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authorAlex Trotsenko <alex1973tr@gmail.com>2021-05-07 18:16:17 +0300
committerAlex Trotsenko <alex1973tr@gmail.com>2021-06-09 20:29:04 +0300
commit5b78d7fdcf9b758f117eaa65dc5eeddd0d4557e0 (patch)
tree8461b6d21a8c146a5e9e10d5d51385e1d790abff /src/corelib/io/qiodevice.cpp
parentc6c6e01e893b211f51511929b4258f789cdfd428 (diff)
QLocalSocket/Win: avoid double buffering on write
As QWindowsPipeWriter now maintains a chunk queue, there is no need to use the internal QIODevice buffer and wait for the previous operation to complete. Change-Id: Id4d54edfe920aeb4a534980cb0cc85a56c067a70 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Diffstat (limited to 'src/corelib/io/qiodevice.cpp')
-rw-r--r--src/corelib/io/qiodevice.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/corelib/io/qiodevice.cpp b/src/corelib/io/qiodevice.cpp
index f3354cad65..3e3ee6e406 100644
--- a/src/corelib/io/qiodevice.cpp
+++ b/src/corelib/io/qiodevice.cpp
@@ -1763,9 +1763,7 @@ qint64 QIODevice::write(const QByteArray &data)
*/
void QIODevicePrivate::write(const char *data, qint64 size)
{
- if (currentWriteChunk != nullptr
- && currentWriteChunk->constData() == data
- && currentWriteChunk->size() == size) {
+ if (isWriteChunkCached(data, size)) {
// We are called from write(const QByteArray &) overload.
// So, we can make a shallow copy of chunk.
writeBuffer.append(*currentWriteChunk);