diff options
author | Ulf Hermann <ulf.hermann@qt.io> | 2019-02-06 10:43:34 +0100 |
---|---|---|
committer | Ulf Hermann <ulf.hermann@qt.io> | 2019-02-06 10:05:03 +0000 |
commit | 895302829b46e00cde8eef13eb7c630af5d771e2 (patch) | |
tree | 4352bf2b4d752227d3009bb94e36143e08fc315e | |
parent | 8ab6ded97633bf7f74e7ca4de35ed56d07f358d8 (diff) |
Try to stabilize tst_qquickwindow::defaultSurfaceFormat
Apparently the OpenGL context is not guaranteed to be available right
after showing the window. Wait for it to appear.
Change-Id: Ie3acdb857d4e3a8c6c148c57916a49a58c93a835
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
-rw-r--r-- | tests/auto/quick/qquickwindow/tst_qquickwindow.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp b/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp index ab101dc1be..a862604fc1 100644 --- a/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp +++ b/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp @@ -2350,8 +2350,10 @@ void tst_qquickwindow::defaultSurfaceFormat() // Depth and stencil should be >= what has been requested. For real. But use // the context since the window's surface format is only partially updated // on most platforms. - QVERIFY(window.openglContext()->format().depthBufferSize() >= 16); - QVERIFY(window.openglContext()->format().stencilBufferSize() >= 8); + const QOpenGLContext *openglContext = nullptr; + QTRY_VERIFY((openglContext = window.openglContext()) != nullptr); + QVERIFY(openglContext->format().depthBufferSize() >= 16); + QVERIFY(openglContext->format().stencilBufferSize() >= 8); #endif QSurfaceFormat::setDefaultFormat(savedDefaultFormat); } |