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// Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "updateentitylayersjob_p.h"
#include <Qt3DRender/private/managers_p.h>
#include <Qt3DRender/private/nodemanagers_p.h>
#include <Qt3DRender/private/entity_p.h>
#include <Qt3DRender/private/job_common_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
UpdateEntityLayersJob::UpdateEntityLayersJob()
: m_manager(nullptr)
{
SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateLayerEntity, 0)
}
void UpdateEntityLayersJob::run()
{
Q_ASSERT(m_manager);
EntityManager *entityManager = m_manager->renderNodesManager();
const std::vector<HEntity> &handles = entityManager->activeHandles();
// Clear list of recursive layerIds
for (const HEntity &handle : handles) {
Entity *entity = entityManager->data(handle);
entity->clearRecursiveLayerIds();
}
LayerManager *layerManager = m_manager->layerManager();
// Set recursive layerIds on children
for (const HEntity &handle : handles) {
Entity *entity = entityManager->data(handle);
const Qt3DCore::QNodeIdVector entityLayers = entity->componentsUuid<Layer>();
for (const Qt3DCore::QNodeId &layerId : entityLayers) {
Layer *layer = layerManager->lookupResource(layerId);
if (layer->recursive()) {
// Find all children of the entity and add the layers to them
entity->traverse([layerId](Entity *e) {
e->addRecursiveLayerId(layerId);
});
}
}
}
}
} // Render
} // Qt3DRender
QT_END_NAMESPACE
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