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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DRENDER_QDIRECTIONALLIGHT_H
#define QT3DRENDER_QDIRECTIONALLIGHT_H
#include <Qt3DRender/qabstractlight.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QDirectionalLightPrivate;
class Q_3DRENDERSHARED_EXPORT QDirectionalLight : public QAbstractLight
{
Q_OBJECT
Q_PROPERTY(QVector3D worldDirection READ worldDirection WRITE setWorldDirection NOTIFY worldDirectionChanged)
public:
explicit QDirectionalLight(Qt3DCore::QNode *parent = nullptr);
~QDirectionalLight();
QVector3D worldDirection() const;
public Q_SLOTS:
void setWorldDirection(const QVector3D &worldDirection);
Q_SIGNALS:
void worldDirectionChanged(const QVector3D &worldDirection);
protected:
explicit QDirectionalLight(QDirectionalLightPrivate &dd, Qt3DCore::QNode *parent = nullptr);
private:
Q_DECLARE_PRIVATE(QDirectionalLight)
};
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_QDIRECTIONALLIGHT_H
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