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author | Robin Burchell <robin.burchell@crimson.no> | 2017-03-13 22:17:44 +0100 |
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committer | Robin Burchell <robin.burchell@crimson.no> | 2017-03-14 11:50:25 +0000 |
commit | 05a4d31d6aa397ba8ea0179af4bfc3a71a52042b (patch) | |
tree | ff3eda8e49e3c31e3b3f6d2e12197d828b245dc4 /shared | |
parent | 4def6bc8ef96d4e135c447faf511a1d941e4269d (diff) |
Add static count properties to other benchmarks
Some of these are "skipped" for now (gputhroughput and part of images/
being the key pieces). gputhroughput is a bit "difficult" as it's not
really a throughput benchmark so much as a hardware validation tool. The
images (sprite specifically) are a bit strange in that they seem
insanely variant, so will need specific attention to fix.
Change-Id: Ia967786361a0bf9e5c0fdd4b37ba64e7f1a9abe5
Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
Diffstat (limited to 'shared')
0 files changed, 0 insertions, 0 deletions