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// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qanimationcliploader.h"
#include "qanimationcliploader_p.h"
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
QAnimationClipLoaderPrivate::QAnimationClipLoaderPrivate()
: QAbstractAnimationClipPrivate()
, m_source()
, m_status(QAnimationClipLoader::NotReady)
{
}
void QAnimationClipLoaderPrivate::setStatus(QAnimationClipLoader::Status status)
{
Q_Q(QAnimationClipLoader);
if (status != m_status) {
m_status = status;
const bool blocked = q->blockNotifications(true);
emit q->statusChanged(m_status);
q->blockNotifications(blocked);
}
}
/*!
\enum Qt3DAnimation::QAnimationClipLoader::Status
This enum identifies the status of animation clip.
\value NotReady The clip has not been loaded yet
\value Ready The clip was successfully loaded
\value Error An error occurred while loading the clip
*/
/*!
\property Qt3DAnimation::QAnimationClipLoader::status
This property contains the status of the animation clip.
*/
/*!
\property Qt3DAnimation::QAnimationClipLoader::source
Holds the source URL from which to load the animation clip. Currently
glTF2 and the native Qt 3D json animation file formats are supported.
In the case where a file contains multiple animations, it is possible
to select which animation should be loaded by way of query parameters
on the source url. The accepted query parameters are animationIndex and
animationName. If both are specified, animationName is ignored.
If a file contains only a single animation, there is no need to specify
the animationIndex or animationName. We simply use the one available
animation.
*/
/*!
\class Qt3DAnimation::QAnimationClipLoader
\inherits QAbstractAnimationClip
\inmodule Qt3DAnimation
\brief Enables loading key frame animation data from a file.
*/
QAnimationClipLoader::QAnimationClipLoader(Qt3DCore::QNode *parent)
: QAbstractAnimationClip(*new QAnimationClipLoaderPrivate, parent)
{
}
QAnimationClipLoader::QAnimationClipLoader(const QUrl &source,
Qt3DCore::QNode *parent)
: QAbstractAnimationClip(*new QAnimationClipLoaderPrivate, parent)
{
setSource(source);
}
QAnimationClipLoader::QAnimationClipLoader(QAnimationClipLoaderPrivate &dd, Qt3DCore::QNode *parent)
: QAbstractAnimationClip(dd, parent)
{
}
QAnimationClipLoader::~QAnimationClipLoader()
{
}
QUrl QAnimationClipLoader::source() const
{
Q_D(const QAnimationClipLoader);
return d->m_source;
}
/*!
Returns the status of the animation clip.
*/
QAnimationClipLoader::Status QAnimationClipLoader::status() const
{
Q_D(const QAnimationClipLoader);
return d->m_status;
}
void QAnimationClipLoader::setSource(const QUrl &source)
{
Q_D(QAnimationClipLoader);
if (d->m_source == source)
return;
d->m_source = source;
emit sourceChanged(source);
}
} // namespace Qt3DAnimation
QT_END_NAMESPACE
#include "moc_qanimationcliploader.cpp"
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