+ topHeader->swapSections(i, i + count);
+
+ if (topHeaderUpdatesEnabled)
+ topHeader->setUpdatesEnabled(true);
+ if (updatesWereEnabled)
+ setUpdatesEnabled(true);
+
+ int cr = QMAX(0, currentRow());
+ int cc = QMAX(0, currentColumn());
+ if (curCol > col)
+ curCol -= count; // this is where curCol was
+ setCurrentCell(cr, cc, true, false); // without ensureCellVisible
+
+ // Repaint the header
+ if (topHeaderUpdatesEnabled) {
+ int x = columnPos(col) - contentsX();
+ if (topMargin() != oldTopMargin || d->hasColSpan)
+ x = 0; // full repaint
+ QRect rect(x, 0, contentsWidth(), topHeader->height());
+ topHeader->update(rect);
+ }
+
+ if (updatesWereEnabled) {
+ int p = columnPos(col);
+ if (d->hasColSpan)
+ p = contentsX();
+ updateContents(p, contentsY(), contentsWidth() + 1, visibleHeight());
+ }
+}
+
+/*!
+ Removes row \a row, and deletes all its cells including any table
+ items and widgets the cells may contain. Also clears the selection(s).
+
+ \sa hideRow() insertRows() removeColumn() removeRows()
+*/
+
+void Q3Table::removeRow(int row)
+{
+ if (row < 0 || row >= numRows())
+ return;
+ if (row < numRows() - 1) {
+ if (d->hiddenRows.find(row))
+ d->hiddenRows.remove(row);
+
+ for (int i = row; i < numRows() - 1; ++i)
+ ((Q3TableHeader*)verticalHeader())->swapSections(i, i + 1);
+ }
+ setNumRows(numRows() - 1);
+}
+
+/*!
+ Removes the rows listed in the array \a rows, and deletes all their
+ cells including any table items and widgets the cells may contain.
+
+ The array passed in must only contain valid rows (in the range
+ from 0 to numRows() - 1) with no duplicates, and must be sorted in
+ ascending order. Also clears the selection(s).
+
+ \sa removeRow() insertRows() removeColumns()
+*/
+
+void Q3Table::removeRows(const Q3MemArray<int> &rows)
+{
+ if (rows.count() == 0)
+ return;
+ int i;
+ for (i = 0; i < (int)rows.count() - 1; ++i) {
+ for (int j = rows[i] - i; j < rows[i + 1] - i - 1; j++) {
+ ((Q3TableHeader*)verticalHeader())->swapSections(j, j + i + 1);
+ }
+ }
+
+ for (int j = rows[i] - i; j < numRows() - (int)rows.size(); j++)
+ ((Q3TableHeader*)verticalHeader())->swapSections(j, j + rows.count());
+
+ setNumRows(numRows() - rows.count());
+}
+
+/*!
+ Removes column \a col, and deletes all its cells including any
+ table items and widgets the cells may contain. Also clears the
+ selection(s).
+
+ \sa removeColumns() hideColumn() insertColumns() removeRow()
+*/
+
+void Q3Table::removeColumn(int col)
+{
+ if (col < 0 || col >= numCols())
+ return;
+ if (col < numCols() - 1) {
+ if (d->hiddenCols.find(col))
+ d->hiddenCols.remove(col);
+
+ for (int i = col; i < numCols() - 1; ++i)
+ ((Q3TableHeader*)horizontalHeader())->swapSections(i, i + 1);
+ }
+ setNumCols(numCols() - 1);
+}
+
+/*!
+ Removes the columns listed in the array \a cols, and deletes all
+ their cells including any table items and widgets the cells may
+ contain.
+
+ The array passed in must only contain valid columns (in the range
+ from 0 to numCols() - 1) with no duplicates, and must be sorted in
+ ascending order. Also clears the selection(s).
+
+ \sa removeColumn() insertColumns() removeRows()
+*/
+
+void Q3Table::removeColumns(const Q3MemArray<int> &cols)
+{
+ if (cols.count() == 0)
+ return;
+ int i;
+ for (i = 0; i < (int)cols.count() - 1; ++i) {
+ for (int j = cols[i] - i; j < cols[i + 1] - i - 1; j++) {
+ ((Q3TableHeader*)horizontalHeader())->swapSections(j, j + i + 1);
+ }
+ }
+
+ for (int j = cols[i] - i; j < numCols() - (int)cols.size(); j++)
+ ((Q3TableHeader*)horizontalHeader())->swapSections(j, j + cols.count());
+
+ setNumCols(numCols() - cols.count());
+}
+
+/*!
+ Starts editing the cell at \a row, \a col.
+
+ If \a replace is true the content of this cell will be replaced by
+ the content of the editor when editing is finished, i.e. the user
+ will be entering new data; otherwise the current content of the
+ cell (if any) will be modified in the editor.
+
+ \sa beginEdit()
+*/
+
+void Q3Table::editCell(int row, int col, bool replace)
+{
+ if (row < 0 || col < 0 || row > numRows() - 1 || col > numCols() - 1)
+ return;
+
+ if (beginEdit(row, col, replace)) {
+ edMode = Editing;
+ editRow = row;
+ editCol = col;
+ }
+}
+
+#ifndef QT_NO_DRAGANDDROP
+
+/*!
+ This event handler is called whenever a Q3Table object receives a
+ \l QDragEnterEvent \a e, i.e. when the user pressed the mouse
+ button to drag something.
+
+ The focus is moved to the cell where the QDragEnterEvent occurred.
+*/
+
+void Q3Table::contentsDragEnterEvent(QDragEnterEvent *e)
+{
+ oldCurrentRow = curRow;
+ oldCurrentCol = curCol;
+ int tmpRow = rowAt(e->pos().y());
+ int tmpCol = columnAt(e->pos().x());
+ fixRow(tmpRow, e->pos().y());
+ fixCol(tmpCol, e->pos().x());
+ if (e->source() != (QObject*)cellWidget(currentRow(), currentColumn()))
+ setCurrentCell(tmpRow, tmpCol, false, true);
+ e->accept();
+}
+
+/*!
+ This event handler is called whenever a Q3Table object receives a
+ \l QDragMoveEvent \a e, i.e. when the user actually drags the
+ mouse.
+
+ The focus is moved to the cell where the QDragMoveEvent occurred.
+*/
+
+void Q3Table::contentsDragMoveEvent(QDragMoveEvent *e)
+{
+ int tmpRow = rowAt(e->pos().y());
+ int tmpCol = columnAt(e->pos().x());
+ fixRow(tmpRow, e->pos().y());
+ fixCol(tmpCol, e->pos().x());
+ if (e->source() != (QObject*)cellWidget(currentRow(), currentColumn()))
+ setCurrentCell(tmpRow, tmpCol, false, true);
+ e->accept();
+}
+
+/*!
+ This event handler is called when a drag activity leaves \e this
+ Q3Table object with event \a e.
+*/
+
+void Q3Table::contentsDragLeaveEvent(QDragLeaveEvent *)
+{
+ setCurrentCell(oldCurrentRow, oldCurrentCol, false, true);
+}
+
+/*!
+ This event handler is called when the user ends a drag and drop by
+ dropping something onto \e this Q3Table and thus triggers the drop
+ event, \a e.
+*/
+
+void Q3Table::contentsDropEvent(QDropEvent *e)
+{
+ setCurrentCell(oldCurrentRow, oldCurrentCol, false, true);
+ emit dropped(e);
+}
+
+/*!
+ If the user presses the mouse on a selected cell, starts moving
+ (i.e. dragging), and dragEnabled() is true, this function is
+ called to obtain a drag object. A drag using this object begins
+ immediately unless dragObject() returns 0.
+
+ By default this function returns 0. You might reimplement it and
+ create a Q3DragObject depending on the selected items.
+
+ \sa dropped()
+*/
+
+Q3DragObject *Q3Table::dragObject()
+{
+ return 0;
+}
+
+/*!
+ Starts a drag.
+
+ Usually you don't need to call or reimplement this function yourself.
+
+ \sa dragObject()
+*/
+
+void Q3Table::startDrag()
+{
+ if (startDragRow == -1 || startDragCol == -1)
+ return;
+
+ startDragRow = startDragCol = -1;
+
+ Q3DragObject *drag = dragObject();
+ if (!drag)
+ return;
+
+ drag->drag();
+}
+
+#endif
+
+/*! \internal */
+void Q3Table::windowActivationChange(bool oldActive)
+{
+ if (oldActive && autoScrollTimer)
+ autoScrollTimer->stop();
+
+ if (!isVisible())
+ return;
+
+ if (palette().active() != palette().inactive())
+ updateContents();
+}
+
+/*!
+ \internal
+*/
+void Q3Table::setEnabled(bool b)
+{
+ if (!b) {
+ // editor will lose focus, causing a crash deep in setEnabled(),
+ // so we'll end the edit early.
+ endEdit(editRow, editCol, true, edMode != Editing);
+ }
+ Q3ScrollView::setEnabled(b);
+}
+
+
+/*
+ \class Q3TableHeader
+ \brief The Q3TableHeader class allows for creation and manipulation
+ of table headers.
+
+ \compat
+
+ Q3Table uses this subclass of Q3Header for its headers. Q3Table has a
+ horizontalHeader() for displaying column labels, and a
+ verticalHeader() for displaying row labels.
+
+*/
+
+/*
+ \enum Q3TableHeader::SectionState
+
+ This enum type denotes the state of the header's text
+
+ \value Normal the default
+ \value Bold
+ \value Selected typically represented by showing the section "sunken"
+ or "pressed in"
+*/
+
+/*!
+ Creates a new table header called \a name with \a i sections. It
+ is a child of widget \a parent and attached to table \a t.
+*/
+
+Q3TableHeader::Q3TableHeader(int i, Q3Table *t,
+ QWidget *parent, const char *name)
+ : Q3Header(i, parent, name), mousePressed(false), startPos(-1),
+ table(t), caching(false), resizedSection(-1),
+ numStretches(0)
+{
+ setIsATableHeader(true);
+ d = 0;
+ states.resize(i);
+ stretchable.resize(i);
+ states.fill(Normal, -1);
+ stretchable.fill(false, -1);
+ autoScrollTimer = new QTimer(this);
+ connect(autoScrollTimer, SIGNAL(timeout()),
+ this, SLOT(doAutoScroll()));
+#ifndef NO_LINE_WIDGET
+ line1 = new QWidget(table->viewport(), "qt_line1");
+ line1->hide();
+ line1->setBackgroundMode(PaletteText);
+ table->addChild(line1);
+ line2 = new QWidget(table->viewport(), "qt_line2");
+ line2->hide();
+ line2->setBackgroundMode(PaletteText);
+ table->addChild(line2);
+#else
+ d = new Q3TableHeaderPrivate;
+ d->oldLinePos = -1; //outside, in contents coords
+#endif
+ connect(this, SIGNAL(sizeChange(int,int,int)),
+ this, SLOT(sectionWidthChanged(int,int,int)));
+ connect(this, SIGNAL(indexChange(int,int,int)),
+ this, SLOT(indexChanged(int,int,int)));
+
+ stretchTimer = new QTimer(this);
+ widgetStretchTimer = new QTimer(this);
+ connect(stretchTimer, SIGNAL(timeout()),
+ this, SLOT(updateStretches()));
+ connect(widgetStretchTimer, SIGNAL(timeout()),
+ this, SLOT(updateWidgetStretches()));
+ startPos = -1;
+}
+
+/*!
+ Adds a new section, \a size pixels wide (or high for vertical
+ headers) with the label \a s. If \a size is negative the section's
+ size is calculated based on the width (or height) of the label's
+ text.
+*/
+
+void Q3TableHeader::addLabel(const QString &s , int size)
+{
+ Q3Header::addLabel(s, size);
+ if (count() > (int)states.size()) {
+ int s = states.size();
+ states.resize(count());
+ stretchable.resize(count());
+ for (; s < count(); ++s) {
+ states[ s ] = Normal;
+ stretchable[ s ] = false;
+ }
+ }
+}
+
+void Q3TableHeader::removeLabel(int section)
+{
+ Q3Header::removeLabel(section);
+ if (section == (int)states.size() - 1) {
+ states.resize(states.size() - 1);
+ stretchable.resize(stretchable.size() - 1);
+ }
+}
+
+void Q3TableHeader::resizeArrays(int n)
+{
+ int old = states.size();
+ states.resize(n);
+ stretchable.resize(n);
+ if (n > old) {
+ for (int i = old; i < n; ++i) {
+ stretchable[ i ] = false;
+ states[ i ] = Normal;
+ }
+ }
+}
+
+void Q3TableHeader::setLabel(int section, const QString & s, int size)
+{
+ Q3Header::setLabel(section, s, size);
+ sectionLabelChanged(section);
+}
+
+void Q3TableHeader::setLabel(int section, const QIconSet & iconset,
+ const QString & s, int size)
+{
+ Q3Header::setLabel(section, iconset, s, size);
+ sectionLabelChanged(section);
+}
+
+/*!
+ Sets the SectionState of section \a s to \a astate.
+
+ \sa sectionState()
+*/
+
+void Q3TableHeader::setSectionState(int s, SectionState astate)
+{
+ if (s < 0 || s >= (int)states.count())
+ return;
+ if (states.data()[ s ] == astate)
+ return;
+ if (isRowSelection(table->selectionMode()) && orientation() == Horizontal)
+ return;
+
+ states.data()[ s ] = astate;
+ if (updatesEnabled()) {
+ if (orientation() == Horizontal)
+ repaint(sectionPos(s) - offset(), 0, sectionSize(s), height(), false);
+ else
+ repaint(0, sectionPos(s) - offset(), width(), sectionSize(s), false);
+ }
+}
+
+void Q3TableHeader::setSectionStateToAll(SectionState state)
+{
+ if (isRowSelection(table->selectionMode()) && orientation() == Horizontal)
+ return;
+
+ register int *d = (int *) states.data();
+ int n = count();
+
+ while (n >= 4) {
+ d[0] = state;
+ d[1] = state;
+ d[2] = state;
+ d[3] = state;
+ d += 4;
+ n -= 4;
+ }
+
+ if (n > 0) {
+ d[0] = state;
+ if (n > 1) {
+ d[1] = state;
+ if (n > 2) {
+ d[2] = state;
+ }
+ }
+ }
+}
+
+/*!
+ Returns the SectionState of section \a s.
+
+ \sa setSectionState()
+*/
+
+Q3TableHeader::SectionState Q3TableHeader::sectionState(int s) const
+{
+ return (s < 0 || s >= (int)states.count() ? Normal : (Q3TableHeader::SectionState)states[s]);
+}
+
+/*! \reimp
+*/
+
+void Q3TableHeader::paintEvent(QPaintEvent *e)
+{
+ QPainter p(this);
+ p.setPen(colorGroup().buttonText());
+ int pos = orientation() == Horizontal
+ ? e->rect().left()
+ : e->rect().top();
+ int id = mapToIndex(sectionAt(pos + offset()));
+ if (id < 0) {
+ if (pos > 0)
+ return;
+ else
+ id = 0;
+ }
+
+ QRegion reg = e->region();
+ for (int i = id; i < count(); i++) {
+ QRect r = sRect(i);
+ reg -= r;
+ p.save();
+ if (!(orientation() == Horizontal && isRowSelection(table->selectionMode())) &&
+ (sectionState(i) == Bold || sectionState(i) == Selected)) {
+ QFont f(font());
+ f.setBold(true);
+ p.setFont(f);
+ }
+ paintSection(&p, i, r);
+ p.restore();
+ if ((orientation() == Horizontal && r. right() >= e->rect().right())
+ || (orientation() == Vertical && r. bottom() >= e->rect().bottom()))
+ return;
+ }
+ p.end();
+ if (!reg.isEmpty())
+ erase(reg);
+}
+
+/*!
+ \reimp
+
+ Paints the header section with index \a index into the rectangular
+ region \a fr on the painter \a p.
+*/
+
+void Q3TableHeader::paintSection(QPainter *p, int index, const QRect& fr)
+{
+ int section = mapToSection(index);
+ if (section < 0 || cellSize(section) <= 0)
+ return;
+
+ if (sectionState(index) != Selected ||
+ (orientation() == Horizontal && isRowSelection(table->selectionMode()))) {
+ Q3Header::paintSection(p, index, fr);
+ } else {
+ QStyleOptionHeader opt;
+ opt.palette = palette();
+ opt.rect = fr;
+ opt.state = QStyle::State_Off | (orient == Qt::Horizontal ? QStyle::State_Horizontal
+ : QStyle::State_None);
+ if (isEnabled())
+ opt.state |= QStyle::State_Enabled;
+ if (isClickEnabled()) {
+ if (sectionState(index) == Selected) {
+ opt.state |= QStyle::State_Sunken;
+ if (!mousePressed)
+ opt.state |= QStyle::State_On;
+ }
+ }
+ if (!(opt.state & QStyle::State_Sunken))
+ opt.state |= QStyle::State_Raised;
+ style()->drawControl(QStyle::CE_HeaderSection, &opt, p, this);
+ paintSectionLabel(p, index, fr);
+ }
+}
+
+static int real_pos(const QPoint &p, Qt::Orientation o)
+{
+ if (o == Qt::Horizontal)
+ return p.x();
+ return p.y();
+}
+
+/*! \reimp
+*/
+
+void Q3TableHeader::mousePressEvent(QMouseEvent *e)
+{
+ if (e->button() != LeftButton)
+ return;
+ Q3Header::mousePressEvent(e);
+ mousePressed = true;
+ pressPos = real_pos(e->pos(), orientation());
+ if (!table->currentSel || (e->state() & ShiftButton) != ShiftButton)
+ startPos = -1;
+ setCaching(true);
+ resizedSection = -1;
+#ifdef QT_NO_CURSOR
+ isResizing = false;
+#else
+ isResizing = cursor().shape() != ArrowCursor;
+ if (!isResizing && sectionAt(pressPos) != -1)
+ doSelection(e);
+#endif
+}
+
+/*! \reimp
+*/
+
+void Q3TableHeader::mouseMoveEvent(QMouseEvent *e)
+{
+ if ((e->state() & MouseButtonMask) != LeftButton // Using LeftButton simulates old behavior.
+#ifndef QT_NO_CURSOR
+ || cursor().shape() != ArrowCursor
+#endif
+ || ((e->state() & ControlButton) == ControlButton &&
+ (orientation() == Horizontal
+ ? table->columnMovingEnabled() : table->rowMovingEnabled()))) {
+ Q3Header::mouseMoveEvent(e);
+ return;
+ }
+
+ if (!doSelection(e))
+ Q3Header::mouseMoveEvent(e);
+}
+
+bool Q3TableHeader::doSelection(QMouseEvent *e)
+{
+ int p = real_pos(e->pos(), orientation()) + offset();
+
+ if (isRowSelection(table->selectionMode())) {
+ if (orientation() == Horizontal)
+ return true;
+ if (table->selectionMode() == Q3Table::SingleRow) {
+ int secAt = sectionAt(p);
+ if (secAt == -1)
+ return true;
+ table->setCurrentCell(secAt, table->currentColumn());
+ return true;
+ }
+ }
+
+ if (startPos == -1) {
+ int secAt = sectionAt(p);
+ if (((e->state() & ControlButton) != ControlButton && (e->state() & ShiftButton) != ShiftButton)
+ || table->selectionMode() == Q3Table::Single
+ || table->selectionMode() == Q3Table::SingleRow) {
+ startPos = p;
+ bool b = table->signalsBlocked();
+ table->blockSignals(true);
+ table->clearSelection();
+ table->blockSignals(b);
+ }
+ saveStates();
+
+ if (table->selectionMode() != Q3Table::NoSelection) {
+ startPos = p;
+ Q3TableSelection *oldSelection = table->currentSel;
+
+ if (orientation() == Vertical) {
+ if (!table->isRowSelected(secAt, true)) {
+ table->currentSel = new Q3TableSelection();
+ table->selections.append(table->currentSel);
+ table->currentSel->init(secAt, 0);
+ table->currentSel->expandTo(secAt, table->numCols() - 1);
+ emit table->selectionChanged();
+ }
+ table->setCurrentCell(secAt, 0);
+ } else { // orientation == Horizontal
+ if (!table->isColumnSelected(secAt, true)) {
+ table->currentSel = new Q3TableSelection();
+ table->selections.append(table->currentSel);
+ table->currentSel->init(0, secAt);
+ table->currentSel->expandTo(table->numRows() - 1, secAt);
+ emit table->selectionChanged();
+ }
+ table->setCurrentCell(0, secAt);
+ }
+
+ if ((orientation() == Horizontal && table->isColumnSelected(secAt))
+ || (orientation() == Vertical && table->isRowSelected(secAt))) {
+ setSectionState(secAt, Selected);
+ }
+
+ table->repaintSelections(oldSelection, table->currentSel,
+ orientation() == Horizontal,
+ orientation() == Vertical);
+ if (sectionAt(p) != -1)
+ endPos = p;
+
+ return true;
+ }
+ }
+
+ if (sectionAt(p) != -1)
+ endPos = p;
+ if (startPos != -1) {
+ updateSelections();
+ p -= offset();
+ if (orientation() == Horizontal && (p < 0 || p > width())) {
+ doAutoScroll();
+ autoScrollTimer->start(100, true);
+ } else if (orientation() == Vertical && (p < 0 || p > height())) {
+ doAutoScroll();
+ autoScrollTimer->start(100, true);
+ }
+ return true;
+ }
+ return table->selectionMode() == Q3Table::NoSelection;
+}
+
+static inline bool mayOverwriteMargin(int before, int after)
+{
+ /*
+ 0 is the only user value that we always respect. We also never
+ shrink a margin, in case the user wanted it that way.
+ */
+ return before != 0 && before < after;
+}
+
+void Q3TableHeader::sectionLabelChanged(int section)
+{
+ emit sectionSizeChanged(section);
+
+ // this does not really belong here
+ if (orientation() == Horizontal) {
+ int h = sizeHint().height();
+ if (h != height() && mayOverwriteMargin(table->topMargin(), h))
+ table->setTopMargin(h);
+ } else {
+ int w = sizeHint().width();
+ if (w != width() && mayOverwriteMargin((QApplication::reverseLayout() ? table->rightMargin() : table->leftMargin()), w))
+ table->setLeftMargin(w);
+ }
+}
+
+/*! \reimp */
+void Q3TableHeader::mouseReleaseEvent(QMouseEvent *e)
+{
+ if (e->button() != LeftButton)
+ return;
+ autoScrollTimer->stop();
+ mousePressed = false;
+ setCaching(false);
+ Q3Header::mouseReleaseEvent(e);
+#ifndef NO_LINE_WIDGET
+ line1->hide();
+ line2->hide();
+#else
+ if (d->oldLinePos >= 0)
+ if (orientation() == Horizontal)
+ table->updateContents(d->oldLinePos, table->contentsY(),
+ 1, table->visibleHeight());
+ else
+ table->updateContents( table->contentsX(), d->oldLinePos,
+ table->visibleWidth(), 1);
+ d->oldLinePos = -1;
+#endif
+ if (resizedSection != -1) {
+ emit sectionSizeChanged(resizedSection);
+ updateStretches();
+ }
+
+ //Make sure all newly selected sections are painted one last time
+ QRect selectedRects;
+ for (int i = 0; i < count(); i++) {
+ if(sectionState(i) == Selected)
+ selectedRects |= sRect(i);
+ }
+ if(!selectedRects.isNull())
+ repaint(selectedRects);
+}
+
+/*! \reimp
+*/
+
+void Q3TableHeader::mouseDoubleClickEvent(QMouseEvent *e)
+{
+ if (e->button() != LeftButton)
+ return;
+ if (isResizing) {
+ int p = real_pos(e->pos(), orientation()) + offset();
+ int section = sectionAt(p);
+ if (section == -1)
+ return;
+ section--;
+ if (p >= sectionPos(count() - 1) + sectionSize(count() - 1))
+ ++section;
+ while (sectionSize(section) == 0)
+ section--;
+ if (section < 0)
+ return;
+ int oldSize = sectionSize(section);
+ if (orientation() == Horizontal) {
+ table->adjustColumn(section);
+ int newSize = sectionSize(section);
+ if (oldSize != newSize)
+ emit sizeChange(section, oldSize, newSize);
+ for (int i = 0; i < table->numCols(); ++i) {
+ if (table->isColumnSelected(i) && sectionSize(i) != 0)
+ table->adjustColumn(i);
+ }
+ } else {
+ table->adjustRow(section);
+ int newSize = sectionSize(section);
+ if (oldSize != newSize)
+ emit sizeChange(section, oldSize, newSize);
+ for (int i = 0; i < table->numRows(); ++i) {
+ if (table->isRowSelected(i) && sectionSize(i) != 0)
+ table->adjustRow(i);
+ }
+ }
+ }
+}
+
+/*! \reimp
+*/
+
+void Q3TableHeader::resizeEvent(QResizeEvent *e)
+{
+ stretchTimer->stop();
+ widgetStretchTimer->stop();
+ Q3Header::resizeEvent(e);
+ if (numStretches == 0)
+ return;
+ stretchTimer->start(0, true);
+}
+
+void Q3TableHeader::updateStretches()
+{
+ if (numStretches == 0)
+ return;
+
+ int dim = orientation() == Horizontal ? width() : height();
+ if (sectionPos(count() - 1) + sectionSize(count() - 1) == dim)
+ return;
+ int i;
+ int pd = dim - (sectionPos(count() - 1)
+ + sectionSize(count() - 1));
+ bool block = signalsBlocked();
+ blockSignals(true);
+ for (i = 0; i < (int)stretchable.count(); ++i) {
+ if (!stretchable[i] ||
+ (stretchable[i] && table->d->hiddenCols[i]))
+ continue;
+ pd += sectionSize(i);
+ }
+ pd /= numStretches;
+ for (i = 0; i < (int)stretchable.count(); ++i) {
+ if (!stretchable[i] ||
+ (stretchable[i] && table->d->hiddenCols[i]))
+ continue;
+ if (i == (int)stretchable.count() - 1 &&
+ sectionPos(i) + pd < dim)
+ pd = dim - sectionPos(i);
+ resizeSection(i, QMAX(20, pd));
+ }
+ blockSignals(block);
+ table->repaintContents(false);
+ widgetStretchTimer->start(100, true);
+}
+
+void Q3TableHeader::updateWidgetStretches()
+{
+ QSize s = table->tableSize();
+ table->resizeContents(s.width(), s.height());
+ for (int i = 0; i < table->numCols(); ++i)
+ table->updateColWidgets(i);
+}
+
+void Q3TableHeader::updateSelections()
+{
+ if (table->selectionMode() == Q3Table::NoSelection ||
+ (isRowSelection(table->selectionMode()) && orientation() != Vertical ))
+ return;
+ int a = sectionAt(startPos);
+ int b = sectionAt(endPos);
+ int start = QMIN(a, b);
+ int end = QMAX(a, b);
+ register int *s = states.data();
+ for (int i = 0; i < count(); ++i) {
+ if (i < start || i > end)
+ *s = oldStates.data()[ i ];
+ else
+ *s = Selected;
+ ++s;
+ }
+ repaint(false);
+
+ if (table->currentSel) {
+ Q3TableSelection oldSelection = *table->currentSel;
+ if (orientation() == Vertical)
+ table->currentSel->expandTo(b, table->horizontalHeader()->count() - 1);
+ else
+ table->currentSel->expandTo(table->verticalHeader()->count() - 1, b);
+ table->repaintSelections(&oldSelection, table->currentSel,
+ orientation() == Horizontal,
+ orientation() == Vertical);
+ }
+ emit table->selectionChanged();
+}
+
+void Q3TableHeader::saveStates()
+{
+ oldStates.resize(count());
+ register int *s = states.data();
+ register int *s2 = oldStates.data();
+ for (int i = 0; i < count(); ++i) {
+ *s2 = *s;
+ ++s2;
+ ++s;
+ }
+}
+
+void Q3TableHeader::doAutoScroll()
+{
+ QPoint pos = mapFromGlobal(QCursor::pos());
+ int p = real_pos(pos, orientation()) + offset();
+ if (sectionAt(p) != -1)
+ endPos = p;
+ if (orientation() == Horizontal)
+ table->ensureVisible(endPos, table->contentsY());
+ else
+ table->ensureVisible(table->contentsX(), endPos);
+ updateSelections();
+ autoScrollTimer->start(100, true);
+}
+
+void Q3TableHeader::sectionWidthChanged(int col, int, int)
+{
+ resizedSection = col;
+ if (orientation() == Horizontal) {
+#ifndef NO_LINE_WIDGET
+ table->moveChild(line1, Q3Header::sectionPos(col) - 1,
+ table->contentsY());
+ line1->resize(1, table->visibleHeight());
+ line1->show();
+ line1->raise();
+ table->moveChild(line2,
+ Q3Header::sectionPos(col) + Q3Header::sectionSize(col) - 1,
+ table->contentsY());
+ line2->resize(1, table->visibleHeight());
+ line2->show();
+ line2->raise();
+#else
+ QPainter p(table->viewport());
+ int lx = Q3Header::sectionPos(col) + Q3Header::sectionSize(col) - 1;
+ int ly = table->contentsY();
+
+ if (lx != d->oldLinePos) {
+ QPoint pt = table->contentsToViewport(QPoint(lx, ly));
+ p.drawLine(pt.x(), pt.y()+1,
+ pt.x(), pt.y()+ table->visibleHeight());
+ if (d->oldLinePos >= 0)
+ table->repaintContents(d->oldLinePos, table->contentsY(),
+ 1, table->visibleHeight());
+
+ d->oldLinePos = lx;
+ }
+#endif
+ } else {
+#ifndef NO_LINE_WIDGET
+ table->moveChild(line1, table->contentsX(),
+ Q3Header::sectionPos(col) - 1);
+ line1->resize(table->visibleWidth(), 1);
+ line1->show();
+ line1->raise();
+ table->moveChild(line2, table->contentsX(),
+ Q3Header::sectionPos(col) + Q3Header::sectionSize(col) - 1);
+ line2->resize(table->visibleWidth(), 1);
+ line2->show();
+ line2->raise();
+
+#else
+ QPainter p(table->viewport());
+ int lx = table->contentsX();
+ int ly = Q3Header::sectionPos(col) + Q3Header::sectionSize(col) - 1;
+
+ if (ly != d->oldLinePos) {
+ QPoint pt = table->contentsToViewport(QPoint(lx, ly));
+ p.drawLine(pt.x()+1, pt.y(),
+ pt.x() + table->visibleWidth(), pt.y());
+ if (d->oldLinePos >= 0)
+ table->repaintContents( table->contentsX(), d->oldLinePos,
+ table->visibleWidth(), 1);
+ d->oldLinePos = ly;
+ }
+
+#endif
+ }
+}
+
+/*!
+ \reimp
+
+ Returns the size of section \a section in pixels or -1 if \a
+ section is out of range.
+*/
+
+int Q3TableHeader::sectionSize(int section) const
+{
+ if (count() <= 0 || section < 0 || section >= count())
+ return -1;
+ if (caching && section < (int)sectionSizes.count())
+ return sectionSizes[ section ];
+ return Q3Header::sectionSize(section);
+}
+
+/*!
+ \reimp
+
+ Returns the start position of section \a section in pixels or -1
+ if \a section is out of range.
+
+ \sa sectionAt()
+*/
+
+int Q3TableHeader::sectionPos(int section) const
+{
+ if (count() <= 0 || section < 0 || section >= count())
+ return -1;
+ if (caching && section < (int)sectionPoses.count())
+ return sectionPoses[ section ];
+ return Q3Header::sectionPos(section);
+}
+
+/*!
+ \reimp
+
+ Returns the number of the section at index position \a pos or -1
+ if there is no section at the position given.
+
+ \sa sectionPos()
+*/
+
+int Q3TableHeader::sectionAt(int pos) const
+{
+ if (!caching || sectionSizes.count() <= 0 || sectionPoses.count() <= 0)
+ return Q3Header::sectionAt(pos);
+ if (count() <= 0 || pos > sectionPoses[ count() - 1 ] + sectionSizes[ count() - 1 ])
+ return -1;
+ int l = 0;
+ int r = count() - 1;
+ int i = ((l+r+1) / 2);
+ while (r - l) {
+ if (sectionPoses[i] > pos)
+ r = i -1;
+ else
+ l = i;
+ i = ((l+r+1) / 2);
+ }
+ if (sectionPoses[i] <= pos &&
+ pos <= sectionPoses[i] + sectionSizes[ mapToSection(i) ])
+ return mapToSection(i);
+ return -1;
+}
+
+void Q3TableHeader::updateCache()
+{
+ sectionPoses.resize(count());
+ sectionSizes.resize(count());
+ if (!caching)
+ return;
+ for (int i = 0; i < count(); ++i) {
+ sectionSizes[ i ] = Q3Header::sectionSize(i);
+ sectionPoses[ i ] = Q3Header::sectionPos(i);
+ }
+}
+
+void Q3TableHeader::setCaching(bool b)
+{
+ if (caching == b)
+ return;
+ caching = b;
+ sectionPoses.resize(count());
+ sectionSizes.resize(count());
+ if (b) {
+ for (int i = 0; i < count(); ++i) {
+ sectionSizes[ i ] = Q3Header::sectionSize(i);
+ sectionPoses[ i ] = Q3Header::sectionPos(i);
+ }
+ }
+}
+
+/*!
+ If \a b is true, section \a s is stretchable; otherwise the
+ section is not stretchable.
+
+ \sa isSectionStretchable()
+*/
+
+void Q3TableHeader::setSectionStretchable(int s, bool b)
+{
+ if (stretchable[ s ] == b)
+ return;
+ stretchable[ s ] = b;
+ if (b)
+ numStretches++;
+ else
+ numStretches--;
+}
+
+/*!
+ Returns true if section \a s is stretcheable; otherwise returns
+ false.
+
+ \sa setSectionStretchable()
+*/
+
+bool Q3TableHeader::isSectionStretchable(int s) const
+{
+ return stretchable[ s ];
+}
+
+void Q3TableHeader::swapSections(int oldIdx, int newIdx, bool swapTable)
+{
+ extern bool qt_qheader_label_return_null_strings; // qheader.cpp
+ qt_qheader_label_return_null_strings = true;
+
+ QIconSet oldIconSet, newIconSet;
+ if (iconSet(oldIdx))
+ oldIconSet = *iconSet(oldIdx);
+ if (iconSet(newIdx))
+ newIconSet = *iconSet(newIdx);
+ QString oldLabel = label(oldIdx);
+ QString newLabel = label(newIdx);
+ bool sectionsHasContent = !(oldIconSet.isNull() && newIconSet.isNull()
+ && oldLabel.isNull() && newLabel.isNull());
+ if (sectionsHasContent) {
+ Q3HeaderData *data = static_cast<Q3Header*>(this)->d;
+ bool oldNullLabel = qt_get_null_label_bit(data, oldIdx);
+ bool newNullLabel = qt_get_null_label_bit(data, newIdx);
+ setLabel(oldIdx, newIconSet, newLabel);
+ setLabel(newIdx, oldIconSet, oldLabel);
+ qt_set_null_label_bit(data, oldIdx, newNullLabel);
+ qt_set_null_label_bit(data, newIdx, oldNullLabel);
+ }
+
+ qt_qheader_label_return_null_strings = false;
+
+ int w1 = sectionSize(oldIdx);
+ int w2 = sectionSize(newIdx);
+ if (w1 != w2) {
+ resizeSection(oldIdx, w2);
+ resizeSection(newIdx, w1);
+ }
+
+ if (!swapTable)
+ return;
+ if (orientation() == Horizontal)
+ table->swapColumns(oldIdx, newIdx);
+ else
+ table->swapRows(oldIdx, newIdx);
+}
+
+void Q3TableHeader::indexChanged(int sec, int oldIdx, int newIdx)
+{
+ newIdx = mapToIndex(sec);
+ if (oldIdx > newIdx)
+ moveSection(sec, oldIdx + 1);
+ else
+ moveSection(sec, oldIdx);
+
+ if (oldIdx < newIdx) {
+ while (oldIdx < newIdx) {
+ swapSections(oldIdx, oldIdx + 1);
+ oldIdx++;
+ }
+ } else {
+ while (oldIdx > newIdx) {
+ swapSections(oldIdx - 1, oldIdx);
+ oldIdx--;
+ }
+ }
+
+ table->repaintContents(table->contentsX(), table->contentsY(),
+ table->visibleWidth(), table->visibleHeight());
+}
+
+void Q3TableHeader::setLabels(const QStringList & labels)
+{
+ int i = 0;
+ const int c = QMIN(count(), (int)labels.count());
+ bool updates = updatesEnabled();
+ if (updates)
+ setUpdatesEnabled(false);
+ for (QStringList::ConstIterator it = labels.begin(); i < c; ++i, ++it) {
+ if (i == c - 1) {
+ if (updates)
+ setUpdatesEnabled(true);
+ setLabel(i, *it);
+ } else {
+ Q3Header::setLabel(i, *it);
+ emit sectionSizeChanged(i);
+ }
+ }
+}
+
+QT_END_NAMESPACE
+
+#include "q3table.moc"