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// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DANIMATION_QSKELETONMAPPING_P_H
#define QT3DANIMATION_QSKELETONMAPPING_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DAnimation//private/qabstractchannelmapping_p.h>
#include <Qt3DAnimation/qskeletonmapping.h>
QT_BEGIN_NAMESPACE
namespace Qt3DCore {
class QAbstractSkeleton;
}
namespace Qt3DAnimation {
class QSkeletonMappingPrivate : public QAbstractChannelMappingPrivate
{
public:
QSkeletonMappingPrivate();
Q_DECLARE_PUBLIC(QSkeletonMapping)
Qt3DCore::QAbstractSkeleton *m_skeleton;
};
struct QSkeletonMappingData
{
Qt3DCore::QNodeId skeletonId;
};
} // namespace Qt3DAnimation
QT_END_NAMESPACE
#endif // QT3DANIMATION_QSKELETONMAPPING_P_H
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