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authorPasi Petäjäjärvi <pasi.petajajarvi@qt.io>2022-12-09 12:00:34 +0200
committerPasi Petäjäjärvi <pasi.petajajarvi@qt.io>2022-12-12 08:41:32 +0000
commit9d8a6a095e9091cc5ca2693e053ff2883c683f79 (patch)
treecc94adeb0594d97ff85244523432064f338d1638
parentafbd34baf9935a57b8da49e1f8163d3da3a58cef (diff)
Fix usage of QtGraphicalEffects in manual benchmarks
Change-Id: I0bc2d5e17d443b4569001a92795f1fcd34a18c76 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
-rw-r--r--src/benchmarks/manual/gputhroughput/gaussblur.qml2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/benchmarks/manual/gputhroughput/gaussblur.qml b/src/benchmarks/manual/gputhroughput/gaussblur.qml
index 8c8860e..20052b3 100644
--- a/src/benchmarks/manual/gputhroughput/gaussblur.qml
+++ b/src/benchmarks/manual/gputhroughput/gaussblur.qml
@@ -1,5 +1,5 @@
import QtQuick 2.2
-import QtGraphicalEffects 1.0
+import Qt5Compat.GraphicalEffects
// This benchmark is added to test how feasible live blurring
// is. Live blurring is an extreme fillrate test and is only something that