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path: root/src/plugins/cmakeprojectmanager/cmakeconfigurewidget.cpp
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/***************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact:  Qt Software Information (qt-info@nokia.com)
**
**
** Non-Open Source Usage
**
** Licensees may use this file in accordance with the Qt Beta Version
** License Agreement, Agreement version 2.2 provided with the Software or,
** alternatively, in accordance with the terms contained in a written
** agreement between you and Nokia.
**
** GNU General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the packaging
** of this file.  Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
**
** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
** http://www.gnu.org/copyleft/gpl.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt GPL Exception
** version 1.3, included in the file GPL_EXCEPTION.txt in this package.
**
***************************************************************************/

#include "cmakeconfigurewidget.h"
#include "cmakeprojectmanager.h"
#include <projectexplorer/environment.h>
#include <QtGui/QVBoxLayout>
#include <QtGui/QLineEdit>
#include <QtGui/QSpacerItem>

using namespace CMakeProjectManager;
using namespace CMakeProjectManager::Internal;

CMakeConfigureWidget::CMakeConfigureWidget(QWidget *parent, CMakeManager *manager, const QString &sourceDirectory)
    : QWidget(parent), m_configureSucceded(false), m_cmakeManager(manager), m_sourceDirectory(sourceDirectory)
{
    m_ui.setupUi(this);
    m_ui.buildDirectoryLineEdit->setPath(sourceDirectory + "/qtcreator-build");

    connect(m_ui.configureButton, SIGNAL(clicked()), this, SLOT(runCMake()));
    // TODO make the configure button do stuff
    // TODO set initial settings
    // TODO note if there's already a build in that directory
    // detect which generators we have
    // let the user select generator
}

QString CMakeConfigureWidget::buildDirectory()
{
    return m_ui.buildDirectoryLineEdit->path();
}

QStringList CMakeConfigureWidget::arguments()
{
    return ProjectExplorer::Environment::parseCombinedArgString(m_ui.cmakeArgumentsLineEdit->text());
}

bool CMakeConfigureWidget::configureSucceded()
{
    return m_configureSucceded;
}

void CMakeConfigureWidget::runCMake()
{
    // TODO run project createCbp()
    // get output and display it

    // TODO analyse wheter this worked out
    m_ui.cmakeOutput->setPlainText(tr("Waiting for cmake..."));
    QString string = m_cmakeManager->createXmlFile(arguments(), m_sourceDirectory, buildDirectory());
    m_ui.cmakeOutput->setPlainText(string);
}

//////
// CMakeConfigureDialog
/////

CMakeConfigureDialog::CMakeConfigureDialog(QWidget *parent, CMakeManager *manager, const QString &sourceDirectory)
    : QDialog(parent)
{
    QVBoxLayout *vbox = new QVBoxLayout(this);
    setLayout(vbox);

    m_cmakeConfigureWidget = new CMakeConfigureWidget(this, manager, sourceDirectory);
    vbox->addWidget(m_cmakeConfigureWidget);

    QHBoxLayout *hboxlayout = new QHBoxLayout(this);
    hboxlayout->addSpacerItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Fixed));


    QPushButton *okButton = new QPushButton(this);
    okButton->setText(tr("Ok"));
    okButton->setDefault(true);
    connect(okButton, SIGNAL(clicked()), this, SLOT(accept()));

    hboxlayout->addWidget(okButton);
    vbox->addLayout(hboxlayout);
}

QString CMakeConfigureDialog::buildDirectory()
{
    return m_cmakeConfigureWidget->buildDirectory();
}

QStringList CMakeConfigureDialog::arguments()
{
    return m_cmakeConfigureWidget->arguments();
}

bool CMakeConfigureDialog::configureSucceded()
{
    return m_cmakeConfigureWidget->configureSucceded();
}