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path: root/src/plugins/projectexplorer/applicationlauncher_win.cpp
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/***************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact:  Qt Software Information (qt-info@nokia.com)
**
**
** Non-Open Source Usage
**
** Licensees may use this file in accordance with the Qt Beta Version
** License Agreement, Agreement version 2.2 provided with the Software or,
** alternatively, in accordance with the terms contained in a written
** agreement between you and Nokia.
**
** GNU General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the packaging
** of this file.  Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
**
** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
** http://www.gnu.org/copyleft/gpl.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt GPL Exception
** version 1.3, included in the file GPL_EXCEPTION.txt in this package.
**
***************************************************************************/

#include "applicationlauncher.h"
#include "consoleprocess.h"
#include "winguiprocess.h"

#include <QDebug>

using namespace ProjectExplorer::Internal;

ApplicationLauncher::ApplicationLauncher(QObject *parent)
    : QObject(parent)
{
    m_currentMode = Gui;

    m_consoleProcess = new ConsoleProcess(this);
    connect(m_consoleProcess, SIGNAL(processError(const QString&)),
            this, SIGNAL(applicationError(const QString&)));
    connect(m_consoleProcess, SIGNAL(processStopped()),
            this, SLOT(processStopped()));

    m_winGuiProcess = new WinGuiProcess(this);
    connect(m_winGuiProcess, SIGNAL(processError(const QString&)),
        this, SIGNAL(applicationError(const QString&)));
    connect(m_winGuiProcess, SIGNAL(receivedDebugOutput(const QString&)),
        this, SLOT(readWinDebugOutput(const QString&)));
    connect(m_winGuiProcess, SIGNAL(processFinished(int)),
            this, SLOT(processFinished(int)));

}

void ApplicationLauncher::setWorkingDirectory(const QString &dir)
{
    m_winGuiProcess->setWorkingDirectory(dir);
    m_consoleProcess->setWorkingDirectory(dir);
}

void ApplicationLauncher::setEnvironment(const QStringList &env)
{
    m_winGuiProcess->setEnvironment(env);
    m_consoleProcess->setEnvironment(env);
}

void ApplicationLauncher::start(Mode mode, const QString &program, const QStringList &args)
{
    qDebug()<<"ApplicationLauncher::start"<<program<<args;
    m_currentMode = mode;
    if (mode == Gui) {
        m_winGuiProcess->start(program, args);
    } else {
        m_consoleProcess->start(program, args);
    }
}

void ApplicationLauncher::stop()
{
    if (m_currentMode == Gui) {
        m_winGuiProcess->stop();
    } else {
        m_consoleProcess->stop();
    }
}

bool ApplicationLauncher::isRunning() const
{
    if (m_currentMode == Gui)
        return m_winGuiProcess->isRunning();
    else
        return m_consoleProcess->isRunning();
}

qint64 ApplicationLauncher::applicationPID() const
{
    qint64 result = 0;
    if (!isRunning())
        return result;

    if (m_currentMode == Console) {
        result = m_consoleProcess->applicationPID();
    } else {
        result = m_winGuiProcess->applicationPID();
    }
    return result;
}

void ApplicationLauncher::readWinDebugOutput(const QString &output)
{
    emit appendOutput(output);
}

void ApplicationLauncher::processStopped()
{
    emit processExited(0);
}

void ApplicationLauncher::processFinished(int exitCode)
{
    emit processExited(exitCode);
}

void ApplicationLauncher::bringToForeground()
{
}