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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2023-08-24 09:57:39 +0200
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2023-09-01 11:20:33 +0200
commit8e7572ac63b4eb7ced5148fdca11702108fa511d (patch)
tree748bdad14566f96cfe5b8a4a8178d7ba7ac3a332 /src/quick/scenegraph/qsgcontext.cpp
parentac5c7d52737489b2b63071e1003ef2d72e8eb8ae (diff)
Make text node scenegraph API public
A lot of functionality is hidden underneath this, so exposing this API will make it possible to build custom text-based components for Qt Quick. [ChangeLog][Text] Added QSGTextNode and QQuickWindow::createTextNode() for creating scene graph nodes containing text. This can be useful when building custom Qt Quick items with text. Fixes: QTBUG-72773 Change-Id: I4810589cc28eb1cdfe91c9d8b66f4c6fe52a0c6a Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext.cpp')
-rw-r--r--src/quick/scenegraph/qsgcontext.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp
index 0b90ff07ed..17a685aee1 100644
--- a/src/quick/scenegraph/qsgcontext.cpp
+++ b/src/quick/scenegraph/qsgcontext.cpp
@@ -6,6 +6,7 @@
#include <QtQuick/private/qsgrenderer_p.h>
#include <QtQuick/private/qquickpixmapcache_p.h>
#include <QtQuick/private/qsgadaptationlayer_p.h>
+#include <QtQuick/private/qsginternaltextnode_p.h>
#include <QGuiApplication>
#include <QScreen>
@@ -332,6 +333,16 @@ QSGInternalRectangleNode *QSGContext::createInternalRectangleNode(const QRectF &
return node;
}
+QSGInternalTextNode *QSGContext::createInternalTextNode(QSGRenderContext *renderContext)
+{
+ return new QSGInternalTextNode(renderContext);
+}
+
+QSGTextNode *QSGContext::createTextNode(QSGRenderContext *renderContext)
+{
+ return createInternalTextNode(renderContext);
+}
+
/*!
Creates a new shader effect helper instance. This function is called on the
GUI thread, unlike the others. This is necessary in order to provide