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qt/qt3d.git
5.10
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5.12
5.13
5.14
5.15
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
6.7.2
6.8
dev
qt4
wip/animation
wip/cmake
wip/particles
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path:
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src
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render
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materialsystem
Commit message (
Expand
)
Author
Age
Files
Lines
*
ShaderData: Atomically generate property values
Alexander Hulander
2024-02-28
2
-10
/
+10
*
Doc: Fully qualify \property, \qmlproperty, \typedef, \enum
Luca Di Sera
2024-02-13
5
-30
/
+30
*
build system: fix unity builds
Tim Blechmann
2024-02-07
10
-19
/
+20
*
Doc: Add missing parentheses to code snippet
Paul Wicking
2023-10-20
1
-2
/
+2
*
Remove qmake build files
Mike Krus
2023-03-17
1
-63
/
+0
*
Remove Qt6 QT_VERSION checks from the code base
Paul Lemire
2023-02-10
3
-14
/
+0
*
Fix the input qualifier of the fragment shader for GLSL1.10
Inho Lee
2023-01-10
1
-0
/
+3
*
Remove qsizetype to int narrowing conversions
Aurélien Brooke
2022-12-21
1
-3
/
+3
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-20
1
-1
/
+1
*
Port from container::count() and length() to size() - V4
Marc Mutz
2022-10-20
2
-3
/
+3
*
Port away from deprecated QRegularExpression::match() call
Ivan Solovev
2022-09-01
1
-1
/
+1
*
Doc: Fix typo in \code block
YAMAMOTO Atsushi
2022-07-13
2
-2
/
+2
*
FilterKey: fix ambiguous relational operators in C++20
Marc Mutz
2022-07-12
2
-8
/
+8
*
Qt3DRender: includemocs
Mike Krus
2022-06-22
10
-0
/
+20
*
Use SPDX license identifiers
Lucie Gérard
2022-06-22
56
-2134
/
+118
*
Fix some compile warnings
Mike Krus
2022-06-03
1
-2
/
+2
*
Remove uses of deprecated {QByteArray, QString}::count()
Sona Kurazyan
2022-04-27
1
-1
/
+1
*
Replace QT_BEGIN_LICENSE:LGPL3 header
Kai Köhne
2021-08-10
1
-10
/
+13
*
Update phong and metalrough shader graphs
Paul Lemire
2021-03-04
1
-39
/
+336
*
ShaderFunctor: only add to destruction list if backend node exits
Paul Lemire
2021-02-25
1
-1
/
+2
*
Replace all implicit container move and clear by an explicit function
Paul Lemire
2021-02-24
2
-2
/
+3
*
Fix doc conflict about FilterKey of RenderPass and RenderPassFilter
Yuya Nishihara
2021-02-24
1
-2
/
+2
*
QShaderProgram/Documentation: Fix malformed table in the Qt for Python docs
Friedemann Kleint
2021-02-15
1
-69
/
+69
*
Minor fixes to compile against 5.15
Paul Lemire
2021-02-01
1
-1
/
+4
*
Fix parameter priorization documentation
Antti Määttä
2021-01-18
3
-14
/
+18
*
Handle changes in QMetaType API
Mike Krus
2021-01-08
2
-0
/
+8
*
Enable compiling non-QML API against Qt 5.15
Mike Krus
2021-01-05
1
-0
/
+2
*
Doc: Fix qdoc syntax error
Nico Vertriest
2020-12-16
1
-2
/
+2
*
Fix disabling shader cache via environment variable
Jim Albamont
2020-12-10
1
-1
/
+1
*
QShaderProgram: fix documentation
Paul Lemire
2020-12-10
1
-2
/
+2
*
Add documentation for RHI porting
Paul Lemire
2020-12-07
1
-0
/
+188
*
QShaderProgramBuilder: add documentation related to caching
Paul Lemire
2020-12-07
1
-0
/
+32
*
QShaderProgram: handle binding = auto replacement for raw shader code
Paul Lemire
2020-11-26
2
-1
/
+73
*
Doc: Fix documentation warnings
Topi Reinio
2020-11-25
1
-1
/
+1
*
Fix deprecated API usage and compile warnings
Mike Krus
2020-11-20
4
-5
/
+5
*
Add dedicated Qt3D.Renderer.ShaderCache logging category
Paul Lemire
2020-11-02
1
-6
/
+15
*
Replace old Q_DECL statements with modern C++
Allan Sandfeld Jensen
2020-11-02
1
-1
/
+1
*
Add caching mechanism to ShaderBuilder
Paul Lemire
2020-10-28
2
-5
/
+103
*
Add missing QSequentialIterable header
Paul Lemire
2020-09-28
1
-0
/
+1
*
Update dependencies on dev in qt/qt3d
Lars Knoll
2020-09-15
1
-1
/
+1
*
Add yUpInNDC and yUpInFBO uniforms
Paul Lemire
2020-08-13
2
-0
/
+4
*
Complete UBO/SSBO support
Paul Lemire
2020-08-05
1
-1
/
+1
*
Use QList instead of QVector in render
Jarek Kobus
2020-07-09
16
-42
/
+41
*
Use QList instead of QVector
Jarek Kobus
2020-07-07
9
-21
/
+21
*
OpenGL Renderer: replace std::find by Qt3DCore::contains
Paul Lemire
2020-07-07
1
-3
/
+2
*
GraphicsHelpers/GLShader: switch to std::vector
Paul Lemire
2020-07-03
4
-8
/
+10
*
Renderer: move QVector to std::vector changes
Paul Lemire
2020-07-01
1
-2
/
+2
*
Rework ShaderData/UniformBlockValueBuilder to minimize String lookups
Paul Lemire
2020-06-08
2
-30
/
+94
*
Add missing override
Alexander Volkov
2020-05-25
1
-1
/
+1
*
Fix build for Qt6
Mike Krus
2020-05-06
3
-4
/
+4
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