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authorMike Krus <mike.krus@kdab.com>2015-12-10 15:58:05 +0000
committerMike Krus <mike.krus@kdab.com>2016-01-25 14:13:13 +0000
commit28ec1ca1883e0fe9b8b0e0de4049564ae652bd90 (patch)
tree3722809fc54b75d08b08fb68bd5d9d56fbe24342 /src/render/raycasting/qabstractcollisionqueryservice_p.h
parent4ad00b344bc79e34f2ba2f8355e65c7948791389 (diff)
Refactor picking to use one thread per entity
Added triangle visitor by refactor the triangle volume extractor Added ability to do a ray intersection with a single volume without using a thread Added entity collector Use one thread for each entity Ignore entities that don’t have a pick object Removed list of triangle volumes stored on each entity Use triangle visitor to test each triangle by creating a single volume on the stack Added triangle and 3 vertex index to the pick event Change-Id: Id3fd53549bf3ea07805426ef868df174f30e176b Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/raycasting/qabstractcollisionqueryservice_p.h')
-rw-r--r--src/render/raycasting/qabstractcollisionqueryservice_p.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/render/raycasting/qabstractcollisionqueryservice_p.h b/src/render/raycasting/qabstractcollisionqueryservice_p.h
index 051946d5e..524a6d9f9 100644
--- a/src/render/raycasting/qabstractcollisionqueryservice_p.h
+++ b/src/render/raycasting/qabstractcollisionqueryservice_p.h
@@ -62,8 +62,10 @@ namespace Qt3DCore {
class QRay3D;
}
+class QAbstractCollisionQueryServicePrivate;
namespace Qt3DRender {
+class QBoundingVolume;
class QBoundingVolumeProvider;
class QAbstractCollisionQueryServicePrivate : public Qt3DCore::QAbstractServiceProviderPrivate
@@ -83,6 +85,7 @@ public:
};
virtual QQueryHandle query(const Qt3DCore::QRay3D &ray, QueryMode mode, QBoundingVolumeProvider *provider) = 0;
+ virtual QCollisionQueryResult::Hit query(const Qt3DCore::QRay3D &ray, const QBoundingVolume* volume) = 0;
virtual QCollisionQueryResult fetchResult(const QQueryHandle &handle) = 0;
virtual QVector<QCollisionQueryResult> fetchAllResults() const = 0;