diff options
author | Jonas Karlsson <jonas.karlsson@qt.io> | 2021-02-17 15:08:53 +0100 |
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committer | Jonas Karlsson <jonas.karlsson@qt.io> | 2021-02-25 13:29:51 +0000 |
commit | 7ef9d3700c967b8f67f078d86ca0ef2c7e041fa5 (patch) | |
tree | 84a83e229fbe633f54ceb5459fa6743a566ab25a | |
parent | 3f74ef5f41a24dc1ee91cca876d29777cf636fa2 (diff) |
Readme: fix typos
Task-Id: QTBUG-78695
Change-Id: If7e8e5e9d631d9eb84bbdc3fd7c02e01ab24440c
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
-rw-r--r-- | benchmarks/benchmarks.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/benchmarks/benchmarks.md b/benchmarks/benchmarks.md index dace5dd..f8884b9 100644 --- a/benchmarks/benchmarks.md +++ b/benchmarks/benchmarks.md @@ -39,7 +39,7 @@ timing out and hanging, as well as on high-end hardware without acheiving 60fps ## The root level declarations In the example above, we're testing the creation speed of the `Rectangle` delegate, so we're using `CreationBenchmark`. -There are three types of rool level declarations allowed: +There are three types of root level declarations allowed: - Benchmark - The basic QMLBench type. - Good for testing performance of operations with fixed durations, such as animations. @@ -65,7 +65,7 @@ There are three types of rool level declarations allowed: In general, it is good practice to set both values so the benchmark can be used with any shell type. ### count -Used in `susained-fps shell` mode. The benchmark will alter this value trying to achieve 60fps +Used in `sustained-fps shell` mode. The benchmark will alter this value trying to achieve 60fps (or rather, the screen's refresh rate). Set this value to as a starting point for the benchmark to try first. |