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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#pragma once
#include "designerpropertymap.h"
#include "qmlanchorbindingproxy.h"
#include "qmlmodelnodeproxy.h"
#include <utils/uniqueobjectptr.h>
#include <nodemetainfo.h>
class PropertyEditorValue;
QT_BEGIN_NAMESPACE
class QQuickWidget;
QT_END_NAMESPACE
namespace QmlDesigner {
class MaterialEditorContextObject;
class MaterialEditorImageProvider;
class MaterialEditorTransaction;
class MaterialEditorView;
class MaterialEditorQmlBackend
{
Q_DISABLE_COPY(MaterialEditorQmlBackend)
public:
MaterialEditorQmlBackend(MaterialEditorView *materialEditor);
~MaterialEditorQmlBackend();
void setup(const QmlObjectNode &selectedMaterialNode, const QString &stateName, const QUrl &qmlSpecificsFile,
MaterialEditorView *materialEditor);
void setValue(const QmlObjectNode &fxObjectNode, const PropertyName &name, const QVariant &value);
QQmlContext *context() const;
MaterialEditorContextObject *contextObject() const;
QQuickWidget *widget() const;
void setSource(const QUrl &url);
QmlAnchorBindingProxy &backendAnchorBinding();
void updateMaterialPreview(const QPixmap &pixmap);
DesignerPropertyMap &backendValuesPropertyMap();
MaterialEditorTransaction *materialEditorTransaction() const;
PropertyEditorValue *propertyValueForName(const QString &propertyName);
static QString propertyEditorResourcesPath();
void emitSelectionToBeChanged();
void emitSelectionChanged();
void setValueforAuxiliaryProperties(const QmlObjectNode &qmlObjectNode, AuxiliaryDataKeyView key);
private:
void createPropertyEditorValue(const QmlObjectNode &qmlObjectNode,
const PropertyName &name, const QVariant &value,
MaterialEditorView *materialEditor);
PropertyName auxNamePostFix(const PropertyName &propertyName);
Utils::UniqueObjectPtr<QQuickWidget> m_quickWidget = nullptr;
QmlAnchorBindingProxy m_backendAnchorBinding;
QmlModelNodeProxy m_backendModelNode;
DesignerPropertyMap m_backendValuesPropertyMap;
QScopedPointer<MaterialEditorTransaction> m_materialEditorTransaction;
QScopedPointer<MaterialEditorContextObject> m_contextObject;
QPointer<MaterialEditorImageProvider> m_materialEditorImageProvider;
};
} // namespace QmlDesigner
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