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author | Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | 2017-07-24 15:15:18 +0200 |
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committer | Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | 2017-08-23 14:16:51 +0000 |
commit | 460925b3f1dd9d2301b9c69558bd68843cd5f978 (patch) | |
tree | 69169f8b3f35a4e6a2e124c62e416336b779ae06 /src/quick/items/qquickwindow_p.h | |
parent | 51763b1b191c0839ea05c75855b9e09b65b80546 (diff) |
Add a way to set the default render type of text-like elements
f3446071da8357620d0c8593a04e3b4fbba88f21 introduced a build-time
way to select the default render type of text-like elements.
This patch adds also a way to select it at runtime, via a setter
on QQuickWindow. (QQuickWindow has been chosen as convenience,
rather than adding another namespace/class to just have this
setter.)
Given that QT_QUICK_DEFAULT_TEXT_RENDER_TYPE was never documented,
I've taken the liberty of changing the accepted values for it
(to match the new enumerator names in QQuickWindow, rather than
the ones in QQuickText/QQuickTextEdit/etc.).
[ChangeLog][QtQuick][QQuickWindow] It is now possible to set the
default render type of text-like elements globally via the
QQuickWindow::setTextRenderType() function. If you were using
the (undocumented) QT_QUICK_DEFAULT_TEXT_RENDER_TYPE macro
when building Qt Quick for the same purpose, note that the
macro value needs now to be set to the "NativeTextRendering"
value, instead of "NativeRendering".
Change-Id: Id4b2dc3ec823971486e445ca4173b8be848fb4e3
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Diffstat (limited to 'src/quick/items/qquickwindow_p.h')
-rw-r--r-- | src/quick/items/qquickwindow_p.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick/items/qquickwindow_p.h b/src/quick/items/qquickwindow_p.h index 14564a7f55..837ef11d25 100644 --- a/src/quick/items/qquickwindow_p.h +++ b/src/quick/items/qquickwindow_p.h @@ -279,6 +279,7 @@ public: mutable QQuickWindowIncubationController *incubationController; static bool defaultAlphaBuffer; + static QQuickWindow::TextRenderType textRenderType; static bool dragOverThreshold(qreal d, Qt::Axis axis, QMouseEvent *event, int startDragThreshold = -1); |