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authorKristoffer Skau <kristoffer.skau@qt.io>2022-11-24 14:31:09 +0100
committerKristoffer Skau <kristoffer.skau@qt.io>2022-12-01 13:42:07 +0100
commitc450f6d21c5153e05bd10afdd54767623cfbe7e8 (patch)
treee7ce6d73cda2f0f83673cad8b528bb67463e9cdd /src/widgets/graphicsview/qgraphicsview_p.h
parent9bc74d14f379ad58d7a80d5514a3db5be5012de0 (diff)
Support stereoscopic rendering with QGraphicsView
This patch adds a manual test and the required work in graphicsview and qwidget private apis to support stereoscopic rendeing. Basically it works by doing the drawing in QGraphicsView::paintEvent twice, once for each buffer. This way the scene items are rendered to both buffers. There's also an update to resolvement in QOpenGLWidgetPrivate so that multisampling works correctly. [ChangeLog][Widgets][QGraphicsView] Added support for stereoscopic rendering. Task-number: QTBUG-64587 Change-Id: I20650682daa805b64fe7f0d2ba086917d3f12229 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/widgets/graphicsview/qgraphicsview_p.h')
-rw-r--r--src/widgets/graphicsview/qgraphicsview_p.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/widgets/graphicsview/qgraphicsview_p.h b/src/widgets/graphicsview/qgraphicsview_p.h
index f3388764b5..a15defe621 100644
--- a/src/widgets/graphicsview/qgraphicsview_p.h
+++ b/src/widgets/graphicsview/qgraphicsview_p.h
@@ -100,6 +100,8 @@ public:
QGraphicsView::ViewportUpdateMode viewportUpdateMode;
QGraphicsView::OptimizationFlags optimizationFlags;
+ bool stereoEnabled = false; // Set in setupViewport()
+
QPointer<QGraphicsScene> scene;
#if QT_CONFIG(rubberband)
QRect rubberBandRect;