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authorEike Ziller <eike.ziller@qt.io>2023-09-13 08:56:47 +0200
committerEike Ziller <eike.ziller@qt.io>2023-09-13 07:26:55 +0000
commit40273101c68f0346553c08ffe5b95ecf38f43cf5 (patch)
treef786c3b028459e0480bee41d21a761598a8dac69
parent155036a784f262b8c00d45c9a33ba3e051760b1a (diff)
Doc: Update information about Qt Quick render backend
Qt 6 works different than Qt 5. Remove references to ANGLE. Change-Id: Ie27922d7c9a26d29a1ad4a1f52daa3a1aff7b19a Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
-rw-r--r--doc/qtcreator/src/howto/creator-only/qtcreator-faq.qdoc20
1 files changed, 6 insertions, 14 deletions
diff --git a/doc/qtcreator/src/howto/creator-only/qtcreator-faq.qdoc b/doc/qtcreator/src/howto/creator-only/qtcreator-faq.qdoc
index 28c431d397..7cf86218e5 100644
--- a/doc/qtcreator/src/howto/creator-only/qtcreator-faq.qdoc
+++ b/doc/qtcreator/src/howto/creator-only/qtcreator-faq.qdoc
@@ -100,21 +100,13 @@
\e{Windows}
- Check whether \QC has been compiled with OpenGL/Desktop, or ANGLE as
- a backend. The official binaries are always built with ANGLE (a library that
- maps OpenGL ES API to DirectX).
+ By default Qt Quick uses Direct3D 11. If you have problems, try updating
+ your graphics drivers or update your DirectX version. Run \c dxdiag.exe to
+ check whether \e{Direct3D Acceleration} is indeed enabled.
- \list
-
- \li ANGLE backend: This requires a Windows version newer than Windows XP.
- If you have problems, try updating your graphics drivers or update
- your DirectX version. Run \c dxdiag.exe to check whether
- \e{Direct3D Acceleration} is indeed enabled.
-
- \li OpenGL backend: Make sure your graphics driver supports OpenGL 2.1 or
- newer. Try to update your graphics driver.
-
- \endlist
+ You can also try setting the \c QSG_RHI_BACKEND environment variable to
+ \c vulkan or \c opengl. See \l {Qt for Windows - Graphics Acceleration}
+ for details.
\e{Unix}