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-rw-r--r--src/quick3d/quick3drender/items/quick3draycaster.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/quick3d/quick3drender/items/quick3draycaster.cpp b/src/quick3d/quick3drender/items/quick3draycaster.cpp
index 55c08a806..b8f086983 100644
--- a/src/quick3d/quick3drender/items/quick3draycaster.cpp
+++ b/src/quick3d/quick3drender/items/quick3draycaster.cpp
@@ -73,38 +73,38 @@ QJSValue Quick3DRayCasterPrivate::convertHits(const QAbstractRayCaster::Hits &hi
auto jsHits = engine->newArray(hits.length());
for (int i=0; i<hits.size(); i++) {
QJSValue v = engine->newObject();
- v.setProperty(QLatin1Literal("type"), hits[i].type());
- v.setProperty(QLatin1Literal("entity"), engine->newQObject(hits[i].entity()));
- v.setProperty(QLatin1Literal("distance"), hits[i].distance());
+ v.setProperty(QLatin1String("type"), hits[i].type());
+ v.setProperty(QLatin1String("entity"), engine->newQObject(hits[i].entity()));
+ v.setProperty(QLatin1String("distance"), hits[i].distance());
{
QJSValue p = engine->newObject();
- p.setProperty(QLatin1Literal("x"), hits[i].localIntersection().x());
- p.setProperty(QLatin1Literal("y"), hits[i].localIntersection().y());
- p.setProperty(QLatin1Literal("z"), hits[i].localIntersection().z());
- v.setProperty(QLatin1Literal("localIntersection"), p);
+ p.setProperty(QLatin1String("x"), hits[i].localIntersection().x());
+ p.setProperty(QLatin1String("y"), hits[i].localIntersection().y());
+ p.setProperty(QLatin1String("z"), hits[i].localIntersection().z());
+ v.setProperty(QLatin1String("localIntersection"), p);
}
{
QJSValue p = engine->newObject();
- p.setProperty(QLatin1Literal("x"), hits[i].worldIntersection().x());
- p.setProperty(QLatin1Literal("y"), hits[i].worldIntersection().y());
- p.setProperty(QLatin1Literal("z"), hits[i].worldIntersection().z());
- v.setProperty(QLatin1Literal("worldIntersection"), p);
+ p.setProperty(QLatin1String("x"), hits[i].worldIntersection().x());
+ p.setProperty(QLatin1String("y"), hits[i].worldIntersection().y());
+ p.setProperty(QLatin1String("z"), hits[i].worldIntersection().z());
+ v.setProperty(QLatin1String("worldIntersection"), p);
}
switch (hits[i].type()) {
case Qt3DRender::QRayCasterHit::TriangleHit:
- v.setProperty(QLatin1Literal("primitiveIndex"), hits[i].primitiveIndex());
- v.setProperty(QLatin1Literal("vertex1Index"), hits[i].vertex1Index());
- v.setProperty(QLatin1Literal("vertex2Index"), hits[i].vertex2Index());
- v.setProperty(QLatin1Literal("vertex3Index"), hits[i].vertex3Index());
+ v.setProperty(QLatin1String("primitiveIndex"), hits[i].primitiveIndex());
+ v.setProperty(QLatin1String("vertex1Index"), hits[i].vertex1Index());
+ v.setProperty(QLatin1String("vertex2Index"), hits[i].vertex2Index());
+ v.setProperty(QLatin1String("vertex3Index"), hits[i].vertex3Index());
break;
case Qt3DRender::QRayCasterHit::LineHit:
- v.setProperty(QLatin1Literal("primitiveIndex"), hits[i].primitiveIndex());
- v.setProperty(QLatin1Literal("vertex1Index"), hits[i].vertex1Index());
- v.setProperty(QLatin1Literal("vertex2Index"), hits[i].vertex2Index());
+ v.setProperty(QLatin1String("primitiveIndex"), hits[i].primitiveIndex());
+ v.setProperty(QLatin1String("vertex1Index"), hits[i].vertex1Index());
+ v.setProperty(QLatin1String("vertex2Index"), hits[i].vertex2Index());
break;
case Qt3DRender::QRayCasterHit::PointHit:
- v.setProperty(QLatin1Literal("primitiveIndex"), hits[i].primitiveIndex());
+ v.setProperty(QLatin1String("primitiveIndex"), hits[i].primitiveIndex());
break;
default: break;
}