aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h')
-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
index e99af2f4ef..46753e8087 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
@@ -306,10 +306,10 @@ struct Buffer {
struct Element {
Element()
- : node(0)
- , batch(0)
- , nextInBatch(0)
- , root(0)
+ : node(nullptr)
+ , batch(nullptr)
+ , nextInBatch(nullptr)
+ , root(nullptr)
, order(0)
, boundsComputed(false)
, boundsOutsideFloatRange(false)
@@ -362,7 +362,7 @@ struct RenderNodeElement : public Element {
};
struct BatchRootInfo {
- BatchRootInfo() : parentRoot(0), lastOrder(-1), firstOrder(-1), availableOrders(0) { }
+ BatchRootInfo() : parentRoot(nullptr), lastOrder(-1), firstOrder(-1), availableOrders(0) { }
QSet<Node *> subRoots;
Node *parentRoot;
int lastOrder;
@@ -410,8 +410,8 @@ struct Batch
// pseudo-constructor...
void init() {
- first = 0;
- root = 0;
+ first = nullptr;
+ root = nullptr;
vertexCount = 0;
indexCount = 0;
isOpaque = false;
@@ -463,9 +463,9 @@ struct Node
void append(Node *child) {
Q_ASSERT(child);
Q_ASSERT(!hasChild(child));
- Q_ASSERT(child->m_parent == 0);
- Q_ASSERT(child->m_next == 0);
- Q_ASSERT(child->m_prev == 0);
+ Q_ASSERT(child->m_parent == nullptr);
+ Q_ASSERT(child->m_next == nullptr);
+ Q_ASSERT(child->m_prev == nullptr);
if (!m_child) {
child->m_next = child;
@@ -486,27 +486,27 @@ struct Node
// only child..
if (child->m_next == child) {
- m_child = 0;
+ m_child = nullptr;
} else {
if (m_child == child)
m_child = child->m_next;
child->m_next->m_prev = child->m_prev;
child->m_prev->m_next = child->m_next;
}
- child->m_next = 0;
- child->m_prev = 0;
- child->setParent(0);
+ child->m_next = nullptr;
+ child->m_prev = nullptr;
+ child->setParent(nullptr);
}
Node *firstChild() const { return m_child; }
Node *sibling() const {
Q_ASSERT(m_parent);
- return m_next == m_parent->m_child ? 0 : m_next;
+ return m_next == m_parent->m_child ? nullptr : m_next;
}
void setParent(Node *p) {
- Q_ASSERT(m_parent == 0 || p == 0);
+ Q_ASSERT(m_parent == nullptr || p == nullptr);
m_parent = p;
}
@@ -591,7 +591,7 @@ public:
float lastOpacity;
};
- ShaderManager(QSGDefaultRenderContext *ctx) : visualizeProgram(0), blitProgram(0), context(ctx) { }
+ ShaderManager(QSGDefaultRenderContext *ctx) : visualizeProgram(nullptr), blitProgram(nullptr), context(ctx) { }
~ShaderManager() {
qDeleteAll(rewrittenShaders);
qDeleteAll(stockShaders);