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authorSean Harmer <sean.harmer@kdab.com>2016-03-25 13:28:20 +0000
committerSean Harmer <sean.harmer@kdab.com>2016-03-31 07:34:47 +0000
commit5721663901a0fb8dca92a355ca6cd319869cb5d2 (patch)
treecba484da6b7bf098c68d70a091ae5fc59539e700 /src/input/frontend/qkeyboarddevice.h
parentc7f5e199ca9a5e9e92fc464304a420e9c693de73 (diff)
Don't create creation changes for QKeyboardDevice
We can rely upon the base class as the only additional property is the active handler id which is managed by the backend (it's a read-only property). Change-Id: Ifb74d8f6208f8e8e429ad8bb2913439d1e7c2599 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/input/frontend/qkeyboarddevice.h')
-rw-r--r--src/input/frontend/qkeyboarddevice.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/input/frontend/qkeyboarddevice.h b/src/input/frontend/qkeyboarddevice.h
index 3a887ff30..e34461bd3 100644
--- a/src/input/frontend/qkeyboarddevice.h
+++ b/src/input/frontend/qkeyboarddevice.h
@@ -79,7 +79,6 @@ Q_SIGNALS:
private:
Q_DECLARE_PRIVATE(QKeyboardDevice)
QT3D_CLONEABLE(QKeyboardDevice)
- Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const Q_DECL_OVERRIDE;
void setActiveInput(QKeyboardHandler *activeInput);
};