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author | Sean Harmer <sean.harmer@kdab.com> | 2017-07-29 13:37:05 +0100 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2017-08-09 13:04:46 +0000 |
commit | 3975ca8d45c67c6869c50674d97e38d3d90719f5 (patch) | |
tree | 83ebb5058715d7666f1f80a6438a7d171b5de722 /src/render/backend/nodemanagers_p.h | |
parent | 49e03adc771b5ee471588e5a7e95ba10c86eee90 (diff) |
Add basics of Skeleton backend node to render aspect
Loading of skeleton will be handled in a follow up commit.
Change-Id: I4466524098e7cf33d6c39f70752d8bd632bac1f1
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/backend/nodemanagers_p.h')
-rw-r--r-- | src/render/backend/nodemanagers_p.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/render/backend/nodemanagers_p.h b/src/render/backend/nodemanagers_p.h index 03d2bfb76..d0911549c 100644 --- a/src/render/backend/nodemanagers_p.h +++ b/src/render/backend/nodemanagers_p.h @@ -101,6 +101,7 @@ class EnvironmentLightManager; class ComputeCommandManager; class RenderStateManager; class ArmatureManager; +class SkeletonManager; class FrameGraphNode; class Entity; @@ -135,6 +136,7 @@ class EnvironmentLight; class ComputeCommand; class RenderStateNode; class Armature; +class Skeleton; class OpenGLVertexArrayObject; class ResourceAccessor; @@ -257,6 +259,7 @@ private: ComputeCommandManager *m_computeJobManager; RenderStateManager *m_renderStateManager; ArmatureManager *m_armatureManager; + SkeletonManager *m_skeletonManager; QSharedPointer<ResourceAccessor> m_resourceAccessor; }; @@ -368,6 +371,9 @@ QT3DRENDERSHARED_PRIVATE_EXPORT RenderStateManager *NodeManagers::manager<Render template<> QT3DRENDERSHARED_PRIVATE_EXPORT ArmatureManager *NodeManagers::manager<Armature>() const Q_DECL_NOEXCEPT; +template<> +QT3DRENDERSHARED_PRIVATE_EXPORT SkeletonManager *NodeManagers::manager<Skeleton>() const Q_DECL_NOEXCEPT; + } // Render } // Qt3DRender |