summaryrefslogtreecommitdiffstats
path: root/src/qt3support/widgets/q3mainwindow.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/qt3support/widgets/q3mainwindow.cpp')
-rw-r--r--src/qt3support/widgets/q3mainwindow.cpp2427
1 files changed, 2427 insertions, 0 deletions
diff --git a/src/qt3support/widgets/q3mainwindow.cpp b/src/qt3support/widgets/q3mainwindow.cpp
new file mode 100644
index 0000000..6e066d3
--- /dev/null
+++ b/src/qt3support/widgets/q3mainwindow.cpp
@@ -0,0 +1,2427 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt3Support module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "q3mainwindow.h"
+#ifndef QT_NO_MAINWINDOW
+
+#include "qapplication.h"
+#include "qbitmap.h"
+#include "qcursor.h"
+#include "qdatetime.h"
+#include "q3dockarea.h"
+#include "qevent.h"
+#include "qlayout.h"
+#include "qmap.h"
+#include "qmenubar.h"
+#include "qpainter.h"
+#include "q3popupmenu.h"
+#include "q3scrollview.h"
+#include "qstatusbar.h"
+#include "qstringlist.h"
+#include "qstyle.h"
+#include "qstyleoption.h"
+#include "qtimer.h"
+#include "q3toolbar.h"
+#include "qtooltip.h"
+#include "qwhatsthis.h"
+#ifdef Q_WS_MAC
+# include <private/qt_mac_p.h>
+#endif
+
+#include <private/q3mainwindow_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QHideDock;
+
+/* Q3MainWindowLayout, respects widthForHeight layouts (like the left
+ and right docks are)
+*/
+
+class Q3MainWindowLayout : public QLayout
+{
+ Q_OBJECT
+
+public:
+ Q3MainWindowLayout(Q3MainWindow *mw);
+ ~Q3MainWindowLayout() {}
+
+ void addItem(QLayoutItem *);
+ void setLeftDock(Q3DockArea *l);
+ void setRightDock(Q3DockArea *r);
+ void setCentralWidget(QWidget *w);
+ bool hasHeightForWidth() const { return false; }
+ QSize sizeHint() const;
+ QSize minimumSize() const;
+ QLayoutItem *itemAt(int) const { return 0; } //###
+ QLayoutItem *takeAt(int) { return 0; } //###
+ int count() const { return 0; } //###
+
+protected:
+ void setGeometry(const QRect &r) {
+ QLayout::setGeometry(r);
+ layoutItems(r);
+ }
+
+private:
+ int layoutItems(const QRect&, bool testonly = false);
+ int extraPixels() const;
+
+ Q3DockArea *left, *right;
+ QWidget *central;
+ Q3MainWindow *mainWindow;
+
+};
+
+QSize Q3MainWindowLayout::sizeHint() const
+{
+ int w = 0;
+ int h = 0;
+
+ if (left) {
+ w += left->sizeHint().width();
+ h = qMax(h, left->sizeHint().height());
+ }
+ if (right) {
+ w += right->sizeHint().width();
+ h = qMax(h, right->sizeHint().height());
+ }
+ if (central) {
+ w += central->sizeHint().width();
+ int diff = extraPixels();
+ h = qMax(h, central->sizeHint().height() + diff);
+ }
+ return QSize(w, h);
+}
+
+QSize Q3MainWindowLayout::minimumSize() const
+{
+ int w = 0;
+ int h = 0;
+
+ if (left) {
+ QSize ms = left->minimumSizeHint().expandedTo(left->minimumSize());
+ w += ms.width();
+ h = qMax(h, ms.height());
+ }
+ if (right) {
+ QSize ms = right->minimumSizeHint().expandedTo(right->minimumSize());
+ w += ms.width();
+ h = qMax(h, ms.height());
+ }
+ if (central) {
+ QSize min = central->minimumSize().isNull() ?
+ central->minimumSizeHint() : central->minimumSize();
+ w += min.width();
+ int diff = extraPixels();
+ h = qMax(h, min.height() + diff);
+ }
+ return QSize(w, h);
+}
+
+Q3MainWindowLayout::Q3MainWindowLayout(Q3MainWindow *mw)
+ : left(0), right(0), central(0)
+{
+ mainWindow = mw;
+}
+
+void Q3MainWindowLayout::setLeftDock(Q3DockArea *l)
+{
+ left = l;
+}
+
+void Q3MainWindowLayout::setRightDock(Q3DockArea *r)
+{
+ right = r;
+}
+
+void Q3MainWindowLayout::setCentralWidget(QWidget *w)
+{
+ central = w;
+}
+
+int Q3MainWindowLayout::layoutItems(const QRect &r, bool testonly)
+{
+ if (!left && !central && !right)
+ return 0;
+
+ int wl = 0, wr = 0;
+ if (left)
+ wl = ((Q3DockAreaLayout*)left->QWidget::layout())->widthForHeight(r.height());
+ if (right)
+ wr = ((Q3DockAreaLayout*)right->QWidget::layout())->widthForHeight(r.height());
+ int w = r.width() - wr - wl;
+ if (w < 0)
+ w = 0;
+
+ int diff = extraPixels();
+ if (!testonly) {
+ QRect g(geometry());
+ if (left)
+ left->setGeometry(QRect(g.x(), g.y() + diff, wl, r.height() - diff));
+ if (right)
+ right->setGeometry(QRect(g.x() + g.width() - wr, g.y() + diff, wr, r.height() - diff));
+ if (central)
+ central->setGeometry(g.x() + wl, g.y() + diff, w, r.height() - diff);
+ }
+
+ w = wl + wr;
+ if (central)
+ w += central->minimumSize().width();
+ return w;
+}
+
+int Q3MainWindowLayout::extraPixels() const
+{
+ if (mainWindow->d_func()->topDock->isEmpty() &&
+ !(mainWindow->d_func()->leftDock->isEmpty() &&
+ mainWindow->d_func()->rightDock->isEmpty())) {
+ return 2;
+ } else {
+ return 0;
+ }
+}
+
+void Q3MainWindowLayout::addItem(QLayoutItem * /* item */)
+{
+}
+
+/*
+ QHideToolTip and QHideDock - minimized dock
+*/
+
+#if 0
+class QHideToolTip : public QToolTip
+{
+public:
+ QHideToolTip(QWidget *parent) : QToolTip(parent) {}
+
+ void maybeTip(const QPoint &pos);
+};
+#endif
+
+
+class QHideDock : public QWidget
+{
+ Q_OBJECT
+
+public:
+ QHideDock(Q3MainWindow *parent) : QWidget(parent, "qt_hide_dock") {
+ hide();
+ setFixedHeight(style()->pixelMetric(QStyle::PM_DockWidgetHandleExtent, 0, this) + 3);
+ pressedHandle = -1;
+ pressed = false;
+ setMouseTracking(true);
+ win = parent;
+#if 0
+ tip = new QHideToolTip(this);
+#endif
+ }
+ ~QHideDock()
+ {
+#if 0
+ delete tip;
+#endif
+ }
+
+protected:
+ void paintEvent(QPaintEvent *e) {
+ QObjectList childList = children();
+ if (childList.isEmpty())
+ return;
+ QPainter p(this);
+ p.setClipRegion(e->rect());
+ p.fillRect(e->rect(), palette().brush(QPalette::Window));
+ int x = 0;
+ for (int i = 0; i < childList.size(); ++i) {
+ QObject *o = childList.at(i);
+ Q3DockWindow *dw = qobject_cast<Q3DockWindow*>(o);
+ if (!dw || !dw->isVisible())
+ continue;
+ QStyleOptionQ3DockWindow opt;
+ opt.rect.setRect(x, 0, 30, 10);
+ opt.palette = palette();
+ opt.docked = dw->area();
+ opt.closeEnabled = dw->isCloseEnabled();
+ opt.state = QStyle::State_None;
+ if (i == pressedHandle)
+ opt.state |= QStyle::State_On;
+
+ style()->drawPrimitive(QStyle::PE_IndicatorToolBarHandle, &opt, &p, this);
+ x += 30;
+ }
+ }
+
+ void mousePressEvent(QMouseEvent *e) {
+ pressed = true;
+ QObjectList childList = children();
+ if (childList.isEmpty())
+ return;
+ mouseMoveEvent(e);
+ pressedHandle = -1;
+
+ if (e->button() == Qt::RightButton && win->isDockMenuEnabled()) {
+ // ### TODO: HideDock menu
+ } else {
+ mouseMoveEvent(e);
+ }
+ }
+
+ void mouseMoveEvent(QMouseEvent *e) {
+ QObjectList childList = children();
+ if (childList.isEmpty())
+ return;
+ if (!pressed)
+ return;
+ int x = 0;
+ if (e->y() >= 0 && e->y() <= height()) {
+ for (int i = 0; i < childList.size(); ++i) {
+ QObject *o = childList.at(i);
+ Q3DockWindow *dw = qobject_cast<Q3DockWindow*>(o);
+ if (!dw || !dw->isVisible())
+ continue;
+ if (e->x() >= x && e->x() <= x + 30) {
+ int old = pressedHandle;
+ pressedHandle = i;
+ if (pressedHandle != old)
+ repaint();
+ return;
+ }
+ x += 30;
+ }
+ }
+ int old = pressedHandle;
+ pressedHandle = -1;
+ if (old != -1)
+ repaint();
+ }
+
+ void mouseReleaseEvent(QMouseEvent *e) {
+ pressed = false;
+ if (pressedHandle == -1)
+ return;
+ QObjectList childList = children();
+ if (childList.isEmpty())
+ return;
+ if (e->button() == Qt::LeftButton) {
+ if (e->y() >= 0 && e->y() <= height()) {
+ QObject *o = childList.at(pressedHandle);
+ Q3DockWindow *dw = qobject_cast<Q3DockWindow*>(o);
+ if (dw) {
+ dw->show();
+ dw->dock();
+ }
+ }
+ }
+ pressedHandle = -1;
+ repaint();
+ }
+
+ bool eventFilter(QObject *o, QEvent *e) {
+ if (o == this || !o->isWidgetType())
+ return QWidget::eventFilter(o, e);
+ if (e->type() == QEvent::HideToParent ||
+ e->type() == QEvent::ShowToParent)
+ updateState();
+ return QWidget::eventFilter(o, e);
+ }
+
+ void updateState() {
+ bool visible = true;
+ QObjectList childList = children();
+ if (childList.isEmpty())
+ return;
+ for (int i = 0; i < childList.size(); ++i) {
+ QObject *o = childList.at(i);
+ Q3DockWindow *dw = qobject_cast<Q3DockWindow*>(o);
+ if (!dw)
+ continue;
+ if (dw->isHidden()) {
+ visible = false;
+ continue;
+ }
+ if (!dw->isVisible())
+ continue;
+ visible = true;
+ break;
+ }
+
+ if (visible)
+ show();
+ else
+ hide();
+ win->triggerLayout(false);
+ update();
+ }
+
+ void childEvent(QChildEvent *e) {
+ QWidget::childEvent(e);
+ if (e->type() == QEvent::ChildInserted)
+ e->child()->installEventFilter(this);
+ else
+ e->child()->removeEventFilter(this);
+ updateState();
+ }
+
+private:
+ Q3MainWindow *win;
+ int pressedHandle;
+ bool pressed;
+#if 0
+ QHideToolTip *tip;
+ friend class QHideToolTip;
+#endif
+};
+
+#if 0
+void QHideToolTip::maybeTip(const QPoint &pos)
+{
+ if (!parentWidget())
+ return;
+ QHideDock *dock = (QHideDock*)parentWidget();
+
+ QObjectList dchilds = dock->children();
+ if (dchilds.isEmpty())
+ return;
+ int x = 0;
+ for (int i = 0; i < dchilds.size(); ++i) {
+ QObject *o = dchilds.at(i);
+ Q3DockWindow *dw = qobject_cast<Q3DockWindow*>(o);
+ if (!dw || !dw->isVisible())
+ continue;
+ if (pos.x() >= x && pos.x() <= x + 30) {
+ Q3DockWindow *dw = (Q3DockWindow*)o;
+ if (!dw->windowTitle().isEmpty())
+ tip(QRect(x, 0, 30, dock->height()), dw->windowTitle());
+ return;
+ }
+ x += 30;
+ }
+}
+#endif
+
+/*!
+ \class Q3MainWindow
+ \brief The Q3MainWindow class provides a main application window,
+ with a menu bar, dock windows (e.g. for toolbars), and a status
+ bar.
+
+ \compat
+
+ Main windows are most often used to provide menus, toolbars and a
+ status bar around a large central widget, such as a text edit,
+ drawing canvas or QWorkspace (for MDI applications). Q3MainWindow
+ is usually subclassed since this makes it easier to encapsulate
+ the central widget, menus and toolbars as well as the window's
+ state. Subclassing makes it possible to create the slots that are
+ called when the user clicks menu items or toolbar buttons.
+
+ We'll briefly review adding menu items and
+ toolbar buttons then describe the facilities of Q3MainWindow
+ itself.
+
+ \snippet doc/src/snippets/code/src_qt3support_widgets_q3mainwindow.cpp 0
+
+ Q3MainWindows may be created in their own right as shown above.
+ The central widget is set with setCentralWidget(). Popup menus can
+ be added to the default menu bar, widgets can be added to the
+ status bar, toolbars and dock windows can be added to any of the
+ dock areas.
+
+ The main window will take care of the dock areas, and the geometry
+ of the central widget, but all other aspects of the central widget
+ are left to you. Q3MainWindow automatically detects the creation of
+ a menu bar or status bar if you specify the Q3MainWindow as parent,
+ or you can use the provided menuBar() and statusBar() functions.
+ The functions menuBar() and statusBar() create a suitable widget
+ if one doesn't exist, and update the window's layout to make
+ space.
+
+ New dock windows and toolbars can be added to a Q3MainWindow using
+ addDockWindow(). Qt::Dock windows can be moved using moveDockWindow()
+ and removed with removeDockWindow(). Q3MainWindow allows default
+ dock window (toolbar) docking in all its dock areas (\c Top, \c
+ Left, \c Right, \c Bottom). You can use setDockEnabled() to
+ enable and disable docking areas for dock windows. When adding or
+ moving dock windows you can specify their 'edge' (dock area). The
+ currently available edges are: \c Top, \c Left, \c Right, \c
+ Bottom, \c Minimized (effectively a 'hidden' dock area) and \c
+ TornOff (floating). See \l Qt::Dock for an explanation of these
+ areas. Note that the *ToolBar functions are included for backward
+ compatibility; all new code should use the *DockWindow functions.
+ QToolbar is a subclass of Q3DockWindow so all functions that work
+ with dock windows work on toolbars in the same way.
+
+ \target dwm
+ If the user clicks the close button, then the dock window is
+ hidden. A dock window can be hidden or unhidden by the user by
+ right clicking a dock area and clicking the name of the relevant
+ dock window on the pop up dock window menu. This menu lists the
+ names of every dock window; visible dock windows have a tick
+ beside their names. The dock window menu is created automatically
+ as required by createDockWindowMenu(). Since it may not always be
+ appropriate for a dock window to appear on this menu the
+ setAppropriate() function is used to inform the main window
+ whether or not the dock window menu should include a particular
+ dock window. Double clicking a dock window handle (usually on the
+ left-hand side of the dock window) undocks (floats) the dock
+ window. Double clicking a floating dock window's title bar will
+ dock the floating dock window. (See also
+ \l{Q3MainWindow::DockWindows}.)
+
+ Some functions change the appearance of a Q3MainWindow globally:
+ \list
+ \i Q3DockWindow::setHorizontalStretchable() and
+ Q3DockWindow::setVerticalStretchable() are used to make specific dock
+ windows or toolbars stretchable.
+ \i setUsesBigPixmaps() is used to set whether tool buttons should
+ draw small or large pixmaps (see QIcon for more information).
+ \i setUsesTextLabel() is used to set whether tool buttons
+ should display a textual label in addition to pixmaps
+ (see QToolButton for more information).
+ \endlist
+
+ The user can drag dock windows into any enabled docking area. Qt::Dock
+ windows can also be dragged \e within a docking area, for example
+ to rearrange the order of some toolbars. Qt::Dock windows can also be
+ dragged outside any docking area (undocked or 'floated'). Being
+ able to drag dock windows can be enabled (the default) and
+ disabled using setDockWindowsMovable().
+
+ The \c Minimized edge is a hidden dock area. If this dock area is
+ enabled the user can hide (minimize) a dock window or show (restore)
+ a minimized dock window by clicking the dock window handle. If the
+ user hovers the mouse cursor over one of the handles, the caption of
+ the dock window is displayed in a tool tip (see
+ Q3DockWindow::windowTitle() or Q3ToolBar::label()), so if you enable the
+ \c Minimized dock area, it is best to specify a meaningful caption
+ or label for each dock window. To minimize a dock window
+ programmatically use moveDockWindow() with an edge of \c Minimized.
+
+ Qt::Dock windows are moved transparently by default, i.e. during the
+ drag an outline rectangle is drawn on the screen representing the
+ position of the dock window as it moves. If you want the dock
+ window to be shown normally whilst it is moved use
+ setOpaqueMoving().
+
+ The location of a dock window, i.e. its dock area and position
+ within the dock area, can be determined by calling getLocation().
+ Movable dock windows can be lined up to minimize wasted space with
+ lineUpDockWindows(). Pointers to the dock areas are available from
+ topDock(), leftDock(), rightDock() and bottomDock(). A customize
+ menu item is added to the pop up dock window menu if
+ isCustomizable() returns true; it returns false by default.
+ Reimplement isCustomizable() and customize() if you want to offer
+ this extra menu item, for example, to allow the user to change
+ settings relating to the main window and its toolbars and dock
+ windows.
+
+ The main window's menu bar is fixed (at the top) by default. If
+ you want a movable menu bar, create a QMenuBar as a stretchable
+ widget inside its own movable dock window and restrict this dock
+ window to only live within the \c Top or \c Bottom dock:
+
+ \snippet doc/src/snippets/code/src_qt3support_widgets_q3mainwindow.cpp 1
+
+ An application with multiple dock windows can choose to save the
+ current dock window layout in order to restore it later, e.g. in
+ the next session. You can do this by using the streaming operators
+ for Q3MainWindow.
+
+ To save the layout and positions of all the dock windows do this:
+
+ \snippet doc/src/snippets/code/src_qt3support_widgets_q3mainwindow.cpp 2
+
+ To restore the dock window positions and sizes (normally when the
+ application is next started), do the following:
+
+ \snippet doc/src/snippets/code/src_qt3support_widgets_q3mainwindow.cpp 3
+
+ The QSettings class can be used in conjunction with the streaming
+ operators to store the application's settings.
+
+ Q3MainWindow's management of dock windows and toolbars is done
+ transparently behind-the-scenes by Q3DockArea.
+
+ For multi-document interfaces (MDI), use a QWorkspace as the
+ central widget.
+
+ Adding dock windows, e.g. toolbars, to Q3MainWindow's dock areas is
+ straightforward. If the supplied dock areas are not sufficient for
+ your application we suggest that you create a QWidget subclass and
+ add your own dock areas (see \l Q3DockArea) to the subclass since
+ Q3MainWindow provides functionality specific to the standard dock
+ areas it provides.
+
+ \sa Q3ToolBar Q3DockWindow QStatusBar QAction QMenuBar Q3PopupMenu QDialog
+*/
+
+/*!
+ \enum Q3MainWindow::DockWindows
+
+ Right-clicking a dock area will pop-up the dock window menu
+ (createDockWindowMenu() is called automatically). When called in
+ code you can specify what items should appear on the menu with
+ this enum.
+
+ \value OnlyToolBars The menu will list all the toolbars, but not
+ any other dock windows.
+
+ \value NoToolBars The menu will list dock windows but not
+ toolbars.
+
+ \value AllDockWindows The menu will list all toolbars and other
+ dock windows. (This is the default.)
+*/
+
+/*!
+ \fn void Q3MainWindow::addToolBar(Q3DockWindow *dockWindow,
+ Qt::Dock position, bool newLine);
+
+ Adds a new toolbar to the \a dockWindow. The toolbar is placed in
+ the given \a position. If \a newLine is true the toolbar is put on
+ a new line.
+*/
+
+/*!
+ \fn void Q3MainWindow::addToolBar(Q3DockWindow *dockWindow, const
+ QString &label, Qt::Dock position, bool newLine)
+ \overload
+
+ The toolbar has the caption \a label and is placed in the given \a
+ position.
+*/
+
+/*!
+ \fn void Q3MainWindow::moveToolBar(Q3DockWindow *dockWindow, Qt::Dock position);
+
+ Moves the given \a dockWindow into the given \a position.
+*/
+
+/*!
+ \fn void Q3MainWindow::moveToolBar(Q3DockWindow *dockWindow,
+ Qt::Dock position, bool nl, int index, int extraOffset)
+ \overload
+
+ The \a dockWindow is made the \a{index}-th item in the toolbar,
+ moved over by \a extraOffset. If \a nl is true, the dock window is
+ put on a new line.
+*/
+
+/*!
+ \fn void Q3MainWindow::removeToolBar(Q3DockWindow *dockWindow);
+
+ Removes the toolbar from the given \a dockWindow.
+*/
+
+/*!
+ \fn void Q3MainWindow::lineUpToolBars(bool keepNewLines);
+
+ Lines up the toolbars. Line breaks are preserved if \a
+ keepNewLines is true.
+*/
+
+/*!
+ \fn void Q3MainWindow::toolBarPositionChanged(Q3ToolBar *toolbar);
+
+ This signal is emitted when a \a toolbar is moved.
+*/
+
+/*!
+ \fn bool Q3MainWindow::toolBarsMovable() const
+
+ Returns true if the window allows its toolbars to be moved; otherwise
+ returns false.
+*/
+
+/*!
+ \fn void Q3MainWindow::setToolBarsMovable(bool b)
+ If \a b is true the tool bars can be moved.
+*/
+
+/*!
+ Constructs an empty main window. The \a parent, \a name and widget
+ flags \a f, are passed on to the QWidget constructor.
+
+ By default, the widget flags are set to Qt::WType_TopLevel rather
+ than 0 as they are with QWidget. If you don't want your
+ Q3MainWindow to be a top level widget then you will need to set \a
+ f to 0.
+*/
+
+Q3MainWindow::Q3MainWindow(QWidget * parent, const char * name, Qt::WindowFlags f)
+ : QWidget(*new Q3MainWindowPrivate, parent, f)
+{
+ Q_D(Q3MainWindow);
+ setObjectName(QLatin1String(name));
+#ifdef Q_WS_MAC
+ d->opaque = true;
+#else
+ d->opaque = false;
+#endif
+ installEventFilter(this);
+ d->topDock = new Q3DockArea(Qt::Horizontal, Q3DockArea::Normal, this, "qt_top_dock");
+ d->topDock->installEventFilter(this);
+ d->bottomDock = new Q3DockArea(Qt::Horizontal, Q3DockArea::Reverse, this, "qt_bottom_dock");
+ d->bottomDock->installEventFilter(this);
+ d->leftDock = new Q3DockArea(Qt::Vertical, Q3DockArea::Normal, this, "qt_left_dock");
+ d->leftDock->installEventFilter(this);
+ d->rightDock = new Q3DockArea(Qt::Vertical, Q3DockArea::Reverse, this, "qt_right_dock");
+ d->rightDock->installEventFilter(this);
+ d->hideDock = new QHideDock(this);
+}
+
+
+/*!
+ Destroys the object and frees any allocated resources.
+*/
+
+Q3MainWindow::~Q3MainWindow()
+{
+ delete layout();
+}
+
+#ifndef QT_NO_MENUBAR
+/*!
+ Sets this main window to use the menu bar \a newMenuBar.
+
+ The existing menu bar (if any) is deleted along with its contents.
+
+ \sa menuBar()
+*/
+
+void Q3MainWindow::setMenuBar(QMenuBar * newMenuBar)
+{
+ Q_D(Q3MainWindow);
+ if (!newMenuBar)
+ return;
+ if (d->mb)
+ delete d->mb;
+ d->mb = newMenuBar;
+ d->mb->installEventFilter(this);
+ triggerLayout();
+}
+
+
+/*!
+ Returns the menu bar for this window.
+
+ If there isn't one, then menuBar() creates an empty menu bar.
+
+ \sa statusBar()
+*/
+
+QMenuBar * Q3MainWindow::menuBar() const
+{
+ Q_D(const Q3MainWindow);
+ if (d->mb)
+ return d->mb;
+
+ QObjectList l = queryList("QMenuBar", 0, false, false);
+ QMenuBar * b;
+ if (l.size()) {
+ b = static_cast<QMenuBar *>(l.at(0));
+ } else {
+ b = new QMenuBar((Q3MainWindow *)this);
+ b->setObjectName(QLatin1String("automatic menu bar"));
+ b->show();
+ }
+ d->mb = b;
+ d->mb->installEventFilter(const_cast<Q3MainWindow *>(this));
+ ((Q3MainWindow *)this)->triggerLayout();
+ return b;
+}
+#endif // QT_NO_MENUBAR
+
+/*!
+ Sets this main window to use the status bar \a newStatusBar.
+
+ The existing status bar (if any) is deleted along with its
+ contents.
+
+ Note that \a newStatusBar \e must be a child of this main window,
+ and that it is not automatically displayed. If you call this
+ function after show(), you will probably also need to call
+ newStatusBar->show().
+
+ \sa setMenuBar() statusBar()
+*/
+
+void Q3MainWindow::setStatusBar(QStatusBar * newStatusBar)
+{
+ Q_D(Q3MainWindow);
+ if (!newStatusBar || newStatusBar == d->sb)
+ return;
+ if (d->sb)
+ delete d->sb;
+ d->sb = newStatusBar;
+#if 0
+ // ### this code can cause unnecessary creation of a tool tip group
+ connect(toolTipGroup(), SIGNAL(showTip(QString)),
+ d->sb, SLOT(showMessage(QString)));
+ connect(toolTipGroup(), SIGNAL(removeTip()),
+ d->sb, SLOT(clearMessage()));
+#endif
+ d->sb->installEventFilter(this);
+ triggerLayout();
+}
+
+
+/*!
+ Returns this main window's status bar. If there isn't one,
+ statusBar() creates an empty status bar, and if necessary a tool
+ tip group too.
+
+ \sa menuBar()
+*/
+
+QStatusBar * Q3MainWindow::statusBar() const
+{
+ Q_D(const Q3MainWindow);
+ if (d->sb)
+ return d->sb;
+
+ QObjectList l = queryList("QStatusBar", 0, false, false);
+ QStatusBar * s;
+ if (l.size()) {
+ s = (QStatusBar *)l.at(0);
+ } else {
+ s = new QStatusBar((Q3MainWindow *)this, "automatic status bar");
+ s->show();
+ }
+ ((Q3MainWindow *)this)->setStatusBar(s);
+ ((Q3MainWindow *)this)->triggerLayout(true);
+ return s;
+}
+
+
+#if 0
+/*!
+ Sets this main window to use the tool tip group \a
+ newToolTipGroup.
+
+ The existing tool tip group (if any) is deleted along with its
+ contents. All the tool tips connected to it lose the ability to
+ display the group texts.
+
+ \sa menuBar()
+*/
+
+void Q3MainWindow::setToolTipGroup(QToolTipGroup * newToolTipGroup)
+{
+ Q_D(Q3MainWindow);
+ if (!newToolTipGroup || newToolTipGroup == d->ttg)
+ return;
+ if (d->ttg)
+ delete d->ttg;
+ d->ttg = newToolTipGroup;
+
+ connect(toolTipGroup(), SIGNAL(showTip(QString)),
+ statusBar(), SLOT(showMessage(QString)));
+ connect(toolTipGroup(), SIGNAL(removeTip()),
+ statusBar(), SLOT(clearMessage()));
+}
+
+
+/*!
+ Returns this main window's tool tip group. If there isn't one,
+ toolTipGroup() creates an empty tool tip group.
+
+ \sa menuBar() statusBar()
+*/
+QToolTipGroup * Q3MainWindow::toolTipGroup() const
+{
+ Q_D(const Q3MainWindow);
+ if (d->ttg)
+ return d->ttg;
+
+ QToolTipGroup * t = new QToolTipGroup((Q3MainWindow*)this,
+ "automatic tool tip group");
+ ((Q3MainWindowPrivate*)d)->ttg = t;
+ return t;
+}
+#endif
+
+
+/*!
+ If \a enable is true then users can dock windows in the \a dock
+ area. If \a enable is false users cannot dock windows in the \a
+ dock dock area.
+
+ Users can dock (drag) dock windows into any enabled dock area.
+*/
+
+void Q3MainWindow::setDockEnabled(Qt::Dock dock, bool enable)
+{
+ d_func()->docks.insert(dock, enable);
+}
+
+
+/*!
+ Returns true if the \a dock dock area is enabled, i.e. it can
+ accept user dragged dock windows; otherwise returns false.
+
+ \sa setDockEnabled()
+*/
+
+bool Q3MainWindow::isDockEnabled(Qt::Dock dock) const
+{
+ return d_func()->docks[dock];
+}
+
+/*!
+ \overload
+
+ Returns true if dock area \a area is enabled, i.e. it can accept
+ user dragged dock windows; otherwise returns false.
+
+ \sa setDockEnabled()
+*/
+
+bool Q3MainWindow::isDockEnabled(Q3DockArea *area) const
+{
+ Q_D(const Q3MainWindow);
+ if (area == d->leftDock)
+ return d->docks[Qt::DockLeft];
+ if (area == d->rightDock)
+ return d->docks[Qt::DockRight];
+ if (area == d->topDock)
+ return d->docks[Qt::DockTop];
+ if (area == d->bottomDock)
+ return d->docks[Qt::DockBottom];
+ return false;
+}
+
+/*!
+ \overload
+
+ If \a enable is true then users can dock the \a dw dock window in
+ the \a dock area. If \a enable is false users cannot dock the \a
+ dw dock window in the \a dock area.
+
+ In general users can dock (drag) dock windows into any enabled
+ dock area. Using this function particular dock areas can be
+ enabled (or disabled) as docking points for particular dock
+ windows.
+*/
+
+
+void Q3MainWindow::setDockEnabled(Q3DockWindow *dw, Qt::Dock dock, bool enable)
+{
+ Q_D(Q3MainWindow);
+ if (!d->dockWindows.contains(dw)) {
+ d->dockWindows.append(dw);
+ connect(dw, SIGNAL(placeChanged(Q3DockWindow::Place)),
+ this, SLOT(slotPlaceChanged()));
+ }
+ QString s;
+ s.sprintf("%p_%d", (void*)dw, (int)dock);
+ if (enable)
+ d->disabledDocks.removeAll(s);
+ else if (!d->disabledDocks.contains(s))
+ d->disabledDocks << s;
+ switch (dock) {
+ case Qt::DockTop:
+ topDock()->setAcceptDockWindow(dw, enable);
+ break;
+ case Qt::DockLeft:
+ leftDock()->setAcceptDockWindow(dw, enable);
+ break;
+ case Qt::DockRight:
+ rightDock()->setAcceptDockWindow(dw, enable);
+ break;
+ case Qt::DockBottom:
+ bottomDock()->setAcceptDockWindow(dw, enable);
+ break;
+ default:
+ break;
+ }
+}
+
+/*!
+ \overload
+
+ Returns true if dock area \a area is enabled for the dock window
+ \a dw; otherwise returns false.
+
+ \sa setDockEnabled()
+*/
+
+bool Q3MainWindow::isDockEnabled(Q3DockWindow *dw, Q3DockArea *area) const
+{
+ Q_D(const Q3MainWindow);
+ if (!isDockEnabled(area))
+ return false;
+ Qt::Dock dock;
+ if (area == d->leftDock)
+ dock = Qt::DockLeft;
+ else if (area == d->rightDock)
+ dock = Qt::DockRight;
+ else if (area == d->topDock)
+ dock = Qt::DockTop;
+ else if (area == d->bottomDock)
+ dock = Qt::DockBottom;
+ else
+ return false;
+ return isDockEnabled(dw, dock);
+}
+
+/*!
+ \overload
+
+ Returns true if dock area \a dock is enabled for the dock window
+ \a tb; otherwise returns false.
+
+ \sa setDockEnabled()
+*/
+
+bool Q3MainWindow::isDockEnabled(Q3DockWindow *tb, Qt::Dock dock) const
+{
+ if (!isDockEnabled(dock))
+ return false;
+ QString s;
+ s.sprintf("%p_%d", (void*)tb, (int)dock);
+ return !d_func()->disabledDocks.contains(s);
+}
+
+
+
+/*!
+ Adds \a dockWindow to the \a edge dock area.
+
+ If \a newLine is false (the default) then the \a dockWindow is
+ added at the end of the \a edge. For vertical edges the end is at
+ the bottom, for horizontal edges (including \c Minimized) the end
+ is at the right. If \a newLine is true a new line of dock windows
+ is started with \a dockWindow as the first (left-most and
+ top-most) dock window.
+
+ If \a dockWindow is managed by another main window, it is first
+ removed from that window.
+*/
+
+void Q3MainWindow::addDockWindow(Q3DockWindow *dockWindow,
+ Qt::Dock edge, bool newLine)
+{
+ Q_D(Q3MainWindow);
+#if defined (Q_WS_MAC) && !defined(QT_MAC_USE_COCOA)
+ extern WindowPtr qt_mac_window_for(const QWidget*); //qwidget_mac.cpp
+ if(isWindow() && edge == Qt::DockTop) {
+ d->createWinId();
+ ChangeWindowAttributes(qt_mac_window_for(this), kWindowToolbarButtonAttribute, 0);
+ }
+#endif
+ moveDockWindow(dockWindow, edge);
+ dockWindow->setNewLine(newLine);
+ if (!d->dockWindows.contains(dockWindow)) {
+ d->dockWindows.append(dockWindow);
+ connect(dockWindow, SIGNAL(placeChanged(Q3DockWindow::Place)),
+ this, SLOT(slotPlaceChanged()));
+ dockWindow->installEventFilter(this);
+ }
+ dockWindow->setOpaqueMoving(d->opaque);
+}
+
+
+/*!
+ \overload
+
+ Adds \a dockWindow to the dock area with label \a label.
+
+ If \a newLine is false (the default) the \a dockWindow is added at
+ the end of the \a edge. For vertical edges the end is at the
+ bottom, for horizontal edges (including \c Minimized) the end is
+ at the right. If \a newLine is true a new line of dock windows is
+ started with \a dockWindow as the first (left-most and top-most)
+ dock window.
+
+ If \a dockWindow is managed by another main window, it is first
+ removed from that window.
+*/
+
+void Q3MainWindow::addDockWindow(Q3DockWindow * dockWindow, const QString &label,
+ Qt::Dock edge, bool newLine)
+{
+ addDockWindow(dockWindow, edge, newLine);
+#ifndef QT_NO_TOOLBAR
+ Q3ToolBar *tb = qobject_cast<Q3ToolBar*>(dockWindow);
+ if (tb)
+ tb->setLabel(label);
+#endif
+}
+
+/*!
+ Moves \a dockWindow to the end of the \a edge.
+
+ For vertical edges the end is at the bottom, for horizontal edges
+ (including \c Minimized) the end is at the right.
+
+ If \a dockWindow is managed by another main window, it is first
+ removed from that window.
+*/
+
+void Q3MainWindow::moveDockWindow(Q3DockWindow * dockWindow, Qt::Dock edge)
+{
+ Q_D(Q3MainWindow);
+ Qt::Orientation oo = dockWindow->orientation();
+ switch (edge) {
+ case Qt::DockTop:
+ if (dockWindow->area() != d->topDock)
+ dockWindow->removeFromDock(false);
+ d->topDock->moveDockWindow(dockWindow);
+ emit dockWindowPositionChanged(dockWindow);
+ break;
+ case Qt::DockBottom:
+ if (dockWindow->area() != d->bottomDock)
+ dockWindow->removeFromDock(false);
+ d->bottomDock->moveDockWindow(dockWindow);
+ emit dockWindowPositionChanged(dockWindow);
+ break;
+ case Qt::DockRight:
+ if (dockWindow->area() != d->rightDock)
+ dockWindow->removeFromDock(false);
+ d->rightDock->moveDockWindow(dockWindow);
+ emit dockWindowPositionChanged(dockWindow);
+ break;
+ case Qt::DockLeft:
+ if (dockWindow->area() != d->leftDock)
+ dockWindow->removeFromDock(false);
+ d->leftDock->moveDockWindow(dockWindow);
+ emit dockWindowPositionChanged(dockWindow);
+ break;
+ case Qt::DockTornOff:
+ dockWindow->undock();
+ break;
+ case Qt::DockMinimized:
+ dockWindow->undock(d->hideDock);
+ break;
+ case Qt::DockUnmanaged:
+ break;
+ }
+
+ if (oo != dockWindow->orientation())
+ dockWindow->setOrientation(dockWindow->orientation());
+}
+
+/*!
+ \overload
+
+ Moves \a dockWindow to position \a index within the \a edge dock
+ area.
+
+ Any dock windows with positions \a index or higher have their
+ position number incremented and any of these on the same line are
+ moved right (down for vertical dock areas) to make room.
+
+ If \a nl is true, a new dock window line is created below the line
+ in which the moved dock window appears and the moved dock window,
+ with any others with higher positions on the same line, is moved
+ to this new line.
+
+ The \a extraOffset is the space to put between the left side of
+ the dock area (top side for vertical dock areas) and the dock
+ window. (This is mostly used for restoring dock windows to the
+ positions the user has dragged them to.)
+
+ If \a dockWindow is managed by another main window, it is first
+ removed from that window.
+*/
+
+void Q3MainWindow::moveDockWindow(Q3DockWindow * dockWindow, Qt::Dock edge, bool nl, int index, int extraOffset)
+{
+ Q_D(Q3MainWindow);
+ Qt::Orientation oo = dockWindow->orientation();
+
+ dockWindow->setNewLine(nl);
+ dockWindow->setOffset(extraOffset);
+ switch (edge) {
+ case Qt::DockTop:
+ if (dockWindow->area() != d->topDock)
+ dockWindow->removeFromDock(false);
+ d->topDock->moveDockWindow(dockWindow, index);
+ break;
+ case Qt::DockBottom:
+ if (dockWindow->area() != d->bottomDock)
+ dockWindow->removeFromDock(false);
+ d->bottomDock->moveDockWindow(dockWindow, index);
+ break;
+ case Qt::DockRight:
+ if (dockWindow->area() != d->rightDock)
+ dockWindow->removeFromDock(false);
+ d->rightDock->moveDockWindow(dockWindow, index);
+ break;
+ case Qt::DockLeft:
+ if (dockWindow->area() != d->leftDock)
+ dockWindow->removeFromDock(false);
+ d->leftDock->moveDockWindow(dockWindow, index);
+ break;
+ case Qt::DockTornOff:
+ dockWindow->undock();
+ break;
+ case Qt::DockMinimized:
+ dockWindow->undock(d->hideDock);
+ break;
+ case Qt::DockUnmanaged:
+ break;
+ }
+
+ if (oo != dockWindow->orientation())
+ dockWindow->setOrientation(dockWindow->orientation());
+}
+
+/*!
+ Removes \a dockWindow from the main window's docking area,
+ provided \a dockWindow is non-null and managed by this main
+ window.
+*/
+
+void Q3MainWindow::removeDockWindow(Q3DockWindow * dockWindow)
+{
+ Q_D(Q3MainWindow);
+
+#if defined (Q_WS_MAC) && !defined (QT_MAC_USE_COCOA)
+ extern WindowPtr qt_mac_window_for(const QWidget*); //qwidget_mac.cpp
+ if(isWindow() && dockWindow->area() == topDock() && !dockWindows(Qt::DockTop).count())
+ ChangeWindowAttributes(qt_mac_window_for(this), 0, kWindowToolbarButtonAttribute);
+#endif
+
+ dockWindow->hide();
+ d->dockWindows.removeAll(dockWindow);
+ disconnect(dockWindow, SIGNAL(placeChanged(Q3DockWindow::Place)),
+ this, SLOT(slotPlaceChanged()));
+ dockWindow->removeEventFilter(this);
+}
+
+/*!
+ Sets up the geometry management of the window. It is called
+ automatically when needed, so you shouldn't need to call it.
+*/
+
+void Q3MainWindow::setUpLayout()
+{
+ Q_D(Q3MainWindow);
+#ifndef QT_NO_MENUBAR
+ if (!d->mb) {
+ // slightly evil hack here. reconsider this
+ QObjectList l = queryList("QMenuBar", 0, false, false);
+ if (l.size())
+ d->mb = menuBar();
+ }
+#endif
+ if (!d->sb) {
+ // as above.
+ QObjectList l = queryList("QStatusBar", 0, false, false);
+ if (l.size())
+ d->sb = statusBar();
+ }
+
+ if (!d->tll) {
+ d->tll = new QBoxLayout(this, QBoxLayout::Down);
+ d->tll->setResizeMode(minimumSize().isNull() ? QLayout::Minimum : QLayout::FreeResize);
+ d->mwl = new Q3MainWindowLayout(this);
+ } else {
+ d->tll->setMenuBar(0);
+ QLayoutItem *item;
+ while ((item = d->tll->takeAt(0))) {
+ if (item != d->mwl)
+ delete item;
+ }
+ }
+
+#ifndef QT_NO_MENUBAR
+ if (d->mb && d->mb->isVisibleTo(this)) {
+ d->tll->setMenuBar(d->mb);
+ if (style()->styleHint(QStyle::SH_MainWindow_SpaceBelowMenuBar, 0, this))
+ d->tll->addSpacing(d->movable ? 1 : 2);
+ }
+#endif
+
+ d->tll->addWidget(d->hideDock);
+ if(d->topDock->parentWidget() == this)
+ d->tll->addWidget(d->topDock);
+
+ Q3MainWindowLayout *mwl = d->mwl;
+ d->tll->addItem(mwl);
+ d->tll->setStretchFactor(mwl, 1);
+
+ if(d->leftDock->parentWidget() == this)
+ mwl->setLeftDock(d->leftDock);
+ if (centralWidget())
+ mwl->setCentralWidget(centralWidget());
+ if(d->rightDock->parentWidget() == this)
+ mwl->setRightDock(d->rightDock);
+
+ if(d->bottomDock->parentWidget() == this)
+ d->tll->addWidget(d->bottomDock);
+
+ if (d->sb && d->sb->parentWidget() == this) {
+ d->tll->addWidget(d->sb, 0);
+ // make the sb stay on top of tool bars if there isn't enough space
+ d->sb->raise();
+ }
+}
+
+/*! \reimp */
+void Q3MainWindow::setVisible(bool visible)
+{
+ Q_D(Q3MainWindow);
+ if (visible) {
+ if (!d->tll)
+ setUpLayout();
+
+ // show all floating dock windows not explicitly hidden
+ if (!isVisible()) {
+ for (int i = 0; i < d->dockWindows.size(); ++i) {
+ Q3DockWindow *dw = d->dockWindows.at(i);
+ if (dw->isWindow() && !dw->isVisible() && !dw->testAttribute(Qt::WA_WState_Hidden)) {
+ reinterpret_cast<Q3MainWindow *>(dw)->setAttribute(Qt::WA_WState_Hidden);
+ dw->show();
+ }
+ }
+ }
+ } else if (isVisible()) {
+ for (int i = 0; i < d->dockWindows.size(); ++i) {
+ Q3DockWindow *dw = d->dockWindows.at(i);
+ if (dw->isWindow() && dw->isVisible()) {
+ dw->hide(); // implicit hide, so clear forcehide
+ reinterpret_cast<Q3MainWindow *>(dw)->setAttribute(Qt::WA_WState_Hidden, false);
+ }
+ }
+ }
+ QWidget::setVisible(visible);
+}
+
+
+/*! \reimp */
+QSize Q3MainWindow::sizeHint() const
+{
+ Q3MainWindow* that = (Q3MainWindow*) this;
+ // Workaround: because d->tll get's deleted in
+ // totalSizeHint->polish->sendPostedEvents->childEvent->triggerLayout
+ QApplication::sendPostedEvents(that, QEvent::ChildInserted);
+ if (!that->d_func()->tll)
+ that->setUpLayout();
+ return that->d_func()->tll->totalSizeHint();
+}
+
+/*! \reimp */
+QSize Q3MainWindow::minimumSizeHint() const
+{
+ Q_D(const Q3MainWindow);
+ if (!d->tll) {
+ Q3MainWindow* that = (Q3MainWindow*) this;
+ that->setUpLayout();
+ }
+ return d->tll->totalMinimumSize();
+}
+
+/*!
+ Sets the central widget for this main window to \a w.
+
+ The central widget is surrounded by the left, top, right and
+ bottom dock areas. The menu bar is above the top dock area.
+
+ \sa centralWidget()
+*/
+
+void Q3MainWindow::setCentralWidget(QWidget * w)
+{
+ Q_D(Q3MainWindow);
+ if (d->mc)
+ d->mc->removeEventFilter(this);
+ d->mc = w;
+ if (d->mc)
+ d->mc->installEventFilter(this);
+ triggerLayout();
+}
+
+
+/*!
+ Returns a pointer to the main window's central widget.
+
+ The central widget is surrounded by the left, top, right and
+ bottom dock areas. The menu bar is above the top dock area.
+
+ \sa setCentralWidget()
+*/
+
+QWidget * Q3MainWindow::centralWidget() const
+{
+ return d_func()->mc;
+}
+
+
+/*! \reimp */
+
+void Q3MainWindow::paintEvent(QPaintEvent *)
+{
+ Q_D(Q3MainWindow);
+ if (d->mb &&
+ style()->styleHint(QStyle::SH_MainWindow_SpaceBelowMenuBar, 0, this)) {
+ QPainter p(this);
+ int y = d->mb->height() + 1;
+ QStyleOption opt(0, QStyleOption::SO_Default);
+ opt.rect.setRect(0, y, width(), 1);
+ opt.palette = palette();
+ opt.state = QStyle::State_Sunken;
+ style()->drawPrimitive(QStyle::PE_Q3Separator, &opt, &p, this);
+ }
+}
+
+
+bool Q3MainWindow::dockMainWindow(QObject *dock) const
+{
+ while (dock) {
+ if (dock->parent() &&
+ dock->parent() == const_cast<Q3MainWindow*>(this))
+ return true;
+ if (qobject_cast<Q3MainWindow*>(dock->parent()))
+ return false;
+ dock = dock->parent();
+ }
+ return false;
+}
+
+/*!
+ \reimp
+*/
+
+bool Q3MainWindow::eventFilter(QObject* o, QEvent *e)
+{
+ Q_D(Q3MainWindow);
+ if (e->type() == QEvent::Show && o == this) {
+ if (!d->tll)
+ setUpLayout();
+ d->tll->activate();
+ } else if (e->type() == QEvent::ContextMenu && d->dockMenu &&
+ ((qobject_cast<Q3DockArea*>(o) && dockMainWindow(o)) || o == d->hideDock || o == d->mb)) {
+ if (showDockMenu(((QMouseEvent*)e)->globalPos())) {
+ ((QContextMenuEvent*)e)->accept();
+ return true;
+ }
+ }
+
+ return QWidget::eventFilter(o, e);
+}
+
+
+/*!
+ Monitors events, received in \a e, to ensure the layout is updated.
+*/
+void Q3MainWindow::childEvent(QChildEvent* e)
+{
+ Q_D(Q3MainWindow);
+ if (e->type() == QEvent::ChildRemoved) {
+ if (e->child() == 0 ||
+ !e->child()->isWidgetType() ||
+ ((QWidget*)e->child())->isWindow()) {
+ // nothing
+ } else if (e->child() == d->sb) {
+ d->sb = 0;
+ triggerLayout();
+ } else if (e->child() == d->mb) {
+ d->mb = 0;
+ triggerLayout();
+ } else if (e->child() == d->mc) {
+ d->mc = 0;
+ d->mwl->setCentralWidget(0);
+ triggerLayout();
+ } else if (qobject_cast<Q3DockWindow*>(e->child())) {
+ removeDockWindow((Q3DockWindow *)(e->child()));
+ d->appropriate.remove((Q3DockWindow*)e->child());
+ triggerLayout();
+ }
+ } else if (e->type() == QEvent::ChildInserted && !d->sb) {
+ d->sb = qobject_cast<QStatusBar*>(e->child());
+ if (d->sb) {
+ if (d->tll) {
+ if (!d->tll->findWidget(d->sb))
+ d->tll->addWidget(d->sb);
+ } else {
+ triggerLayout();
+ }
+ }
+ }
+}
+
+/*!
+ \reimp
+*/
+
+bool Q3MainWindow::event(QEvent * e)
+{
+ Q_D(Q3MainWindow);
+#ifndef QT_NO_STATUSTIP
+ if (e->type() == QEvent::StatusTip) {
+ if (d->sb) {
+ d->sb->showMessage(static_cast<QStatusTipEvent*>(e)->tip());
+ return true;
+ }
+ }
+#endif
+ if (e->type() == QEvent::ToolBarChange) {
+ // Keep compatibility with the Qt 3 main window, use the real main window
+ // or reimplement if you want proper handling.
+ int deltaH = 0;
+ Q3DockArea *area = topDock();
+ if (area->width() >= area->height()) {
+ deltaH = area->sizeHint().height();
+ if (!area->isVisible()) {
+ area->show();
+ } else {
+ area->hide();
+ deltaH = -deltaH;
+ }
+ }
+
+ if (deltaH) {
+ QApplication::sendPostedEvents(this, QEvent::LayoutRequest);
+ resize(width(), height() + deltaH);
+ }
+ return true;
+ }
+ if (e->type() == QEvent::ChildRemoved && ((QChildEvent*)e)->child() == d->mc) {
+ d->mc->removeEventFilter(this);
+ d->mc = 0;
+ d->mwl->setCentralWidget(0);
+ }
+
+ if (e->type() == QEvent::MenubarUpdated) {
+ QMenubarUpdatedEvent * const event = static_cast<QMenubarUpdatedEvent *>(e);
+ if (event->menuBar() && event->menuBar()->parent() == this) {
+ triggerLayout();
+ update();
+ }
+ }
+ return QWidget::event(e);
+}
+
+
+/*!
+ \property Q3MainWindow::usesBigPixmaps
+ \brief whether big pixmaps are enabled
+
+ If false (the default), the tool buttons will use small pixmaps;
+ otherwise big pixmaps will be used.
+
+ Tool buttons and other widgets that wish to respond to this
+ setting are responsible for reading the correct state on startup,
+ and for connecting to the main window's widget's
+ pixmapSizeChanged() signal.
+*/
+
+bool Q3MainWindow::usesBigPixmaps() const
+{
+ return d_func()->ubp;
+}
+
+void Q3MainWindow::setUsesBigPixmaps(bool enable)
+{
+ Q_D(Q3MainWindow);
+ if (enable == (bool)d->ubp)
+ return;
+
+ d->ubp = enable;
+ emit pixmapSizeChanged(enable);
+
+ QObjectList l = queryList("QLayout");
+ for (int i = 0; i < l.size(); ++i)
+ static_cast<QLayout *>(l.at(i))->activate();
+}
+
+/*!
+ \property Q3MainWindow::usesTextLabel
+ \brief whether text labels for toolbar buttons are enabled
+
+ If disabled (the default), the tool buttons will not use text
+ labels. If enabled, text labels will be used.
+
+ Tool buttons and other widgets that wish to respond to this
+ setting are responsible for reading the correct state on startup,
+ and for connecting to the main window's widget's
+ usesTextLabelChanged() signal.
+
+ \sa QToolButton::setUsesTextLabel()
+*/
+
+bool Q3MainWindow::usesTextLabel() const
+{
+ return d_func()->utl;
+}
+
+
+void Q3MainWindow::setUsesTextLabel(bool enable)
+{
+ Q_D(Q3MainWindow);
+ if (enable == (bool)d->utl)
+ return;
+
+ d->utl = enable;
+ emit usesTextLabelChanged(enable);
+
+ QObjectList l = queryList("QLayout");
+ for (int i = 0; i < l.size(); ++i)
+ static_cast<QLayout *>(l.at(i))->activate();
+ triggerLayout(false);
+}
+
+
+/*!
+ \fn void Q3MainWindow::pixmapSizeChanged(bool b)
+
+ This signal is emitted whenever the setUsesBigPixmaps() is called
+ with a value different to the current setting. The new value is
+ passed in \a b. All widgets that should respond to such changes,
+ e.g. toolbar buttons, must connect to this signal.
+*/
+
+/*!
+ \fn void Q3MainWindow::usesTextLabelChanged(bool b)
+
+ This signal is emitted whenever the setUsesTextLabel() is called
+ with a value different to the current setting. The new value is
+ passed in \a b. All widgets that should respond to such changes,
+ e.g. toolbar buttons, must connect to this signal.
+*/
+
+/*!
+ \fn void Q3MainWindow::dockWindowPositionChanged(Q3DockWindow *dockWindow)
+
+ This signal is emitted when the \a dockWindow has changed its
+ position. A change in position occurs when a dock window is moved
+ within its dock area or moved to another dock area (including the
+ \c Minimized and \c TearOff dock areas).
+
+ \sa getLocation()
+*/
+
+void Q3MainWindow::setRightJustification(bool enable)
+{
+ Q_D(Q3MainWindow);
+ if (enable == (bool)d->justify)
+ return;
+ d->justify = enable;
+ triggerLayout(true);
+}
+
+
+/*!
+ \property Q3MainWindow::rightJustification
+ \brief whether the main window right-justifies its dock windows
+
+ If disabled (the default), stretchable dock windows are expanded,
+ and non-stretchable dock windows are given the minimum space they
+ need. Since most dock windows are not stretchable, this usually
+ results in an unjustified right edge (or unjustified bottom edge
+ for a vertical dock area). If enabled, the main window will
+ right-justify its dock windows.
+
+ \sa Q3DockWindow::setVerticalStretchable(), Q3DockWindow::setHorizontalStretchable()
+*/
+
+bool Q3MainWindow::rightJustification() const
+{
+ return d_func()->justify;
+}
+
+/*! \internal
+ */
+
+void Q3MainWindow::triggerLayout(bool deleteLayout)
+{
+ Q_D(Q3MainWindow);
+ if (deleteLayout || !d->tll)
+ setUpLayout();
+ QApplication::postEvent(this, new QEvent(QEvent::LayoutHint));
+}
+
+/*!
+ Enters 'What's This?' mode and returns immediately.
+
+ This is the same as QWhatsThis::enterWhatsThisMode(), but
+ implemented as a main window object's slot. This way it can easily
+ be used for popup menus, for example:
+
+ \snippet doc/src/snippets/code/src_qt3support_widgets_q3mainwindow.cpp 4
+
+ \sa Q3WhatsThis::enterWhatsThisMode()
+*/
+void Q3MainWindow::whatsThis()
+{
+#ifndef QT_NO_WHATSTHIS
+ QWhatsThis::enterWhatsThisMode();
+#endif
+}
+
+/*!
+ Finds the location of the dock window \a dw.
+
+ If the \a dw dock window is found in the main window the function
+ returns true and populates the \a dock variable with the dw's dock
+ area and the \a index with the dw's position within the dock area.
+ It also sets \a nl to true if the \a dw begins a new line
+ (otherwise false), and \a extraOffset with the dock window's offset.
+
+ If the \a dw dock window is not found then the function returns
+ false and the state of \a dock, \a index, \a nl and \a extraOffset
+ is undefined.
+
+ If you want to save and restore dock window positions then use
+ operator>>() and operator<<().
+*/
+
+bool Q3MainWindow::getLocation(Q3DockWindow *dw, Qt::Dock &dock, int &index, bool &nl, int &extraOffset) const
+{
+ Q_D(const Q3MainWindow);
+ dock = Qt::DockTornOff;
+ if (d->topDock->hasDockWindow(dw, &index))
+ dock = Qt::DockTop;
+ else if (d->bottomDock->hasDockWindow(dw, &index))
+ dock = Qt::DockBottom;
+ else if (d->leftDock->hasDockWindow(dw, &index))
+ dock = Qt::DockLeft;
+ else if (d->rightDock->hasDockWindow(dw, &index))
+ dock = Qt::DockRight;
+ else if (dw->parentWidget() == d->hideDock) {
+ index = 0;
+ dock = Qt::DockMinimized;
+ } else {
+ index = 0;
+ }
+ nl = dw->newLine();
+ extraOffset = dw->offset();
+ return true;
+}
+
+#ifndef QT_NO_TOOLBAR
+/*!
+ Returns a list of all the toolbars which are in the \a dock dock
+ area, regardless of their state.
+
+ For example, the \c TornOff dock area may contain closed toolbars
+ but these are returned along with the visible toolbars.
+
+ \sa dockWindows()
+*/
+
+QList<Q3ToolBar *> Q3MainWindow::toolBars(Qt::Dock dock) const
+{
+ QList<Q3DockWindow *> lst = dockWindows(dock);
+ QList<Q3ToolBar *> tbl;
+ for (int i = 0; i < lst.size(); ++i) {
+ Q3ToolBar *tb = qobject_cast<Q3ToolBar *>(lst.at(i));
+ if (tb)
+ tbl.append(tb);
+ }
+ return tbl;
+}
+#endif
+
+/*!
+ Returns a list of all the dock windows which are in the \a dock
+ dock area, regardless of their state.
+
+ For example, the Qt::DockTornOff dock area may contain closed dock
+ windows but these are returned along with the visible dock
+ windows.
+*/
+
+QList<Q3DockWindow *> Q3MainWindow::dockWindows(Qt::Dock dock) const
+{
+ Q_D(const Q3MainWindow);
+ QList<Q3DockWindow *> lst;
+ switch (dock) {
+ case Qt::DockTop:
+ return d->topDock->dockWindowList();
+ case Qt::DockBottom:
+ return d->bottomDock->dockWindowList();
+ case Qt::DockLeft:
+ return d->leftDock->dockWindowList();
+ case Qt::DockRight:
+ return d->rightDock->dockWindowList();
+ case Qt::DockTornOff: {
+ for (int i = 0; i < d->dockWindows.size(); ++i) {
+ Q3DockWindow *w = d->dockWindows.at(i);
+ if (!w->area() && w->place() == Q3DockWindow::OutsideDock)
+ lst.append(w);
+ }
+ }
+ return lst;
+ case Qt::DockMinimized: {
+ QObjectList childList = d->hideDock->children();
+ for (int i = 0; i < childList.size(); ++i) {
+ Q3DockWindow *dw = qobject_cast<Q3DockWindow*>(childList.at(i));
+ if (dw)
+ lst.append(dw);
+ }
+ }
+ return lst;
+ default:
+ break;
+ }
+ return lst;
+}
+
+/*!
+ \overload
+
+ Returns the list of dock windows which belong to this main window,
+ regardless of which dock area they are in or what their state is,
+ (e.g. irrespective of whether they are visible or not).
+*/
+
+QList<Q3DockWindow *> Q3MainWindow::dockWindows() const
+{
+ return d_func()->dockWindows;
+}
+
+void Q3MainWindow::setDockWindowsMovable(bool enable)
+{
+ Q_D(Q3MainWindow);
+ d->movable = enable;
+ QObjectList l = queryList("Q3DockWindow");
+ for (int i = 0; i < l.size(); ++i)
+ static_cast<Q3DockWindow*>(l.at(i))->setMovingEnabled(enable);
+}
+
+/*!
+ \property Q3MainWindow::dockWindowsMovable
+ \brief whether the dock windows are movable
+
+ If true (the default), the user will be able to move movable dock
+ windows from one Q3MainWindow dock area to another, including the
+ \c TearOff area (i.e. where the dock window floats freely as a
+ window in its own right), and the \c Minimized area (where only
+ the dock window's handle is shown below the menu bar). Movable
+ dock windows can also be moved within Q3MainWindow dock areas, i.e.
+ to rearrange them within a dock area.
+
+ If false the user will not be able to move any dock windows.
+
+ By default dock windows are moved transparently (i.e. only an
+ outline rectangle is shown during the drag), but this setting can
+ be changed with setOpaqueMoving().
+
+ \sa setDockEnabled(), setOpaqueMoving()
+*/
+
+bool Q3MainWindow::dockWindowsMovable() const
+{
+ return d_func()->movable;
+}
+
+void Q3MainWindow::setOpaqueMoving(bool b)
+{
+ Q_D(Q3MainWindow);
+ d->opaque = b;
+ QObjectList l = queryList("Q3DockWindow");
+ for (int i = 0; i < l.size(); ++i)
+ static_cast<Q3DockWindow*>(l.at(i))->setOpaqueMoving(b);
+}
+
+/*!
+ \property Q3MainWindow::opaqueMoving
+ \brief whether dock windows are moved opaquely
+
+ If true the dock windows of the main window are shown opaquely
+ (i.e. it shows the toolbar as it looks when docked) whilst it is
+ being moved. If false (the default) they are shown transparently,
+ (i.e. as an outline rectangle).
+
+ \warning Opaque moving of toolbars and dockwindows is known to
+ have several problems. We recommend avoiding the use of this
+ feature for the time being. We intend fixing the problems in a
+ future release.
+*/
+
+bool Q3MainWindow::opaqueMoving() const
+{
+ return d_func()->opaque;
+}
+
+/*!
+ This function will line up dock windows within the visible dock
+ areas (\c Top, \c Left, \c Right and \c Bottom) as compactly as
+ possible.
+
+ If \a keepNewLines is true, all dock windows stay on their
+ original lines. If \a keepNewLines is false then newlines may be
+ removed to achieve the most compact layout possible.
+
+ The method only works if dockWindowsMovable() returns true.
+*/
+
+void Q3MainWindow::lineUpDockWindows(bool keepNewLines)
+{
+ Q_D(const Q3MainWindow);
+ if (!dockWindowsMovable())
+ return;
+ d->topDock->lineUp(keepNewLines);
+ d->leftDock->lineUp(keepNewLines);
+ d->rightDock->lineUp(keepNewLines);
+ d->bottomDock->lineUp(keepNewLines);
+}
+
+/*!
+ Returns true, if the dock window menu is enabled; otherwise
+ returns false.
+
+ The menu lists the (appropriate()) dock windows (which may be
+ shown or hidden), and has a "Line Up Dock Windows" menu item. It
+ will also have a "Customize" menu item if isCustomizable() returns
+ true.
+
+ \sa setDockEnabled(), lineUpDockWindows() appropriate()
+ setAppropriate()
+*/
+
+bool Q3MainWindow::isDockMenuEnabled() const
+{
+ return d_func()->dockMenu;
+}
+
+/*!
+ If \a b is true, then right clicking on a dock window or dock area
+ will pop up the dock window menu. If \a b is false, right clicking
+ a dock window or dock area will not pop up the menu.
+
+ The menu lists the (appropriate()) dock windows (which may be
+ shown or hidden), and has a "Line Up Dock Windows" item. It will
+ also have a "Customize" menu item if isCustomizable() returns
+ true.
+
+ \sa lineUpDockWindows(), isDockMenuEnabled()
+*/
+
+void Q3MainWindow::setDockMenuEnabled(bool b)
+{
+ d_func()->dockMenu = b;
+}
+
+/*!
+ Creates the dock window menu which contains all toolbars (if \a
+ dockWindows is \c OnlyToolBars), all dock windows (if \a
+ dockWindows is \c NoToolBars) or all toolbars and dock windows (if
+ \a dockWindows is \c AllDockWindows - the default).
+
+ This function is called internally when necessary, e.g. when the
+ user right clicks a dock area (providing isDockMenuEnabled()
+ returns true). You can reimplement this function if you wish to
+ customize the behavior.
+
+ The menu items representing the toolbars and dock windows are
+ checkable. The visible dock windows are checked and the hidden
+ dock windows are unchecked. The user can click a menu item to
+ change its state (show or hide the dock window).
+
+ The list and the state are always kept up-to-date.
+
+ Toolbars and dock windows which are not appropriate in the current
+ context (see setAppropriate()) are not listed in the menu.
+
+ The menu also has a menu item for lining up the dock windows.
+
+ If isCustomizable() returns true, a Customize menu item is added
+ to the menu, which if clicked will call customize(). The
+ isCustomizable() function we provide returns false and customize()
+ does nothing, so they must be reimplemented in a subclass to be
+ useful.
+*/
+
+Q3PopupMenu *Q3MainWindow::createDockWindowMenu(DockWindows dockWindows) const
+{
+ Q_D(const Q3MainWindow);
+ QObjectList l = queryList("Q3DockWindow");
+ if (l.isEmpty())
+ return 0;
+
+ Q3PopupMenu *menu = new Q3PopupMenu((Q3MainWindow*)this);
+ menu->setObjectName(QLatin1String("qt_customize_menu"));
+ d->dockWindowModes.replace( menu, dockWindows );
+ menu->setCheckable(true);
+ connect( menu, SIGNAL(aboutToShow()), this, SLOT(menuAboutToShow()) );
+ return menu;
+}
+
+/*!
+ This slot is called from the aboutToShow() signal of the default
+ dock menu of the mainwindow. The default implementation
+ initializes the menu with all dock windows and toolbars in this
+ slot.
+*/
+
+void Q3MainWindow::menuAboutToShow()
+{
+ Q_D(Q3MainWindow);
+ Q3PopupMenu *menu = (Q3PopupMenu*)sender();
+ menu->clear();
+
+ DockWindows dockWindows;
+ {
+ QMap<Q3PopupMenu*, DockWindows>::Iterator it = d->dockWindowModes.find( menu );
+ if ( it == d->dockWindowModes.end() )
+ return;
+ dockWindows = (*it);
+ }
+
+ QObjectList l = queryList("Q3DockWindow");
+ bool empty = true;
+ if (!l.isEmpty()) {
+ if (dockWindows == AllDockWindows || dockWindows == NoToolBars) {
+ for (int i = 0; i < l.size(); ++i) {
+ Q3DockWindow *dw = (Q3DockWindow*)l.at(i);
+ if (!appropriate(dw) || qobject_cast<Q3ToolBar*>(dw) || !dockMainWindow(dw))
+ continue;
+ QString label = dw->windowTitle();
+ if (!label.isEmpty()) {
+ QAction *act = menu->addAction(label);
+ act->setCheckable(true);
+ act->setChecked(dw->isVisible());
+ QObject::connect(act, SIGNAL(triggered()), dw, SLOT(toggleVisible()));
+ empty = false;
+ }
+ }
+ }
+ if (!empty) {
+ menu->addSeparator();
+ empty = true;
+ }
+#ifndef QT_NO_TOOLBAR
+ if (dockWindows == AllDockWindows || dockWindows == OnlyToolBars) {
+ for (int i = 0; i < l.size(); ++i) {
+ Q3ToolBar *tb = qobject_cast<Q3ToolBar*>(l.at(i));
+ if (!tb || !appropriate(tb) || !dockMainWindow(tb))
+ continue;
+ QString label = tb->label();
+ if (!label.isEmpty()) {
+ QAction *act = menu->addAction(label);
+ act->setCheckable(true);
+ act->setChecked(tb->isVisible());
+ QObject::connect(act, SIGNAL(triggered()), tb, SLOT(toggleVisible()));
+ empty = false;
+ }
+ }
+ }
+#endif
+ }
+ if (!empty) {
+ menu->addSeparator();
+ empty = true;
+ }
+
+ if (dockWindowsMovable())
+ menu->addAction(tr("Line up"), this, SLOT(doLineUp()));
+ if (isCustomizable())
+ menu->addAction(tr("Customize..."), this, SLOT(customize()));
+}
+
+
+/*!
+ Shows the dock menu at the position \a globalPos. The menu lists
+ the dock windows so that they can be shown (or hidden), lined up,
+ and possibly customized. Returns true if the menu is shown;
+ otherwise returns false.
+
+ If you want a custom menu, reimplement this function. You can
+ create the menu from scratch or call createDockWindowMenu() and
+ modify the result.
+
+ The default implementation uses the dock window menu which gets
+ created by createDockWindowMenu(). You can reimplement
+ createDockWindowMenu() if you want to use your own specialized
+ popup menu.
+*/
+
+bool Q3MainWindow::showDockMenu(const QPoint &globalPos)
+{
+ Q_D(Q3MainWindow);
+ if (!d->dockMenu)
+ return false;
+
+ if(Q3PopupMenu *ret = createDockWindowMenu()) {
+ ret->exec(globalPos);
+ delete ret;
+ return true;
+ }
+ return false;
+}
+
+void Q3MainWindow::slotPlaceChanged()
+{
+ QObject* obj = (QObject*)sender();
+ Q3DockWindow *dw = qobject_cast<Q3DockWindow*>(obj);
+ if (dw)
+ emit dockWindowPositionChanged(dw);
+#ifndef QT_NO_TOOLBAR
+ Q3ToolBar *tb = qobject_cast<Q3ToolBar*>(obj);
+ if (tb)
+ emit toolBarPositionChanged(tb);
+#endif
+}
+
+/*!
+ \internal
+ For internal use of Q3DockWindow only.
+ */
+
+Q3DockArea *Q3MainWindow::dockingArea(const QPoint &p)
+{
+ Q_D(Q3MainWindow);
+ int mh = d->mb ? d->mb->height() : 0;
+ int sh = d->sb ? d->sb->height() : 0;
+ if (p.x() >= -5 && p.x() <= 100 && p.y() > mh && p.y() - height() - sh)
+ return d->leftDock;
+ if (p.x() >= width() - 100 && p.x() <= width() + 5 && p.y() > mh && p.y() - height() - sh)
+ return d->rightDock;
+ if (p.y() >= -5 && p.y() < mh + 100 && p.x() >= 0 && p.x() <= width())
+ return d->topDock;
+ if (p.y() >= height() - sh - 100 && p.y() <= height() + 5 && p.x() >= 0 && p.x() <= width())
+ return d->bottomDock;
+ return 0;
+}
+
+/*!
+ Returns true if \a dw is a dock window known to the main window;
+ otherwise returns false.
+*/
+
+bool Q3MainWindow::hasDockWindow(Q3DockWindow *dw)
+{
+ return d_func()->dockWindows.contains(dw);
+}
+
+/*!
+ Returns the \c Left dock area
+
+ \sa rightDock() topDock() bottomDock()
+*/
+
+Q3DockArea *Q3MainWindow::leftDock() const
+{
+ return d_func()->leftDock;
+}
+
+/*!
+ Returns the \c Right dock area
+
+ \sa leftDock() topDock() bottomDock()
+*/
+
+Q3DockArea *Q3MainWindow::rightDock() const
+{
+ return d_func()->rightDock;
+}
+
+/*!
+ Returns the \c Top dock area
+
+ \sa bottomDock() leftDock() rightDock()
+*/
+
+Q3DockArea *Q3MainWindow::topDock() const
+{
+ return d_func()->topDock;
+}
+
+/*!
+ Returns a pointer the \c Bottom dock area
+
+ \sa topDock() leftDock() rightDock()
+*/
+
+Q3DockArea *Q3MainWindow::bottomDock() const
+{
+ return d_func()->bottomDock;
+}
+
+/*!
+ This function is called when the user clicks the Customize menu
+ item on the dock window menu.
+
+ The customize menu item will only appear if isCustomizable()
+ returns true (it returns false by default).
+
+ The function is intended, for example, to provide the user with a
+ means of telling the application that they wish to customize the
+ main window, dock windows or dock areas.
+
+ The default implementation does nothing and the Customize menu
+ item is not shown on the right-click menu by default. If you want
+ the item to appear then reimplement isCustomizable() to return
+ true, and reimplement this function to do whatever you want.
+
+ \sa isCustomizable()
+*/
+
+void Q3MainWindow::customize()
+{
+}
+
+/*!
+ Returns true if the dock area dock window menu includes the
+ Customize menu item (which calls customize() when clicked).
+ Returns false by default, i.e. the popup menu will not contain a
+ Customize menu item. You will need to reimplement this function
+ and set it to return true if you wish the user to be able to see
+ the dock window menu.
+
+ \sa customize()
+*/
+
+bool Q3MainWindow::isCustomizable() const
+{
+ return false;
+}
+
+/*!
+ Returns true if it is appropriate to include a menu item for the
+ \a dw dock window in the dock window menu; otherwise returns
+ false.
+
+ The user is able to change the state (show or hide) a dock window
+ that has a menu item by clicking the item.
+
+ Call setAppropriate() to indicate whether or not a particular dock
+ window should appear on the popup menu.
+
+ \sa setAppropriate()
+*/
+
+bool Q3MainWindow::appropriate(Q3DockWindow *dw) const
+{
+ Q_D(const Q3MainWindow);
+ QMap<Q3DockWindow*, bool>::ConstIterator it = d->appropriate.find(dw);
+ if (it == d->appropriate.end())
+ return true;
+ return *it;
+}
+
+/*!
+ Use this function to control whether or not the \a dw dock
+ window's caption should appear as a menu item on the dock window
+ menu that lists the dock windows.
+
+ If \a a is true then the \a dw will appear as a menu item on the
+ dock window menu. The user is able to change the state (show or
+ hide) a dock window that has a menu item by clicking the item;
+ depending on the state of your application, this may or may not be
+ appropriate. If \a a is false the \a dw will not appear on the
+ popup menu.
+
+ \sa showDockMenu() isCustomizable() customize()
+*/
+
+void Q3MainWindow::setAppropriate(Q3DockWindow *dw, bool a)
+{
+ d_func()->appropriate.insert(dw, a);
+}
+
+#ifndef QT_NO_TEXTSTREAM
+static void saveDockArea(QTextStream &ts, Q3DockArea *a)
+{
+ QList<Q3DockWindow *> l = a->dockWindowList();
+ for (int i = 0; i < l.size(); ++i) {
+ Q3DockWindow *dw = l.at(i);
+ ts << QString(dw->windowTitle());
+ ts << ',';
+ }
+ ts << endl;
+ ts << *a;
+}
+
+/*!
+ \relates Q3MainWindow
+
+ Writes the layout (sizes and positions) of the dock windows in the
+ dock areas of the Q3MainWindow \a mainWindow, including \c
+ Minimized and \c TornOff dock windows, to the text stream \a ts.
+
+ This can be used, for example, in conjunction with QSettings to
+ save the user's layout when the \a mainWindow receives a
+ close event.
+
+ \sa QWidget::closeEvent()
+*/
+
+QTextStream &operator<<(QTextStream &ts, const Q3MainWindow &mainWindow)
+{
+ QList<Q3DockWindow *> l = mainWindow.dockWindows(Qt::DockMinimized);
+ for (int i = 0; i < l.size(); ++i) {
+ Q3DockWindow *dw = l.at(i);
+ ts << dw->windowTitle();
+ ts << ',';
+ }
+ ts << endl;
+
+ l = mainWindow.dockWindows(Qt::DockTornOff);
+ for (int i = 0; i < l.size(); ++i) {
+ Q3DockWindow *dw = l.at(i);
+ ts << dw->windowTitle();
+ ts << ',';
+ }
+ ts << endl;
+ for (int i = 0; i < l.size(); ++i) {
+ Q3DockWindow *dw = l.at(i);
+ ts << '[' << dw->windowTitle() << ','
+ << (int)dw->geometry().x() << ','
+ << (int)dw->geometry().y() << ','
+ << (int)dw->geometry().width() << ','
+ << (int)dw->geometry().height() << ','
+ << (int)dw->isVisible() << ']';
+ }
+ ts << endl;
+
+ saveDockArea(ts, mainWindow.topDock());
+ saveDockArea(ts, mainWindow.bottomDock());
+ saveDockArea(ts, mainWindow.rightDock());
+ saveDockArea(ts, mainWindow.leftDock());
+ return ts;
+}
+
+static void loadDockArea(const QStringList &names, Q3DockArea *a, Qt::Dock dl, QList<Q3DockWindow *> &l, Q3MainWindow *mw, QTextStream &ts)
+{
+ for (QStringList::ConstIterator it = names.begin(); it != names.end(); ++it) {
+ for (int i = 0; i < l.size(); ++i) {
+ Q3DockWindow *dw = l.at(i);
+ if (dw->windowTitle() == *it) {
+ mw->addDockWindow(dw, dl);
+ break;
+ }
+ }
+ }
+ if (a) {
+ ts >> *a;
+ } else if (dl == Qt::DockTornOff) {
+ QString s = ts.readLine();
+ enum State { Pre, Name, X, Y, Width, Height, Visible, Post };
+ int state = Pre;
+ QString name, x, y, w, h, visible;
+ QChar c;
+ for (int i = 0; i < (int)s.length(); ++i) {
+ c = s[i];
+ if (state == Pre && c == QLatin1Char('[')) {
+ state++;
+ continue;
+ }
+ if (c == QLatin1Char(',') &&
+ (state == Name || state == X || state == Y || state == Width || state == Height)) {
+ state++;
+ continue;
+ }
+ if (state == Visible && c == QLatin1Char(']')) {
+ for (int i = 0; i < l.size(); ++i) {
+ Q3DockWindow *dw = l.at(i);
+ if (QString(dw->windowTitle()) == name) {
+ if (!qobject_cast<Q3ToolBar*>(dw))
+ dw->setGeometry(x.toInt(), y.toInt(), w.toInt(), h.toInt());
+ else
+ dw->setGeometry(x.toInt(), y.toInt(), dw->width(), dw->height());
+ if (!(bool)visible.toInt())
+ dw->hide();
+ else
+ dw->show();
+ break;
+ }
+ }
+
+ name = x = y = w = h = visible = QLatin1String("");
+
+ state = Pre;
+ continue;
+ }
+ if (state == Name)
+ name += c;
+ else if (state == X)
+ x += c;
+ else if (state == Y)
+ y += c;
+ else if (state == Width)
+ w += c;
+ else if (state == Height)
+ h += c;
+ else if (state == Visible)
+ visible += c;
+ }
+ }
+}
+
+/*!
+ \relates Q3MainWindow
+
+ Reads the layout (sizes and positions) of the dock windows in the
+ dock areas of the Q3MainWindow \a mainWindow from the text stream,
+ \a ts, including \c Minimized and \c TornOff dock windows.
+ Restores the dock windows and dock areas to these sizes and
+ positions. The layout information must be in the format produced
+ by operator<<().
+
+ This can be used, for example, in conjunction with QSettings to
+ restore the user's layout.
+*/
+
+QTextStream &operator>>(QTextStream &ts, Q3MainWindow &mainWindow)
+{
+ QList<Q3DockWindow *> l = mainWindow.dockWindows();
+
+ QString s = ts.readLine();
+ QStringList names = s.split(QLatin1Char(','));
+ loadDockArea(names, 0, Qt::DockMinimized, l, &mainWindow, ts);
+
+ s = ts.readLine();
+ names = s.split(QLatin1Char(','));
+ loadDockArea(names, 0, Qt::DockTornOff, l, &mainWindow, ts);
+
+ int i = 0;
+ Q3DockArea *areas[] = { mainWindow.topDock(), mainWindow.bottomDock(), mainWindow.rightDock(), mainWindow.leftDock() };
+ for (int dl = (int)Qt::DockTop; dl != (int)Qt::DockMinimized; ++dl, ++i) {
+ s = ts.readLine();
+ names = s.split(QLatin1Char(','));
+ loadDockArea(names, areas[i], (Qt::Dock)dl, l, &mainWindow, ts);
+ }
+ return ts;
+}
+#endif
+
+QT_END_NAMESPACE
+
+#include "q3mainwindow.moc"
+
+#endif