| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
| |
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
License files are organized under LICENSES directory.
Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I8105424281eed871037fa6c463871ca8829876b5
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
|
|
|
|
|
|
| |
Task-number: QTBUG-84469
Change-Id: Ic726ce85e01190dbc64426388fd454c54ae3c3e3
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
| |
Mostly old messaging API
Change-Id: I17eb2206b2ede56d2f7d36375d5e711d6149019f
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Qt expects the export macros to have Q_ prefixes, otherwise the symbol
versioning script won't find them and mark them.
Also remove non-exising QT3DLOGIC_PRIVATE_EXPORT macro from
src/doc/qt3d.qdocconf
Task-number: QTBUG-74752
Change-Id: I71b9e85ff09c002fb283824aa51a5a8f50e937f4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|\
| |
| |
| |
| |
| |
| | |
Conflicts:
.qmake.conf
Change-Id: I248aa369ba98659a61e563fd29cc811c76ea1e2d
|
| |\
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Conflicts:
.qmake.conf
src/animation/backend/handle_types_p.h
src/extras/defaults/qtexturematerial.h
src/render/backend/entity_p.h
src/render/backend/handle_types_p.h
src/render/backend/renderview.cpp
src/render/io/scenemanager.cpp
Change-Id: Ic145062cc98360e9067fd60f0992c7a6b51e41bb
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
The convention <QtModule/QClass> should be used. Among other things,
this makes generating Python bindings possible.
Task-number: PYSIDE-487
Change-Id: I32f114377dd70d27dee71a44b05c81474eb5dac3
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|/ /
| |
| |
| |
| | |
Change-Id: I92c955068e233c50043ad7d06a32300dd386c24d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
We now handle the case where multiple LayerFilter nodes are nested
within the same FrameGraphBranch. We also have improved the Accept/Discard
into Accept Any/All and Discard Any/All which should now handle all
filtering cases.
We now build a list of layerIds stored into Entity based on the recursive
flags on the layers being set. This allows to make layer filtering simpler
but the layerIds list building step will need to be improved as a follow up
commit
Unit tests updated
Change-Id: I93451493e41c6c9486defa7e88eaee073a9bc932
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|/
|
|
|
|
|
|
|
|
| |
The layer now may specify if a subtree must be completely accepted
recursively. The layerfilter can specify if the entities must be
accepted or dropped.
Task-number: QTBUG-59814
Change-Id: I7beff9e036d5de8b128cf960ba5f11477e5784e1
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
By making the destructor (usually the first non-inline, non-pure,
virtual function, and therefore the trigger for most compilers to
emit the vtable and type_info structures for the class in that TU)
out-of-line, vtables and, more importantly, type_info structures for
the class are pinned to a single TU. This prevents false negative
dynamic_cast and catch evaluation.
It also allows to add code to them later, if necessary.
Change-Id: I0da301cd788162abba6cdbbb21910090a22adb9a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
| |
Change-Id: Iaa91d6248cbc3822ed3380e360d2880d4894446d
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Don't reinvent a variable naming system (string based global variables
even) and instead use pointer to QLayer instance everywhere, even with
QLayerFilter.
The wave and deferred-renderer-cpp examples have been ported to the new
API.
Change-Id: I82a858770954a8743a5c3d2ce0c463e62844871f
Task-number: QTBUG-51440
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
| |
Task-number: QTBUG-52736
Change-Id: I58f9cbcdf018e7b672d33dd865067485412b79fe
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
| |
Change-Id: I4def54a11de0f9c676ef6b2d7bd8e723ded25ab9
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
|
|
| |
QT3D_CLONEABLE now implements a default dtor that calls _q_ cleanup
QT3D_CLONEABLE_CUSTOM_DTOR is used for classes that really need to implement
their own dtor but they need to invoke _q_cleanup manually
Change-Id: I2937a3b9edeb5a763749f0044360d78ab4461a5e
Task-number: QTBUG-51464
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|\
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
examples/qt3d/examples-common/qorbitcontrol.h
src/core/qnodecreatedchange.cpp
src/core/qnodecreatedchange.h
src/input/frontend/qaxisactionhandler.h
src/input/frontend/qinputaspect.h
src/input/frontend/qkeyboardhandler.h
src/input/frontend/qmousedevice.h
src/input/frontend/qmousehandler.h
src/input/frontend/qphysicaldevicecreatedchange.h
src/input/input.pro
src/logic/qframeaction.h
src/plugins/sceneparsers/assimp/assimp.pro
src/quick3d/imports/input/importsinput.pro
src/quick3d/imports/render/importsrender.pro
src/render/backend/trianglesextractor.cpp
src/render/framegraph/qclearbuffer.h
src/render/framegraph/qlighting.h
src/render/framegraph/qstateset.h
src/render/frontend/qrenderattachment.h
src/render/geometry/qabstractattribute.h
src/render/geometry/qabstractbuffer.h
src/render/geometry/qattribute.h
src/render/geometry/qboundingvolumespecifier.h
src/render/geometry/qbuffer.h
src/render/materialsystem/qfilterkey.h
src/render/materialsystem/qparameter.h
src/render/materialsystem/qparametermapping.h
src/render/renderstates/qblendstate.h
src/render/renderstates/qdepthmask.h
src/render/renderstates/qpointsize.cpp
src/render/renderstates/qrenderstatecreatedchange.cpp
src/render/renderstates/qstencilop.h
src/render/renderstates/qstencilopseparate.h
src/render/renderstates/qstenciltestseparate.h
src/render/texture/qabstracttexture.h
src/render/texture/qabstracttextureimage.h
src/render/texture/qtextureproviders.h
Change-Id: I894d7781042cabdaa0cac690c198b57a41127bd4
|
| |
| |
| |
| |
| |
| |
| |
| | |
... or equivalent.
Task-number: QTBUG-45291
Change-Id: I1453477ad718335ca6c5c0c3447539cb93e21176
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
| |
| |
| |
| |
| | |
Change-Id: Icb3d1f9831cfd0dc70b9c949a187859bd2aeb4fc
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|/
|
|
|
|
|
| |
Update old header.LGPL3 to header.LGPL
Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
|
|
|
|
|
|
| |
Change-Id: Icec2f9f207221e35ffdeeb594bb9b4dc6ef890f1
Task-number: QTBUG-49797
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
|
| |
This is for consistency between the C++ namespaces and QML imports and
with the other aspects.
Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
|
| |
Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
Change-Id: I0c9e83e3142e6b083feb2cbcabcc4279de64b95b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|