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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt3Support module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef Q3PROCESS_H
+#define Q3PROCESS_H
+
+#include <QtCore/qobject.h>
+#include <QtCore/qstringlist.h>
+#include <QtCore/qdir.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Qt3SupportLight)
+
+#ifndef QT_NO_PROCESS
+
+class Q3ProcessPrivate;
+class Q3Membuf;
+
+class Q_COMPAT_EXPORT Q3Process : public QObject
+{
+ Q_OBJECT
+public:
+ Q3Process( QObject *parent=0, const char *name=0 );
+ Q3Process( const QString& arg0, QObject *parent=0, const char *name=0 );
+ Q3Process( const QStringList& args, QObject *parent=0, const char *name=0 );
+ ~Q3Process();
+
+ // set and get the arguments and working directory
+ QStringList arguments() const;
+ void clearArguments();
+ virtual void setArguments( const QStringList& args );
+ virtual void addArgument( const QString& arg );
+#ifndef QT_NO_DIR
+ QDir workingDirectory() const;
+ virtual void setWorkingDirectory( const QDir& dir );
+#endif
+
+ // set and get the comms wanted
+ enum Communication { Stdin=0x01, Stdout=0x02, Stderr=0x04, DupStderr=0x08 };
+ void setCommunication( int c );
+ int communication() const;
+
+ // start the execution
+ virtual bool start( QStringList *env=0 );
+ virtual bool launch( const QString& buf, QStringList *env=0 );
+ virtual bool launch( const QByteArray& buf, QStringList *env=0 );
+
+ // inquire the status
+ bool isRunning() const;
+ bool normalExit() const;
+ int exitStatus() const;
+
+ // reading
+ virtual QByteArray readStdout();
+ virtual QByteArray readStderr();
+ bool canReadLineStdout() const;
+ bool canReadLineStderr() const;
+ virtual QString readLineStdout();
+ virtual QString readLineStderr();
+
+ // get platform dependent process information
+#if defined(Q_OS_WIN32) || defined(Q_OS_WINCE)
+ typedef void* PID;
+#else
+ typedef Q_LONG PID;
+#endif
+ PID processIdentifier();
+
+ void flushStdin();
+
+Q_SIGNALS:
+ void readyReadStdout();
+ void readyReadStderr();
+ void processExited();
+ void wroteToStdin();
+ void launchFinished();
+
+public Q_SLOTS:
+ // end the execution
+ void tryTerminate() const;
+ void kill() const;
+
+ // input
+ virtual void writeToStdin( const QByteArray& buf );
+ virtual void writeToStdin( const QString& buf );
+ virtual void closeStdin();
+
+protected: // ### or private?
+ void connectNotify( const char * signal );
+ void disconnectNotify( const char * signal );
+private:
+ void setIoRedirection( bool value );
+ void setNotifyOnExit( bool value );
+ void setWroteStdinConnected( bool value );
+
+ void init();
+ void reset();
+#if defined(Q_OS_WIN32) || defined(Q_OS_WINCE)
+ uint readStddev( Qt::HANDLE dev, char *buf, uint bytes );
+#endif
+ Q3Membuf* membufStdout();
+ Q3Membuf* membufStderr();
+
+private Q_SLOTS:
+ void socketRead( int fd );
+ void socketWrite( int fd );
+ void timeout();
+ void closeStdinLaunch();
+
+private:
+ Q3ProcessPrivate *d;
+#ifndef QT_NO_DIR
+ QDir workingDir;
+#endif
+ QStringList _arguments;
+
+ int exitStat; // exit status
+ bool exitNormal; // normal exit?
+ bool ioRedirection; // automatically set be (dis)connectNotify
+ bool notifyOnExit; // automatically set be (dis)connectNotify
+ bool wroteToStdinConnected; // automatically set be (dis)connectNotify
+
+ bool readStdoutCalled;
+ bool readStderrCalled;
+ int comms;
+
+ friend class Q3ProcessPrivate;
+#if defined(Q_OS_UNIX)
+ friend class Q3ProcessManager;
+ friend class QProc;
+#endif
+
+#if defined(Q_DISABLE_COPY) // Disabled copy constructor and operator=
+ Q3Process( const Q3Process & );
+ Q3Process &operator=( const Q3Process & );
+#endif
+};
+
+#endif // QT_NO_PROCESS
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // Q3PROCESS_H