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authorFabian Kosmale <fabian.kosmale@qt.io>2020-09-24 11:06:06 +0200
committerFabian Kosmale <fabian.kosmale@qt.io>2021-06-03 14:58:12 +0200
commit4017505cbcd553f25779a5f449c13863b2c0622c (patch)
tree6e349e76f1e33b2d1265d7030a28ed5edd5e5f4f /src/quick/items/qquickitem_p.h
parent2028b74fd24a9e7f822203372fd96af9356e7cf7 (diff)
QQuickItem: Make x/y/width/height bindable
This ports the four properties properties to Q_OBJECT_COMPAT_PROPERTY. It is not possible to use Q_OBJECT_BINDABLE_PROPERTY, not even for the simpler x and y properties, as QQuickItem calls the virtual geometryChange method in the setters, making them non-trivial. For width/height, we use the new property system to improve the width/heightValid check: We return not only valid if the property has explictily been set (either via a direct setter call, or because the setter has been called when a binding evaluated), but also when a binding is set. This matches the fact that implicitWidth/Height should only be used when width/height is not specified. In theory, this could help in cases where one sets both implicit and explicit properties for Text, skipping one initial layout calculation. As the setters now remove the binding (this aligns with the behavior of writing through the meta-object system), a few test cases had to be adjusted, which relied on the setter not removing it. Further test changes were necessary because the location of a few warnings changed, due to differences in binding order evaluation and error reporting. [ChangeLog][QtQuick][QQuickItem] The x, y, width and height properties of QQuickItem are now bindable. This enables modifying their bindings from C++. One could for instance swap the width of two items, preserving the bindings: // QML Item { Rectangle { id: a; width: parent.width / 2 } Rectangle { id: b; width: parent.width / 3; anchors.right: a.left } } // C++ auto rootCtxt = engine.rootContext(); auto a = qobject_cast<QQuickItem*>(rootCtxt->objectForName(u"a"_qs)); auto b = qobject_cast<QQuickItem*>(rootCtxt->objectForName(u"b"_qs)); auto aBinding = a->bindableWidth().takeBinding(); auto bBinding = b->bindableWidth().takeBinding(); a->bindableWidth()->setBinding(bBinding); b->bindableWidth()->setBinding(aBinding); Afterwards, if the root item gets resized, the width of the rectangles will still be adjusted. [ChangeLog][QtQuick][QQuickItem][Important Behavior Changes] Calling the setWidth, setHeight, setX and setY properties now removes any existing binding from the corresponding property. Change-Id: I5e1553611cb92b033247ada715cea48c962395bc Reviewed-by: Andrei Golubev <andrei.golubev@qt.io> Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Diffstat (limited to 'src/quick/items/qquickitem_p.h')
-rw-r--r--src/quick/items/qquickitem_p.h17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/quick/items/qquickitem_p.h b/src/quick/items/qquickitem_p.h
index 99cd3a3269..de6bb4aedd 100644
--- a/src/quick/items/qquickitem_p.h
+++ b/src/quick/items/qquickitem_p.h
@@ -59,6 +59,7 @@
#include <QtQuick/private/qquickstate_p.h>
#include <QtQuick/private/qquickpaletteproviderprivatebase_p.h>
#include <QtQuick/private/qquickwindow_p.h>
+#include <QtCore/private/qproperty_p.h>
#if QT_CONFIG(quick_shadereffect)
#include <QtQuick/private/qquickshadereffectsource_p.h>
@@ -562,10 +563,18 @@ public:
static bool canAcceptTabFocus(QQuickItem *item);
- qreal x;
- qreal y;
- qreal width;
- qreal height;
+ void setX(qreal x) {q_func()->setX(x);}
+ void xChanged() {q_func()->xChanged();}
+ Q_OBJECT_COMPAT_PROPERTY(QQuickItemPrivate, qreal, x, &QQuickItemPrivate::setX, &QQuickItemPrivate::xChanged);
+ void setY(qreal y) {q_func()->setY(y);}
+ void yChanged() {q_func()->yChanged();}
+ Q_OBJECT_COMPAT_PROPERTY(QQuickItemPrivate, qreal, y, &QQuickItemPrivate::setY, &QQuickItemPrivate::yChanged);
+ void setWidth(qreal width) {q_func()->setWidth(width);}
+ void widthChanged() {q_func()->widthChanged();}
+ Q_OBJECT_COMPAT_PROPERTY(QQuickItemPrivate, qreal, width, &QQuickItemPrivate::setWidth, &QQuickItemPrivate::widthChanged);
+ void setHeight(qreal height) {q_func()->setHeight(height);}
+ void heightChanged() {q_func()->heightChanged();}
+ Q_OBJECT_COMPAT_PROPERTY(QQuickItemPrivate, qreal, height, &QQuickItemPrivate::setHeight, &QQuickItemPrivate::heightChanged);
qreal implicitWidth;
qreal implicitHeight;