1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
|
// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
import QtQuick
import QtQuick.Templates as T
import StudioTheme 1.0 as StudioTheme
T.SpinBox {
id: control
property StudioTheme.ControlStyle style: StudioTheme.Values.controlStyle
property alias labelColor: spinBoxInput.color
property alias actionIndicator: actionIndicator
property int decimals: 0
property int factor: Math.pow(10, control.decimals)
property real minStepSize: 1
property real maxStepSize: 10
property bool edit: spinBoxInput.activeFocus
// This property is used to indicate the global hover state
property bool hover: (spinBoxInput.hover || actionIndicator.hover || spinBoxIndicatorUp.hover
|| spinBoxIndicatorDown.hover || sliderIndicator.hover)
&& control.enabled
property bool drag: false
property bool sliderDrag: sliderPopup.drag
property bool dirty: false // user modification flag
property alias actionIndicatorVisible: actionIndicator.visible
property real __actionIndicatorWidth: control.style.actionIndicatorSize.width
property real __actionIndicatorHeight: control.style.actionIndicatorSize.height
property bool spinBoxIndicatorVisible: true
property real __spinBoxIndicatorWidth: control.style.spinBoxIndicatorSize.width
property real __spinBoxIndicatorHeight: control.style.spinBoxIndicatorSize.height
property alias sliderIndicatorVisible: sliderIndicator.visible
property real __sliderIndicatorWidth: control.style.squareControlSize.width
property real __sliderIndicatorHeight: control.style.squareControlSize.height
property alias __devicePixelRatio: spinBoxInput.devicePixelRatio
property alias pixelsPerUnit: spinBoxInput.pixelsPerUnit
property alias inputHAlignment: spinBoxInput.horizontalAlignment
property alias compressedValueTimer: myTimer
property string preFocusText: ""
signal compressedValueModified
signal dragStarted
signal dragEnded
signal dragging
// Use custom wheel handling due to bugs
property bool __wheelEnabled: false
wheelEnabled: false
hoverEnabled: true
width: control.style.controlSize.width
height: control.style.controlSize.height
leftPadding: spinBoxIndicatorDown.x + spinBoxIndicatorDown.width
rightPadding: sliderIndicator.width + control.style.borderWidth
font.pixelSize: control.style.baseFontSize
editable: true
validator: control.decimals ? doubleValidator : intValidator
function checkAndClearFocus() {
if (!spinBoxIndicatorUp.activeFocus && !spinBoxIndicatorDown.activeFocus && !spinBoxInput.activeFocus)
control.focus = false
}
DoubleValidator {
id: doubleValidator
locale: control.locale.name
notation: DoubleValidator.StandardNotation
decimals: control.decimals
bottom: Math.min(control.from, control.to) / control.factor
top: Math.max(control.from, control.to) / control.factor
}
IntValidator {
id: intValidator
locale: control.locale.name
bottom: Math.min(control.from, control.to)
top: Math.max(control.from, control.to)
}
ActionIndicator {
id: actionIndicator
style: control.style
__parentControl: control
x: 0
y: 0
width: actionIndicator.visible ? control.__actionIndicatorWidth : 0
height: actionIndicator.visible ? control.__actionIndicatorHeight : 0
}
up.indicator: SpinBoxIndicator {
id: spinBoxIndicatorUp
style: control.style
__parentControl: control
iconFlip: -1
visible: control.spinBoxIndicatorVisible
pressed: control.up.pressed
x: actionIndicator.width + control.style.borderWidth
y: control.style.borderWidth
width: control.spinBoxIndicatorVisible ? control.__spinBoxIndicatorWidth : 0
height: control.spinBoxIndicatorVisible ? control.__spinBoxIndicatorHeight : 0
enabled: (control.from < control.to) ? control.value < control.to
: control.value > control.to
}
down.indicator: SpinBoxIndicator {
id: spinBoxIndicatorDown
style: control.style
__parentControl: control
visible: control.spinBoxIndicatorVisible
pressed: control.down.pressed
x: actionIndicator.width + control.style.borderWidth
y: spinBoxIndicatorUp.y + spinBoxIndicatorUp.height
width: control.spinBoxIndicatorVisible ? control.__spinBoxIndicatorWidth : 0
height: control.spinBoxIndicatorVisible ? control.__spinBoxIndicatorHeight : 0
enabled: (control.from < control.to) ? control.value > control.from
: control.value < control.from
}
contentItem: SpinBoxInput {
id: spinBoxInput
style: control.style
__parentControl: control
function handleEditingFinished() {
control.checkAndClearFocus()
// Keep the dirty state before calling setValueFromInput(),
// it will be set to false (cleared) internally
var valueModified = control.dirty
control.setValueFromInput()
myTimer.stop()
// Only trigger the signal, if the value was modified
if (valueModified)
control.compressedValueModified()
}
onEditingFinished: {
spinBoxInput.focus = false
spinBoxInput.handleEditingFinished()
}
}
background: Rectangle {
id: spinBoxBackground
color: control.style.background.idle
border.color: control.style.border.idle
border.width: control.style.borderWidth
x: actionIndicator.width
width: control.width - actionIndicator.width
height: control.height
}
CheckIndicator {
id: sliderIndicator
style: control.style
__parentControl: control
__parentPopup: sliderPopup
x: spinBoxInput.x + spinBoxInput.width
y: control.style.borderWidth
width: sliderIndicator.visible ? control.__sliderIndicatorWidth - control.style.borderWidth : 0
height: sliderIndicator.visible ? control.__sliderIndicatorHeight - (control.style.borderWidth * 2) : 0
visible: false // reasonable default
}
SliderPopup {
id: sliderPopup
style: control.style
__parentControl: control
x: actionIndicator.width + control.style.borderWidth
y: control.style.controlSize.height
width: control.width - actionIndicator.width - (control.style.borderWidth * 2)
height: control.style.smallControlSize.height
enter: Transition {}
exit: Transition {}
}
textFromValue: function (value, locale) {
locale.numberOptions = Locale.OmitGroupSeparator
return Number(value / control.factor).toLocaleString(locale, 'f',
control.decimals)
}
valueFromText: function (text, locale) {
return Number.fromLocaleString(locale, text) * control.factor
}
states: [
State {
name: "default"
when: control.enabled && !control.hover && !control.hovered
&& !control.edit && !control.drag && !control.sliderDrag
PropertyChanges {
target: control
__wheelEnabled: false
}
PropertyChanges {
target: spinBoxInput
selectByMouse: false
}
PropertyChanges {
target: spinBoxBackground
border.color: control.style.border.idle
}
},
State {
name: "hover"
when: control.enabled && control.hover && control.hovered
&& !control.edit && !control.drag && !control.sliderDrag
PropertyChanges {
target: spinBoxBackground
border.color: control.style.border.hover
}
},
State {
name: "edit"
when: control.edit
PropertyChanges {
target: control
__wheelEnabled: true
}
PropertyChanges {
target: spinBoxInput
selectByMouse: true
}
PropertyChanges {
target: spinBoxBackground
border.color: control.style.border.idle
}
},
State {
name: "drag"
when: control.drag || control.sliderDrag
PropertyChanges {
target: spinBoxBackground
border.color: control.style.border.interaction
}
},
State {
name: "disable"
when: !control.enabled
PropertyChanges {
target: spinBoxBackground
border.color: control.style.border.disabled
}
}
]
Timer {
id: myTimer
repeat: false
running: false
interval: 400
onTriggered: control.compressedValueModified()
}
onValueModified: myTimer.restart()
onFocusChanged: control.setValueFromInput()
onDisplayTextChanged: spinBoxInput.text = control.displayText
onActiveFocusChanged: {
if (control.activeFocus) { // QTBUG-75862 && mySpinBox.focusReason === Qt.TabFocusReason)
control.preFocusText = spinBoxInput.text
spinBoxInput.selectAll()
}
if (sliderPopup.opened && !control.activeFocus)
sliderPopup.close()
}
onDecimalsChanged: spinBoxInput.text = control.textFromValue(control.value, control.locale)
Keys.onPressed: function(event) {
if (event.key === Qt.Key_Up || event.key === Qt.Key_Down) {
event.accepted = true
// Store current step size
var currStepSize = control.stepSize
if (event.modifiers & Qt.ControlModifier)
control.stepSize = control.minStepSize
if (event.modifiers & Qt.ShiftModifier)
control.stepSize = control.maxStepSize
// Check if value is in sync with text input, if not sync it!
var val = control.valueFromText(spinBoxInput.text,
control.locale)
if (control.value !== val)
control.value = val
var currValue = control.value
if (event.key === Qt.Key_Up)
control.increase()
else
control.decrease()
if (currValue !== control.value)
control.valueModified()
// Reset step size
control.stepSize = currStepSize
}
if (event.key === Qt.Key_Escape) {
spinBoxInput.text = control.preFocusText
control.dirty = true
spinBoxInput.handleEditingFinished()
}
// FIX: This is a temporary fix for QTBUG-74239
if (event.key === Qt.Key_Return || event.key === Qt.Key_Enter)
control.setValueFromInput()
}
function clamp(v, lo, hi) {
return (v < lo || v > hi) ? Math.min(Math.max(lo, v), hi) : v
}
function setValueFromInput() {
if (!control.dirty)
return
// FIX: This is a temporary fix for QTBUG-74239
var currValue = control.value
if (!spinBoxInput.acceptableInput)
control.value = clamp(valueFromText(spinBoxInput.text,
control.locale),
control.validator.bottom * control.factor,
control.validator.top * control.factor)
else
control.value = valueFromText(spinBoxInput.text,
control.locale)
if (spinBoxInput.text !== control.displayText)
spinBoxInput.text = control.displayText
if (control.value !== currValue)
control.valueModified()
control.dirty = false
}
}
|