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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt3Support module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef Q3SERVERSOCKET_H
+#define Q3SERVERSOCKET_H
+
+#include <QtCore/qobject.h>
+#include <QtNetwork/qhostaddress.h>
+#include <Qt3Support/q3socketdevice.h> // ### remove or keep for users' convenience?
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Qt3Support)
+
+class Q3ServerSocketPrivate;
+
+class Q_COMPAT_EXPORT Q3ServerSocket : public QObject
+{
+ Q_OBJECT
+public:
+ Q3ServerSocket( Q_UINT16 port, int backlog = 1,
+ QObject *parent=0, const char *name=0 );
+ Q3ServerSocket( const QHostAddress & address, Q_UINT16 port, int backlog = 1,
+ QObject *parent=0, const char *name=0 );
+ Q3ServerSocket( QObject *parent=0, const char *name=0 );
+ virtual ~Q3ServerSocket();
+
+ bool ok() const;
+
+ Q_UINT16 port() const ;
+
+ int socket() const ;
+ virtual void setSocket( int socket );
+
+ QHostAddress address() const ;
+
+ virtual void newConnection( int socket ) = 0;
+
+protected:
+ Q3SocketDevice *socketDevice();
+
+private Q_SLOTS:
+ void incomingConnection( int socket );
+
+private:
+ Q3ServerSocketPrivate *d;
+ void init( const QHostAddress & address, Q_UINT16 port, int backlog );
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // Q3SERVERSOCKET_H