diff options
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgthreadedrenderloop.cpp | 24 |
1 files changed, 16 insertions, 8 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index 96abd4267b..0a6e98b85c 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -597,7 +597,8 @@ void QSGRenderThread::syncAndRender() if (profileFrames) syncTime = threadTimer.nsecsElapsed(); #endif - Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRenderLoopFrame); + Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRenderLoopFrame, + QQuickProfiler::SceneGraphRenderLoopSync); if (!syncResultedInChanges && !repaintRequested && sgrc->isValid()) { qCDebug(QSG_LOG_RENDERLOOP) << QSG_RT_PAD << "- no changes, render aborted"; @@ -629,12 +630,14 @@ void QSGRenderThread::syncAndRender() d->renderSceneGraph(windowSize); if (profileFrames) renderTime = threadTimer.nsecsElapsed(); - Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRenderLoopFrame); + Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRenderLoopFrame, + QQuickProfiler::SceneGraphRenderLoopRender); if (!d->customRenderStage || !d->customRenderStage->swap()) gl->swapBuffers(window); d->fireFrameSwapped(); } else { - Q_QUICK_SG_PROFILE_SKIP(QQuickProfiler::SceneGraphRenderLoopFrame, 1); + Q_QUICK_SG_PROFILE_SKIP(QQuickProfiler::SceneGraphRenderLoopFrame, + QQuickProfiler::SceneGraphRenderLoopSync, 1); qCDebug(QSG_LOG_RENDERLOOP) << QSG_RT_PAD << "- window not ready, skipping render"; } @@ -659,7 +662,8 @@ void QSGRenderThread::syncAndRender() int(threadTimer.elapsed() - renderTime / 1000000)); - Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphRenderLoopFrame); + Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphRenderLoopFrame, + QQuickProfiler::SceneGraphRenderLoopSwap); } @@ -1164,7 +1168,8 @@ void QSGThreadedRenderLoop::polishAndSync(Window *w, bool inExpose) if (profileFrames) polishTime = timer.nsecsElapsed(); - Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphPolishAndSync); + Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphPolishAndSync, + QQuickProfiler::SceneGraphPolishAndSyncPolish); w->updateDuringSync = false; @@ -1179,7 +1184,8 @@ void QSGThreadedRenderLoop::polishAndSync(Window *w, bool inExpose) qCDebug(QSG_LOG_RENDERLOOP) << "- wait for sync"; if (profileFrames) waitTime = timer.nsecsElapsed(); - Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphPolishAndSync); + Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphPolishAndSync, + QQuickProfiler::SceneGraphPolishAndSyncWait); w->thread->waitCondition.wait(&w->thread->mutex); m_lockedForSync = false; w->thread->mutex.unlock(); @@ -1187,7 +1193,8 @@ void QSGThreadedRenderLoop::polishAndSync(Window *w, bool inExpose) if (profileFrames) syncTime = timer.nsecsElapsed(); - Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphPolishAndSync); + Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphPolishAndSync, + QQuickProfiler::SceneGraphPolishAndSyncSync); if (m_animation_timer == 0 && m_animation_driver->isRunning()) { qCDebug(QSG_LOG_RENDERLOOP) << "- advancing animations"; @@ -1208,7 +1215,8 @@ void QSGThreadedRenderLoop::polishAndSync(Window *w, bool inExpose) << ", animations=" << (timer.nsecsElapsed() - syncTime) / 1000000 << " - (on Gui thread) " << window; - Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphPolishAndSync); + Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphPolishAndSync, + QQuickProfiler::SceneGraphPolishAndSyncAnimations); } bool QSGThreadedRenderLoop::event(QEvent *e) |