diff options
author | Kevin Ottens <kevin.ottens@kdab.com> | 2017-05-02 11:24:56 +0200 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2017-07-05 13:39:55 +0000 |
commit | d81d4781431de1d1a02dc727d0bada620c6ee8e8 (patch) | |
tree | 3ba91157b549a7305ccbea2943ffdba3910b80bb /src/quick3d/imports/render/qt3dquick3drenderplugin.cpp | |
parent | a7b66c2f4ec736f3f9d3fc5641ccc2ed24470b52 (diff) |
Introduce QShaderProgramBuilder
This is the frontend class for building ShaderProgram content from graph
files.
Change-Id: Iae43d745473737537052a533653beee72506ea49
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/quick3d/imports/render/qt3dquick3drenderplugin.cpp')
-rw-r--r-- | src/quick3d/imports/render/qt3dquick3drenderplugin.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp b/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp index 1bdc7c4bb..a6e4c8cec 100644 --- a/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp +++ b/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp @@ -97,6 +97,7 @@ #include <Qt3DRender/qseamlesscubemap.h> #include <Qt3DRender/qshaderdata.h> #include <Qt3DRender/qshaderprogram.h> +#include <Qt3DRender/qshaderprogrambuilder.h> #include <Qt3DRender/qsortpolicy.h> #include <Qt3DRender/qspotlight.h> #include <Qt3DRender/qstencilmask.h> @@ -172,6 +173,7 @@ void Qt3DQuick3DRenderPlugin::registerTypes(const char *uri) Qt3DRender::Quick::registerExtendedType<Qt3DRender::QRenderPass, Qt3DRender::Render::Quick::Quick3DRenderPass>("QRenderPass", "Qt3D.Render/RenderPass", uri, 2, 0, "RenderPass"); qmlRegisterType<Qt3DRender::QShaderProgram>(uri, 2, 0, "ShaderProgram"); qmlRegisterRevision<Qt3DRender::QShaderProgram, 9>(uri, 2, 9); + qmlRegisterType<Qt3DRender::QShaderProgramBuilder>(uri, 2, 10, "ShaderProgramBuilder"); qmlRegisterUncreatableType<Qt3DRender::QShaderData>(uri, 2, 0, "QShaderData", "Quick3D should instantiate Quick3DShaderData only"); qmlRegisterType<Qt3DRender::Render::Quick::Quick3DShaderDataArray>(uri, 2, 0, "ShaderDataArray"); qmlRegisterType<Qt3DRender::Render::Quick::Quick3DShaderData>(uri, 2, 0, "ShaderData"); |