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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick 2.1 as QQ2
import Qt3D.Core 2.0
import Qt3D.Render 2.0
import Qt3D.Examples 1.0
Entity {
id: root
property real x: 0.0
property real y: 0.0
property real z: 0.0
property real scale: 1.0
property real theta: 0.0
property Material material
components: [ transform, mesh, root.material ]
Transform {
id: transform
translation: Qt.vector3d(root.x, root.y, root.z)
rotation: fromAxisAndAngle(Qt.vector3d(0, 1, 0), root.theta)
scale: root.scale
}
TessellatedQuadMesh {
id: mesh
}
}
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