diff options
author | Mahmoud Badri <mahmoud.badri@qt.io> | 2022-06-07 21:19:44 +0300 |
---|---|---|
committer | Mahmoud Badri <mahmoud.badri@qt.io> | 2022-06-16 14:05:10 +0000 |
commit | 568004e12182458b44222cc53a545611992eba02 (patch) | |
tree | a96638fd3ebbe6c656a536c7e106bcfde7bd2d3e | |
parent | 221376aa3823df2d36dedaf2e1ab97231c0ffbde (diff) |
QmlDesigner: Detect asset drag'n'drop support based on property type
Handle property support for asset drag based on property type rather
than name in order to support properties with any name
(like lightProbe).
Change-Id: I20fd422119db96aebd505b47888c97f0d94bf7f9
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
-rw-r--r-- | src/plugins/qmldesigner/components/materialeditor/materialeditorview.cpp | 7 | ||||
-rw-r--r-- | src/plugins/qmldesigner/components/propertyeditor/propertyeditorvalue.cpp | 5 |
2 files changed, 9 insertions, 3 deletions
diff --git a/src/plugins/qmldesigner/components/materialeditor/materialeditorview.cpp b/src/plugins/qmldesigner/components/materialeditor/materialeditorview.cpp index 28c17d7561..ca76d45966 100644 --- a/src/plugins/qmldesigner/components/materialeditor/materialeditorview.cpp +++ b/src/plugins/qmldesigner/components/materialeditor/materialeditorview.cpp @@ -767,11 +767,16 @@ void MaterialEditorView::customNotification(const AbstractView *view, const QStr void QmlDesigner::MaterialEditorView::highlightSupportedProperties(bool highlight) { + if (!m_selectedMaterial.isValid()) + return; + DesignerPropertyMap &propMap = m_qmlBackEnd->backendValuesPropertyMap(); const QStringList propNames = propMap.keys(); + NodeMetaInfo metaInfo = m_selectedMaterial.metaInfo(); + QTC_ASSERT(metaInfo.isValid(), return); for (const QString &propName : propNames) { - if (propName.endsWith("Map")) { + if (metaInfo.propertyTypeName(propName.toLatin1()) == "QtQuick3D.Texture") { QObject *propEditorValObj = propMap.value(propName).value<QObject *>(); PropertyEditorValue *propEditorVal = qobject_cast<PropertyEditorValue *>(propEditorValObj); propEditorVal->setHasActiveDrag(highlight); diff --git a/src/plugins/qmldesigner/components/propertyeditor/propertyeditorvalue.cpp b/src/plugins/qmldesigner/components/propertyeditor/propertyeditorvalue.cpp index 867fd9bd65..fd568911ab 100644 --- a/src/plugins/qmldesigner/components/propertyeditor/propertyeditorvalue.cpp +++ b/src/plugins/qmldesigner/components/propertyeditor/propertyeditorvalue.cpp @@ -518,14 +518,15 @@ bool PropertyEditorValue::idListReplace(int idx, const QString &value) void PropertyEditorValue::commitDrop(const QString &path) { - if (m_modelNode.isSubclassOf("QtQuick3D.Material") && nameAsQString().endsWith("Map")) { + if (m_modelNode.isSubclassOf("QtQuick3D.Material") + && m_modelNode.metaInfo().propertyTypeName(m_name) == "QtQuick3D.Texture") { // create a texture node QmlDesigner::NodeMetaInfo metaInfo = m_modelNode.view()->model()->metaInfo("QtQuick3D.Texture"); QmlDesigner::ModelNode texture = m_modelNode.view()->createModelNode("QtQuick3D.Texture", metaInfo.majorVersion(), metaInfo.minorVersion()); texture.validId(); - modelNode().view()->rootModelNode().defaultNodeListProperty().reparentHere(texture); + m_modelNode.view()->rootModelNode().defaultNodeListProperty().reparentHere(texture); // TODO: group textures under 1 node (just like materials) // set texture source |